I wanted to get into this game, but I never thought it was like Dungeon Keeper 2. Glad to hear it's like that, looks fun.
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# ¿ Mar 2, 2019 02:08 |
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# ¿ Apr 27, 2024 07:52 |
I'm liking the change to the mana cost for traps, where it lowers your maximum mana rather than hurts the regen and costs mana to fire. That seems a lot more balanced.
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# ¿ Mar 8, 2019 20:09 |
LightWarden posted:Yeah, the HR department in this game receives some excellent upgrades and amassing a pile of prisoners lets you do some great things. Blood money is only the start of the new and improved prisoner economy. If you build a sanctum you can also start loving around with the power of sacrifices, though it doesn't get completely wild until the end-game. Blood money alone seems like an amazing spell. I never wanted like 500 skeletons in DK2, so being able to change the stuff I don't want into gold would be so useful.
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# ¿ Mar 21, 2019 23:21 |
This is like the DK2 level, almost down to having a source of infinite gold readily available. Looks like fun though.
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# ¿ Apr 2, 2019 21:32 |
Feels weird to bump this, but if anyone else wanted to buy this after the LP it's on sale on Steam for dirt cheap right now.
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# ¿ May 17, 2019 23:33 |