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Never really had a problem with UPlay besides it being another piece of software to juggle on my PC.
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# ¿ Mar 31, 2019 15:56 |
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# ¿ Apr 29, 2024 18:37 |
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Anno 2070 is probably technically better than 1404 but the atmosphere of the game is inferior and why I've never been able to play it as much.
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# ¿ Apr 1, 2019 13:38 |
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Mazz posted:the 1404 scenarios were pretty good, i didn't like 2070s campaign from what i remember of it I remember a dam broke and that's about it.
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# ¿ Apr 3, 2019 14:46 |
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This unlocks in 3 hours for us non-vpn plebs, right?
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# ¿ Apr 16, 2019 13:48 |
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Communist Bear posted:It should already be unlocked? In US East?
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# ¿ Apr 16, 2019 14:14 |
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The UI is the worst part, quite a downgrade from how easy 1404 was to read from a glance, the icons are tiny on what you need to build something and it takes a second to figure out what I'm missing. It's a good game though.
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# ¿ Apr 16, 2019 20:17 |
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Well, my first sandbox game just ended in disaster, don't piss off the pirates yo. They sent a fleet of 10 ships to my harbor and destroyed everything. Paying their cease-fire tribute is much higher than it was in Anno 1404 which took me by surprise.
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# ¿ Apr 17, 2019 16:38 |
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Mayveena posted:Without the road to the warehouse, will the warehouse still keep any overages? That can be important when you are transitioning to another worker class. Having extra pigs at the start of Workers is very helpful. It won't no, it's the same system as in Anno 1404 but now the resource building needs to be linked to the production building with a road rather than being inside its influence range.
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# ¿ Apr 17, 2019 17:09 |
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Is there a downgrade tool somewhere so I don't have to manually do it?
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# ¿ Apr 17, 2019 18:10 |
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So what does Ubisoft have against a failed Republican dynasty member?
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# ¿ Apr 17, 2019 18:16 |
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So you can't escort ships that go between the worlds? My escorts just stopped at the edge of the map and didn't go along with the trade ship.
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# ¿ Apr 17, 2019 22:23 |
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Someone made a graph showing the consumption rate's per pop, it's fairly insane. https://i.redd.it/daul1ji004t21.jpg
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# ¿ Apr 19, 2019 12:10 |
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I don't think you need to think that much about streamlining your island pops/attractiveness until T4 anyway, you aren't going to be able to get the really high expedition rewards until then as well. It also aptly shows that Industrialisation brought big changes to how society worked.
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# ¿ Apr 19, 2019 14:12 |
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Am I gonna need another stick of RAM to handle 4 continuous sessions going on at once? I assume the long delay when first loading the new sessions is due to my 8gb stick barely coping.
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# ¿ Apr 19, 2019 17:15 |
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Pylons posted:Anyone having issues with Chapter 3 of the campaign? I'm supposed to pick some rebels up from prosperity, but moving my ship there does nothing. They should be standing on the dock for you to click on to pick up.
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# ¿ Apr 19, 2019 19:43 |
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victrix posted:Game good? Good game. I like the changes it's made from 1404 and it's pretty deep/time-consuming. UI could use some improvements, 1404 was clear from a glance and I have to spend more time fighting the interface now but I also like the X-series so nothing as bad as that. Thom12255 fucked around with this message at 20:33 on Apr 19, 2019 |
# ¿ Apr 19, 2019 20:27 |
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Started a new sandbox and have 4 Islands within the Old World at around 10,000 pops total. I kinda like how it encourages you to have multiple settlements as in 1404 I rarely made anything but mining/farming outposts outside of the main Island. Gonna try and get a Hub and Spoke system set up so they're all getting their needs met. And gently caress George, sorry your Dad died in an Iron Mine but why be angry at me for building one when you've already got 3.
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# ¿ Apr 20, 2019 14:57 |
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FileNotFound posted:ProTip - Build a ton of clippers before you go on a conquering spree. I wish you could put down blueprints of all the buildings from all tiers from the start so you could properly plan the city instead of having to tear everything down because you got one row wrong hours back.
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# ¿ Apr 20, 2019 19:33 |
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As long as your PC is cool your fans can sound like a jet engine tbh.
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# ¿ Apr 22, 2019 12:26 |
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Steel is by far the most annoying thing to produce, I'm at 1200 for every other building material but Iron is needed for so many other things that I almost never have steel in my producing Island.
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# ¿ Apr 23, 2019 02:21 |
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You may also be producing 'enough' of something but the wind changes and doubles your resupply time which causes a temporary shortage.
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# ¿ Apr 23, 2019 17:33 |
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totalnewbie posted:I really wish this game had more charts and graphs. How many boats do I need to optimize my trade routes, for example? Bah. I wish they put more of the functionality of all the spreadsheets that people make to calculate the needs of their pops, etc into the game. Would that ruin the game?
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# ¿ Apr 23, 2019 19:16 |
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Mazz posted:In today's round of why the gently caress isn't this more obvious, there is a stance button hidden on the ship portrait. It's the circle overlapping the portrait. I haven't really noticed a difference between the stances, I've still had ships on escort run halfway across the map after pirates while on passive.
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# ¿ Apr 23, 2019 23:19 |
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Alkydere posted:Also, saw a loading screen hint that I don't think anyone else mentioned: You can hold shift when building farm plots to over-size a farm. What is the benefit to doing that, I know you come of do it in previous games too but why?
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# ¿ Apr 24, 2019 14:29 |
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Yeah every pop consumes a certain amount of tonnage of a good every second, but like Mazz said it's easier to just base your calculations on the houses so you will always fully meet the total demand.
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# ¿ Apr 24, 2019 15:56 |
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Has anyone else noticed about 5-10% of the time you place a mine the game will crash?
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# ¿ Apr 24, 2019 18:22 |
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WithoutTheFezOn posted:Me when I saw the fourth tier of buildings: That's the point of every game where it stops to feel fun tbh.
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# ¿ Apr 25, 2019 14:56 |
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Mazz posted:
Wait, you have to wait 5 minutes for the map change to happen? I thought mine was bad at a few seconds of hanging before it loads it all in, or do you mean the time it takes for the ships to travel?. I'd be fine with no multi-session gameplay tbh, everything on one map might look silly but it's better gameplay. And the DLC's are adding 2 more of these sessions lol. Someone on reddit found a pretty nice seed - https://www.reddit.com/r/anno/comments/bh435e/best_map_so_far_seed_8882/ Thom12255 fucked around with this message at 15:21 on Apr 25, 2019 |
# ¿ Apr 25, 2019 15:19 |
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ROFLburger posted:is there a way for me to get this game injected right into my veins? Do you want nightmares of George's dad dying in the iron mines?
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# ¿ Apr 25, 2019 16:22 |
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Frankly, the T4 drag would be so much more bearable if we could use blueprint mode to plan out all the tiers from the start so we don't suddenly get hit with the dread of reorganizing an entire part of the island to get a train track through.
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# ¿ Apr 25, 2019 17:08 |
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Pierson posted:After I get Bright Sands back how much of the campaign is left to do? I thirst to start a different sandbox with a better map but I should probably see it to the end just out of principle. You're done, I think the final objective is just to get 500 engineers on that Island.
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# ¿ Apr 25, 2019 21:11 |
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Mazz posted:So if you have an island with no people on it, and you jack up the slave labor slider.... it doesn't do anything to their happiness? This is kind of ridiculous. I assumed it affected the workers that commute over to those workplaces. The happiness we see in the Island overview is only an average of everyone there but I admit I haven't bothered to test it.
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# ¿ Apr 27, 2019 15:17 |
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I believe my no-pop production island has rioted a few times, I do have police stations on it. The calculator just keeps getting bigger - https://www.reddit.com/r/anno/comments/bhyy85/the_ultimate_anno_1800_calculator_v3_population/
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# ¿ Apr 27, 2019 15:33 |
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vandalism posted:My upkeep cost went down when I shut down my second steam engine factory. Nobody consumes them, right? They are just for ships I think. So I turned one off. My income fluctuates wildly based on... who knows! My poo poo is a mess. Should I set my balance to sell excess for things? Every time I restart I get better but I dont wanna restart again. My chains are in a dect spot but I have so goddamn much cotton in the new world. I need way more copper, though. I kinda didn't try to balance those chains as well as the previous and poo poo is getting out of whack. Income fluctuations are almost always because your pop either is reducing in size due to not having enough of a Need or their happiness going down due to newspapers, work-levels or not enough happiness goods to give them. Though it's super extreme in a way that 1404 wasn't.
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# ¿ Apr 27, 2019 19:43 |
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Guildencrantz posted:How much actual input can a warehouse handle? All the game gives me is how many loading bays there are, but I have no idea how that really translates into how many production buildings of particular rates I can keep connected to a single warehouse without getting it clogged. Eh, because of cart travel time that's pretty hard to determine. I usually make sure there is a warehouse for every 4 buildings that will be needing loading/unloading to it.
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# ¿ Apr 30, 2019 17:25 |
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I don't mind the rivers as long as it's a big island. When it's a tiny island and it has a ton of rivers but it's also the only island with the right fertilities I'm just done.
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# ¿ Apr 30, 2019 21:31 |
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Can we make it so that when you mouse over your trade routes it actually shows the route on the map, right now you have to click on it to see the route line and it is so annoying. 1404 you could mouse over just fine.
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# ¿ May 1, 2019 15:26 |
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According to Steam I only put 45 hours into Anno 2070 over the years but I've put 70 hours into 1800 in less than a month.
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# ¿ May 8, 2019 18:23 |
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ROFLburger posted:Do the other more recent anno games own as hard as 1800? thinking about trying the others when i get bored with this Like, 1404 is really good but still quite a similar setting to 1800 so it might not feel much different so I'd recommend 2070 as it has the same gameplay as 1404 but lots of new additions like eco-balance, power generation and ocean surface building.
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# ¿ May 9, 2019 00:58 |
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# ¿ Apr 29, 2024 18:37 |
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Apparently I also bought Deep Ocean last year but never played it, I guess this thread is about to have a lot of 2070 talk.
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# ¿ May 9, 2019 14:14 |