The Tiller games obey the Windows System (Enhanced) scaling settings, they work fine for me.
|
|
# ? Jul 24, 2020 17:40 |
|
|
# ? Apr 19, 2024 13:14 |
|
ZombieLenin posted:Also, Stalin not honoring the partition of Poland. My brain might pop. It's because the Poles have offered him Eastern Poland in order to save them from Hitler. The Poles would never have made that offer, but Stalin would have taken it in a heartbeat (if it had been offered before Molotove-Ribbertrop).
|
# ? Jul 24, 2020 17:44 |
|
I strongly suspect he would have taken it anyway.
|
# ? Jul 24, 2020 17:47 |
|
Pharnakes posted:I strongly suspect he would have taken it anyway. Correct; and yes, no way the Poles, who had fought hard for Eastern Poland during the Polish-Soviet War would have ever agreed to that. Of course, good thing Hitler was a complete idiot. Prior to the German invasion of Norway the Britain and France almost went to war with the Soviets in defense of Finland; and in the weeks leading up to Barbarossa Great Britain was busy inking the final changes to what was originally supposed to be a joint British and French air campaign from Persia against Soviet oil production in the Caucasus. It is difficult indeed to imagine what would have happened had the West actually been goaded into a war with the Soviets, especially prior to American entry into the war.
|
# ? Jul 24, 2020 18:55 |
|
Are there any games where players take turns giving orders then the turns are executed at the same time?
|
# ? Jul 26, 2020 00:03 |
|
Yep. WEGO games. For example all the Ageod titles, Combat Mission etc.
|
# ? Jul 26, 2020 00:07 |
|
Gods greatest gift to mankind, WitP.
|
# ? Jul 26, 2020 05:01 |
|
All the Dominions games, Solium Infernum, basically that whole genre of games.
|
# ? Jul 26, 2020 21:37 |
|
quote:Admirals, If you've pre-purchased Standard Edition Dreadnaughts they're expecting to send out Xsolla keys tomorrow so you can play immediately rather than have to wait for the delayed Steam release (pretty cool).
|
# ? Jul 28, 2020 10:37 |
|
Alchenar posted:If you've pre-purchased Standard Edition Dreadnaughts they're expecting to send out Xsolla keys tomorrow so you can play immediately rather than have to wait for the delayed Steam release (pretty cool). No campaign though, right?
|
# ? Jul 28, 2020 17:10 |
|
ZombieLenin posted:No campaign though, right? Their plan before was, IIRC, Steam release, then first campaign beta within six months, final campaign six months after that.
|
# ? Jul 28, 2020 17:28 |
|
Yeah my understanding is 'development got screwed up by COVID so campaign isn't here on time, as compensation everyone can start playing the current pre-access version on the date they were supposed to be able to access the full game'. It's a pretty cool move.
|
# ? Jul 28, 2020 17:36 |
|
Lately I been playing Warhammer 40k Armageddon, which is pretty much a babby's first wargame, but with this mod that merges together the best of many mods: https://www.slitherine.com/forum/viewtopic.php?f=326&t=93626 It all feels a lot deeper especially in terms of combined arms, and there's a lot more content, including scenarios involving factions that ain't in the base game, like Tyranids and Necrons.
|
# ? Jul 28, 2020 22:54 |
|
Okay Fray isn't doing another Combat Mission LP this year because he's choosing to prioritise being boring so I've decided to try my hand at ringmastering one. I have an idea for a scenario. It'll be CM:Barbarossa to Berlin, get hyped while I build it.
|
# ? Jul 28, 2020 23:01 |
|
Brendan Rodgers posted:Lately I been playing Warhammer 40k Armageddon, which is pretty much a babby's first wargame, but with this mod that merges together the best of many mods: It's a solid game. It's basically Panzer Corps but with Orks and Space marines. I'm pretty sure it uses the same engine and everything.
|
# ? Jul 29, 2020 01:34 |
|
V for Vegas posted:Yep. WEGO games. For example all the Ageod titles, Combat Mission etc. Flashpoint Campaigns had an interesting take on the WEGO formula as well. Orders for both players are executed at the same time, but the time between each orders phase varies from player to player. So instead of something like Combat Mission where it's always one minute between each orders phase, you might get something like 20 minutes between each orders phase for the NATO player, and then the larger and more unwieldy Soviet force might get 34 minutes or whatever. If one side loses a bunch of HQ units during the battle, then their command structure will get overloaded and then it might get to something like 45 minutes or longer.
|
# ? Jul 29, 2020 01:38 |
|
whats a good hex and counter cold war game? asking for a friend
|
# ? Jul 29, 2020 01:57 |
Wooper posted:whats a good hex and counter cold war game? asking for a friend Flashpoint Campaigns is my go to for the hex style. https://store.steampowered.com/app/330720/Flashpoint_Campaigns_Red_Storm_Players_Edition/
|
|
# ? Jul 29, 2020 02:40 |
|
Flashpoint campaigns is very good.
|
# ? Jul 29, 2020 09:33 |
|
Dreadnoughts trip report - failed the first training mission because my guns weren't big enough and I couldn't kill the stationary Battleship not shooting back in time. e: won on my tenth attempt because I am bad and did not understand what I was doing. 10/10 would play again Alchenar fucked around with this message at 11:11 on Jul 29, 2020 |
# ? Jul 29, 2020 10:30 |
|
I've got a preview video for the upcoming Tactical Troops: Anthracite Shift - a top down tactical combat sci fi game from Siltherine up on my youtube if anyone wants to take a look. https://www.youtube.com/watch?v=UMJwURi10Tg
|
# ? Jul 30, 2020 06:14 |
|
Grey Hunter posted:I've got a preview video for the upcoming Tactical Troops: Anthracite Shift - a top down tactical combat sci fi game from Siltherine up on my youtube if anyone wants to take a look. That is one heck of a name.
|
# ? Jul 30, 2020 07:30 |
|
Mandatory Assembly posted:That is one heck of a name. Just rolls off the tongue, doesn't it.....
|
# ? Jul 30, 2020 08:11 |
|
Bituminous Battlers was taken, I assume
|
# ? Jul 30, 2020 08:13 |
|
Brendan Rodgers posted:Lately I been playing Warhammer 40k Armageddon, which is pretty much a babby's first wargame, but with this mod that merges together the best of many mods: Holy moly i could kiss you right now
|
# ? Jul 30, 2020 13:50 |
|
Pharnakes posted:Flashpoint campaigns is very good. I am going to double down on this. It is, in my opinion, the best Cold War grog game out there. Now having said that it does have some flaws. For example, NATOs entire strategy to defend Europe relied on NATO being able to have limited air superiority, so while Warsaw Pact troops heavily outnumbered NATO troops on the ground, the opposite is true when it came to both air superiority and support aircraft. Yet the devs made some pretty questionable assumptions and decided that the Soviets/Warsaw Pact would have limited air superiority. I actually talked to one of the devs about this once—who was formerly in a armed forces of the GDR, which might explain this a little—and he told me basically, “the Warsaw Pact new this was NATOs strategy, so they would have attacked the airfields first. So this makes sense.” I responded that, no it didn’t make much sense, but the game is so good it’s a really dumb thing to complain about at the end of the day, so I will give it a pass.
|
# ? Jul 31, 2020 19:02 |
|
sum posted:There's a bug where some of the starts just straight up don't generate any contacts ever. I think only the La Rochelle one works properly. Extremely bizarre. The slots for more crewmen are fairly cheap. I have 3 radiomen, 3 engineers and 4 leaders, running 2/2/3 on duty at any time; first thing I did. Hitting ‘tab’ for orders removes the hunt for most things except the lights. Panicking crew is how you figure out who’s worth keeping or ditching, tho. Someone mentioned ‘blue light’ under periscope depth; that does put everyone in their bunks to conserve air, it might not be what you want.
|
# ? Aug 1, 2020 16:01 |
|
I beat aurora within a day of playing it.
|
# ? Aug 1, 2020 23:02 |
|
Infidelicious posted:I beat aurora within a day of playing it.
|
# ? Aug 1, 2020 23:42 |
|
Case White conculdes with Polish Minor Victory. The Full Campaign in huge gif format: Full resolution dropbox link Final Turn Video: https://www.youtube.com/watch?v=xxxhWlSFtp0 All the turn vids are on youtube in a playlist and you can go to the discord to read through the game as it played out. The game says its a solid German defeat but we had a gentlemans agreement that German losses could be 17% instead of 10 because of the boosts Poland got (BEF and free setup mainly helps the Polish). 25th September Situation: And a closer view of the Polish positions. https://imgur.com/a/te3gnr0 - all the game summary screenshots. Casualties by army: What went wrong for the Germans? Now this is all my opinion but the German loss was mostly down to two things. Firstly I think a couple of the players were a bit inexperienced with what is possible in the Decisive Campaigns games and after a couple of bloody noses handed out early on by the Polish northern forces they because over-cautious. They also didn't seem keen to brute force Polish troops out of entrenched positions which is completely possible with superior German infantry but requires some care. Secondly they didnt pay enough attention to logistics and covering their flanks. More than once german armored thrusts were stalled by Polish cavalry cutting their supply lines forcing them to stop and clear them long enough for the Polish forces to scramble to the next defensive line. This was most apparent with 10th army's dash for Warsaw, initially I thought we were screwed as the whole Polish reserve was badly out of position but no flank cover from 10th army meant that we were able to cut their lines twice and they stalled just outside Warsaw. Pictured: The morning of 11th September when the German 10th army blasted through our lines and headed for Warsaw. I thought we were totally boned. Overall a good game and thanks to everyone for participating, stay tuned for Case Yellow! Saros fucked around with this message at 17:39 on Aug 2, 2020 |
# ? Aug 2, 2020 17:32 |
|
I actually think the move East on the 11th was the big mistake, and that 10th should have continued north along the western Bank of the river. E: since that's a bit harsh, not the only mistake, and I don't think there was time to win anyway Alchenar fucked around with this message at 23:28 on Aug 2, 2020 |
# ? Aug 2, 2020 20:14 |
|
Saros posted:Overall a good game and thanks to everyone for participating, stay tuned for Case Yellow! Will the results of the Polish campaign carry over in any way?
|
# ? Aug 2, 2020 22:16 |
|
No, since if at any point the Germans loose, that's it, campaign over.
|
# ? Aug 2, 2020 22:41 |
|
So anyone else in the ICBM Beta, fancy some MP?
Saros fucked around with this message at 12:31 on Aug 4, 2020 |
# ? Aug 3, 2020 09:39 |
|
Learnings from the Case White game: The British variant dumps a bunch of divisions in Gdansk. They're not enough to really go outside and launch offensives all on their own, but it does mean that Gdansk is going to be very difficult to take unless the Germans commit forces specifically towards doing so. According to the scenario victory conditions, you can win either by taking all other VP cities except Warsaw, or taking Warsaw. So, if the British variant is activated, then the Germans basically need to decide from Turn Zero which of those two they're going to pursue. If it's the latter, then 3rd and 4th only need to commit enough troops to defend against a breakout, which seems like they could muck up supply lines if the Brits ever get to roam around freely, but then everything else can be poured into the effort to taking Warsaw. If it's the former, then 3rd and 4th Army needs to commit enough troops to guarantee crushing Gdansk. Of course, since "take all other cities except Warsaw" also requires conquering the rest of Poland, then it's difficult, if not impossible, to split up your forces in a way that would work, since the troop concentration/force layout that would enable the Germans to take rest of Poland minus Gdansk and Warsaw is going to look a lot like what they'd need to go all-in on Warsaw anyway. I didn't learn nor realize this soon enough, and 4th Army was all the weaker for it. ___ The other big thing I missed was misunderstanding how supply worked, to the extent that 4th Army's Panzers ran out of fuel in the critical final 3-4 turns.
|
# ? Aug 3, 2020 09:54 |
|
i don't think it's possible to fully comprehend the Decisive Campaigns supply system. there's always One More Quirk that'll destroy you
|
# ? Aug 3, 2020 12:21 |
|
gradenko_2000 posted:Learnings from the Case White game: I mean, since this game also had the “Soviets Ignore Agreement” variant, it seems like the only viable choice really is to go for Warsaw.
|
# ? Aug 3, 2020 17:18 |
|
Huh. I just got an email from Slitherine that Combat Mission: Shock Force 2 is coming to steam. WTF is going on there, did I miss something big? (also, yes, I would like a key, seeing as Battlefront stole the original off me!) I also got a Grand Tactitican key, so a series on that is coming soon! Why is it these companies all seem to email things out at the same time?
|
# ? Aug 4, 2020 11:07 |
Has Slitherine been publisher for CM stuff before? I always thought Battlefront did their own thing. Also did the Battlefront manager dude get struck by lightning or something? Steam store page is live as of like 8 minutes ago apparently: https://store.steampowered.com/app/1369370/Combat_Mission_Shock_Force_2/
|
|
# ? Aug 4, 2020 11:13 |
|
|
# ? Apr 19, 2024 13:14 |
|
Drone posted:Has Slitherine been publisher for CM stuff before? I always thought Battlefront did their own thing. Nope, Battlefront has always run out of its own web 2.0 store. Yeah, I'm weirded out. I had to check the date to make sure we'd not time warped back to the start of april..... here's the press release. quote:
Grey Hunter fucked around with this message at 11:28 on Aug 4, 2020 |
# ? Aug 4, 2020 11:22 |