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So, since I've just recently got off my butt to start properly on the Garluea stuff, what are the main progression systems from here on? I assume completing this to the point where the Otherlands start to open up for Grasta is one of them, alongside the usual stuff like levels, weapons, light/dark grind from before, but is there any general point I should aim for before starting to use keys or anything to be a bit more efficient for any major new things from here on? Combo posted:So is there any way at all to get my account back? I did make a purchase or two on it probably a year ago but lost it when I changed phones and they changed something with the account sign in. It's not under either of my Gmail accounts, I assume it might be under Facebook but I don't want to put that back on my phone. If you made a purchase and can dig up the details, you probably still have a decent chance then since that's a good point of verification to link you to the account. I was lucky enough to only have one account it'd be linked to when I needed to recover mine here, but I'd probably include any potential emails/accounts that were used so the customer support folks can check and verify whatever they can, alongside anything you remember like where you left off in the story, 5* characters you had, etc.
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# ? Apr 18, 2022 21:07 |
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# ? Apr 17, 2024 21:37 |
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So if anyone can help me with good team comps that would be great. Honestly, I'm just flailing right now and have no idea how to use half of my characters. And I got the wall more often than not it seems.
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# ? Apr 18, 2022 21:23 |
Evil Fluffy posted:I have Melina AS's manifest weapon but since my best team is water (or maybe crystal) I don't foresee the level 10 fight being too easy since I had a bit of a rough time with the basic fight. Suzette has her manifest unlocked. No True Manifest for her yet though because I tried that fight and I think I did maybe 2% of the enemies' hp in damage before immediately getting stomped. I know you have Eva, and I'll comment that while yeah, you might need to get to being able to farm grasta before you can realistically do it, that Eva is absolutely able to clear water element manifest fights as well as fire. Manifest weapon fights don't tend to absorb or resist their own elements, likely so that you don't have a completely useless character slot filled by the character you're fighting the battle for. Caveat, I do have an endgame team, but this was how I cheesed the True Mighty Manifest fight, as well as True Shion Manifest fight. Fezz posted:So if anyone can help me with good team comps that would be great. Honestly, I'm just flailing right now and have no idea how to use half of my characters. And I got the wall more often than not it seems. I'm looking over your roster and you have a solid piercing team. Foran AS to set up zone, heal, guaranteed criticals and honestly pretty solid dps. Laclair AS is really good for setting pain and dps. Suzette in either base or AS is also a good pierce unit. I will however add that Laclair and Suzette really shine when their manifest is upgraded so if you can't do that, that's going to be tough. Pizzaca is incredible support, being able to stick the status aliment break on enemies each turn with one of her song, and also incredible defensive buff on another song. Her element also doesn't really matter so you can stick her in any team and she'll support them. You could also sub Suzette out and bring Yuna AS in to have a water team too if you want some variety. Yuna has good power/intelligence debuffs. I had a similar team to this, with older characters and it did carry me through a lot. Arc Impulse posted:So, since I've just recently got off my butt to start properly on the Garluea stuff, what are the main progression systems from here on? I assume completing this to the point where the Otherlands start to open up for Grasta is one of them, alongside the usual stuff like levels, weapons, light/dark grind from before, but is there any general point I should aim for before starting to use keys or anything to be a bit more efficient for any major new things from here on? There are three Garulean dungeon as well as a fourth that isn't technically Garulea but is part of the same story arc anyway, That's the new stuff to farm. You farm grastas that gives you bonuses as well as ores in the last two ADs that you can fuse to grastas to add even more buffs. So you'll want to clear the main story up to now first. Those are the biggest levels you have to improve your characters at the moment. Marluxia fucked around with this message at 17:44 on Apr 19, 2022 |
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# ? Apr 19, 2022 17:29 |
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Unlock Grasta and Present Garulea. Keep trying to progress to unlock more Grasta slots and Antiquity/Future Garulea. Run Present Garulea to get decent T2 elemental Grasta from the shop and rewards, and eventually to get the shareable T3 elemental Grasta (they won't be shareable until you reach Hidden Village Itoise for ore unlocks though, so no rush). Run Antiquity Garulea to get Power of Poison/Pain Grasta, which will amp your damage like crazy as long as you have a character to set those statuses on enemies. Start doing Future whenever comfortable for good ores, you can still get Poison/Pain Grasta from Future but it's less common than Antiquity. Each run of Present/Antiquity, you'll be offered 2 of 3 bosses. If there's one that's particularly bad for you, just resolve to always skip it. Suzaku in Present has a lot more HP than the other options, for example, but he can be killed in one AF if you do have decent Water damage. In Future/Underworld, you fight bosses based on the route you go. Most of the time, this will be KMS Eastern and Ark of the Underworld respectively. This is also relevant to the Horrors you'll face, since you want to kill them in those dungeons. The best setup for Future Garulea on that route is Fire/Blunt; Ewan AS is ideal if you can throw out some debuffs before he acts, but the boss doesn't have any weaknesses or resistances so it's not as critical, just don't bring Earth, as both Horrors resist it. In Underworld, the first Horror is resistant to all physical damage (and has a buff reducing it even more), but weak to the secondary elements and Magic; the second is weak to Wind or Crystal; and the boss is weak to Water. The best pick for quick clears is definitely Eva or Flammelapis (the second Horror isn't weak to Water but it doesn't resist it and they'll kill it anyway), but a Wind/Magic or Crystal attacker is good for killing the Horrors if you're going to AF down the boss (though it takes very little investment for Eva to be able to one-shot everything in Underworld, boss included). Once you can do Future, you may want to save for an Encounter Rate Down Ore. There's one for free in the storyline in a chest, and you can get an Encounter Rate Down Badge from the battle simulator. Stack all three of these on a backline character (just put the Encounter Rate Down Ores on some lovely universal Grasta you don't care about) and you'll massively cut down on enemies you have to deal with. In fact, you'll be able to do most red key ADs with maybe one or two encounters, and if you don't take unnecessary steps in Future/UAD, you won't fight anything but the two Horrors and boss. This makes runs way more efficient. For certain ADs with things you might actually want to farm (Lunar City, Midnight Complex), you can use Encounter Rate Up instead, which will give you a fight every four steps until you've exhausted all encounters on that screen. Don't do this in Garulea dungeons though, because they don't run out of encounters.
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# ? Apr 20, 2022 02:46 |
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If the expensive monthly sub had a "turn off random encounters" option I wonder how many people would buy it just for that.
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# ? Apr 20, 2022 04:40 |
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All that information on the Garulea stuff helps clear that up a good bit, many thanks all!
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# ? Apr 20, 2022 19:28 |
Nakar posted:Don't do this in Garulea dungeons though, because they don't run out of encounters. Can confirm from personal experience, I have an encounter up team for farming mats and an encounter down team for Garulea ADs and occasionally I forget to switch when switching ADs
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# ? Apr 20, 2022 20:36 |
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Haven't played in a while but catching up on the main quest now. I farmed a full set of encounter up/down and keep the down on Bertrand AS because his protection is amazing. Also, managed to get Tsukiha ES and Eva, packed Eva with some Pain grasta and she wipes out mobs with 1.5 million hits as Tsukiha automatically applies pain at the start. Got Isuka for the free 5* though and nothing but crap from all the other pulls recently but that's how it goes.
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# ? Apr 20, 2022 23:16 |
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Evil Fluffy posted:If the expensive monthly sub had a "turn off random encounters" option I wonder how many people would buy it just for that.
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# ? Apr 22, 2022 05:41 |
Nakar posted:The sub turns off ads, which is probably worth it even if it only technically saves 3.5 minutes a day. But random encounters are so inconsequential with a decent team and triple Encounter Down that I wouldn't pay any amount for it. Occasionally the ads will just randomly crap out on me and run without running down the timer. It's a time waster but doesn't screw you out of your stones/keys on the five daily ads, but god help you if it happens on the start of day ad, you're just out 20 stones. Taking one of the subs would remove this altogether for me, I honestly should pick it up, I spend enough time on this game. And yeah ditto grasta/badge basically reduces encounters to one per AD.
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# ? Apr 23, 2022 00:41 |
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Marluxia posted:I honestly should pick it up, I spend enough time on this game. That was my reasoning. The smaller subscription doesn't give you much, but it's cheap, and I appreciate that WFS doesn't do as much of the usual gacha money grubbing. While I'm here, Flammelapis is absurdly good. Even when fights go above 3 turns, she's one of the best magic DPS in the game.
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# ? Apr 23, 2022 05:21 |
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I think I spent 8 or 9k on her banner and got a single crappy 5*. Gacha luck had to run out with how quickly I got Eva and Flamemancer I suppose.
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# ? Apr 23, 2022 05:51 |
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Qylvaran posted:That was my reasoning. The smaller subscription doesn't give you much, but it's cheap, and I appreciate that WFS doesn't do as much of the usual gacha money grubbing. That's interesting given how much damage Eva can output.
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# ? Apr 23, 2022 09:07 |
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So I managed to get my account back which is pretty cool. Mariel (AS and regular) Mighty Foran (AS) Tiramisu Ewan (AS) Bertrand (AS) Elga (AS) Milsha Melissa Anabel (AS and regular) Toova Tsubame Hozuki (AS) Shannon Rosetta Kikyo I have 1000 free crystals, is there a certain banner I should pull on? Also if I decide to do the dream thing, is there any specific unit I should target? I have a really good pierce team but it doesn't seem like I have a whole lot else. I haven't done any side quest stuff at all so no persona characters, no chrono trigger yet. Combo fucked around with this message at 14:47 on Apr 23, 2022 |
# ? Apr 23, 2022 14:45 |
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Lobsterpillar posted:That's interesting given how much damage Eva can output. I'm sure Eva is great, but I didn't pull her on her banner and had to wait for the SDE. Flamme is just so easy to use. For three turns you get AoE 3000% no questions asked, and then after that targeted 1920% for applying buffs and keeping her HP up (which you'd be doing anyway). Those are the two highest raw damage multipliers for staff users in the game, if I'm not mistaken. Eva is capable of more, but has a bunch of fiddly caveats and conditions. I definitely am glad to have both though. ETA: ^^^^ I'd go for the Flammelapis banner. Garambarrel is great for your pierce team, while Flamme can round out a water team for you. Once you get the treatises, upgrade Tsubame to her AS. Hopefully at some point you'll pull an Earth or Blunt zone, but even without that she's great to have. EATA: Work on getting the free fire zone setter (whose name escapes me) and sidegrade Hozuki to NS for a great team to build around m!Rosetta and Ewan AS. Radica AS is better as the zone setter, but work with what you have. Qylvaran fucked around with this message at 16:03 on Apr 23, 2022 |
# ? Apr 23, 2022 15:42 |
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Combo posted:So I managed to get my account back which is pretty cool. Violet Lancer is really, really loving good (earth zone setter, and her passive makes the entire party's skills cost 0 mp on turn 1 if she's up front so a really drat good QOL unit in general) and I'm probably going to grab her with my own SDE if using my daily crystals on the Earth banner doesnt pan out. Oh Snapple! fucked around with this message at 16:07 on Apr 23, 2022 |
# ? Apr 23, 2022 16:05 |
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Can someone explain Zones to me? I cleared the Tales story and then jumped into the AD and had a hell boss fight for Velvet's turtle boss. It kept saying something about zones and earth attacks and I have no god drat clue, and the wiki isn't helping much. I was able to just burn the dickbag down with Tiramisu, but that felt cheaty AF.
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# ? Apr 25, 2022 06:23 |
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TaintedBalance posted:Can someone explain Zones to me? I cleared the Tales story and then jumped into the AD and had a hell boss fight for Velvet's turtle boss. It kept saying something about zones and earth attacks and I have no god drat clue, and the wiki isn't helping much. I was able to just burn the dickbag down with Tiramisu, but that felt cheaty AF. Zones are battle-wide buffs that affect both sides equally and last until either replaced by a different zone or specific skills that remove them. The most common kinds of zones are elemental zones (IE: Earth, Fire, etc) and damage type zones (IE: Slash, Magic, etc). Elemental zones boost the final damage of their element by 50% while weakening the element they're effective against by 50%. For example, a Water Zone boosts water and weakens fire. And an Earth Zone like you encountered would boost earth and weaken water. Damage type zones only boost their damage type by 30%, but weaken every other damage type by 30% too, making them a little more versatile. Zones are created by specific moves on specific characters, almost always as "switch in" moves. If you don't have those characters, you're pretty much out of luck, although you can get Slash zones from freebie characters at least. Having the ability to use any zone at all is pretty useful just for the utility of removing enemy zones though. Edit: Oh yeah, I forgot the super important part where they also buff/debuff the rate at which the Another Force gauge fills up. Correct-element attacks get a flat 7.5% per attack (which is insane) and off-element attacks get 0%. Clarste fucked around with this message at 07:42 on Apr 25, 2022 |
# ? Apr 25, 2022 07:34 |
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all the alter characters also have ways to permanently lock the zones into place so if you have one of those you can set and then lock a zone which trivializes quite a few older bosses that were once pretty brutal. hell, if you have flamemancer and chernobog you can do a wombo combo where chernobog uses a preemptive attack that also sets wind zone and then flamemancer does his thing to lock the zone and buff up. alters make a lot of turn 1 shenanigans possible that werent before even with melissa
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# ? Apr 25, 2022 11:55 |
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Another Zone isn't permanent, it's 2 turns. Ideally you win during those 2 turns, but it creates a problem for the Battle Sim for example.
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# ? Apr 25, 2022 13:06 |
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There are Grasta from the boss rush that let you set a zone with an equippable skill that any character can use, but it'll be a while before you can get those. Getting the free character Gariyu and unlocking his AS form, while it can be a bit time-consuming and possibly difficult depending on your characters (it's old content but it was hard content for the times it came out), allows you to set a Fire zone with a free character. AS Sheila, from Dragon Palace 2, can set a Pierce zone for free. Two characters available after the completion of the current Mythos (we're about to get chapter 6 of 7, so we're sorta close) can set two additional zones. But probably the easiest is Serge from the Chrono Cross collab; he can set a hybrid Slash+Magic zone, which is sufficient to erase enemy zones, and he's very easy to get. Two characters -- AS Anabel and either of Hardy's styles -- can break a zone using a skill, completely removing it from the field. This is unique and, I believe, even works if the zone has been locked in by characters who can do that... except I don't think that any enemy locks a zone at present, so it would be kind of dumb to break your own zone. But if by chance you happen to have Anabel or Hardy, that could be a solution until you have your own zones.
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# ? Apr 25, 2022 14:45 |
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Pretty sure Another Zone is immune to effects that remove zones. There was a boss I fought that tried that and that was my counter.
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# ? Apr 25, 2022 15:05 |
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Well, looks like I should use that character pick gacha special to get one of those since I appear to have none of them. Which is the best one to grab in general? And if relevant, my main team is presently wind. Suzette AS, Mistrare AS, Claude, Veina, with Tiramisu and Necco as my backup for utility.
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# ? Apr 25, 2022 17:28 |
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Cyan Scyther can also apply wind zone from the front to counter a zone override, so she might be a good choice.
Oh Snapple! fucked around with this message at 17:52 on Apr 25, 2022 |
# ? Apr 25, 2022 17:49 |
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Lmao, tried for Cyan Scyther on one of those rate up banner limited purchases and didn't get her, but did get a single pull that had Eva, regular Suzette, and Thillelile AS. Guess that's all my gacha luck for this quarter.
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# ? Apr 25, 2022 20:51 |
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Man I was really digging the mining village quest until it asked me to acquire 150 clay to make 30 bricks. Is there an easier way to acquire clay than killing these slugs? Through the several hours of farming I’ve done so far for materials I’ve only gathered 50 clay.
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# ? May 3, 2022 22:13 |
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the wiki has a map that will show you where you can mine clay. at that point you just go into the mine to that node every 10-15 mins or so and pick up the clay
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# ? May 3, 2022 22:41 |
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theblackw0lf posted:Man I was really digging the mining village quest until it asked me to acquire 150 clay to make 30 bricks. Is there an easier way to acquire clay than killing these slugs? Through the several hours of farming I’ve done so far for materials I’ve only gathered 50 clay. Mining village quest sucks real bad tbh. I ran it to get a merit to 4* a unit for the story and even that took forever. Having teams with high mining/harvesting bonuses helps but it's still really tedious.
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# ? May 3, 2022 23:03 |
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I’m level 55 and my weapons are still level 38 as all the higher ones seem to require rare materials from another dungeon. Is there a higher weapon level I can acquire without having to go through another dungeon? I’m on chapter 26.
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# ? May 4, 2022 01:59 |
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theblackw0lf posted:I’m level 55 and my weapons are still level 38 as all the higher ones seem to require rare materials from another dungeon. Is there a higher weapon level I can acquire without having to go through another dungeon? Complex Dream, the Chrono Cross crossover story, has the Prismatic weapon set for very little effort compared to some other ones, but they're level 60 in that case. Basic gist is that on a NG+ run of the story you can find blueprints in the last dungeon which can be used to make the weapons using key items found throughout the rest of the crossover (though that does mean it's one of per weapon, like a lot of better later gear ends up being). Ch25 is the furthest needed for some story branches in it from a quick wiki check as well, so it may be a good shot for you depending on how strong the enemies are by the end. Edit: I will come back around to note that you may find the last boss a bit nasty depending on your characters, especially depending on your current weapons, though there's some free CC ones through that crossover who can use a bunch of exclusive spells that can also be picked up in there too that may help. Arc Impulse fucked around with this message at 02:18 on May 4, 2022 |
# ? May 4, 2022 02:08 |
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Level 60 is basically the minimum for special weapons. Anything below that will be from dungeon grinding.
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# ? May 4, 2022 02:23 |
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Chapter 27 starts a new story arc that has level 55 weapons and armor that are farmable outside of ADs, plus level 60 weapons/armor from some "hidden" items on one of the maps! There's also a few farmable level 55 weapons/armor in Miyu and Ciel's ensemble stories, but they do require defeating horrors for materials and would be a pretty big time commitment if you're only doing them for the weapons. Just progressing through the main story will quickly get you better gear. And if you have some of the newer OP 5* characters better gear isn't terribly essential.
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# ? May 4, 2022 02:26 |
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The final boss of Complex Dream isn't too bad because it debuffs itself on the first turn. It just also debuffs you to a massive degree, meaning you'll do basically no damage. But a couple of the Elements clear debuffs on your party, so you can fight the nerfed boss (on Beginner if you're struggling) while actually having the stats to damage it. But yeah you'll need a lv60 character to actually use a Prismatic.
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# ? May 4, 2022 04:13 |
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Clarste posted:Level 60 is basically the minimum for special weapons. Anything below that will be from dungeon grinding. I did some gear grind back around 38-40 and just used those and random chest loot until 60, at which point it was prismatic gear and a couple of manifests. The Prismatic weapons are just so much better than anything else someone's going to have when they first hit 60. The battle simulator gives out a handful of level 60 weapons/armor for unlocking it or completing the first fight too and with power creep I suspect naked level 60s would clear that intro fight now.
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# ? May 4, 2022 06:31 |
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The Mythos chapter 3 boss is kicking my rear end. I’ve got all level 60 characters on my frontline (except Garam who is 64) and lvl 60 equipment on almost everyone in the front, and the bosses lighting destroys me. It can do 2000 or more damage at some points. Not really sure what I need to do best this. (Though I guess I could run the xp realm a bunch of times and get Garam and Deidre to 80). Also I run out of mana about halfway through his hit points. Frontline consists of Garam, Deidre, Bizette, and Prai. Aldo and Morgana are in the back. (Lvl 55). Also for some reason it doesn’t let me continue by watching video or spending gems, which is the first time I’ve seen this. Mythos bosses seem quite a bit harder than other bosses I’ve fought, even those of similar level.
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# ? May 5, 2022 06:08 |
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It might be a good idea to focus on some other content first, as Mythos bosses get even tougher by the end. Even level 80 teams have been known to struggle with the final boss. Tales of and Chrono Cross symphonies can get you some good free characters to help fill out a team. A slash focused team with all free characters can take you far into the midgame and beyond. ETA: I finally beat the last of the dual Garulea weapon bosses today! Qylvaran fucked around with this message at 07:16 on May 5, 2022 |
# ? May 5, 2022 06:56 |
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Doing the second half of the Persona 5 symphony (Promises, Vows, and Rings) is also good - Violet absolutely kicks rear end in a slash team! E: and First Knight, which gets you Diedre's manifest weapon and makes her much more powerful. Stickman fucked around with this message at 07:51 on May 5, 2022 |
# ? May 5, 2022 07:48 |
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Stickman posted:Doing the second half of the Persona 5 symphony (Promises, Vows, and Rings) is also good - Violet absolutely kicks rear end in a slash team!
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# ? May 5, 2022 14:14 |
theblackw0lf posted:Mythos bosses seem quite a bit harder than other bosses I’ve fought, even those of similar level. The Western Mythos final boss is easily the toughest main story fight yet yeah. I was underestimating it because main story fight, and got blindsided very badly. Dittoing the other suggestions, collab units are incredible, as is Dierdre, which could fit in with the slash collab units. Also, the Chrono Cross collab has a difficulty setting, so you could set it to the lowest and breeze through to get the three characters there.
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# ? May 5, 2022 16:02 |
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# ? Apr 17, 2024 21:37 |
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Stickman posted:Doing the second half of the Persona 5 symphony (Promises, Vows, and Rings) is also good - Violet absolutely kicks rear end in a slash team! Yea I finished First Knight and tried to do the manifest weapon but I could hardly make a dent in the boss, even with the cruel angel weapons. But then I realized I need someone to debuff bosses so picked up Erina on the healing ticket. Also raised Diedre enough to get her final skill so we’ll see if we can beat it this time. Edit: also pulled Nagi AS so raising her up. theblackw0lf fucked around with this message at 19:26 on May 5, 2022 |
# ? May 5, 2022 18:10 |