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Dabir
Nov 10, 2012


PSO2 is a wonderful game and I hope some day to be able to play it

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Dabir
Nov 10, 2012


Reallycoolname posted:

Do you still need to jump VPN hoops to play if you're in the SEA region?
yes

nobody knows why

Roluth posted:

How is the F2P in this game? Since it's not actually sold where I am (and thus I can't buy anything reasonably), I'm going to have to enjoy it without having to grind for a billion years.

It's pretty fine. You can't sell items to other players without buying premium, there's a few other benefits you can get from it too, but it's relatively unintrusive. You can totally buy the paid elements through the companion app / mobage thing with google play, though. Basically the big gently caress You Pay Us thing is the lottery draw for cosmetic items, which you can just buy on the player shop (don't need to be prem to buy, just to sell) if you save up enough meseta.

Dabir
Nov 10, 2012


I haven't used the patch for half a decade, but god drat will I still be mad about it!

(Abyss was fixed)

Dabir
Nov 10, 2012


Robots can wear all human cosmetics, plus they have a couple of extra robot-specific options.

Dabir
Nov 10, 2012


Signups for the Xbox One US closed beta test are now OPEN on http://www.pso2.com/ Darkers are Falspawn and the website claims the game will be launching with nine classes, so probably no Hr/Ph/Et. The Windows 10 version is scheduled for "later in 2020".

Happening status: it's

Dabir
Nov 10, 2012


InspectorCarbonara posted:

I'm so curious about how they are going to handle the content for this release.
I don't think there's any way it launches with episode 6 and launching with episode 4 or 5 content would be weird since from what I recall if you start a character during any of those it just drops you in the middle of the story and you have to make progress in ep5 before you can do the episode 1-3 recaps.
So would the release be like how the game was at episode 3 (since it mentions the nine classes and four races) and then everyone playing the US version has to go through the matterboard and wait ages for the episode 4/5/6 content to get added?

The ninth class is Summoner, so ep4. Ep4 was originally intended to be an easy in for people who'd been brought in by the anime, so if you haven't played before it gets you up to speed on what's happened so far. That would be a good starting point. I believe you can do the ep1/2/3 recaps without having to progress in ep5 now, you just won't get the scenes with Alma at first.

Dabir
Nov 10, 2012


just so ya'll are aware I'm one of the fan translators who works on the en patch and we plan to keep going as long as we can, so it should always be an option

Dabir
Nov 10, 2012


Klariskrays is what SoJ have always said it is, a bunch of stuff involving her and spoilers is named "KK" for short. Tia is strictly more correct than Tea as her and her sister are named after an asteroid called Patientia. Not a fan of the rest, but Falspawn isn't significantly dumber than Darkers.

Dabir
Nov 10, 2012


ok that's a loving curveball

Dabir
Nov 10, 2012


MechaCrash posted:

I've been watching people play the demo and got to mess with it a bit at a friend's house today, and I have a couple of questions.

The first is that I like the idea of doing a Ranger/Techter, because I want to be able to hand out buffs and debuffs, then shoot things in the face. I know this isn't super optimal (combining Techter with Force and Ranger with Gunner is probably better), but will my buffs and debuffs actually have any oomph behind them, or am I just completely wasting my time? I liked my PSU Guntecher and would like to do something similar.

The second is that I noticed you could bring along NPC allies, usually. Some of them were grayed out, which apparently means "someone else in this instance is already using this one." Is there any reason to not bring along an NPC crew if you can, assuming you aren't rolling with actual people?

The precious seconds of your life it takes to summon them? Other than that no, always have a full party if you can because you get an exp, money and rare drop rate boost from having more people. NPCs count less than real people, but they're better than nothing. Their presence also kicks up enemy spawns a little bit, but don't expect them to actually do anything in the field. You might get some healing and buffs if they're a caster or Weak Bullet if they're a ranger, that's about it.

Dabir
Nov 10, 2012


I mean, you can switch to the floating run animation. You'll still have footsteps when you're walking though.

Dabir
Nov 10, 2012


Slow jog, whatever.

Dabir
Nov 10, 2012


Are you sure it's only Windows 10? They dropped support for 7 recently because MS themselves did, but isn't it still officially supported on 8?

Dabir
Nov 10, 2012


Eh, realistically even at high levels Braver can't really take all of its kit - you can't afford both stances, Katana Combat and Rapid Shooting even at 95 with all the SP COs done.

Dabir
Nov 10, 2012


There should be an option on the CO list that shows you COs relevant to the quest you just accepted.

Dabir
Nov 10, 2012


Scoss posted:

Why can't I find Fury stance on my Hunter's palette options? It only shows me guard stance.

Every class with stances has had them condensed down to one active, one passive. Fury Stance is always active as long as Guard Stance isn't.

Dabir
Nov 10, 2012


If you're not Bouncer or Braver, DEX does virtually nothing. If you are one of those two, DEX is literally twice as good as any pow. Defence is always useless.

Dabir
Nov 10, 2012


katkillad2 posted:

Same, I've been waiting to try this game for so long. The UI is out of control and it's too small for my lovely eyesight. The gameplay feels good, but it's just everything else. I realize we are being put into an MMO that's been existing for years, but feeling pretty overwhelmed from the start. One tutorial mission and then you fill your 20/20 quest log. I don't know if it's rose tinted glasses, but I'm just not feeling the same pull from the game I played on Dreamcast. I'm going to give it a few more missions though to see if it clicks.

There's an option in the launcher to scale UI up if you're on a high resolution screen - it's optimised for 720p. I find setting it to 1.25x is most comfortable.

Dabir
Nov 10, 2012


1.5x on 1080p is fine, but it makes the UI the same size relatively as it would be at 1x on 720p, I feel that's a little cramped. I think I actually play at 1x on JP, where the font is a lot bigger and chunkier. 1x with the NA font is completely intolerable.

Dabir
Nov 10, 2012


I haven't seen suggestions on my start menu for years, maybe for like an hour the last time I reinstalled. I forgot that was even a thing, so whatever I did to kill it must have been pretty trivial and it stuck.

Dabir
Nov 10, 2012


If you don't want to beat the boss that way then don't. Restart the quest until you can do it if you really care that much.

Dabir
Nov 10, 2012


Gunblades exist because PSO1 had handguns and sabers for people who couldn't ever equip a real rifle or sword, and once upon a time that was important in this game too. For about a week, anyway.

Dabir
Nov 10, 2012


Weak Bullet/Blight Rounds replaces your next few normal attacks. It can only be applied to each enemy once, hitting them again refreshes the timer and moves the hitbox that's being marked. Believe me, your normal attacks are not your DPS; use your PAs.

Dabir
Nov 10, 2012


Oxyclean posted:

I'm able to make slow but steady MGP from Gold Saucer by hitting up it's weekly/daily stuff.

Meanwhile in the the ARK Casino I have to listen to "WE'RE PRACTICALLY GIVING MONEY AWAY" over and over as Rappy slots trolls me endlessly. It certainly seems like a more authentic casino experience though.

Believe it or not, even Rappy Slots is tuned to have a consistent long term payout. It just sucks. Play blackjack instead.

Dabir
Nov 10, 2012


You can only have one camo equipped at once, but some cover multiple weapon types. Also, you can use chat shortcut trickery to switch weapon and camo at the same time.

Dabir
Nov 10, 2012


If you're in profit at Arkuma Slots and the arms come up, just press escape and walk away.

Dabir
Nov 10, 2012


Only if you have more than three characters. It only deletes slots you paid for lmao

Dabir
Nov 10, 2012


Sometimes when you run a Time Attack quest, you'll be abducted by Falspawn and wind up in that same weird city. At the end of the quest, you fight clones of your party and Falz Hyunal, then those clones are sent out to encounter another party in an e-trial. That story quest was originally in Episode 2, and Time Attacks used to be a primary income source, so back in the day that plot element was pretty well integrated into current events.

Dabir
Nov 10, 2012


The nurse who gave those COs has actually been completely removed from the game.

Dabir
Nov 10, 2012


At the end of the tournament, with 1000 points, you get to fight Claris Claes most of the time, Huey if you're with Sara (Maria calls Claris Claes away partway through) and nobody with Afin (you get the Apprentice scene instead).

Dabir
Nov 10, 2012


there's an American team managing the American version of this game for Americans to play, it probably had a bunch of input from Americans

Dabir
Nov 10, 2012


they said perfectly functional

Dabir
Nov 10, 2012


Fire/ice/lightning are the classic 3 elements in JRPGs, makes sense that they'd break the pattern for the others.

Dabir
Nov 10, 2012


The Tweaker won't have much to offer for the NA version of PSO2, no. It has links to the major community sites and sets your FPS limit slightly more accurately (don't ask).

Dabir
Nov 10, 2012


Hitlersaurus Christ posted:

Weird but on-brand for PSO2. I figured the photoners were supposed to be the great light, same as the ancients in PSU.

The Photoners are to the Great Light as the Darkers are to the Profound Darkness.

Dabir
Nov 10, 2012


no big loss, Blue Burst owns

Dabir
Nov 10, 2012


One of my friends got Steam to recognise it but doesn't know how it did it.

Dabir
Nov 10, 2012


Yes, your main or sub class has to be Force, Techter, Bouncer or Summoner.

Dabir
Nov 10, 2012


The SG ones are also considerably smaller than the FUN shop ones and take up less room capacity.

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Dabir
Nov 10, 2012


It's a lobby based loot MMO. The gameplay is completely different. It's a lot more of an action game.

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