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Coulda at least run him through with a giant sword.
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# ¿ Feb 17, 2019 06:22 |
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# ¿ Apr 25, 2024 23:07 |
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Vergil is fantastic because his extreme dorkdom makes you feel much better about Dante by comparison.
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# ¿ Feb 28, 2019 18:45 |
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Really surprised how fun V is to learn. Really a good implementation of a summoner in a skill-focused game. The only thing that's really annoying me is the targeting system. I'm not sure why they made target selection more or less completely non-functional, but uhh... thanks? Also, I know every veteran knows this, but for anyone starting off with this game : the default controls on a controller are some absolutely abhorrent poo poo that expects you to use a disgusting claw grip and destroy your hand. Put melee on the button above jump and your ranged attacks on a shoulder button and you'll have a much better time.
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# ¿ Mar 8, 2019 09:34 |
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Has anyone figured out how to actually like... control what you lock on to? AFAICT it's the same system as DMC4 except there's only maybe a 5% chance it changes target instead of usually working. It's loving obnoxious. e - after more experimentation, I figured out what they did. They entirely removed directional targeting, because being able to choose what you want to target would make the game too fun or something. K8.0 fucked around with this message at 17:11 on Mar 8, 2019 |
# ¿ Mar 8, 2019 17:01 |
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Kilometers Davis posted:Nah you absolutely can target specific enemies. I almost always hit the exact target lock I want. You have to aim towards them with the stick (seems to be character relative but I may be wrong) and then hit the lock on button. Man all I can say is I wish I were having your experience. Having to mash the left stick over and over to target people loving sucks. Even when there are only two enemies, on opposite sides of the screen, lock on just always goes back to the same one for me. I never had trouble with it in DMC 4, the system wasn't perfect but it was easy to get the target you wanted. e - also I want to reiterate that V completely owns. Having multiple animations going on at the same time gives you so much to think about and so many possibilities that he's a really satisfying character. K8.0 fucked around with this message at 17:42 on Mar 8, 2019 |
# ¿ Mar 8, 2019 17:39 |
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Whenever you can see one of the other characters, the game tells you who is playing. If you're not matchmade with anyone, you get AI - "The DMC crew".
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# ¿ Mar 8, 2019 19:19 |
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That's how it's always been in DMC, I would expect it to be the same here.
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# ¿ Mar 9, 2019 03:29 |
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Anti-Hero posted:I watched a review and I think I'm going to buy this. The combat system looks similar to God of War 2018, is that a fair assessment? God of War is a timing game. DMC is a finesse game. They're hugely different. If you want something you can actually get good at and absolutely destroy it, DMC is where it's at. If you want a game where you can just mash butan and the game will make cool looking poo poo happen, not so much.
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# ¿ Mar 9, 2019 05:17 |
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Yeah it works fine for melee but this game really forces you to do the 1v1 me in the corner bro thing because it's literally impossible to target a farther away enemy with a charge shot to stop it attacking you, unless you mash the left stick in a bunch of times. It's not great.
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# ¿ Mar 9, 2019 20:54 |
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Spermando posted:What's the best way to deal with furies? I try to parry them blindly with royal guard, but they don't seem to have clear tells. Spam stinger and they just die. They're really, really badly designed enemies, as is the first final boss and a few of the other bosses.
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# ¿ Mar 10, 2019 01:59 |
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Johnny Joestar posted:i think anyone who says that has never played 2 https://www.youtube.com/watch?v=lcvw1E0Mcac
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# ¿ Mar 10, 2019 15:27 |
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V's location is two things - where you can actually get hurt, and the position you can recall your summons to. You can forward + cane right into an enemy, beat them up, and use the insane griffon back dodge to peace out if things go south. Also, shadow's stinger doesn't knock enemies out of range, meaning you can start with that to position him. You CAN play super passively, just like you can sit around just shooting people with Nero and Dante, and V's optimal range is definitely not as close, but you still want to be aggressive.
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# ¿ Mar 10, 2019 17:54 |
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a kitten posted:I'm struggling to find a good control scheme where i can 1) keep lock-on held down, 2) keep the shooting button held down, 3)dodge and poo poo and 4) all the other stuff. I might have one i like now, but my muscle memory is all wonky from how i had been playing the game so far. I just got wreaked by a bunch of mooks because i kept hitting the wrong drat buttons. Shoot/Griffon on RT, melee/Shadow on X, weapon swap/nightmare on Y, change gun/read book on LT. No real conflicts, since this dedicates a finger to each button you want to hold while pressing other buttons. If you don't like RT to shoot, you can swap it with your target lock on RB. K8.0 fucked around with this message at 18:33 on Mar 10, 2019 |
# ¿ Mar 10, 2019 18:31 |
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There are arms loving everywhere. There was I think one mission that I didn't skip at least one or two and sometimes like five arms on my first playthrough. After your first few missions you should have realized that you can go totally ham, and once you're fully unlocked and upgraded it's absurd. There are only a few cases I can think of where you probably want a specific arm and the game doesn't just give it to you. It's definitely hard to get SSS with Nero first playthrough because you don't have his two biggest style tools. K8.0 fucked around with this message at 22:40 on Mar 10, 2019 |
# ¿ Mar 10, 2019 22:38 |
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Press forward, hold attack, INSTANTLY release the stick, and then when Dante makes his first followup stab start mashing attack.
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# ¿ Mar 10, 2019 23:28 |
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Flytrap posted:Also, ending spoiler sidenote. Because if nobody else is gonna be Shall Never Sweet Surrender Annath posted:So I just checked my steam install, and it isn't listing the alt costumes. I appear to have everything else, just not the costumes?? I'm guessing you didn't preorder, since those were preorder penalties. Don't worry, Capcom will make them available in six months for $5.99 each because they're totally not actually Hitler when it comes to DLC.
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# ¿ Mar 11, 2019 02:55 |
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DLC Inc posted:Maybe it's just me but I don't like the fact that the "4th" weapon you get as Dante gives you these weird fuckin ghost swords and takes away Shredder as a button move, moving it to a combo, feels like I'd never get it out fast enough now. Kind of hoping I get the option to use the other sword again but if not, whatever, just a minor nitpick since it seems this This gets solved post game.
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# ¿ Mar 11, 2019 04:36 |
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ManlyGrunting posted:Jesus the busters in this game are raw as gently caress, they really sold "Nero is pissed as gently caress" with this one. For the hell pride dudes he puts them in a chokehold and empties his gun into the back of their heads The best part of this is that it will set off the Overture bomb, which is so goddamn cool and effective that I do it whenever I can. e - also Nero doing wrestling moves is not new. In DMC4 the Alto Angelo Buster is a Gief suplex, and the Triggered version is two suplexes into an SPD. K8.0 fucked around with this message at 06:03 on Mar 11, 2019 |
# ¿ Mar 11, 2019 05:58 |
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RBX posted:Yep. 4 of them. Dante vs Cavaliere is definitely my favorite boss at this point. It's so goddamn satisfying to go all MGR on his rear end. Worst boss is Dante's final boss. It's the kind of dogshit you expect to see in games designed by people with far less talent, essentially nothing but a long QTE.
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# ¿ Mar 11, 2019 06:57 |
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It is though. The game literally tells you that you're not allowed to hurt him until he does a move, you pres butan, and then he just stands there doing nothing while you do X amount of damage to him, and then it repeats. That's the entire fight, it's absolute crap.
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# ¿ Mar 11, 2019 07:04 |
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No. Not only is beating levels without any sort of continue the "right" way of doing it, but the game is designed such that it's entirely possible to never take any damage at all. There's nothing wrong with using them, but the game doesn't just throw unavoidable damage at you.
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# ¿ Mar 11, 2019 16:22 |
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Cuntellectual posted:Lock-on switching still sucks Lock on switching is incredibad and I hope they patch it. Taunts have to finish to add style, and they work better if you're in actual danger. Mostly taunting right after you knock everyone down is good. Air taunting just works in general because they're short, and Nero's is actually a ridiculously good mobility/avoidance tool. Using whatever sword you want is an unlock.
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# ¿ Mar 11, 2019 17:07 |
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Ciaphas posted:What about the actual controls? Just picked this up myself and I honestly have little idea where to put my fingers at times, with having to hold X to charge shots and B to charge my hand and the like. The defaults are, as ever, horrible. I recommend Shoot/Griffon on RT, melee/Shadow on X, weapon swap/nightmare on Y, change gun/read book on LT. No real conflicts, since this dedicates a finger to each button you want to hold while pressing other buttons. If you don't like RT to shoot, you can swap it with your target lock on RB. It sucks that you can't remap taunt, it would really be ideal to put that on left stick click. K8.0 fucked around with this message at 23:18 on Mar 11, 2019 |
# ¿ Mar 11, 2019 23:05 |
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Mr.Citrus posted:Story spoiler chat below. Dante's been doing that poo poo since the series began so yeah, probably.
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# ¿ Mar 12, 2019 01:48 |
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kater posted:Malphas def has satellite poo poo to hook to and kill her. Malphas is the chicken, you're thinking of the wrong boss. Annath posted:So, it's been a loooooong time since I played DMC4, so I am probably forgetting something, but why was Vergil dying/rotting/falling apart at the beginning of DMC5, when he stole Nero's arm? The timeline is DMC 3 > 1 > (2 if you accept its vile existence) > 4 > 5. Vergil (aka Nelo Angelo) was destroyed by Dante during DMC1. He resurrected or survived somehow, but his special anime waifu sword was embedded in his son's arm. He got it back and proceeded to do what Vergil always does - seek MORE POWER. K8.0 fucked around with this message at 02:33 on Mar 12, 2019 |
# ¿ Mar 12, 2019 02:30 |
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What is the gate on S rank in mission 10? I've tried doing it every way I can think, fast, completionist, etc, it doesn't matter, can't get more than an A rank. Is there a hidden combat area you have to do to S rank it or something?Gologle posted:The Buster where he just loving executes a dude by choking them and shooting them point blank with Blue Rose is unexpectedly brutal, yeah. Already said this but it bears repeating - if you do this with Overture stuck in them it will blow it up, which makes that move much more actually usable in a crowd.
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# ¿ Mar 13, 2019 03:05 |
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It's unlocked from the start. Costs 45 or 50k orbs I think.
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# ¿ Mar 13, 2019 19:26 |
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Fellblade posted:I’m finding level 18 final boss vs all of V’s summons on the harder difficulties and I’m getting real frustrated with the healing spots that take the main enemy back to practically full twice per battle. The game hints their locations REALLY hard at you by making enemies spawn on the path to them when you finish a previous fight. The first one is up steps on the right, the second is turning right after going up the next set of stairs, and the third one is a bunch of platforms you have to cross.
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# ¿ Mar 13, 2019 23:32 |
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DTing out of anything that grabs/stabs you is pretty standard in DMC.Heroic Yoshimitsu posted:I feel like the game goes out of its way to show the arms are disposable. Even in the first cutscene showing Nero using one, hr breaks it and replaces it like it's nothing. It also has another one sitting right there after the first fight and you can't pick it up if you didn't break one. Then there are some missions where there are literally 20+ breakers on the map and if you aren't just blowing through them you've got some kind of serious mental issue. My default magazine has 4 breakers in it, and I'll probably go down to 3 or 2 at some point, it's honestly hard to use them enough. Improvisation is fun.
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# ¿ Mar 14, 2019 00:48 |
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guts and bolts posted:If they continue to iterate on Nero he'll be capable of carrying a Devil May Cry game completely by himself. Nero is already more mechanically deep than virtually every other character action game protagonist in existence, and he's the "easier" of the two main devil hunters to wrap your noggin around. Honestly, while I'm cool with the ending from a narrative standpoint, it makes me wonder how they plan to make up for the loss of playable Dante and his four styles if he stays in Hell with Vergil for a potential DMC6. You really should not be taking that limitation seriously. Think about the stuff that happened just in this one game and ask yourself if they're going to abide by any silly rules.
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# ¿ Mar 14, 2019 02:20 |
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Zaphod42 posted:Eh, I appreciate your take but I think you're misunderstanding what I meant by ace in the hole. Like, say you have Gerbera and you're like "oh man I can use gerbera to stunt on the boss in sick cool ways" Your arguments are really dumb and bad. Like you could make a halfway decent argument for your position, but you aren't. You aren't going to loving run out arms, they're absolutely everywhere, and if you somehow manage to show up at a boss with none, you can just go into the customize screen to restock in 5 seconds. If you don't know how the arms work, USE THEM. The game gives you shitloads of them, loving use them so you can learn how they work and not sit on your moronic rear end wondering. There are no "maybes" with the arm pickups, the game absolutely shits them at you. If you get a Sweet Surrender, just pop it immediately. If you get a Pasta Breaker, it lets you switch which breaker you get next you doofus. e - frustration is getting bigger, bang bang bang break your devil breaker. K8.0 fucked around with this message at 02:46 on Mar 14, 2019 |
# ¿ Mar 14, 2019 02:38 |
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Changing my steam name to Nero's Rad Uncle immediately.
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# ¿ Mar 14, 2019 02:57 |
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Trickster is not peanuts, Dante's mobility is disgusting. For most people, it should be your default stance, and you swap to another when you need it. Next time you're playing, hold down lock on as soon as you start a mission, press forward and jump. See how long you disappear for? You're invincible that entire time, and it warps you right above an enemy where 3/4 of their attacks can't even hit you anyway. You still have your Air Hike and normal trickster dodge for defense, and you can jump off their head and basically keep going forever with Enemy Step. VVVV Max Act doesn't replace the normal exceed, it's a smaller window inside it that charges all three. K8.0 fucked around with this message at 03:36 on Mar 14, 2019 |
# ¿ Mar 14, 2019 03:34 |
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The Urizen fights where you lose are style ranked. You need to look at them as more about dodging for rank than doing damage, because it's easy to blow by the damage threshold that ends the fight on Dante's version.
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# ¿ Mar 14, 2019 03:58 |
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You can hold the button, which will tell you if you're too early (no meaty sound, eats 2 bars of DT) or too late (you just get hit).
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# ¿ Mar 15, 2019 01:26 |
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DMC5 officially Pay2Win e - god drat this guy is the true champion of DMC5 Alternate title : Ulillillia discovers DMC5 K8.0 fucked around with this message at 04:01 on Mar 15, 2019 |
# ¿ Mar 15, 2019 03:41 |
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Doesn't annoy me nearly as much as the insanely godawful targeting system. Most of Nero's options for aggressive defense require a target, and in this game you have absolutely no control over what you target. I'd say it's probably the main difficulty of Nero on higher ranks, it's really really bad. Even stuff that should be super simple like the shooting the giant enemy crab's laser hands is more or less not functional since it's entirely random if it's even possible to target it.
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# ¿ Mar 15, 2019 15:36 |
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Bust Rodd posted:Go try this out in the first level or two: It'd be poo poo even if that was how it worked, but it's not true. Depending on camera placement, certain enemies will either be low priority even if they're right next to you (and on screen) or not even in the list of allowable targets.
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# ¿ Mar 15, 2019 15:53 |
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Jeffrey of YOSPOS posted:So is this better than DMC3? Trying to decide if I *really* need another action game a week before sekiro, but I'm tempted. I suppose I haven't played 4 also, is this better than that? The absolute best case for Sekiro is nowhere even remotely close to as good as this game. Buy this poo poo now.
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# ¿ Mar 15, 2019 17:20 |
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# ¿ Apr 25, 2024 23:07 |
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A week after the release of a 10 hour long mechanics-focused game people aren't necessarily going to be using spoiler tags. If you don't want to get spoiled, don't read the thread. If you were too stupid to figure that out on your own, tough poo poo.
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# ¿ Mar 15, 2019 20:38 |