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Cyouni
Sep 30, 2014

without love it cannot be seen
Update 6: Cleaning Up

So last time we left off, we grabbed the Crystal Stone. Also we probably have someone after us. But never let that be said that it stopped us from doing sidequests.

♪ Music: Brief Respite ♫



: Can’t we just seal this Lares thing away and be done with it?
: The sealing ceremony is called the Rite of Forfeit...
: But I cannot do it right now.
: The door to the sacred lands where it can be performed is well hidden--
: Its location changes each time after each use and appears only when the time is right.
: Well then, I’ll just go run some Quests until this "door” shows up!
: I’d like to get Asmodeus tuned up in the meantime as well...
: Which means a visit to Diamundo in Davren Islands.

Which means it's sidequest time again, since I always do those first (and usually have to anyways).



This time, there's quests in Spinon and the Duel Ship.

♪ Music: Duel Ship ♫




: Special duel training for a fan, huh? You mean a fan of mine?
: Of course!
: Her name is Toffee. A real nut about you, Red! She says she wants to see more of your brilliant duels!
: Seriously? Heh heh... You tryin’ to make me blush or somethin’?
: No no, not at all! You’re the new face that everyone expects big things from, after all!
: (And also a great crowd pleasing fighter that’ll bring in more customers!)
: Are you okay? Your stomach hurt or somethin’?
: ...No, I’m fine.
: So what’s this training all about?
: Nothing major. All you need to do is fight duels that’ll make your fans happy!

Isn't that exactly what I always do? Also I like how Quentin apparently does his whole turn-away-and-mumble-to-himself thing in-universe.

: That’ll be the perfect training in how to duel!
: Simple enough! I’ll go and get ready then!



: Huh...?!



: I can’t believe it's really you! Oh my! I don’t know what to say! ♪
: Uh-huh...?
: Wait a minute! Who are you?! Why are you in here?
: Enough, Red... all fighters need to treat their fans with respect!
: ...So this is my fan, huh?
: I’m Toffee! Great to meet’cha!

You may or may not remember her from our first match.

: After first seeing you in battle I was so excited... I've been dreaming about you ever since!
: I’m a Hunter too, but... I’m so weak, I just mess up all the time!
: So I want to learn to be able to fight like you! Teehee! ♪
: Okay then! I’ll be sure to put on a good show for you today! Watch and learn!
: I will! I’ll be rooting for you and learning from you at the same time!



: Please come to the reception when you are ready to take part.
: Looks like they’re ready for me.
: This is it...! I’m getting nervous! Are you, Red? Are you?
: Nervous? Me? I’m not even gonna break a sweat out there!
: Wow! So-- coooool! Cool and calm! ♪
: Of course! Time to go to work!
: I’ll be cheering for you all the way!!

Just as always, we have the chance to buy some last-minute parts.

: Take part in round one?
: All ready!
: Very well. I wish you the best of luck!
: I'll be cheering for you from the stands!



: The special exhibition match! As a reward to all of our loyal fans! You fledgling Hunters who dream of becoming the fighters of tomorrow! Let the bravery of one of the best among our current fighters fuel your future ambitions!
Audience: Yeaaaaaah!
: Yeah! ♪
: Then without further ado, here we go! Round one! May the fighting-- begin!

Really, now that I think about it, he should be marked as "Announcer" and not "Referee". He doesn't really do any refereeing.



: The lone robot rider! The one and only-- RED!
: Oh, this is really exciting! I’m gonna kick some tail. Watch me win, everyone!
: I will! ♪
Audience: Show us something amazing!

I think I figured out what "lone robot rider" means, as well. So far, Red's seemed like the only one in the world who has a mech and spends his time sitting on top of it. Probably not the best safety procedure.



: Round One... Ready...! GO!

This one is insanely easy. These are the rats of normal size that you can instantly grab, and two throws is enough to take any one of them out. I think even if you literally just stand there grabbing and throwing, making no effort to dodge, you'll still kill them all before they kill you.

: That settles it! The winner of round one is... The lone robot rider, Red!
: That's one win for me!
: Wonderful! Red! ♪ You're so cool! ♪



: Congratulations! So heroic, Red! You made it look so easy! ♪
: I told you, didn't I? Didn't even break a sweat!
: Yeah! You were right! ♪

: Round two is about to start. Please come to the reception when you are ready to take part.
: It's that time again already!
: Your next opponent looks pretty tough! Will you be okay?
: I like 'em tough, don't worry! I'm gonna win, just like always!
: I knew it! Just what I was thinking! ♪
: Just you watch me! I'm gonna win within three minutes, just for you!
: You will?! That's a promise! I'll keep you to that!
: No problem!

: Take part in round two?
: Yep! All ready!
: Very well, then! I wish you the best of luck!
: Don't forget your promise!
: I won't!



: Round two! Here it comes!

I think you know the drill with the camera by now.

: The blazing red light of hope that leads fledglings back onto the one true path! The one and only! The lone robot rider, RED!
: Oh, Red! You’re gonna win within three minutes, right?
: Yeah! Time me, if you like!
: Wow! This is something special! Red has declared a self-imposed rule!
Audience: Red! Red! We'd expect no less!
: Huh?



Whoops.

: You've turned it into a full-blown rule now?!
: You’re getting carried away again! You always do this!
: ...No problem. I just have to win within three minutes!



: Round two... Ready...! GO!

So, individually these guys are easy. When there are three of them, they're a lot harder. Their attacks come out pretty quickly, they move decently fast enough that they can catch up to you near-instantly when they're moving, and since there are three of them, they layer their attacks so that it's hard to get a decent combo going. I'm actually not sure how much a good level of Hydraulics would help here, as I get them into the air very quickly, but trying for the jump-throw gets me hit. I get hit multiple times trying to combo, so eventually I just resort to flipping one, running, and using it to perform a single throw later. Even then, they still get in some hits, resulting in this by the end:



: That's it! The winner of round two is... The lone robot rider, Red!
: How was that?!
: You did exactly what you said you would! That’s how a real Hunter does it! ♪



: But the crowd was loving it!
: I was loving it too, Red! Wow! ♪
: Heh, heh heh! Pretty cool, wasn't I?!


: The final round is about to start. Please come to the reception desk when you are ready to take part.
: Heroic Red! What self-imposed rules are you going to fight under this time?
: What? I have to do that again?
: I think you should! The audience is expecting it!
: O-Okay! Well then... I’ll defeat my opponent within a minute this time!
: So cool! So, so cool! I’m becoming more and more your fan!
: (Heh heh... this guy is so easy to bait...! The crowd is going to go wild now!)
: Let's do this, then! Time to go all out!

: Take part in the final round?
: I'm ready!
: Very well, sir. I wish you the best of luck!
: The final round! I'll support you with all I have!
: Good! You pay attention and you'll learn a lot!
: Teehee! ♪ I'll do that too!



: After beating his self-imposed time limit in round two I know you are all crazy for more!

: Grabbing victory with his left! Raising glory with his right! The one and only - The lone robot rider, Red!
: And I must say! I shall end this within one minute!
: Ladies and gentlemen! Red has made another declaration of a self-imposed rule! You will lose the round if you take longer than one minute! Are you sure, Red?!
: Yeah, Red! Are you sure? You understand what this means?!
: I’m a man of my word. If I say I’ll do somethin’, I do it!
Audience: Yeah! He's crazy! Oh man!
: Oh, Red! You're so heroic!



: Final round... Ready...! GO!

This is realistically a lot easier than the last - the mice have to curl up before doing their roll, and it's a lot easier to block the rolls with other rat bodies. They also give you a lot more openings than the Biggants, so getting off combos is simpler.



The time limit isn't that big of a threat, as even without upgrades, I still have a good 15 seconds on the clock.

: That's it! Victory in the final round, all thanks to the support of all you fans! The lone robot rider! His name... RED!



: Great work, Red! ♪ You're just the greatest! ♪
Audience: Cool, Red, very cool! I wanna see you fight again now!



: Hey, even all that was no problem for someone like me!
: Here’s your fight money. Spend it wisely...!



: Thanks!
: Ah, and oh yes. Toffee wants to talk to you. I’ll see you later...

: Re-re-re-Red! I have to tell you... tell you something important...!
: RED!
: Hey, Chocolat! Did you see me in action?
: Shush. You need to be more careful! If you lose, we don’t get any fight money, you know that right?
: Y-Yeah... but I did win... No need to get so excited, right?
: Excuse me, Red...? Wh-who’s this girl?
: Sorry, of course. This is my kid sister, Chocolat.
: (So she’s his sister... Still, doesn’t explain why he lets her talk to him 1ike that!)
: She keeps me in line... and is pretty strict, actually.
: Only because I have to be!
: (Oh dear... I had a totally different image of Red than this...!)
: Huh? Somethin' wrong?
: No, nothing... it's nothing...
: I’m cutting your allowance, Red! You’re down to 10 rings for a while!
: Hold it! I’m not standin’ for that! 50 rings, at least!
: No no! You have to repent for the foolish actions you’ve done!
: (Red... how pathetic...!)
: ...So, did you learn a lot today?
: Yes... a lot of things. All sorts of things...
: That's great. Well, see you again!
: Bye bye!
: Goodbye... Red...
: Goodbye... all of my dreams...

And that's the quest clear.



The next two quests are in Spinon.

♪ Music: Watertown Spinon ♫




So, this is a reference to Mamoru-kun. What is that? Unless you live in the Fukuoka Prefecture, you probably have no idea.



Mamoru-kun is an emergency alert and education system for the Fukuoka Prefecture in Japan. So what happened is that CyberConnect2 was contracted to make a fun, appealing system that people would sign up for and pay attention to. They set it in the Little Tail Bronx universe and came up with a whole story and supporting cast for Mamoru-kun. Technically, this is the middle entry in the series, between Tail Concerto and Solatorobo.

: I never really gave much thought to disaster prevention.
: Please go talk to Mamoru, on the Bridge, for more details.

We passed by the Bridge on our way here.

: Well, then! Good luck!



: Yes. Great to meet you! I’m Mamoru. I’m here from the country of Nippon to prevent crime and disasters!
: Wow. You’ve come a long way. Pretty cool.
: Thank you! Here is the pamphlet, full of useful information. Take a look!



: Please give nine of these pamphlets out to the people around town.
: So I just need to talk to them and then hand one over, right? No problem!

There are exactly nine people around Spinon (that aren't Flo). So let's get to talking. You give each of them a pamphlet, and then they take a look at it. I'll just cover the lines.

Smart Woman: In the confusion of evacuation you may get separated from family members. Choose a meeting place now and let your whole family know to go there if anything ever happens.
Fat Man: There have been far more earthquakes recently than when I was a boy. I fear it means something nasty is going to happen.
Smart Girl: Can you read this to me? ...It says I should stay away from strangers? Don’t worry. I know that much. That’s just common sense!
Cheerful Woman: In Nippon they use the latest technology to provide ”prevention mail.” All the latest tips on disaster prevention direct to you! A pretty impressive system! ♪
Frank Youth: This city is safe at the moment, allowing a quiet and relaxed life. But who knows when a disaster may strike? I’ll keep this pamphlet safe. Thanks!
Fat Woman: I heard on the radio that a giant monster just suddenly appeared... Does that mean a big disaster is coming?
: Now that’ s preparation. This is a city of water, after all. There’s a danger of flooding when it rains too hard. One has to stay away from the canals then.
Cool Youth: After a large disaster who knows when the shops will be open or when supplies will reach us. So buying some emergency supplies and water is a good idea! Thinking ahead will help you survive!
Cheerful Boy: Let’s see... tell someone in your family when you go out... Ah! I didn’t tell anyone that I’m here today. I hope my Mom isn’t too worr ied...!

: I’ve given them all out. Better get back and let Mamoru know.



: Thank you so much, Red. Here is something for your trouble.



: I guess I'll be going.
: Okay! See you again!



Two more points for the pile.



: You can get to the Water Gate by taking a gondola. Well, then! Good luck!



: That's right. How do we do this thing?
: Well yes, of course. First thing is to get into the sewer system.
: That’s where cleaning is needed the most. Some of the garbage is even under the water.
: Head over there, anyway. I’ll give you more details once you are on site.



: Do you see a garbage can nearby?
: Yeah, right in front of me.
: I’m sure you see garbage lying around too, yeah? I need you to throw it all into the can. You can carry the garbage can around with you, too. Please clean the whole place up!

This is exactly what it says on the can. Pick up garbage, put in can. You can pick up the can just like any other item and walk around with it. But we run into a problem.



So we have to do the same thing as we did before to get to the Crystal Stone, but with less piranhas this time. After navigating around the few that are there, we drain the water in the other room.



: Whoa! There's still loads more!
: No wonder the water is dirty...

The chest has 2 P Crystals. I've been opening up upgrade slots in the background, so I'll show that off whenever I actually end up needing Parts for upgrades.



There's still a bunch of trash lying around in the room we left our can in. We then bring our can to the other room and dump all five or so chunks into it.[/i]

: That looks like the last stinkin’ piece. The big clean up is complete!
: Good work! Bring the garbage can up with you, please!



: Here’s your reward. It isn’t much, I know, but please take it!




: Thanks for all your help. See you again!



That's only worth 1 point.

We'll leave it at that for now, and head to the Davren Islands for some ship maintenance next time (in significantly less than a month).

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Commander Keene
Dec 21, 2016

Faster than the others



There are a couple of times in the update where you just put up Red's portrait without any dialogue. Is that intentional?

Cyouni
Sep 30, 2014

without love it cannot be seen
It's representing times where his (or anyone else's) portrait changes quietly in the background in reaction to something. I used to have a new shot of the game each time it happened, but I started cutting it out in order to help with the number of images on a page. It happens decently often, about once or twice an update, enough that I should probably hunt down where I first used it and make a note there.

Scalding Coffee
Jun 26, 2006

You're already dead
I didn't hear much about Mamoru-kun when looking up the games. Says alot about the franchise.

Cyouni
Sep 30, 2014

without love it cannot be seen
So the update would have been done a few days ago, but...I did something incredibly dumb, and have to rewrite the vast majority of the update's text. All the other bits are fine, but the text for about 3/4 of the update got wiped out.

Remaking it is also a bit annoying, because the Davren Islands suck. That's the other reason this has taken so long - I just hate the upcoming area every time it appears.

Scalding Coffee
Jun 26, 2006

You're already dead
I would think that people would like the freedom of flying around on their own.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry

Scalding Coffee posted:

I didn't hear much about Mamoru-kun when looking up the games. Says alot about the franchise.

Not every mascot's a shining hero, pal! But all of them carry the dreams of children!

Cyouni
Sep 30, 2014

without love it cannot be seen
Good news, I managed to push through the re-transcribing of everything I'd done before. So now you get to see a bit of why that area is pain.

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
Glad to hear it, dunno why every game has to have That One Area that sucks complete rear end.

Cyouni
Sep 30, 2014

without love it cannot be seen
Update 7: Short Trip



Off to our actual goal.





Let's take a look at this ship. It's very...purple.

♪ Music: Brief Respite ♫




: Your little screw up has made a boat load more work for us!
: Du-de! Yeah, sorry! So sorry, Lady Opéra! ♪
: You certainly don’t sound like you’re sorry...

A call comes on the line.

: Lady Opéra, the target appears to be heading to the Davren Islands.
: Splendid work! ♪ Now hurry back here, sweetie.

I just wanted to note here that Opera has the best voice line of "Meow-oui".

: As you wish. I shall return to the Royal Envy immediately.
: Flying a ship this big through the Davren Islands would be suicide.
: Don’t worry about a thing, dear. I’ll send out the Reclaimers! ♪
: ...Very well.

He leaves.

: That boy... As always, I just can’t figure him out...

♪ Music: None ♫




: It’s okay... I can do it again. I know--
: The Rite of Forfeit... It wasn’t that hard the first time...

♪ Music: Brief Respite ♫


We drop in as a call's coming in.

: Huh? What’s he want? We aren’t even on a job for him...
: I heard that you ran into the Kurvaz again at Spinon!
: And I kicked their butts again at Spinon. What else is new?
: You’ve gone too far this time around, Red. It’s not a game. Word is that they’ve sent their Special Ops out after you.
: Special Operations? What’s so special about them?
: They’re the muscle that does all the ”shady” things for the Kurvaz. I would know. I used to be one of them.
: Really?
: Yeah. So when I tell you to run --

*Kaboom*




: What now?!



The screen's shaking while we're out here.

: ...!

: It's...?!

:siren: Video: Sky Bombardment :siren:

♪ Music: [url=https://clyp.it/o5uj5iog?token=59b83ae9ac497dd6a3cb865fa03ccae8]Spiral Nightmare




Here we are, cruising along.



Then a ship pops out of the clouds behind us and begins firing. We dodge the first few shots, but...



And we get blasted out of the sky.



: Indeed, they did.
: Oh, they crashed. How lovely. Release the Reclaimer machines! ♪



: Okay, guys, raise a paw if you’re too hurt to raise a paw.
: ......Uh, no paws in the air?
: No paws in the air...
: I’m gonna check outside... Oh, ow ow...

♪ Music: Davren Islands ♫



Let me preface this with saying: the gimmick of this area sucks.



You can see the weird little floating purple enemies in the background of the previous two pictures.

: Hand over the Crystal Stone! ♪ Or else things will get ugly!
: Just try and lay a finger on me!

These things are actually pretty easy. They take a bit of effort to lift, but die in one hit. We go through three waves of them, with a fourth appearing.



: There seem to be Control Ships commanding all of those flying mechas!
: Where are they, and how do we get to them?
: We need to talk about that... Come back inside the Asmodeus!

♪ Music: Brief Respite ♫




: I called Diamundo to ask him to come and do the repairs...
: But he’s busy with something and can’t get here right away.
: Oh man...
: We have to destroy those Control Ships or the flying mechas will destroy us before he gets here.
: Yeah, but how am I going to reach the Control Ships?
: I’ve put the Dahak into Flying Mode. You can fly to them!

♪ Music: Davren Islands ♫



: Controls in flying mode are kind of different! Be careful!

: There’s a total of 3 Control Ships! Follow the arrows!
: Destroying these small ones really won’t get me anywhere.
: I need to find the Control Ships and take them down ASAP!

So the trick here is that there's an arrow pointing towards your nearest target. You jump and hover in the air, and then can press buttons to move forwards. Controls are airplane-style, which messes me up every once in a while. You can also do a barrel roll, hitting nearby enemies for damage.

Now the downsides. You have fuel. It is very short, and will really only get you to a two-island distance away. The good news is that you don't take any damage from falling, you just end up where you were before your previous flight. Landing is a bit tricky, since your frame of reference is off, sometimes putting you a little off from the island.





The ship itself throws out Reclaimers and missiles, alternating between the two. You can throw both back at it for damage, and that's really the only thing you can do here. So it's just sitting on the platform waiting for it to throw enough ammo at you to kill it.

: Eject! Eject!
: That’s one Control Ship!
: Two more to go!



Pictured: me about to fall after trying to launch from the starting island up in the top right.



This is the path you have to follow, with the island on the far right being the one NW of our starting point. I don't really think the arrow from the previous picture actually points here, but what do I know.



That's the ship. I miss this island the first time due to trying to follow the arrow, and end up underneath it. This is where I also learn that you can miss the ship if you're not up close to the edge when throwing.

: Nooooooo! I’ll get you some day!!
: Just one more, Red!




Follow this path, and you end up...



Here, where you can also see another building in the distance. The ship's propeller is on our left, and it goes down like the other two. It's close enough that you get a lot less time to react to missiles, and sometimes a missile blocks a thrown Reclaimer.

: Lady Opéra, forgive us! The Reclaimers have been eliminated!
: That was the last Control Ship, right?
: All the robots around the Asmodeus have fallen to the ground!
: Perfect! I'm heading back now!

♪ Music: ??? ♫



: Why not let him? He isn’t really one of us, sweetheart. He must’ve gone to get the Crystal Stone and do what the Reclaimers couldn’t do.
: However, if I may, Lady Opéra...
: Now, now... Let’s just sit back and enjoy the show, ’k, boys? Teeheehee...



♪ Music: Davren Islands ♫



: Good work, Red, come on ---
: ...Wow! Something super fast is zooming straight for us!
: Heh?

♪ Music: Pride in Blood

: 3 seconds...
: Pray, to the wind...!

Impact.

: Guwah!





: Be...

: Béluga!
: Elh... I thought it was you.
: You’re alive! Bél --
: Give me the Crystal Stone!
: ...What? What are you saying?
: Hey! You’re here to fight me, right? So FIGHT ME!
: I won’t say it again. Bring me the Crystal Stone. Bring it!
: Or I’ll blow this ship in two!

: What...?!
: Coward!
: Don’t try anything funny. You’re no match for me.
: Yeah... I can see that. Well, this sucks!
: ...Red.
: Elh... hand it over.

: What else can we do? Give it to him, Elh.
: .........



: I know you’re listening in, Opéra. I’ve secured the Crystal Stone.
: Good work, dear! You’re just as impressive as I imagined!
: Kurvaz?!
: Why are you with THEM?! No... ! Not the medallion, too!

Opera's sprite vanishes here.

: Keep your voice down!
: (I’ll be coming for that... next time...)
: !!
: Hmmmm? Did you say something?
: No, nothing. I’m coming back now.



: Béluga!
: Elh?
: .........

♪ Music: Brief Respite ♫



: Um, he stepped outside to think by himself for a while.
: We don’t really know much about him, do we?
: It would be kind of rude to ask lots of questions, though, right?
: Yeah, but...

A call comes in.

: Ah! Diamundo!



: About time you made it here, old timer!
: Can you fix the Asmodeus? Quick, hurry! She’s in pain!
: Hold on, hold on! I must say I am going to need to run some checks first.
: I’ve also got something I’d like you to do for me.
: Oh, really...?



: A race?!
: You don’t mean the "Air Robo Grand Prix," do you?!
: Yep. I’ll do the repairs while you’re off doing that.
: You gotta be kidding? I don’t know anything about racing.
: Yes, and so, I’ve arranged to have one of my apprentices wait for you!
: You do this for me and I must say, I’ll fix your ship for free. Now, how about it?
: Really?! Wonderful!
: The Asmodeus can’t fly, anyway, Red. So get going!
: Yeah... Nothing for me to do here. May as well... See ya later, then!

♪ Music: Air Robo ♫



: This looks like the race track.
???: Heeeeeeeey?!



She looks a little familiar...



: You? You’re Diamundo’s apprentice?
: Well, former apprentice, to be accurate. You wanna fly? Give me a little tweaking time first, then!
: Yeah, let’s do it!
: Leave it to me! I’ll have those parts on there in a flash!

:siren: Video: Air Robo Launch :siren:



That section gets locked on to the front, the propeller starts turning...





And we're dropped off to fly.



: Ready when you are!
: You need an explanation on how to fly the course?

I desperately wanted to say no, but I didn't actually remember the controls well enough.

: This is my first time! I’m listenin’.
: No worries! You’ll be ready and set once I’m finished!
: Okay!

So the controls are actually pretty standard. A to accelerate, B for boost, airplane controls. Collecting crystals lets you fill up your Boost Gauge. There are also powerups that you can collect, which are used through X. You can also hold R to slide turn, but my keyboard setup is very bad for that.

Shield: Protects you from opponent items.
Missile: Shoots a missile at someone nearby.
Elec-Mine: Drops a Y-shaped mine behind you. This doesn't disappear until someone hits it, so you may have to worry about it in further laps.
Jammer: Creates black smoke on everyone else's views, and causes them to slow down. This is the Bullet Bill, in that you can only get it if you're in last.


:siren: Video: Air Robo Grand Prix :siren:

You can watch me flail around. I barely scrape out a win, even though I don't think it's necessary:



I do like this more than the rest of the Davren Islands, just because I'm passable enough at it that I can do decently well, even without slide turns. Also, I played a solid amount of air-based racing games when I was younger.



: Great flying! Come back over to the reception!
: Okay!

♪ Music: Davren Islands ♫



: Pretty sweet. Both you and the machine show serious promise! A bit more spit and polish, and you’ll really be flyin’!
: Really?
: All that data’s in this report. Hand it to the old man, cool?!
: Gotcha! Thanks!
: Later, bud! ♪

: ... I see, I see...

♪ Music: Brief Respite ♫



: I’m pooped! Oh yeah! Here’s the report!
: I must say, these are fantastic results. Thanks for testing it out, young one.
: No need for thanks. I enjoyed it!
: If you like it that much, then the machine is yours, kiddo.
: Really?! Thanks, gramps!
: The machine’s name is the Rapid Edge. Great name, I must say.
: If you’ve got a taste for racing, just head to Davren Islands.
: They’ve got racing going on over there around the clock.
: Great! Thanks for letting me know about all this, gramps.



In terms of what you have access to, the Rapid Edge outperforms every single one of the other starting flyers. It's well-balanced, and performs well in all of the aspects.


: I must say, I am still going to need a little more time to fix up the Asmodeus, though.
: You do...? Well, okay. I’m countin’ on ya!

: So what's Elh doing?
: Ummm... he still seems worried about something.
: Yeah, ’bout what? I’ve no idea what that guy’s thinkin’.

: ...Oh, Red. It’s you.
: Somethin’ you wanna say?
: No, nothing. I just want to be alone.
: Hold it, Elh.
: You sure there isn’t anythin’ you wanna tell us?
: No. This is a personal problem.
: Not any more it isn’t. But I’m not gonna push you too hard for answers.
: ... Thanks.
: If you can give me some time, I will explain a few things.

♪ Music: Hopeless Wounds ♫



: If Lares awakes, it is our duty to put him back to rest.
: Paladin...? I thought those were only in fairytales...
: ...Long ago, most of my brethren were destroyed by a certain "something".
: My homeland and my people... everything went down in flames.
: ... That’s horrible...
: Not being there at the time, I assumed I was the only survivor.
: ...And that’s what I’ve always thought, until I met HIM again.
: You mean that guy in the black robot?
: Yes. His name is Béluga. We are from the same clan.
: Also, that medallion was originally his.
: This ol’ thing...
: If Béluga’s desires are to give the medallion to the Kurvaz...
: Then I fear he may have cast aside his duty to seal Lares away.
: But how could he...?!
: I am on this journey to fulfill the moral duty of our clan.
: I’m the only one left who can do so.
: You know, I’ve been thinking!
: .........About?
: You don’t have a home any more, right?
: ...During our contract, then, I want you to consider this ship your home.
: Wha...?

: Well?
: I think...

: ...I would appreciate that. Thank you.
: ...Heh.
: .........

Cyouni fucked around with this message at 07:24 on Mar 13, 2019

Commander Keene
Dec 21, 2016

Faster than the others



Cyouni posted:

RedDismiss: Okay, guys, raise a paw if you’re too hurt to raise a paw.
Broken image here.

Cyouni posted:

These things are actually pretty easy. They take a bit of effort to lift, but die in one hit. We go through three waves of them, with a fourth appearing.
What things? There's no image or description here, though a later line mentions "flying machines".

Cyouni posted:

: However, if I may, Lady Opéra...
Seems like the wrong character portrait here?

Cyouni
Sep 30, 2014

without love it cannot be seen

Commander Keene posted:

Broken image here.
Dammit, I thought I fixed that (though it looks like I undid it when I fixed another issue). Fixed now, hopefully.

Commander Keene posted:

What things? There's no image or description here, though a later line mentions "flying machines".

I'll edit in a clarification, that's referring to the small flying purple enemies you can see in the background.

Commander Keene posted:

Seems like the wrong character portrait here?

Whoops. Fixed that, and the other one from earlier in the update. I think those are the only two times that character appears this update.

Scalding Coffee
Jun 26, 2006

You're already dead
A Paladin who works for the bad guys and knows what he is doing? I am not prepared for this.

Cyouni
Sep 30, 2014

without love it cannot be seen
One day, I will consider not leaving a half-finished update for weeks while I forget it's sitting there.

That day did not come this past month.

Cyouni
Sep 30, 2014

without love it cannot be seen
Update 8: Brief Stay

♪ Music: Brief Respite ♫



: I've patched it up best I could, considering the tools I got. Just temporary fixes though.
: You should at least be able to make it from island to island.
: Really?! Thank you!
: But she needs a full repair job as soon as possible!
: The closest place for that would be... Vizsla, wouldn't it?
: They've got the best materials for finishing the repairs!
: Great! Next stop Vizsla!

♪ Music: The Master ♫



: Your diligence is appreciated, Opéra. Now for the next Stone.
: As you wish, Guild Master. ...Teeheehee.
: I shall take the Stone for analysis and get on it right away.
: Very good. Any information on the whereabouts of the next Stone?
: We are still investigating but I have a good idea where it is.



: I retrieved the Stone, but could not ask for the medallion.
: Opéra was listening in, you know?
: That was smart of you. We must not allow Bruno to find out about the medallion... So long as your little friend has it, you shall get another chance.
: Elh...
: I won't let Elh perform the Rite of Forfeit, ever again!

Their plotting aside, we're going to continue our pattern of not going to Vizsla until we've done everything else.



We're in luck - there's only two sidequests at this time, both in Airedale.

♪ Music: Air in Airedale ♫



: This job asks specifically for me. Is there any reason why?
: Sorry, I have no idea! Just that the client asked for you by name.
: Hummm... fair enough.
: Please see Quynne on the Terrace for all the details.



: Well, then! Good luck!

This one's actually decently far off in comparison to most of the others.



It's just past the little house where we got one of Iggy's notes.



: Eh? You have?
: ...The wind told me you were coming.
: (What's with this guy?)
: Heh... Just kidding. I saw you through this telescope.
: ...
: Don't just stand there! You are here about work, right?
: Y-Yeah...
: It's a simple job. I want you to go fetch a hidden book from an island on the outskirts of Davren Islands.

That name means it just got a lot less simple.

: ...That does sound simple. Why don't you go get it yourself?
: (moves closer) Heh heh... Red! I want YOU to be the one to get it...
: Oh-Okay... no problem.
: (moves back) Heh... So then. Ready to go?
: I'm ready now!
: Then let us depart.

♪ Music: Davren Islands ♫



: The island you need me to get to is west of here, right?
: Yes. You'll need to circle in from the north. The island has a stone monument on it.
: A stone monument?
: You'll know it when you see it.

I'm glad he at least told us how to get there.

It's still a really long flight.








Nothing really gets in your way, though, meaning it's not quite as annoying as it could be, and is honestly not too bad.



: Hey, check this out!



: ...Hmm. That's it. That's the stone monument.
: Which means the book is hidden here?
: Huh... that's right.
: In which case...!

There's a brief screech.

: Huh?
: What was that?



: ...
: ...And who may you be?
: What are you doing, Red?! Be careful!
: Gah. Guess I've gotta fight 'em!

They're really not that threatening, but the fact that they approach in a group of three makes the timing a bit tricky.



And then this one lands on me. It's got an attack where it jumps and does a stationary ground pound, and it uses it over and over. The trick's to grab the smaller ones and just keep throwing them at it, because you're never going to get a grip on it otherwise. (Barring insane levels of Hydraulics and Mobility, at least - I couldn't even get close enough to start grabbing before I got hit. The one time I did, I hit the button maybe once before it broke the grab.) Once you realize that, it's not much of a threat.

: Phew. I didn't expect combat!
: That should give you the time to search carefully. The book should be next to the stone monument.



: A Memory Book...? Is this it?
: Heh... finally.
: Wah! The book started glowing?!

One flash of light later...

: Uwah...!
: Somethin' is happenin' to the book...?!

Shouldn't that be "somethin's happenin'"?

: What's going on?
: Not sure... but what's written in it?
: It could be a collection of treasure maps! Read it, quick!
: ...Hold on. The pages won't turn!
: Stop wasting your time. You can't read it yet.

: Please, just come back. We can talk after that. Heh heh...

♪ Music: Air in Airedale ♫



: Ah ha... the kind of book that records your life.
: ...A photo album?
: No. It will record a variety of things that you do across the world.
: It will?!
: Heh... take it. If you want to see what you have been doing, just open that book and take a look... That's that, anyway, and this is your reward.



: Th-Thanks...
: Clear the categories laid out in the book and each page will gradually fill in. There's much you can learn about the world by doing this.
: ...Hold on. Just who are you...?
: Just an observer... a passing observer... heh heh...



So this unlocks the Library. This is something like an achievement section, where you open up worldbuilding information by accomplishing certain tasks. I'll probably set this out at some point. The categories are:

Geography: Adventure for a long time and...?
History: Defeat lots of enemies and...?
Culture: Collect lots of money and...?
Ecology: Fish a lot and...?
Technology: Travel far across the world and...?
Races: Talk with many people and...?
Lifestyle: Break a lot of stuff and...?

For context, this is our current completion:



It'll take a while to fill. So let's keep going.



This is the sound of sighing in the background.

: Alman again... I'm not entirely comfortable around him.
: Please go see Alman in the East Ward for the details.
: Well, then! Good luck!



: ...Yeah. Hi again.
: Anyway... I'd like to just get down to business, if we can.
: Oh, always in such a hurry! Very well. The location is Davren Islands. I'm not letting you come back until you've finished! Ready to go?
: Y-Yeah! I'm ready to just go and get this over with!
: As trustworthy as ever! Oh, I'm coming with you, after all!
: ARGH!

♪ Music: Davren Islands ♫



: Allow me to explain the job to you. Listen carefully, dumpling.
: I'm listenin'.
: One of my cargo ships had an accident here. I need you to gather its scattered cargo.
: The cargo boxes are the same as this box here.



: There are a total of six boxes. Follow the arrow to locate them.
: Okay! I'll be back in a flash!

Fortunately, this counts as one of the six boxes. The others are:








I barely get to this one on the last of my fuel.



This one requires pinpoint precision and careful use of the hover as you come down.

: Only one more!
: Excellent work.



This is actually on the same island as the last, making it a bit tricky to find.

: That's all six of them!
: Oh, marvelous! Come on back to me.

You do have the fly the return manually, but it's easy enough.



: Let's return to Airedale.

♪ Music: Air in Airedale ♫




: Thanks!
: By the way... How about coming to work for me full time? I'll treat you well!
: ARGH!
: Bye-bye now!
: Oh, you little scamp!



Only one point for all that flying. But it does unlock...



: Being insolent is one thing, but not doin' any work is something else entirely.
: Please head to the Loading Dock to the east. Good luck! Well, then! Good luck!

Since we were just there, we really don't need the location recap.



: ...N-No problem! So what do you need me to do now?
: My new boy I've employed is a real handful... I really don't know what to do about him. So I want you to show him a thing or two about how to get work done.
: Understood. So where do I find this rookie problem child?
: He’s slacking off in a corner somewhere... I’ll try calling him. Can you hear me? Rookie boy? Come over here please!
: Huh? What’s up? I’m really busy right now, okay?
: (Boy... What a horrible attitude...!)
: We’ve got a guest today, someone who can really show you the ropes.
: That’s me. Nice to meet ya!
: ...Huh.
: That’s it? ”Huh”? You can’t even say hello?
: Yeah, whatever. Get on with it, okay? I don’t have all day!
: WHAT?!
: Hold it, hold it! No fighting, boys! Are you ready for this, dumpling?
: You can leave this to me!
: I feel better already... Let me explain what I need.



: You see those four containers up there...?



: Now watch the master in action, boy! Watch and learn!
: ...Huh. Whatever...

This is as easy as it looks. You take the elevator up to the two on the right, bring them down, and use one as a stepping stool to reach the other two. Easy crate-moving.

: All done!
: Impressive as always! You handle those crates like a master! ♪ Now then, rookie. It’s your turn. Move those containers from the plates into the warehouse.
: Let’s see what you’ve got, kid!
: Hmph... You don’t pay me enough to do this.
: It’s your job! Stop your jabberin’ and get to work!
: ...Okay, okay. It’s just some crates, dude. Don’t get all lathered up over there.
: Come on, come on, get moving! Why don’t you go on ahead and wait in the warehouse!



: Why are you empty-handed? Where are the crates?
: ...I didn’t feel like it today. Nope. Not feelin’ it. I’ll do it tomorrow, okay?
: You'd better be jokin’! All you want to do is slack off and get paid for it?!
: Shut it! I’ve had about enough of you. It’s nothin’ to you, anyway!
: Argh! Right! I’ve had enough of you! If you won’t listen...

*Silently shadowboxing*

: Oh? Oh? You wanna fight? I’m a black belt in all of the martial arts!
: We’ll see about that! Come on!

His combat ability is about as spectacular as his working ability. Needless to say, he goes down like a chump.

: Y-You’re... too strong...
: You couldn’t beat me in a hundred years, kid.
: ...oss...
: Huh? Did you say somethin’?
: ...Boss! Let me call you Boss from now on!
: Huh? Are you still jokin’ around? I don’t pay your wages!
: I’m totally serious! I’ll f‌ollow you anywhere, Boss!
: There’s no need for that! But you could start workin’ properly.
: If you say so, Boss! I’ll do my best, just like you showed me!
: Okay, then... be sure that you do!
: (It does look like he's gonna clean his act up a little... So I guess it all worked out.)



: Oh really? Great work, dumpling! I knew I could trust you! ♪
: Boss knocked some sense into me! I'm gonna work hard from now on!
: I’ve made up my mind, though.
: Boss will be my boss for life!
: Stop confusing things! I’m not your boss! Just... Just shut up!
: ...Anyway, I hope things work out now. He’s saying he’ll be a better worker now.
: ...I want him to work hard, and if he does that, then that’s all I’ll care about. Here’s your payment.



: I'm exhausted...
: I may need your help again. Keep an eye open! ♪



One more point to add to the list. Next time: Vizsla.

Cyouni fucked around with this message at 06:40 on Apr 11, 2019

Scalding Coffee
Jun 26, 2006

You're already dead
Good thing you don't have to pay out of your reward for breaking company property, just to beat that guy up.

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer

quote:

History: Defeat lots of enemies and...?

Written by the victors indeed. :v:

Mraagvpeine
Nov 4, 2014

I won this avatar on a technicality this thick.
I can't wait until Red creates his own mercenary group.

Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug
At least the slacker has some serious dreams.

Why settle for a black belt in SOME martial art, when you can go for ALL of them?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I like how Red just kind of gently insists that he get told about the giant mechs that have dropped into his life. It's a nice little bit of writing, even if it's got the implication that he's had to do this before.

Cyouni
Sep 30, 2014

without love it cannot be seen
I have corrected an error where Merchant is not Merveille. I think most people following auto-corrected it, but there is no Merchant on board Bruno's ship.

Cyouni
Sep 30, 2014

without love it cannot be seen
This is still proceeding at a glacially slow pace, I'm just sitting on actually processing the boss video and gif for this update.

Scalding Coffee
Jun 26, 2006

You're already dead
That must be a long boss battle.

Cyouni
Sep 30, 2014

without love it cannot be seen
Update 9: Busy Busy Bees



That's Vizsla, in the SW of the map.



♪ Music: Verdant Vizsla ♫




: We’re here! So this is Vizsla.
: Ah, you made it!
: Hmmm. The Asmodeus is a very old model. I must say I am going to need a certain material.
: I’m going to need... The cast-off shell of an insect called the Scarabee!
: A bug shell? Can that even be used for somethin’ like this?
: Few know, but I must say that it’s a strong and light material absolutely perfect for ships.
: You should be able to find some here, somewhere. Bring them to me, will you?

: Here... somewhere? Can you be more specific than that? No?



: How about a visit to the Quest Broker while you’re at it?
: Good idea! Helping someone out might lead to something.
: If there aren’t any Quests here in Vizsla that we can take at our current Hunter Rank... Remember we can always go and look for some work on another island too, okay?



Wild Youth: This is the home of sweetener, eh?

There's also a Part shop in the back with parts from +3 (2-square line), up to +10 (2-space square), with a bunch in between. As of this section, I'm still going no-upgrades for a while, so no purchases.



Here's our Quest Broker, and our quests are...



Rank 4's pretty high. Only optional quests at this point are pretty much the two Alman ones from last update, and maybe one more 1-point one. So there's really no reason to not do all of them as you go.



: Please go see Dahmon on the Windwatch Bridge for more details.

That's immediately to our left.

: Well, then! Good luck!



: That’s right. Thanks for helpin’ me out, eh. I can’t do my work without it, but I broke it by mistake, eh. There’s a spare in the storage at the back of my house, eh. But the walkway through to it has been taken over by some nasty Carnivore Roses. They try to eat me each time I go through! It’s all too much for me.
: A big adventure in your own home, huh. So which house is yours?
: The one you can see back there. I’ve left the door open, so just go on in, eh. Once inside the house take the walkway to your left.



It's pretty obvious.



There's some notes here for us to pick up.



That's a Carnivore Rose there. When we get close, it'll shoot out and try and hit us. You can't stop it, so just rush by it and the one immediately afterwards and get to the storage.





: Wah! There are insects in here too? I’d better find the flute before they spot me.

The bugs themselves are easy enough, single grab and throw types.



: Got it! Let’s get outta here!




: That is the right bug flute thing, right?
: Yes, this is it, eh. Here’s your reward.



: I can’t perform my training, eh, without this precision instrument.
: You’re trainin’ this Ladyshroom, are you?
: That’s right, eh. They can be ridden to get deeper inside the Honey Farm. But training requires the Bug Flute and honeybeads. They can understand speech, too, a little. We’re good friends ya see, eh. There’s another to the right inside Honey Farm. Make use of it if you need to, eh.
: Thanks! But what was that honeybead thing you mentioned?
: Get them from insects in the Honey Farm, eh. Feed one to a Ladyshroom and it’ll let you ride it.



Only one point, but we totally won't be using this information in a very short while.



: (Scarabee, huh... Maybe we can find out somethin’ about their shells?)
: Please see the Village Chief for the details. He’s at the Chief’s Garden north of Windwatch Bridge.

Just behind our previous location.

: Well, then! Good luck!

We also picked up a P Crystal, and eventually I'll show off our upgraded grid when I use them.



: That’s right, eh. You want the job?
: Yeah. I’d like to ask you about getting some scarabee shells, too.
: Shells, eh? In the past they were used all over the place, but I don’t know about nowadays.
: Anyway, there’s a scarabee that is livin’ in the honey farm. And we’ll all be in trouble if we can’t gather our famous honey because of it.
: That does sound like a problem. I’ll take care of it for you!
: Oh, you will? Thanks, eh. I’ll set it up so you can get into the Eastern Honey Farm. The scarabee has a large insect nest attached to its body so it is pretty easy to spot, eh. Go straight, deep into the farm, and you’ll find insect traplants. The scarabee was around there.
: Then we’ll start by findin’ those insect traplants.
: The scarabee in question has molted numerous times, making it even more aggressive...!
: .........
: ......Good luck, eh!
: (What was that pause for?!)

I tried to break into the chief's house but it was locked.



Some of these houses aren't, letting me pick up some notes and P Crystals.



: They’ll really hamper your movements, so swing your arms and drive them off quick.

: It’s gonna be all bugs and creepy-crawlies in there! Are you ready, Elh?
: M-Me? You want me to go too?
: ...You got a problem with this?
: N-No, of course not!
: So let’s go.



So this is the mine. As you can see from the map up top, it's decently big inside. The barrel on the right is wobbling, and we pick up another photo piece from the kitten inside.





The traplants have erected a cunning blockade to stop us dashing past.



Every second bee will bring one of these, which you have to hold and carry. It doesn't fling very far, and does no damage. Of course, I forget you don't actually need this now.



: ...Great, just great.
: ...Elh? Why have you got your eyes closed?
: Not for... any real reason.
: ...Don’t tell me, you don’t like bugs?
: ...N-N-Nothing of the sort! Whatever m-makes you say that?!
: Then what’s with all the stuttering?
: Ah!



The piles of little bugs in the back are the fleas mentioned. They don't do any damage, but they'll really slow you down. You can still dash, though, so that's an easy way to get out of them for a bit.



This is where some of the models break under my current rendering, which I fix a little later.

: Still... those plants might be the key here.

There's a beehive nearby, and throwing three of its bees at the plant causes it to grow into a mushroom tree.



: !
: The insect traplant suddenly grew bigger!
: It looks big enough to climb up now.

Past a save point, and...



: ...
: Nooooooooooo!
: What’s wrong now?
: Bugs... bugs... I can’t stand them! Aaaaah!
: I knew it. You do hate insects!



With that, we launch into our new boss, and the mechanic which we might have accidentally happened on a few times in the past. While jumping, if we tap the B button, we can remain in the air a little longer, and avoid sweeping attacks or ground traps. I'm bad at this, and frequently air-dash instead.

:siren: Boss: Scarabee :siren:

This boss has three main attacks.



It spits out bees.



It spits out poison, which I don't think you can actually grab and throw back. When it hits the ground, it leaves a poison cloud in the area.



It charges up before swinging its scythe-talons out to cover a good area. As noted, you can jump and hover over this.

General procedure is to throw the bees it spits out at it, since we don't really have any other way to hurt it. As normal with any throwing-based boss, you have a lot of downtime on this fight. Mostly pretty routine, though I'm very good at letting myself get stabbed mid-attack. Eventually, it goes down.





: Phew! That was one mean bug.

: Hey, the insect is gone now. Why the long face?
: ...I can’t believe you saw me break down like that...!
: Heh heh, yeah. I think I’m finally getting to know you! ♪
: ...I’m never going to live this down, am I?
: Let’s head back to the Village Chief and let him know we’re finished.



: Super! I wasn’t sure you had it in you, eh. Here’s your reward.



We're building up quite a nest egg.

: I thought you’d be quaking in your boots, unable to move, eh!
: Not me! But someone else was, right... Elh?
: W-W-What...?!
: So you really don’t have any idea where I can get some scarabee shells?

: Maybe you should try the spot where that scarabee molted? That would be deep inside the Honey Farm, eh. But you’ll need to ride a Ladyshroom to reach that far inside. If you can’t find one talk to the Bug Master on Windwatch Bridge.
: Great. Thank you!



Again, only one point. But we have both halves of the puzzle, so let's head on.

: Now that we know where the shells are, we just need to go get them.
: Right! Let’s go, Elh!
: ......Um sure, let’s go.

This time, when we get back here:



: Ah! That bug is carrying something!
: It even looks sweet! It’s gotta be a honeybead all right!
: I’ll be taking that!



This is what the traplants look like when they're not broken.



: I believe so.

So we do, and the bug turns around.

: Looks like it wants us to ride on its back! Hop on now!
: Um... Are we really going to ride this thing?
: Of course! That’s what we’re here for! Come on!
: (Uuh... Ew... Yuck... !)



: Chocolat! We’re finally here! How many shells do we need?
: Diamundo said he needs seven.



All the pickups are Scarabee Shells, which makes them look kinda small.




That red bug over that tries to impale you from above with its tail, and you can throw it from there. It's not threatening assuming you don't forget you're playing.



Going down the rope leads us over here, letting us get two shells. Four to go.



You can kind of see the setup of this next bit. There's also a red bee and some fleas waiting at the top for a good combination, since the fleas make it so you actually have a chance of being hit. Going down and up to the other side leads you here:



Where the red bee's a bit annoying because you can't dispatch it and also have to pick up the scarabee shells.

: Just one more! Keep up the good work. ♪

Last one's over on the other side.



: That’s all seven!
: P-Phew... finally.
: You look kinda pale. Are you okay?
: I just phased out for a moment...
: ...Uh-huh. Let’s just hurry and get these back to Diamundo.

We do need the honeybead from that bee faintly visible in the last shot (as it tries to murder us) to get back.



: Appears so...
: I bet Diamundo is gonna complain about us keepin’ him waitin’.



: I must say that these here look magnificent! Now I can give the Asmodeus a full repair!
: I’m so VERY happy to hear you say that.
: I’ll get right back to work! Just a little longer!

Some banging later...



: Fantastic! Thanks, old timer!
: Now we should be able to escape even if we get attacked again!
: Heh heh. Fly carefully now. Okay, whippersnappers?
: Got it! And thanks again! Let’s get going!

Next time: visiting Cathy, Anna, and Mary. Also some more racing.

Cyouni fucked around with this message at 17:29 on May 18, 2019

Commander Keene
Dec 21, 2016

Faster than the others



A couple of the portraits are broken. I'm on my tablet and don't have time to dig up the specific lines, though.

Every RPG-esque game has to have a section where the macguffin/party's vehicle breaks and the party has to dungeon crawl to get the doohickeys to fix it. Although this airship seems to be made of bug parts?

Cyouni
Sep 30, 2014

without love it cannot be seen
I think I found the two and fixed them. Of course it was the two portraits that only show up once.

Scalding Coffee
Jun 26, 2006

You're already dead

Commander Keene posted:

A couple of the portraits are broken. I'm on my tablet and don't have time to dig up the specific lines, though.

Every RPG-esque game has to have a section where the macguffin/party's vehicle breaks and the party has to dungeon crawl to get the doohickeys to fix it. Although this airship seems to be made of bug parts?
Bugs are also highly combustible. They would probably make great weapons.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Hmm.

Why yes, I would love to play a monster hunter game but you're building an entire giant robot, thanks for asking.

I imagine that plucky little ship is going to get thoroughly Theseused by the end of all this though.

Cyouni
Sep 30, 2014

without love it cannot be seen
So, it occurs to me I've left this languishing for too long, even for me. Update in the next week, whatever comes. It's half-done, but I should actually get back on this properly (and maybe find a more efficient process.)

Expect something very much :japan:.

Scalding Coffee
Jun 26, 2006

You're already dead
Do you need a reminder when a month passes?

Cyouni
Sep 30, 2014

without love it cannot be seen
Probably not. (I hope.)

Cyouni
Sep 30, 2014

without love it cannot be seen
It's...technically a week. (Or three.)

Cyouni
Sep 30, 2014

without love it cannot be seen
Update 10: Slap and Clap



We pick up after Bugtown, returning to the Asmodeus.

(I smell like bugs! Ew! I should go take a shower...)





Red continues to approach the shower, and pulls the curtain away...





♪ Music: Brief Respite ♫



: .........
: What... Errr...
: ............
: What do we have here?


And the sound of some crashing.

16: ♪ Music: Cosmic Stylings



: You never asked.

This is where I'll note that Elh's voice lines sound pretty female, so really it's on him for not picking up on any of the not-particularly-subtle hints.

: But why do you talk and act like a boy?
: It’s just a habit I have, I guess.
: Habit?! Oh, pul-eeze!! You’re a girl! So act like one!
: I’m free to do as I like.
: I can understand THAT, but...
: You don’t have to fool others or hide who you really are!
: Now, Red! Calm down, okay?
: How can I calm down! I was being fooled the whole time!!

A call comes in.

: Look, we’ve got a call! ...It’s Québec again!


: Still alive, I see! Davren Islands musta been brutal for ya! But I’m sure you’re used to gettin’ slapped around by now!

...Did he install cameras on the ship?

: Wanna know where the Special Ops are going next? Shetland Mines.
: Thank you, Mr. Québec. ♪
: Take care, Miss Chocolat, ♪ Red... you too, or somethin’. (sic)

And he hangs up.

: .........
: Let’s get ready to visit Shetland.

As usual, we'll do all the sidequests first.



So that's Shetland in the background. We'll be there later this update, but we've got a few stops first.

First is Spinon.




: Please take a gondola to the Water Gate! Good luck.

Still past the cafe.



: I have!
: So tell me more about this fish.
: There are two of them, violent and big. They’ve started living in the Cistern Block.
: Okay! Nothing can stop me, man, fish or beast!
: Hah hah hah! I knew you’d bring a little excitement to my life.
: You won’t be able to come back out until you’ve finished the job. All ready?
: Leave this to me!
: Perfect. Let’s get going!



: I don’t care how big they are, a fish is a fish!

There's a few rats and small fish that try and jump at you.



: Okay! Here I go!



: There it is! That's one big fish!
: Ah ha, that’s Cathy you’ve got there!
: What? You’ve given them names?
: Red! Concentrate!
: O-Okay! So how do I deal with this aquatic nightmare?
: They won’t come up to the surface unless you use some bait. So you’ll need some bait before you can attack.
: Bait? Like what?
: You.
: Huh?! What?
: You need to lure the big fish out and then hit it with one of those smaller fish, a Blowpop Fish. You’ll find Blowpop Fish in the same area. Grab one and it will start to buff up, then explode.
: You make it sound so simple... Hah! And I’ll make it look simple!

So the gimmick here is that every time you get close, the fish will lunge out to snap at you. The blowfish are a little further:



But they inflate and explode after some time. So you have to bait the big fish, snag the blowfish, and then throw. You might be able to do it in the opposite order. It takes about 7-8 throws to take down the fish.



: That should keep her quiet for a while. Now please move onto the second one.



: Okay!

So overall, despite how bad I am at baiting the fish, there's actually an easy trick to it.



: Okay! I'm on full alert!



: There she blows!
: Ah ha. Anna, this time.
: Tell me again... why do they have names?
: Red! Concentrate, please!
: She’s right. Drop your guard and you’ll get eaten alive!
: ...Okay, okay! I’ll take care of this!

So you might have noticed the pipe in front of us. If you stand just on the other side of it, one step's close enough to bait the fish, while also making it easy to get out of the way. If you can figure it out, that makes this very easy, since you don't have to time it perfectly.

Because of that, this goes quickly.




: You’re all finished. Come back to the entrance and get out of there.

As normal, we have to walk back to the entrance afterwards.



This bit is decidedly not normal.

: Argh!
: Hold on! There’s another one down here!
: What...? Really?
: Fantastic. Well, I know. I’ll call her Mary!
: This isn’t the time!
: You should be able to defeat her in the same way as the others. Get to it!
: You didn’t say anything about a third one. Well anyway... Here I go!

This one can appear anywhere and moves a lot faster, barely stopping after the chomp. The thing that mitigates it is the fact that it announces where it's going to strike with ripples in the water. So overall, it's not as hard as the first one.

RedInjured: That takes care of Mary, too. Phew...!
: Great work. That should actually be the end, this time. Please come back to the entrance.
: ...Okay. I’ve had my fill of fish for a while...!



: Teehee! ♪ You must have been really scared back there!
: I wasn’t scared! Just a bit surprised, okay?

There is no fourth fish.



: A fish hasn’t been spawned that could defeat me!
: I guess not. Thanks for your help! It isn’t much, but here’s a little reward.



: Not much is better than nothing! Thanks.
: I know! If another big fish appears I’ll name it after you!
: There’s no need to go that far...

Our next stop is the Davren Islands.



This one's a repeatable 0-point quest, and you'll see why.

: Machines built by Diamundo and Suzette, huh...
: I’ll give Diamundo and Suzette a call right now then. Please wait a moment.



: Yes, that’s right... but this is no ordinary race.
: It's the final battle!
: The race to decide which machine out of mine and Suzette’s is the fastest.
: I’m gonna show this little girl that my work is the best!
: Don’t count your chickens yet, old timer. My machine is obviously faster, you’ll see.
: ...Okay, we’ll settle this on the track. So which should I fly?
: Mine, of course!
: No! Mine!
: Oh, this’ll just take forever. I’ll decide for myself.

So we have two options here. I might have done a vote, but it really doesn't do anything in this case, because the quest is repeatable. So after you're done, you can go back and fly the other machine.

: My machine is focused on power! It can take a good few knocks without even flinching!
: My machine is focused on speed! It’ll fly like a shooting star, promise!

So I go with Suzette's. Her's, as I recall, has great top speed, but acceleration isn't overly great.



: So aerodynamic, it looks like it’ll really fly!
: That old timer’s rust bucket doesn’t stand a chance! I reckon you could beat a target time of 03:00!

So as normal for any Air Robo quest, you have to succeed within that time to get full reward. In this case, that 3:00 unlocks the machine you were flying with.

:siren: Air Robo: Machine Suzette :siren:

I don't make it, but I do well enough to pass. This was so much easier on an actual DS.



: Yeah. The speed is fantastic. So thrilling!



: Huh, you’ve improved. You win, this time!
: F-Feels kinda odd to have you compliment me... Your machine was fast too!
: ...Huh, I’ll win next time!
: Any time you want to race!
: Ah, here’s your reward, Red.



: Thanks!

: That’s all for now, but we’re willing to hold this race any time you want.
: Any time you feel like it, take the Job on again from the Quest Broker.
: Okay. Maybe I’ll try the other machine next time!
: Sounds good, Red.
: Looking forward to it!

I might go back and do some of those a few times later until I can get both machines.

Our last stop is Vizsla.




: Sky pirates, huh... This could get ugly.
: Please see Alman over by the Port for more details. Well, then! Good luck!



: I’m only here to take on your job.
: Oh really? That’s fine too! ♪ I’m having a real problem with sky pirates.
: Other ships have already been attacked. These guys are on a rampage... So scared.
: So I’d like you to ride aboard my ship and drive off the pirates if they do attack.
: Evil pirates cannot stand against me!
: Just having you along will be so reassuring.
: ...Ah, it’s time. We are about to depart.
: Once we start out you’ll have to ride all the way to Airedale. Are you ready?
: Okay! You can leave your safety to me!
: Oh, that’s just what I needed to hear.



: What are you transporting today?
: Honey from Vizsla... so sweet!
: Yeah, it does look pretty tasty.

Please do not eat the customer's stock.

: It’s meant to be quite the beauty product, too. Very popular in Pharaoh.
: The sleek sheen to my own fur is all thanks to this honey...!
: Hold it! We’ve got company...!
: Eh?!

♪ Music: Spiral Nightmare



: T-T-They’re here! The pirate ship!
: That’s them, is it.
: Just calm down. I’m here, remember!
Flognarde: Geh heh heh!
: A brave fool, faced with The Clappers!

I just wanted to note that when I OCRed this, it renamed them to The Slappers. I'm not sure if that's better or worse.

: Ah! I read about these in the newspaper!
: What? They’re famous?
: Our last job, huh... geh heh heh. We’re big time now!
: Big time? Just well known for being evil, more like!
: Geh heh... Evil?! That’s fine! In fact, that suits me better! Enough talk. Just hand over the cargo or you’re gonna get hurt!

I swear his voices lines are the same guy as Gromph.

: As if! You're the ones who are gonna get hurt!

It's mostly a standard ship-missile fight, except there's a catch. There's a flanking ship who'll periodically strafe you:



And shoot missiles at you.



You can throw missiles back at it to take it down temporarily, but it always comes back after a bit, and usually it'll be accidental damage you're not chucking at the big ship. Eventually, though, the big one goes down.

♪ Music: Cosmic Stylings



: How’s that, evil doers? You want some more?
: Guh... guh hah hah! Silly, Hunter! So silly! We’re only getting started.
: B-Boss...! The engine is burning pretty good down here.

: We can’t fly much longer!
: ...Still want to fight?
: We’ll let you off for today. But you haven’t seen the last of us!

They drop off, leaving explosions behind.

: Take that!
: Haah... I was so scared! But thank you, dumpling! You were so dashing! ♪
: ARGH!

♪ Music: Air in Airedale ♫



Just in case you thought I was adding extra music notes.

: L-Like I said, no sky pirates can stand against me!
: So trustworthy, so reliable! Here’s your reward.



: I may ask you again if things get dangerous.
: Oh, and I hope I need your help again soon! ♪
: ...I could use a little break.



That's enough to push us to Rank 5.

Next time: Shetland, where enemies continue to be competent.

Scalding Coffee
Jun 26, 2006

You're already dead
I haven't seen so much barrier bumping since I played F-Zero. I was terrible.

Scalding Coffee
Jun 26, 2006

You're already dead
Been more than a month.

Cyouni
Sep 30, 2014

without love it cannot be seen
See, that's why I need those reminders.

Cyouni
Sep 30, 2014

without love it cannot be seen
Update 11: The Great Escape



So this is Shetland, our next goal.



Well that's not ominous.

♪ Music: Shetland Mine ♫





: You guys go take a look around. I’ll stay here with the Asmodeus.

I've been antisocial recently, maybe I should change that.



Miner: Maybe lookin’ for somethin’?
: Just as I suspected, the Kurvaz are here. First, let’s go and check out the ones around the Mayor’s house.

Unfortunately, when we try and pass through the west gate...



: Huh? Why?
: Orders from the top. We’re on high alert.
: Yeah, so?! I wasn’t ordered, you were!
: Don’t make a scene, Red. Please, just do as he says.
: Very sorry, friend. Just come back here anytime to get your robot, okay?



There's a parts seller on the right, with some decent parts. This is where you start getting up to Hydraulics+12 or so as options, and I have tons of money to do so if I want.
Naturally, I do not. Eventually I come to regret this decision.



That guy in the foreground continues to block your vision for a good while in this area.

: (Hey... That’s that Kurvaz guy, Calua, or something.)

♪ Music: Cosmic Stylings



: Lady Opéra is at the Mayor’s house at the end of this street.
: Gotcha! Thanks!

And they leave.

♪ Music: Shetland Mine ♫

: .........
: What do you think the Kurvaz are doing at the Mayor’s?
: Well, let’s go to his house and find out.

Shetland Facts™:
Miner: Shetland is an island of mines. Lots of different minerals can be mined here!



No time like the present!

♪ Music: Cosmic Stylings



: I have been expecting you, Hunter.

: Have you already forgotten the tragedy at the Davren Islands?
: You’re not getting the Crystal Stone here this time, dude!
: So there IS another Crystal Stone here...
: Er? Did I screw up again? Duuuuude.
: .........

You looked so competent for a second there.

: Enough! Seize them!
: Hah! Come here, brat!
: Oww!
: Why you little...! Get your hands off her!
: Guwah!

That Kurvaz gets punted off screen, and another one pops in to take his place.


: Resist us, will you? Men! Surround them at once!
: Ow! Argh! Get off me!
: Red...!

Cutting away from the fight against masses of enemies where we don't have any weapons...

♪ Music: Silence ♫



: Hmm. There’s a party outside... Anyway, do we have an understanding?
: The Crystal Stone is in the West Mine! Just go find it yourselves!
: We’ve been trying, and we can’t find it. That’s why I’m asking. So, where exactly is it, now?
: Just give me back my son!
: Give him back...?
: Honey, let me tell you something. He joined the Kurvaz because he wanted to. Nobody forced him.
: He was deceived by your lies and fantasies! Why do such a thing to an innocent young boy?
: Well, if you give me what I want, I could try to persuade the poor dear to come home, I suppose.
: But you may have to hurry. Because he’s going on a VERY DANGEROUS mission in 3 days, you know.
: ...! Are you threatening me?!
: Oh, you’re adorable! ♪ I look forward to hearing from you SOON!




: Do you really think you can get away with this?
: Hah! The Mayor himself gave us permission to use the West Mine!
: ...The Mayor?
: I’ll give you two some time to let it all soak in, heh heh.



: Um, er...
: ...?

: ...Did they hurt you?
: Wha-?!
: Don’t worry about me! I’m fine!

: Anyway, we need to get out of here.
: Yeah, we do. Let’s look around and see if there’s anything we can use.



: .........
: I haven’t heard from them in a while.
: I really hope they’re okay...

Now in our prison cell, we get the chance to explore.



: I wonder if there’s something in here that I can use...?

Some searching later...

: This place must’a been a storeroom. Nothing but junk...

Search...
: Hmmm. Anything we can use...

Search...
: A-ha! A piece of wire! This will come in handy!



And now back to the door...
: Use the wire like this... and...
: Ta-dah! Freedom!

Now we can open the door and explore a little.



The only thing around is this elevator.

: Think we can use this lift?

The lift goes waaaaaaay down.



: There’s a drill over there. Why not use that?



The drill can only be used in robot. Red is not nearly strong enough to pick one of those up by himself.

: Either way, it's impossible to lift this drill without my robot!
: If we can’t find your robot, there’s no way we can proceed.



: They’ve tossed the Dahak into the trash! Better not be broken!

What a coincidence.



There's quite a few mine cart rides ahead. I'll truncate them because there's not much visually except taking a roller coaster through mine areas, but they look like this:



You hop over rocks and can grab and throw crates for P Crystals and HP.



This is one of the passage markers.



: What?! How’d you get out of that cell?!
: Hey! I remember you! You’re the one that kept punching me! Time for some payback!

The big guy is new. He vanishes, teleports behind you after some delay, and without even sparing time for a "nothing personnel, kid", tries to punch you twice. His flankers, who also have a set of reinforcements, are just distractions and alternative targets. Once they're gone, he's not too bad, because he's got enough delay that if you keep moving around he's too slow to keep up.



: No way I’d tell you! I’ll get you next time!
: Hey! Come back here!
: Don’t worry. They wouldn’t still be here if they’d found it.
: So the Kurvaz don’t have the Crystal yet... That’s good news!



This rear end in a top hat in the next room is the worst. You can't grab him. So you have to catch those flying rocks, and throw them back up at him, but only when he's in the air. He only takes two hits to kill, but he's just so annoying it took me around 40 seconds to land those two hits.



We'll come back here later. The only thing here is a mine cart leading onwards, but we'll have to grab this block for other things.



: ...Hey, finally we’re outside!
: There’s a ship over there.



: Finally, a break! Let’s borrow that ship and get back to the harbor!



A side room has this guy, who's about like the blade one, just a different weapon.



This weapons platform throws out little bombs instead of missiles. They're a bit more threatening, I think, since if you dodge it the explosion radius is big enough that it can surprise you, and they travel faster so they're harder to grab out of midair. Still, throw it and its Interceptors back like the others and it's not too bad.



We needed that drill to access this stolen photo chunk, and it's a new one.

The ship itself is unguarded. We could actually have just walked over here, no problem.



: Run? Crawl, maybe. And barely that.
: Don’t worry about it. Let’s get goin’!



: Hardly a smooth ride, though. In fact, it’s rather bumpy...
: Yeah... too bumpy --
*explosion*
: Hmm?! What’s goin’ on?!
: The engine is overloaded!
: Oh furballs!



: We almost ended up at the bottom of the Cloud Sea...
: But we didn’t. And we’re both in one piece. That’s a bit of luck, right?
: ...Let’s just leave it at that.



: I was gonna take that rundown ship to be scrapped! You two must be crazy, trying to fly that heap of junk! Gah hah hah!
: Sorry about that...
: Anyway, only way out of here is to blow that ship up! And you’re gonna have to do it for us. Lucky for you we got some industrial grade explosives around here.



The face of "you'd trust me with explosives?"

: Yeah I got it.
: I got the switch here. Lemme know when everything is ready.



That said, it's easy. You can see two here, and the last one is also nearby.

: Great job! Fire in the hole!



: Now we can get through! Back to work, work, work!

After the requisite mine cart ride:



Ignore the save point right there for some reason.



: I know these! Just need to find something heavy!



: Was there anything we could use down there...? Let’s check anyway.

Some might recall the box from earlier I mentioned.



: Load it onto the lift and let’s get back up there.

One crate later...



: If this really leads to an exit, the Kurvaz should be outside, so let’s be careful.

♪ Music: Spiral Nightmare



: Ah! You’re that snotty fur-for-brains that put me in that cell!
: ...You again.



: I don’t know how you got out... Nevertheless, I cannot allow you to stand in Lady Opéra’s way!

♪ Music: Decisive Battle

:siren: Boss: Gren :siren:

So this guy's actually a simple combatant.



He throws darts at you. Starts off with only one, but upgrades to this pretty quickly.



Standard double slash with the sword, and the easiest move to punish.



Once he gets below half, he starts doing an attack where he charges up, before releasing an insanely long sword swing. This is technically the move that advertises you can punish him, but he has so little cooldown on it it's actually not a good idea. The lower his health gets, the more of these he strings together, up to five at max. Dashing into him can disrupt it in a pinch, but also doesn't give you any room to punish him.

: Kuwah....! You are... stronger than you look...!
: Just returning the favor!
: My apologies... but I must take your leave!
: Is that what Kurvaz members are best at? Running away?

Apparently, yes.

: We’d better get moving ourselves.

Next area has some cat photos.



The bonus area to the north has a very rude surprise.



Because of the close area, I can't maneuver around them easily, and their attack timing is great at disrupting grabs. As a result, I actually come close to dying for a bit.

♪ Music: Shetland Mine ♫



: Let’s check on the Mayor. He might know about the Crystal Stone.
: Red? Can you hear me?!
: Ah, Chocolat! Are you okay?
: I was about to ask you the same thing. You had me so worried!
: Then stop worrying. We’re fine, and we’re heading to the Mayor’s house.





: Those darned Kurvaz just won’t give up! Oh, my poor boy Louis...!
: Wha...!
: Sorry, we let ourselves in.
: I told you! The Crystal Stone is in the mines! That’s all I know!
: Please, calm down. We aren’t with the Kurvaz.
: In fact, you letting them use the mine caused us a lot of trouble!
: Ah... I’m sorry to hear that. My sincere apologies. My son was taken away by them, you see. I had to comply!
: They KIDNAPPED your son?
: They said that if I don’t give them the Crystal Stone within 3 days he’d be put in danger.
: Man...
: All right! That’s it!
: By my tail, we’ll bring your son back to you!

: Y-You will? Louis may be foolish, but he’s still my son. Please. Help him!



: ...Sorry.
: No, it’s okay. When someone’s in trouble, you can’t Just stand by and watch.
: And once you decide to do something, you see it through.
: I’m starting to understand who you are, Red.
: Is that meant to be a compliment?
: Well, that’s for you to decide.
: Uh...
: So let’s get ready for the big rescue!




: That pup and his friends are quite... annoying...
: Dude. Let me go after them. It’s my turn next!
: Oh, darlings. Let them be. Our highest priority is still to obtain the Crystal Stone.
: Oh, du--de, that’s NOT cool!
: We still have that foolish child, the dear son of the Mayor, as our trump card!
: I’m sure things are going to work out just scrumptiously. Teeheehee.

Next update: Louis is totally not in danger as we walk off and sidequest instead.

Cyouni fucked around with this message at 03:33 on Sep 20, 2019

Cyouni
Sep 30, 2014

without love it cannot be seen
I probably am going to need a new page for the next update. This one's gotten a little packed.

AweStriker
Oct 6, 2014

Ah, mine carts. They can be done well but are so easy to get... boring.

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Scalding Coffee
Jun 26, 2006

You're already dead
Tail Concerto also abused mine carts. It was a dungeon full of rides and beating cats.

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