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Loel posted:Switching to this, HEY GUNS knows how to have a good time.
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# ? Apr 20, 2019 20:29 |
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# ? Apr 25, 2024 20:10 |
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C 3 4 How could we pick anything but a Heavy Cavalry charge led from the front I ask you?
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# ? Apr 20, 2019 21:19 |
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Rockopolis posted:C) Charge! Mounts used in this batallion are the Vallonian Sonipe, which is to say the end result of 42 thousand years of dodgy horse breeding. These aren't your regular chestnut hops, but massive stinky black chargers with webbed hooves and more than a little junk in the trunk, replace junk with Divisio Biologis tinkering, and trunk with the whatever poor horse DNA was there in the first place. Loel posted:SUPER EXCITE JAZZ GURL GONN PURGE SOME HERETICS HEY GUNS posted:yello Are the enemies hitting us or is it fleas in my war saddle? Tias fucked around with this message at 21:48 on Apr 20, 2019 |
# ? Apr 20, 2019 21:28 |
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C4 10 If we're going to be fuedal nutjobs lets take it to the max and get some heavy cav charges going. Chaos demons may look tough to a man on foot, but they die to a lance to the thorax just like everyone else.
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# ? Apr 20, 2019 21:49 |
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HEY GUNS posted:yello this
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# ? Apr 21, 2019 00:56 |
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JcDent posted:I dunno, would Wallenstein be G? I'll take that Psh, a guy who was killed by the Emperor with holy weapons? Let's be more like the notorious "Destroyer of Armies", and go A, like Gallas. Nthing 4 and 10.
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# ? Apr 21, 2019 02:50 |
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E, 3,4 Mavrick lead calvery charges followed up by harsh hand to hand combat. Yes plz.
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# ? Apr 21, 2019 06:04 |
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C48
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# ? Apr 21, 2019 06:46 |
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Rockopolis posted:C) Charge!
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# ? Apr 21, 2019 06:50 |
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Tias posted:Mounts used in this batallion are the Vallonian Sonipe, which is to say the end result of 42 thousand years of dodgy horse breeding. These aren't your regular chestnut hops, but massive stinky black chargers with webbed hooves and more than a little junk in the trunk, replace junk with Divisio Biologis tinkering, and trunk with the whatever poor horse DNA was there in the first place. And if we're Space Hussars, is it the kind with the goofy pigtails and the cute Flak pelisse, or the kind with wings?
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# ? Apr 21, 2019 08:32 |
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Rockopolis posted:Webbed hooves? Like dino feet? american dragoons also wore hoop earrings during our war against mexico
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# ? Apr 21, 2019 08:57 |
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D along with 4 and 10
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# ? Apr 21, 2019 09:28 |
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I really want C 1 and 4. The horse is the natural enemy of the airplane.
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# ? Apr 21, 2019 14:48 |
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G) Phlegmatic 9) Favoured Foe 11) Iron Discipline Our forces will not flinch. They will not falter. Our enemies will know fear in the lack of ours.
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# ? Apr 21, 2019 15:24 |
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Bilious, anti-armor skirmishers.
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# ? Apr 21, 2019 16:20 |
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Choleric Heavy Lancers Close Quarters Battles
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# ? Apr 21, 2019 18:43 |
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Mavrick close quarter skirmishes would be fun. Bunch of assholes with flails bust in on your flank and clown on your troops before running off whooping.
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# ? Apr 21, 2019 23:25 |
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E, 4, 9 I am down for some chaos smashing uhlans.
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# ? Apr 21, 2019 23:37 |
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Just wanted to say you really nail the Warhammer style Tias. Do you think about it much or do you just naturally write the grim darkness of the future?
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# ? Apr 22, 2019 01:27 |
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G,7,11 We shall be space Prussia
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# ? Apr 22, 2019 03:06 |
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Rockopolis posted:goofy pigtails they're called cadenettes
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# ? Apr 22, 2019 04:01 |
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(( Choleric edges out Maverick for the win, and doctrines are Heavy Lancers and Close Quarter Battles. Specifically, Lancers means a gain of Monomolecular Great Spears and Feudal Hunting Lance for weapons, and the ability to increase another 5-10 metres when making a Crushing Charge action, which owns . CQB means +10 to ballistic skill challenges made at close range, which is particularly handy for our assault platoons, and a grant of specialized equipment, like the Vallon-pattern Shot-Axe and Assault Plate. Update pending..)) Apocron posted:Just wanted to say you really nail the Warhammer style Tias. Do you think about it much or do you just naturally write the grim darkness of the future? Thanks, this made my day after a really rough family easter I think about it a lot, and get ocassional dreams or visions of 40K warfare, it's a side effect of having read so many 40K things and playing Only War, Deathwatch, Dark Heresy and so on for over a decade. If you like it, check out my old CYOA about the Imperial Guard Tias fucked around with this message at 13:57 on Apr 22, 2019 |
# ? Apr 22, 2019 13:31 |
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E: double post
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# ? Apr 22, 2019 13:56 |
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Did you say shot axe?
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# ? Apr 22, 2019 14:11 |
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With those choices, I am kinda hoping the mounts we have are heavy enough to be ridden double. I have a wild mental image of the charge going home to have the dragoons dismount and commence to chopping while the lancers wheel and reform.
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# ? Apr 22, 2019 14:21 |
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Sidestep posted:With those choices, I am kinda hoping the mounts we have are heavy enough to be ridden double. I have a wild mental image of the charge going home to have the dragoons dismount and commence to chopping while the lancers wheel and reform. The horses are powerful allright, but there are different Vallonite doctrines for using them. The update will cover some of these, as your Host has both dismount-oriented cavalry and those who fight in the saddle.
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# ? Apr 22, 2019 14:24 |
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4. Cav Host, “Rasmos’ Riders” Standard of the 4th Host. The 4th is made up of nobles and their levies from Gildreach, the 16th city-state of Vallon, and commanded by the son of Gildreach’s king, Swordbearer Halmuth Warspite. On account of the training in horsemanship, lance and armour use already possessed by the conscripts, it was decided to incorporate the batallion as a combined cavalry company. The squadrons and platoons are filled with a mix of nobles and meritous commoners. Generally it creates friction with nobles to let commoners lead, but the egalitarian practices of the Imperial Guard means some eventually will be promoted to leadership. Commanding Officer, Sword-Baron Rasmos Warspite, is a hot-headed man whose unorthodox leadership methods have won him great acclaim leading Vallonite cavalry in the battles around the Despeo sector. Returning in relatively honourable manner after losing his entire squadron crushing traitor positions on Porvenir IX, he expects to show the same heavy, glory-seeking trends commanding the 4th Cavalry Host. Organization Table: quote:HQ: Warspite (Choleric, noble), personal guard, retinue (Horn and signal operator, Standard Bearer, Medic) Finally, we need to pick equipment doctrines. We can have 1 extra, as we already have Cavalry Mounts and Extra Melee Weapons: B) Combat Drugs: A favorite among thornbrothers, pit fighters and other thugs, Jær-mead is a concotion extracted from certain breeds of flower pollen by the Vallon killer bee. It reduces pain sensation, ups reaction time and agression, but is addictive and leaves the user less able after it wears off. This doctrine means we’re always supplied with it, within reason (it needs to come from Vallon, which poses problems for an inter-galactic fighting force, but we may also receive similar drugs when possible.) C) Demolitions: With a permit from the Officio Sabatorum (the formal order of saboteurs), our batallion receives +10 on all checks to acquire obtain grenades, missiles and other explosives. This also includes specialized lance tips, which could be handy down the line. D) Scavengers: 420 smoke lootin’ every day. Extra trained in the Vallonite art of expedient battlefield rainmaking, the regiment gets bonus to recquisition tests. However, if we roll a double, something is awry, and we risk getting in trouble (and punishment for theft in the Imperial Guard is, like all other crimes, draconian). ..and a regimental drawback: We already possess Honour-Bound (Pride Over Life: Members of this regiment must pass a Difficult (–10) Willpower Test to refuse any formal challenge or ignore any other major slight to their honour. If a character from this regiment succeeds on the Test, he sees the bigger picture and ignores the challenge or attempt to goad him into action. If he fails on the Test, however, he must engage the individual in question (either in a duel to settle matters in a formal and stylised fashion or simply in a brawl to express himself with his fists) or suffer a –10 penalty to Willpower Tests for the remainder of the session) but need one more: 1) Cloud of Suspicion: Warspite actions were apparently worse than we heard. The host is now under close scrutiny by Imperial authorities, someone does not like them. A siege mentality has spread throughout the regiment, along with paranoia and anxiety. Officers see spies and informants everywhere and newly conscripted guardsmen are viewed with deep suspicion and hostility as their new squad mates assume they are undercover agents with sinister purposes. 2) Dishonoured: The regiment has suffered a dishonourable defeat while members of the PDF. This gives some combat experience, but also a great sense of shame. Although it has suffered no direct sanctions or punishments as a result, each member of the regiment still feels the sting of stumbling when put to the test. As such, they are driven to succeed at all costs, that they might rid themselves of the shame of failing the God-Emperor. 3) Doomed: Luck is a fickle mistress, and for some unknown reason she seems to have turned her back on this regiment. Nothing ever seems to go right for these hard-luck troopers, and they are the very definition of the old military aphorism, “Every plan is a good plan until first contact with the Emperor’s foes.” Much needed materiel and reinforcements arrive late, incorrect, or not at all, orders are incomplete, intelligence is nearly always wrong and battlefield conditions are worse than expected, and there are a higher number of accidents and foul-ups while in the field. 6)Poorly Provisioned: While the officials in the Departmento Munitorum are known far and wide for their fecklessness and capriciousness, and while every unit that has ever born arms in the Emperor’s service has suffered supply shortages and incorrect shipments at their hands, the poorly provisioned regiment is worse off than most. Perhaps the regiment is stationed on a planet far off the normal resupply lines, or they have pissed off the relevant people so often, that they are reduced to throwing chunks of rockcrete at their enemies and messing on grass and boiled boot leather. Vote closes tomorrow night and update soon after. e: It'll take some time before I've typed it all, but I've begun an armoury page for the 4th Host: https://docs.google.com/document/d/1MWPNEH4VgTVZPNFwrHExOS34rBpCR02EWF-Qh6MVaH4/edit Tias fucked around with this message at 12:39 on May 22, 2019 |
# ? Apr 22, 2019 14:47 |
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Demolitions, Regimental Rivalry I just foresee fun chaos in this combo.
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# ? Apr 22, 2019 14:52 |
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D6. We scavenge for a reason
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# ? Apr 22, 2019 15:08 |
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Seeing the caveat of "whoops, these goods are too hot even for infantrymen with crowbars" I am all in for: D: Scavengers 7: Regimental Rivalry Bonus fun points if it is with a regiment of Mordian Iron Guard, where our commissar may or may not have come from.
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# ? Apr 22, 2019 15:13 |
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D6. The host has an... Interesting, arrangement with the Departmento Munitorum. They don't know to ask questions, and we don't particularly care to ask where the much needed supplies are coming from either.
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# ? Apr 22, 2019 15:20 |
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demolitions and incompetent leadership. The Noble/commoner divide is super toxic in this regiment, with the noble commanders all but refusing to work with the commoners.
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# ? Apr 22, 2019 15:31 |
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Demolitions, Dishonoured.
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# ? Apr 22, 2019 15:32 |
D6 What do you mean battlefield looting is only for our opponents?
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# ? Apr 22, 2019 15:47 |
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D6 though I'd propose that the reasoning is that it was the 4th cavalry host who our CO pissed away on Porvenir IX and it has since been reestablished, however the Departmento Munitorum never received the paperwork that it was reestablished, so we keep getting requisitions for the depleted unit. As a result battlefield scavenging has become a tool of necessity that our haughty nobles are mighty pissed about.
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# ? Apr 22, 2019 15:53 |
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C3 Wouldn't mind seeing D win though. I've got this mental image of the commander yelling at quartermasters so effectively they give us extra stuff and it makes me laugh. 3 Doomed maybe isn't the best flaw, but it'll probably make for the most interesting stories.
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# ? Apr 22, 2019 15:56 |
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Roll a D6, which tells its own story.
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# ? Apr 22, 2019 16:00 |
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As funny as invisible Lancers would be... C Demolitions 7 Regimental Rivalry Half of everything is luck. And the other half is not short-fusing the loving explosives!
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# ? Apr 22, 2019 16:57 |
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B4 420 smoke combat drugs erry day. The officers perhaps, too much.
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# ? Apr 22, 2019 17:04 |
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# ? Apr 25, 2024 20:10 |
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Scavengers, because looting baggage trains and sacking cities (in an organized, efficient manner) is just as important as glorious cavalry charges. Doomed, because it is clearly the worst one of the bunch.
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# ? Apr 22, 2019 18:26 |