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![]() What is this game? It's a Pokemon spinoff game with completely different gameplay. It was released to promote Nintendo DS' unique (at the time) touch screen feature. This game doesn't involve capturing pokemon to use them in battles (although there's still plenty of captures and battles). Other notable features in this game include Pokemon on the overworld, fluid animations, non grid-based movement, a Pokemon transferable to another game, hard gameplay, the inability to keep a stable team, and a lack of random encounters. Will you catch them all? I will catch all Pokemon available in this game. Since this game came out before Diamond and Pearl, this game only has up to Gen 3 Pokemon. What's the spoiler rule for this game? Just use spoiler tags for things I haven't got to, including stuff from other games in the Pokemon Ranger series. As for other stuff in the franchise, don't bother using spoiler tags. What is Pokemon? Google it. And get out of that rock while you're at it. Who's that guy with underlined text? That's DoubleNegative, the co-commentator for this LP. They made several SSLP, one of which is the ongoing LP of Pokemon Insurgence. That fangame is by far the best out of the ones currently being LPed, so check it out! Mission 0: Don't Fear Failure! Update 1. Welcome to Fiore! Update 2. Exploring Ringtown Update 3. Public Service Sucks Mission 1: Escort the Professor! Update 4. Adopting a Pokemon Update 5. Burning Stuff in a Forest Update 6. Rock Falls, Everyone Lives Mission 1 Map Mission 2: Fall City Case Log Update 7. Menial Jobs Galore Update 8. Herding Skitty Mission 2 Map Mission 3: Grimer Outbreak Update 9. Corphish are Crap, Hey Hey! Update 10. Mocking Muk with Psychic Powers (alternate title: Muking About) Mission 3 Map Mission 4: Where's Politoed?! Update 11. Pokeran, Pokeran So Far Away Update 12. Tropical Vacation Update 13. A Game of Tag Update 14. Don't Let Gligar Bring You Down Mission 4 Map Mission 5: Clear the Rockfalls! Update 15. A Bunch of NPC Chatter Update 16. Good Thing Random Encounters Don't Exist Update 17. ViOLin Concerto in A miNOr Mission 5 Map Mission 6: The Wayward Wanderer Update 18. Getting Lost is Fun!* Update 19. Stealth and Escort and Chases, Oh My! Update 20. Murkrow's Revenge Mission 6 Map Unofficial Mission: Three Challenges? And... Update 21. Give Gifts, Give Junk Update 22. The Jungle Relic Challenges Update 23. The Challenge of Not Destroying Your Screen Update 24. The Challenge of Not Getting Fired Unofficial Mission 1 Map Unofficial Mission: Save the Jungle Relic! Update 25. Extreme Makeover Update 26. The Unofficial Mission 2 Map Mission 7: Investigate the Factory! Update 27. This ain't Metal Gear Solid Update 28. Stopping Pikachu Abuse, One Generator at a Time Update 29. Pushing the Big Red Button™ Mission 7 Map Unofficial Mission: Find the Aquamole's Parts! Update 30. An Actual Escort Mission ![]() Update 31. Catching some Fish Unofficial Mission 3 Map Mission 8: Aquamole to the North Update 32. 6000 Milliseconds Under the Sea Update 33. A Looping Pokemon Mission 8 Map Mission 9: Hideout Infiltration Update 34. Seedot, Ten-hut! Update 35. Flying types are immune to Ice Update 36. Trials and Tribulations with Timing and Teleports Update 37. Pokemon a go-go! Mission 9 Part 1 Map Mission 9 Part 2 Map Mission 10: The Fiore Temple Update 38. Scaling the Temple Update 39. Eeveelution Hunt Update 40. Showdown on the Summit Mission 10 Map Special Mission: Search the Safra Sea! Update 41. Getting a Nifty Useless Feature Update 42. Attack of the Sea Creatures Special Mission: Summerland Rescue Duo! Update 43. Vacation Ruined... Special Mission: The Temple's Sinister Shadows? Update 44. Goat's-milk cheese is my favorite! Update 45. Marine Challenge Update 46. 3F: Forest, Factory and loving tunnel Extra Mission: Gain Deoxys's Trust?! Update 47. Mighty Morphin' Dangerous Deoxys Extra Mission: Rescue Celebi! Update 48. Picnic with Murph Update 49. The Return of The Ambushes Update 50. Capture Arena Update 51. Cheating Arena Extra Mission: Find Mew, the Mirage! Update 52. Another Game of Tag Update 53. Grassland Challenge Extra Mission: Recover the Precious Egg! Update 54. Secondhand Disappointment Update 55. Shrooms Makes You Dumb Update 56. No Flute Needed 1234567890num fucked around with this message at 16:26 on Jan 23, 2020 |
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# ? Mar 2, 2021 16:49 |
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Reserved
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![]() New Music: Introduction ![]() First thing to note here is that I can't seem to find any official names for the soundtrack, so the names are made up by me. I would like to meet you. I want to see for myself if you really are worthy of becoming a Ranger. I will be waiting for you in Fall City next Sunday. You'll find enclosed a ticket for the ferry to Fall City and an official Pokemon Ranger uniform. Wear it, and wait for me in the harbor. With that uniform on, I won't have any trouble spotting you. I look forward to seeing you. Best regards, Spenser Ringtown Ranger Leader. Tl;dr: We pestered a ranger leader so much he decided to meet us in person. ![]() The default names are Lunick for the boy and Solana for the girl. Whoever isn't chosen will end up as an NPC. I'll leave it up to the thread to decide which one we're going to pick, but for this update, we're going to go as a girl. *Boat horn sounds* ![]() ![]() Like you might have guessed, the one speaking has a green aura around them. ![]() ![]() New Music: Fall City Harbor ![]() We can now move around, talk to people, examine things, the usual RPG fare. ![]() Ship It's the cruise ship S.S. Fiore II, quite popular among tourists. ![]() We can talk to the Pokemon here, too, but obviously they don't have much to say. You can hear their cry when talking to the, though. ![]() As we go up, we get interrupted by a man. ![]() ![]() We can also talk to people either by getting close to them and pressing A or just tapping on them from any distance. It's those little things that seems trivial but makes the game much nicer to play. By the way, most of the action are going to be on the bottom screen. The top screen is literally just black right now. ![]() Like in Gen 1 games and remakes, Snorlax is acting as our roadblock. It doesn't seem to block anything right now, but it will. Spoiler: there's absolutely no way to move Snorlax in this game. But at least that means we won't have a 10 hour trip to move one Pokemon. ![]() Not shown: the box shaking. ![]() So we touch do just that. ![]() Crate It's a crate that's typically seen in harbors. It has a foreign and exotic air about it that is thrilling. ![]() ![]() Yachts Yachts are moored in the harbor. It looks like a postcard picture. ![]() There's nothing else to do outside beside watching a few Wingulls and Krabbys, so let's go inside. ![]() Inside we have 5 people to chat, with one of them hidden behind the text box. ![]() ![]() ![]() ![]() ![]() Everyone keep picking on the outfit ![]() ![]() I don't think there's any viewable map in this game. Shelf There's a magazine here. It's an issue of the Pokemon Ranger news. ![]() Spenser only appears after we examined the box and talked to everyone. Seems like he's taking his time. ![]() ![]() *Pokemon cry* ![]() *They both went up* New Music: Tension ![]() *Plusle hide behind Spenser* ![]() ![]() ![]() ......? ............?? ..................?? ![]() ![]() ![]() It's tutorial time! The screen flashes white to signify the encounter. New Music: First Capture ![]() Before every capture attempt, there's a "Capture On!" pose. This is the only time we're going to see Spenser's. ![]() I'm going to summarize the tutorial since Spenser had already said twice the amount of ![]() ![]() Basically, we have to draw loops around the Pokemon. The keyword here is 'loop' as it doesn't have to be a specific shape. It doesn't even have to be connected to the starting point of the line. ![]() Every time we draw a loop around a Pokemon, the blue number above them decrease. This blue number shows the number of loops we need to make around that Pokemon. ![]() Of course, it's not as simple as just drawing loops. The first obstacle is that the capture will fail if we take off the stylus during that point. ![]() ![]() The second obstacle is that the line will be destroyed by contact either with the Pokemon or their attacks. And then we have to start over. If the line is hit by any attack, it will decrease the energy. The energy is shown in the bar above. If it reaches 0, it's Game Over. ![]() After the blue number reach 0, it'll turn into an orange number. When this happens, we HAVE TO release the stylus. The keyword here is 'have to'. If the line is destroyed, the capture will fail and we have to start over. You haven't played this game until you fail to catch a Pokemon because you didn't release on time. ![]() ![]() ![]() Since this is still the tutorial, the capture is very easy. Plusle doesn't even have any attack here. Music: Fall City Harbor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() It's funny to think that Spenser was planning on meeting ??? here and then sending them off to Ranger School to take the test. ![]() New Music: Ranger Net ![]() ![]() In addition to the gender, I'll let the thread decide the name of our character. ![]() *??? merges with Spenser* ![]() ![]() New Music: Intro Fanfare ![]() 1234567890num fucked around with this message at 18:12 on Mar 29, 2019 |
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I was just remembering Pokemon Ranger being A Thing a while ago. I will forever remember this game for one particular encounter being complete and utter bullshit, and setting up the stage for the IMO far better sequels. Which I am now tempted to play. drat you, OP.
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I tried playing one of the Ranger games some time ago, but that was at a time where I had trouble playing videogames in general so I stopped fairly early. Will be neat seeing how the story goes. Anyway, let's go with a female ranger called uh... Circe is one letter away from circle I guess.
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I am ashamed that I have never played this game. I know a fair bit about it, you know how you absorb stuff like that, but no personal experience, so I'm here for this. So far it looks wonderfully dorky. Of course everyone's dumping on your outfit, you're basically wearing crocs with socks and assless chaps. It's goon tradition that we play as the girl, obviously. And given the catch mechanics I feel the name should be... Loopy.
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MayOrMayNotBeACat posted:I was just remembering Pokemon Ranger being A Thing a while ago. I will forever remember this game for one particular encounter being complete and utter bullshit, and setting up the stage for the IMO far better sequels. Which I am now tempted to play. I second this. I love the Ranger series, but the first game was definitely rough. The second and third both greatly improved upon it though, and the first's fun on its own anyways beyond that one encounter (I hope we're thinking of the same one here). Still, I enjoyed Ranger more than MD until Sky came out, though that's probably more me having weird taste than anything. Character-wise... Black Robe posted:It's goon tradition that we play as the girl, obviously. And given the catch mechanics I feel the name should be... Loopy. I agree.
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How about Loopin (III)
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I have mixed feelings on this game. I liked the idea of it a bunch, but my actual memories of playing the game are....alright I guess. It wasn't bad, it just wasn't super appealing either.Zanzibar Ham posted:Anyway, let's go with a female ranger called uh... Circe This. I like this.
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Ooh, interesting, what kinda setup have you got for this? I can tell it's an emulator due to everyone's buzzcut. I definitely adore these games, even if they have their problems here and there. And of course, the female character named Loopy.
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Blaze Dragon posted:Still, I enjoyed Ranger more than MD until Sky came out, though that's probably more me having weird taste than anything. I also enjoyed Ranger more than MD of Sky (which is the only one I played). ![]() Crosspeice posted:Ooh, interesting, what kinda setup have you got for this? I can tell it's an emulator due to everyone's buzzcut. I definitely adore these games, even if they have their problems here and there. None. I'm just using an emulator and a mouse. It wasn't necessary with the Plusle, but for the harder Pokemon, I can turn down the emulator's speed to make this game actually doable. I managed to test this out with Slaking, Mew, and Deoxys (postgame spoiler), so I should be fine. The votes for now are: Loopy: 3 Circe: 2 Loopin: 1
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Definitely female, I want to call her Michelle, since her outfit reminds me of the female lead in TRAG: Mission of Mercy, but Circe sounds better
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1234567890num posted:I also enjoyed Ranger more than MD of Sky (which is the only one I played). Oh that Loopin thing wasn't a real vote, mine's still Circe (which I believe you've already counted)
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There were a lot of things about this game I liked, but there were also plenty of captures that just felt impossible to do with an actual stylus, which was a bit of a shame. Not even postgame stuff, just some of the 'boss' type encounters. I like Circe as a name for our lady ranger.
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This looks interesting. I never played these and the extent of knowledge I have about them is "they exist", so I'm definitely curious to see where this goes. Put me down as a vote for Loopy.
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1234567890num posted:None. I'm just using an emulator and a mouse. It wasn't necessary with the Plusle, but for the harder Pokemon, I can turn down the emulator's speed to make this game actually doable. ...why didn't I think of that??? I've done this game before with a mouse and it was pretty rough, so kudos for making it work, these games definitely deserve to be shown off.
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Zanzibar Ham posted:Anyway, let's go with a female ranger called uh... Circe is one letter away from circle I guess. Voting for this.
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I've actually tested playing this game on emulator with a wacom tablet, and I was able to beat it without using slowdown. Slowdown seems like an absolutely brilliant solution, though. Too bad about the rendering issues in desmume. Anyways, I vote for Loopy.
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Circe, is my vote. Oh this game. My hand remembers it, did not like all those fast loops needed to do.
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Yeah Circe is the right choice for me.
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I kinda like Loopy.
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Is the girl model no wearing any pants?
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Zanzibar Ham posted:Anyway, let's go with a female ranger called uh... Circe is one letter away from circle I guess. This. I remember playing this a long time ago, having fun with it, but mostly forgetting it completely.
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Voting ends in Circe: 8 Loopy: 6 I always thought that the girl model has very short shorts. 1234567890num fucked around with this message at 08:49 on Mar 28, 2019 |
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Another vote for Circe. This game is almost unplayable after you play the second or third games, so I never went back to it after I beat it. Good luck.
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Count me in for the lucky lass Loopy!
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Final results: Circe: 9 Loopy: 7 Looks like we're going to be playing as a girl named Circe. Spoiler: no transfiguration will be involved in this game. I just looked at her Simpson wiki page and ![]() 1234567890num fucked around with this message at 08:55 on Mar 28, 2019 |
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![]() The thread has spoken, and we're playing as Music: Introduction ![]() ![]() Oh, right. We're flying to Wintown and Plusle managed to tag along. New Music: Ringtown ![]() *Everyone except Fearow landed* ![]() ![]() *Plusle runs off* ![]() ![]() ![]() ![]() ![]() ![]() If we chose to play as a boy, we would meet Solana here with her Plusle. And the first Pokemon we catch would've been Minun. ![]() ![]() *Everyone else heads in* New Music: Ranger Base ![]() ![]() 'Yeah' doesn't even sound like a word anymore. ![]() *Everyone gathers* ![]() ![]() *Someone comes in* ![]() ![]() ![]() Music: Mission Received! ![]() This is a nice introduction. Just a sneak peek into what the Rangers do everyday, with our colleagues there in case we messed up. Music: Ranger Base ![]() Screw you. Not only are you rude, you're also giving out bad life advice ![]() ![]() ![]() ![]() Screw you. Because you're a jerk, I'll be one too and not help find your Pokemon this update. ![]() ![]() ![]() ![]() ![]() ![]() We'll talk about all of these later. If you're observant, you might notice a contradiction to what I've said last update. ![]() ![]() ![]() First: Unlike the mainline games, we can only save on Save Machines. There's a quicksave, but it's a one-time deal. Second: The top screen now shows the map and the list of friend Pokemon we have. The map shows Pokemon on the field, the area transitions, and the Save Machines. Not shown: the layout of the area. It's a useless map. Third: This is the only line an operator is going to get in the game, not counting the prompt to recharge our Styler. ![]() Anyway, let's take a look at our menu. The top screen is self explanatory. Line length is the length of the line we can make with the styler. If we make the line we draw exceeds the maximum, it will disappear from the other end. It's not really that important. As for the bottom screen, we have plenty of icons. Quicksave makes a one-time save. Options lets us change the text speed and window border (there's 10 to choose from). Release does exactly what it said. Browser is basically our Pokedex, with nothing in it right now. ![]() Remember last update when I said I didn't think there's an ingame map? I was completely wrong on that. I forgot about it since I never used it. The fast travel in this game doesn't involve the map. There's only Ringtown and Fall City right now, but more will be added as we explore Fiore. ![]() I also completely forgot this exists. It's from the Mission icon. ![]() The Glossary is basically the Datalog. It offers information that adds to the worldbuilding. It is also completely optional and you can still understand everything, gameplay and story, even without touching it. Unlike certain other game... ![]() Correction: Fall City is at the East of the region, as shown by the map earlier. ![]() Spoiler: The "three compatriots" part will be retconned later in the series. ![]() The word 'literally' here is literally redundant. ![]() Ranking up also carries other benefits, but more on that when we actually get promoted. ![]() It looks a lot like a phone. I wish my phone can tame animals... ![]() There's some more entries about capturing, damage and game over, but I'm going to skip them because we already covered them in the last update. ![]() I'm pretty sure this is brought up in the game itself later. And yes, we have to make a loop before we can flee. It's annoying when dealing with multiple Pokemon at once and dangerous if our energy is very low. ![]() This is a nice feature that I never used. ![]() The radar is useless and sometimes can be misleading. ![]() This is a useless feature that I never used. I honestly can't think of a reason why you'd do this. ![]() Since the top screen is now functioning, we can see the Pokemon's ![]() We already know about the Glossary and the elevator can easily be seen, but thanks. Also, an information being in detail does not necessarily mean easy to understand and vice versa. Map This seems to be a map of the Fiore region. It's exciting to look at! ![]() Will do. It's a good excuse to avoid dealing with Larry. ![]() ![]() ![]() Both are very good advice and we should follow them. Potted plant This lush and healthy plant has been tended carefully. ![]() ![]() This Dragonite is our method of fast travel. It's not going to be available anytime soon, though. ![]() Let's go outside and take a look at Ringtown. Music: Ringtown ![]() The layout of Ringtown is as simple as it gets. It's similar to the starting town in the mainline games. It's also the name of a town in Pennsylvania. We'll check the houses first, starting from the lower right and moving counterclockwise. ![]() ![]() Bookcase There are serious books on Pokemon here...but some fun Pokemon books, too. TV This TV is perfect for this room. I wonder what's playing? Calendar It's a Pokemon calendar. What's this month's Pokemon? We don't get to find out ![]() ![]() ![]() You have my sympathies. Computer It's a cutting-edge personal computer. What kind of software is loaded? Fridge This refrigerator is matched to the room's decor. What's chilling inside? This game has the same flavor text for similar objects, for example the bookcase and TV in this house have the same flavor text as the one we see earlier. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Some objects have a special description in the top screen. Field Move is a central mechanic of this series, and we'll learn about them later. ![]() The are to the right is exclusive to the Grassland Challenge, so we can't go there right now. ![]() ![]() Just do the Grassland Challenge if you're that bored. They probably have an imitation styler or something so civilians can play, right? 1234567890num fucked around with this message at 13:00 on Apr 3, 2019 |
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1234567890num posted:
It's clearly Pikachu w/o different colored cheeks.
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quote:Dunno about you folks, but hanging off a giant bird this way midflight certainly wouldn't go well with my Fearow heights (hoho)
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Zanzibar Ham posted:Dunno about you folks, but hanging off a giant bird this way midflight certainly wouldn't go well with my Fearow heights ( Fixed.
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Geemer posted:It's clearly Pikachu w/o different colored cheeks. It's a Jigglypuff seen from above.
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Music: Ringtown![]() *Lunick approaches* ![]() ![]() We dawdled enough. Let's get this errand over with. New Music: Mission Start! ![]() Each area has their own brief description. We're not going to see the giant tree this update. New Music: Lyra Forest ![]() ![]() ![]() Oh boy. ![]() ![]() ![]() Right. So our rookie mission is to grab random Pokemon we see and hope it's the right one. Before we do that, let's chat with everyone here. ![]() ![]() ![]() And we're off! ![]() Just above where we start, we find our first Pokemon here. Music: Wild Pokemon Capture ![]() ...It's not particularly interesting. These earlygame Pokemon are pushovers. ![]() Required Loops: 3 Possible EXP: 10/13/16 We filled our first Browser entry! ![]() ![]() Wild Pokemon we capture will become our friend Pokemon, which we can see on the Top Screen. They will follow us around on the Bottom Screen. It's very ![]() ![]() ![]() There's also a Zigzagoon here. The only special thing about it is that it moves in a zigzag pattern. ![]() Required Loops: 2 Possible EXP: 9 Music: Lyra Forest ![]() This game takes cues from Gen 2 in that there's Pokemon in trees. Most of them can be found more easily elsewhere, though. ![]() ![]() I know ![]() ![]() We can't move to the next area. At least this means we only have to search this small area. ...Which we just did. It only has Chikoritas and a Zigzagoon. ![]() ![]() What about Zigzagoon? ![]() ![]() ![]() This Taillow wasn't here before. Music: Wild Pokemon Capture ![]() "Someone's" Taillow, huh? Looks like we've hit the jackpot! ![]() Taillow, like all the Pokmeon in this mission, doesn't attack. It does move much quicker than the others, though. Music: Capture Complete ![]() The blue number above the Pokemon shows the number of loops required to capture it. The orange number after it shows the amount of EXP we'll get once we capture it. It'll raise as we create extra loops. Don't get too greedy, though. If the line is destroyed, we'll have to start all over again. (This is mentioned in the glossary entry that I skipped.) ![]() Required Loops: 4 Possible EXP: 14/15/16/18 Music: Lyra Forest ![]() ![]() ![]() So basically Spenser wants to see if we're patient enough to work in a public service industry. That's fair, I guess. ![]() ![]() Taillow: Pii hyoooh! I'm not going to make any sprite for any Pokemon ![]() ![]() *Larry and Taillow leave* Well, at least Larry appreciates our efforts ![]() ![]() ![]() We did it! Mission Cl... New Music: Trouble ![]() ...welp. *Everyone goes to the burning trees* ![]() ![]() Spenser's explanation is too long, so I'll show the relevant bits. ![]() The information there will display the Field Move required to do something to it. ![]() Some Pokemon don't have any Field Move, like Chikorita and Zigzagoon earlier. ![]() ![]() When the Pokemon has the required Field Move, we can drag it to the object to initiate a Target Clear. ![]() After using a Pokemon's Field Move, it'll automatically be released. So sometimes we need multiple Pokemon with the same Field Move. ![]() Before that, let's see what everyone has to say. ![]() ![]() ![]() In order: NO, thanks, how did you manage to get Chikorita/Zigzagoon/Mudkip breathe fire? ![]() ![]() I didn't mention it before, but there's bushes here. You can see the Pokemon's shadows, but you can't see what they are until you encounter them. ![]() In this case, it's a Mudkip. When we engage in an encounter, all the Pokemon near it (in this case another Mudkip) will also be involved. Ideally you'd want to avoid this. ![]() I'm VERY sure all Pokemon here are coded not to attack right now. I swear they actually have attacks. Anyway, I'm going to use this opportunity to talk about fleeing. We can only flee when we made a loop. More specifically, it's when there's a ball around a Pokemon. When the ball breaks, the flee button will disappear. The flee button will be there as long as there's a ball around a Pokemon. This means we can circle any Pokemon to flee instead of all of them. It's still kinda annoying not being able to flee directly, though. ![]() With multiple Pokemon, we can flee even with a successful capture. However, that Pokemon won't be registered as captured. So in this case if we flee now we won't get the Mudkip. This won't work when there's only one Pokemon left. In that case we're forced to catch a Pokemon. It doesn't matter except in speedruns, really. ![]() Required Loops: 4 Possible EXP: 12/14/16/19 The trick with multiple Pokemon is to focus on one at a time. ![]() We use the Mudkip on the other burning tree. ![]() New Music: Mission Clear! ![]() We did it! ![]() ![]() If we didn't talk to him earlier, he will tell his story now. ![]() ![]() New Music: Saving ![]() That's quite an eventful first mission, huh? After every mission, we're given a chance to save. Saving in this game kinda sucks because for whatever reason it takes 8 seconds. That also applies when playing in an actual DS. 1234567890num fucked around with this message at 17:30 on Apr 21, 2019 |
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Screw you, Larry. You don't even know what species your pokemon is and apparently it runs the hell away from you, like, a lot. I vote we confiscate it, you're clearly a really bad owner.
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This is the dumbest tutorial mission but somehow I love it anyway. Is Larry a terrible pokemon owner, or just pretending to be to give the rangers something to do? Does it matter?
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Hmm, I'm gonna give it a few more updates, but I think the Ranger game I tried wasn't this one. I'll need to see the first real mission to be sure though.
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1234567890num posted:
Are these two cut off for a reason or by accident?
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Roro posted:Are these two cut off for a reason or by accident? It was by accident. It should be fixed now. Explopyro posted:This is the dumbest tutorial mission but somehow I love it anyway. I used to hate this part when I played this game before. Reborn and other edgy fangames shows how it could have gotten much, much worse. 1234567890num fucked around with this message at 07:20 on Mar 31, 2019 |
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Music: Ranger Base![]() I have bad news and great news. The bad news is that every time we start or end a mission, we're going to be stripped of every friend Pokemon we have ![]() The great news is that for the rest of this LP I'm going to be joined by Double Negative! ![]() Hey everyone, I'm DoubleNegative. I've agreed to join this venture as a co-commentator. I've got no idea where any of this is going because I've never played a Ranger game before, but this should be a lot of fun! ![]() ![]() The Pokemon Rangers, putting Officer Jenny out of a job since 2006! ![]() ![]() Before that, we'll do our usual round of chatting. ![]() ![]() Alright. Let's go outside. *Pokemon cry* ![]() ![]() Music: Trouble ![]() I love how very Grant Kirkhope-esque this Trouble music is. ![]() ![]() ![]() Are Larry and his Taillow going to be a problem for us through the whole game or is this just a one-off occurrence? This is the last time they appear in the story, actually. Spoiler, I guess. *The two approaches the Pokemon* ![]() Music: First Capture ![]() ![]() ![]() ![]() The Plusle is in the middle of leaving here. Seems like Lunick's dialogue can stop time. ![]() Oh, you haven't seen anything yet ![]() ![]() So we do just that. Taillow can't move at all, so this is much easier than earlier. Music: Mission Clear! ![]() ![]() I like that this game acknowledges Circe's accomplishments, even when she's just starting out. Unlike some other games... ![]() ![]() ![]() Plusle: Pla plaaah! ![]() Taillow: Piih hyooh! *Larry and Taillow leave* Music: Ringtown Plusle: Plaah plah! ![]() Circe and Plusle connected emotionally! ![]() Required Loops: 3 Possible EXP: 3 We now have Plusle's entry. Spoiler: The Plusle and Minun here are the only two in Fiore, so we're never going to catch them again. ![]() ![]() New Music: Rank Up! ![]() ![]() Hell yeah! Music: Ringtown ![]() Most of the NPCs here have new dialogue, so let's do the rounds. ![]() ![]() Reminder that this game came out before Fairy type exists. ![]() ![]() Geez. The phrasing in that last sentence is pretty awkward. ![]() ![]() I don't know. You're the one who suddenly starts giving directions ![]() ![]() ![]() ![]() ![]() ![]() Poor Taillow... ![]() ![]() ![]() ![]() That's everything new here. We can't go to Lyra Forest or Kisara Plains, so we go back to Ranger Base. Music: Ranger Base ![]() ![]() ![]() ![]() It's not like there's any other Plusle in Fiore. ![]() ![]() ![]() ![]() Sure, Nintendo/Game Freak. Whatever you say. With Minun, Plusle, Ukulele Pichu, and all those unevolved Gen 4 Pokemon, do you still think cute appeal is not the marketing goal here? ![]() ![]() It's time for another tutorial! This game follows the proud Pokemon tradition of having long, unskippable tutorials. I'll summarize it. ![]() The energy will increase as we make loops around a Pokemon (so empty loops won't count). When the bar is filled, we can ask Plusle to help. ![]() Touching the button that didn't exist before will let us use Poke Assist. ![]() Here we can choose which Pokemon we want to use. If we have usable friend Pokemon, we can ask them to help. ![]() Poke Assist have types, as do the target Pokemon. Both can be seen in their respective browser entry. If the assist is super effective, it will have larger effect. The reverse is also true. This means that Plusle will be useless against dragon/electric/grass/ground Pokemon. The game helpfully tells us if it's super effective or ineffective, but it only does that AFTER we select the assist. Hope you have a type chart handy! ![]() ![]() I have to agree on that. Poke Assist can be a lifesaver. Seconded, and I have no idea what's going on. But if paralyze is as effective as it was with Taillow... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Isn't that more formal than just 'Hastings'? ![]() ![]() Not anymore. There's 3 extra people who know it now. ![]() ![]() ![]() You're kicking me out but not Murph or the Operator? ...Okay, maybe the Operator is a nonentity, but there's still Murph! ![]() To be fair, at least he's making kind of an attempt to preserve secrecy. He's just doing a really poor job of it. ![]() ![]() ![]() ![]() Looks like we're not important enough to listen to this conversation ![]() ![]() ![]() Looks like we just found out what our first mission is going to be. ![]() ![]() ![]() An escort mission is still better mission than getting a lost Pokemon, I guess. ![]() Before that, we'll go another round at talking to NPCs. ![]() Are we absolutely sure Ringtown needs a Rangers office? ![]() They're there mostly because of Lyra Forest. People (like Hastings here) tends to get lost in it. Even if it doesn't actually have a confusing layout. ![]() Music: Ringtown ![]() ![]() I like this old man. His whole thing is just to clown on Circe and Lunick. I can respect that!
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# ? Mar 2, 2021 16:49 |
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Hooray. A Plusle. We are unstoppable now with such a powerful pokemon at our side. ![]()
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