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Oxxidation posted:getting off to a smashing start Op is a Ted Woolsey translation
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# ¿ Mar 21, 2019 22:42 |
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# ¿ Apr 27, 2024 03:38 |
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Whichever one has bunny girls
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# ¿ Apr 12, 2019 20:57 |
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Merilan posted:the best part about Aeris' death is that 9 year old me didn't know about elements but put the water ring on before the fight with jenova anyway and thought that Cloud was invincible for plot reasons because he was SUPER UPSET about aeris' death in that battle I always die to that fight at least once and have to sit through the cutscene a couple of times because I never use any accessories that don't give a straight attack/defence bonus and never even bothered looking at that ring.
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# ¿ Apr 21, 2019 23:14 |
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Yeah I got Aerith's final limit break super easy on the PS4 version with the double speed turned on.
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# ¿ Apr 21, 2019 23:18 |
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Because FF9 is the one that stuck closest to Amano's original designs and that's just what his stuff looks like. FF15 is deliberately going for an Americana vibe which why all the guys have normal looking clothes and Cindy looks like she's from a softcore porn channel
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# ¿ Apr 23, 2019 09:44 |
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They're just like wearing shirts and pants from what I remember? Outside of colour co-ordinating to look like a goth band I don't remember anything outlandish.
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# ¿ Apr 23, 2019 10:08 |
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Barudak posted:Id love SE to do an attempt at Yakuza, because then we might get one of those games with decent combat Yakuza 6 and Kiwami 2 already exist though
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# ¿ Apr 24, 2019 06:06 |
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RevolverDivider posted:What the hell is this, 0’s combat is insanely superior to the dragon engine games. Nah
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# ¿ Apr 26, 2019 12:09 |
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WaltherFeng posted:I find this interesting because some people including hardcore DMC veterans donguri990 like Automata's combat. The combat has quite a high technical ceiling to it you just don't need to use any of it.
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# ¿ Apr 27, 2019 18:37 |
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Keep a photo of cup noodles
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# ¿ May 10, 2019 17:02 |
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Oxxidation posted:no one remembers anything about FF7, its power is fearsome that way The thing with Yuffie is great touch because you find out that Cloud suffered from motion sickness in the flashback and Zack did the same to him.
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# ¿ May 10, 2019 18:38 |
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DrNutt posted:I'm in my late 30s and have diabetes and I just kinda realized that there's definitely a non-zero chance of me dying before an episodic FF7Remake (or any FF7Remake really) is completed. Cool fun reminders of mortality from Square Enix Don't die
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# ¿ May 10, 2019 20:04 |
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Think fast!
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# ¿ May 10, 2019 21:30 |
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ManSedan posted:I hope they make Cloud In A Dress totally babe-alicious. I hope you can wear the outfit all game
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# ¿ May 11, 2019 06:48 |
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No one thinks Barret's gun is cool
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# ¿ May 11, 2019 07:25 |
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Scoss posted:Also, I'm sure I must have been doing something wrong, but my memory of every boss fight in that game is hitting for 1 damage, and having to flawlessly build up a long attack chain in order to actually get the numbers high enough to dent them. Yeah you fell prey to thinking the racial alignment of weapons was as important as the game made it out to be, like everyone else. The most important thing about a weapon is the innate damage type it is (blunt/edged/piercing) everything else it just a bonus.
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# ¿ May 13, 2019 10:01 |
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Maybe not if your favourite colour is brown
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# ¿ May 13, 2019 11:19 |
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HD DAD posted:Then again I also adore the Great Crystal. How is clinical insanity working out for you?
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# ¿ May 13, 2019 13:56 |
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Gologle posted:Why is it called The Sister Ray? https://www.youtube.com/watch?v=0vUNddDbJ-k
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# ¿ May 15, 2019 00:15 |
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Help Im Alive posted:I don't think there's been any FF story bosses after X that were real roadblocks to me like some of the ones in that game but maybe it's just that I'm not a kid anymore FF 13 definitely had some bosses that were way harder than average
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# ¿ May 18, 2019 15:15 |
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mandatory lesbian posted:post-game bosses sure but i felt like every boss was pretty fair in the main game, i dont remember ever having to need more then two attempts to beat anyone I consider any boss that takes more than one go harder than average in an FF game
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# ¿ May 18, 2019 16:28 |
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It had issues at launch but they're pretty much all fixed so it mainly depends on how you feel about the graphics and whether you can put up the frankly not much fun gameplay in 2019.
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# ¿ May 19, 2019 00:33 |
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Deserts are like sewers, there's never been a good one in a videogame.
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# ¿ May 31, 2019 00:08 |
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I'm not sure why both FF6 and 7 introduce you to that mechanic in the tutorial boss when it's used maybe... once in FF6 and never again in 7?
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# ¿ Jun 2, 2019 20:28 |
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Play a different game if you want fun. But the Switch version lets you swap jobs (almost) whenever you like so you can just try whatever.
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# ¿ Jun 20, 2019 23:03 |
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I stuck to the same three characters all the time and FF12 was painfully easy and tedious the whole game
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# ¿ Jul 21, 2019 15:09 |
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Elephant Ambush posted:FF12 was intentionally designed to be vague to encourage people to experiment and try things and share what they learned online. They succeeded in this whether anyone thinks it's ~*good game design*~ or not. I didn't look at a single wiki entry and beat the game incredibly easily using the same three characters all game because FF12 is one of the easiest games ever made. E: tell a lie I used a map for the great crystal because gently caress that poo poo lol
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# ¿ Jul 22, 2019 17:30 |
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I don't like having smelly guys in my party if I can avoid it
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# ¿ Jul 22, 2019 17:36 |
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The one time I tried it I decided to look at the guide after I beat the intro and I missed 0.1% or something not talking to the Moogle near the start lol I gave up there and then
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# ¿ Aug 2, 2019 22:31 |
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Mega64 posted:I really wish I knew what made FF8 infuriatingly stupid for me rather than endearingly stupid like the other Final Fantasy games. I should admire FF8's stupidity yet it still leaves a bad taste in my mouth and I don't really understand why. Probably, if the characters were fun in any way it might be tolerable but they just suck
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# ¿ Aug 21, 2019 17:38 |
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NikkolasKing posted:The absolute best writing in FFVIII was this exchange: Oh poo poo that's me
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# ¿ Aug 22, 2019 16:33 |
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fluffyDeathbringer posted:Quistis has a character and a personality so she wins by default When?
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# ¿ Aug 22, 2019 23:09 |
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He's kind of an rear end in a top hat but he's also like one of two FF8 characters with a personality so
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# ¿ Sep 6, 2019 22:29 |
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Tae posted:Also lots of rpgs use the Turn Order Appear with character switching and the main character being a delay monster I'm on about hour 120 in the first two Cold Steel games
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# ¿ Sep 7, 2019 14:38 |
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fightwithcrayons posted:I'm enjoying the remaster, because I love FF8 and the new characters are well done, but can't help but feel it is one of the less....complete....remasters. Not even talking about the source code issue, more things like Cid being a remastered character model when giving you orders before Dollet, then suddenly becoming super pixellated/almost blending in to the background after he finishes his speech. The game feels incomplete in some areas. The Cid thing is because sometimes the 'polygon models' were actually part of the background because who's gonna notice on a CRT at 240p
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# ¿ Sep 10, 2019 18:16 |
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That assumes SE are going to put more than the minimum amount of effort into anything
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# ¿ Sep 10, 2019 18:18 |
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ZenMasterBullshit posted:Ringing endorsement
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# ¿ Nov 25, 2019 19:40 |
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When was the last time they actually referred to it as being 'part 1'?
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# ¿ Nov 28, 2019 22:09 |
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MonsieurChoc posted:Aerith and Tifa together with no Cloud.
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# ¿ Dec 14, 2019 05:49 |
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# ¿ Apr 27, 2024 03:38 |
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jokes posted:I didn’t like FFX2. It felt like a riff on a FF game, in both setting/tone/dialogue/story and in the combat. And not a fun riff, it was all just a bit extra and weird which I didn’t really dig. Some people REALLY appreciate that though. Yeah it's a lot different to other FF games since it's actually good
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# ¿ Dec 19, 2019 15:33 |