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i don't think mods really care about talking piracy unless you're actually sharing links
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# ¿ Apr 22, 2019 05:55 |
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# ¿ Apr 25, 2024 14:11 |
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Unity of Command II looks so loving good. The diaries have been really encouraging with changes to logistics and fow and oob n poo poo
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# ¿ May 10, 2019 19:03 |
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imho the 'puzzle' thing is a bit dumb. there are only 'wrong moves' if you are set on getting brilliant victories, and even then a lot of those are pretty flexible. this is less true in the soviet dlc which was by a different guy I think
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# ¿ May 10, 2019 20:15 |
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lmao @ this whole ongoing situation grogs are treasure
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# ¿ May 18, 2019 01:40 |
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Just posting to say that i am extremely horny for Unity of Command 2. Flare path did a preview for it this week and it looks loving ace
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# ¿ Nov 11, 2019 01:57 |
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I'm surprised to see lukewarm opinions on it, I'm having a blast. It's much more flexible than the first game, the combination of setting your own supply networks + HQ upgrades means you can really craft your own plan. It definitely sounds annoying if the manual is incomplete, though.
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# ¿ Nov 13, 2019 20:06 |
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ZombieLenin posted:Does UoC2 just cover late war Western Europe? If so that’s too bad, because that particular theatre and time period is not super compelling to me. Sometimes I try to make it work—I tried real hard with WiTW—but it never seems to click. Yeah pretty sure it's just ('just') the Western theater 43-45. In dev diaries Tomislav, the designer, has said he intends to do the eastern front over again, since the new supply stuff is very suited for it.
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# ¿ Nov 13, 2019 22:36 |
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blackmongoose posted:If you took both Rome and Monte Cassino you should have unlocked the option to play a variant set of missions in the next conference where you take Italy a lot faster than historical. I think that is a minor issue where in the variant unlock objectives, if you choose not to play the variant or only get some of them then the game assumes you didn't get any of them. That's probably an issue with how they implemented the variant system. yeah, a onetime save per scenario or something would be really nice. I completely blasted through Rush to the Appenines (the first italian variant scenario), but still failed the branch because I didn't have enough movement to throw a unit on top of the last objective after dislodging its garrison. That felt like poo poo
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# ¿ Nov 19, 2019 20:22 |
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No 40k grog game is complete if it lacks events like "several armies worth of troops have arrived before they were mustered by a trick of the warp" and endless bickering between your overgrown psycopathic child super soldiers
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# ¿ Nov 21, 2019 01:11 |
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LLSix posted:Anyone have opinions on Unity of Command II? I enjoyed the first one because it was simple enough for me to wrap my head around. It's very good, an enhancement over the original in almost every way.
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# ¿ Dec 22, 2019 17:05 |
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gradenko_2000 posted:Thanks for the hot tip - I ended up getting the Strategic Command collection, Victory and Glory: Napoleon, To End All Wars, and Disco Elysium If you have any strong impressions on napoleon after a bit feel free to share. I've been teetering on the brink of buying it for like two years
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# ¿ Feb 26, 2020 07:11 |
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It's more complicated but also more forgiving, imo.
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# ¿ Mar 26, 2020 19:27 |
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it's taking all my willpower to resist impulse-buying PzCrp2 right now. i need that drat review tim stone!
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# ¿ Mar 26, 2020 20:05 |
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Alchenar posted:Wargamer.com will never give a negative review I didn't want to say it, but yeah. They have been extremely grognard-negged into accepting just about anything
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# ¿ Mar 27, 2020 01:50 |
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Panzeh posted:Panzer General/Panzercorps is fire emblem for grognards and is pretty unabashed about it. PzC2 does add encirclement and it's pretty useful but it's not the only way to do things. Your forces carry between scenarios in UoC2, and you upgrade your HQs, it's pretty neat!
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# ¿ Mar 27, 2020 02:58 |
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wide stance posted:Bummer. I was interested in UoC 2 but not being able to craft most of your army's composition makes too much of a difference to me. Loses so much novelty and room for creativity when I'm stuck playing someone else's army. I mean, they do carry over from scenario to scenario with veterancy and strength, and the attachments you add are significant and varied. UoC2 is a very good wargame, don't just dismiss it out of hand :[ In other news, Stone-sama is pretty harsh on Corps 2
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# ¿ Mar 27, 2020 20:17 |
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I'll third that my AI turn times were never nearly as long. Usually about a minute?
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# ¿ Apr 13, 2020 22:33 |
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to elaborate on what's already been posted, Unity of Command II got a huge update adding thirteen alt-history scenarios in new paths for the grand campaign, culminating in an absolutely wild Unthinkable against Uncle Joe. Also lots of small balance changes and tweaks to conferences, etc. Game continues to be fantastic, and i am indeed psyched for the ostfront DLC
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# ¿ May 11, 2020 21:29 |
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ZombieLenin posted:Meh. Not my cup of tea. I tried, I really did... until I realized it was a puzzle game with grognard/war gaming decorations. i still have no idea what this means lol
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# ¿ May 12, 2020 00:59 |
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SlyFrog posted:Probably that it's not really a wargame, as much as it is a mathematical puzzle where you find the right solution, and that tanks, infantry, etc. are basically just thin veneers to give you a reason to solve the puzzle. O well i guess that clears that up then
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# ¿ May 12, 2020 01:53 |
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Flannelette posted:They are better than before they don't bunch up on them now and you need to move by road march order them over them but it's realistic that trying to drive armored vehicles over rural bridges is a disaster, why the proper bridges were so important. I asked the dev once about it and he just posted photos of halftracks and tanks tilted off the sides of bridges until I conceded. They shouldn't be able to swim in the ice water though. God i 'love' grogs
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# ¿ May 13, 2020 06:56 |
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Alchenar posted:Well yeah but that's the whole point. The scenarios are constructed backwards from a very specific solution for a flawless victory and then a 'win' is several sets removed from that. I don't really think that's the case, except for maybe like Market Garden. There's just too much variability between HQ and unit upgrades and cards
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# ¿ Jul 4, 2020 01:53 |
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Can you play Il2 with a gamepad? i will never buy a joystick
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# ¿ Aug 7, 2020 17:43 |
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Panzeh posted:UoC2 is a series of operational wargames with a relatively weak AI(and an offense-friendly combat system) that suffers a bit, I think, from its attachment to realism for it. It'd be fine as a board game with players running the sides, but the parameters of the game basically, I think, force it into the direction of brutal time limits to hit everything. Since it's historical, the actual unit composition for both sides is fixed, so the only real customization is in the HQs. I stopped reading here
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# ¿ Nov 11, 2020 18:21 |
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HerpicleOmnicron5 posted:For anyone who read it, Flare Path (the Rock Paper shotgun wargame/sim column by Tim Stone) has been cancelled. Tim chucked himself into the comments section on an RPS article and a lot of the site's people as well as a few other games journos opposed his viewpoint so I think it's gone for good. A shame he had to gently caress it all up, really loved his writing. dang this sucks. which article? e; welp. still sucks, but can't say he didn't bring it on himself and I can't really feel that much sympathy. It is a shame though, it was a great column and p much the only good grognard writer i've seen Fuligin fucked around with this message at 17:22 on Nov 14, 2020 |
# ¿ Nov 14, 2020 17:19 |
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hope ardennes has some interesting wrinkles a la barbarossa
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# ¿ Dec 1, 2020 04:09 |
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There's a cool gundam mod for HoI IV as well
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# ¿ Jan 31, 2021 06:00 |
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Steel div 2 is intriguing but it insists on that awful Army General mode in place of a campaign. My impression before i refunded was that it would be less micro than the first just because of scale, though
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# ¿ Feb 18, 2021 01:53 |
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sum posted:Not to be the horrible grog exclusionist but I don't see how anyone could consider any of the Eugen games to be wargames except in the loosest possible sense of the word. The army general mode looks cool as hell though, I didn't know about it. It's a cool idea let down in execution imo
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# ¿ Feb 18, 2021 02:34 |
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Dramicus posted:IIRC it isn't a hard limit. You don't fail on turn 9, you either just start getting fewer points or you miss out on an alternate path. nah scenario limits are hard deadlines, it's definitely my biggest complaint on a lot of scenarios.
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# ¿ Mar 15, 2021 22:53 |
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has anyone played the new SGS Afrika Korps published by Avalon? I've been dyin' for something in that theater but it seems like slim pickins
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# ¿ Apr 2, 2021 00:02 |
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That book's a real treat
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# ¿ Apr 13, 2021 20:22 |
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ADudeWhoAbides posted:Thanks for the info! I assume you'll be able to play the Americans, the Soviets are in DC:B. Hopefully Monty replaces truck nazi as inveterate whiner
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# ¿ Apr 19, 2021 23:48 |
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Speaking of RtW2, how's that doin these days? Last i remember goons were souring on the dev over mod drama but it's sounding kind of good right now...
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# ¿ Jul 31, 2021 22:16 |
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Deptfordx posted:Carrier Command 2 is out now. I'm going to skip it as the demo made it seem like an enormous faf to play and anyway I've had the Remastered Mass Effect since it came out and I really ought to at least crack it open and see if I feel like playing through it. But I would be interested still to hear other takes on what is hopefully a more polished since the demo actual game. i was... very surprised to see it actually launch so soon after the demo, since the latter had a message about how they really wanted tons of feedback to drive the direction of the game. The demo itself was fun but i don't think they've added any bridge crew or anything and i have just no interest in manning an entire aircraft carrier by myself
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# ¿ Aug 12, 2021 00:42 |
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Mr Luxury Yacht posted:Yes but you couldn't charge for "engine upgrades" for each individual game. yeah p sure this is the reasoning
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# ¿ Aug 17, 2021 20:44 |
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Stalingrad dlc for Unity of Command II is out. Uses the music from the first game which is a little hit of nostalgia. Checked out the Stalingrad scenario itself in test play and it looks to be a very spicy meatball
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# ¿ Nov 15, 2021 21:49 |
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FishMcCool posted:So, a few random questions after checking out this thread: Unity of Command II blows OOB and Panzer Corps out of the water, but no Marines campaign alas. If that's the main draw then I would recommend OOB though, it's a decent game and I definitely like it better than Corps
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# ¿ Nov 18, 2021 21:38 |
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everydayfalls posted:Since they changed their model to dlc. Years and years now. 1, maybe. 2? yer flat wrong my friend
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# ¿ Nov 18, 2021 21:59 |
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# ¿ Apr 25, 2024 14:11 |
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FishMcCool posted:Well, to my shame, I do have UoC2 (base game) from some sale, but it didn't quite catch me. I'll likely go back to it at some point, but turn limits felt a bit tight for comfort and while I love supply lines being considered, I'm not fully convinced yet that I love to micro-manage them. the sino japanese dlc (rising sun or sumthing like that) is v good fun
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# ¿ Nov 18, 2021 23:38 |