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Code Jockey
Jan 24, 2006

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Oh sweet there's a thread for this

I need to catch up on 75 pages, but for now: I cannot stop playing this game, please help

I haven't played an MMO in ages (last was GW2 and I haven't played regularly in like a year or two) but oh man this is just so much fun, I love it

I guess I need to switch ships since I picked ship 3 before reading the thread, because I liked the name. :v:

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Code Jockey
Jan 24, 2006

69420 basic bytes free
someone gift me a Majima eyepatch tia

Code Jockey
Jan 24, 2006

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Uhhhhhh so I just logged on, went to feed my mag, and it's an entirely different mag, what the gently caress? It's way better than the one I had but this is kinda weird

it's the only one listed on my mag list and I only had the one before anyway

Code Jockey
Jan 24, 2006

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motoh posted:

If it gained a level, perhaps it evolved?

That's possible, but I don't remember it being this high of level (25 now, when I am 99% sure it was like level 15 max last night) and the name shouldn't change during evolution right?

Code Jockey
Jan 24, 2006

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motoh posted:

It should only evolve at level 30 and 100. This will change its name and appearance.

If it's only level 25, it's possible you used an evolution device. What is it called now?

Okay maybe I'm dumb, it's level 30. Maybe I leveled it farther than I thought, and didn't realize it had evolved? I swear it wasn't this far up yet when I logged off last night.



I don't recall it saying anything about it evolving, I figured it'd be a bigger deal?

Code Jockey
Jan 24, 2006

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motoh posted:

Mags are very passive. You'll get a little system beep like when you see a rare pickup, at best. They don't announce themselves doing much of anything.

Oh huh! I've been feeding it a lot lately and maybe I just didn't even notice it happen.

Still weird about the name, I swear it was different. Or maybe I'm just now noticing it, gently caress if I know. Thanks a lot!

Code Jockey
Jan 24, 2006

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Gabby_Jay posted:

The name changes to what shape it evolves into automatically.

Ohhhhhh. :duh:


kirbysuperstar posted:

Even better to feed it is custom discs, buy some failed custom Gigrants or whatever off the market (or make them yourself as you level crafting), they count for a LOT of Dex

Good to know, thanks!


Combat Lobster posted:

I'd be mindful what you're feeding that mag. (which you can fix later so don't sweat it for now) I'm assuming you want to max our DEX cause you're playing Bouncer and/or Braver. If so, I'd recommend feeding it PA/Tech disks which give pure DEX and won't add levels in stats that you don't want.

Yeah I hosed up a little in the beginning feeding it trash, before wising up and actually looking at a guide. For the last like 20 levels I've been feeding it discs. (and yep, Braver)

Also:



I keep finding new reasons to love this game

Code Jockey
Jan 24, 2006

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good loving lord the ridroid section of the Lunar Phantasm Matriarch event is the worst thing

who the gently caress QA'd the ridroid control scheme and that section and said boys, we did it, this is our legacy

I set it to manual like every guide said to do and still, for some reason double tapping the W or S keys while I move makes me stop, which makes sense because

Code Jockey
Jan 24, 2006

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Persona the Masked can sure go gently caress itself!

enjoying AQs otherwise though, so many drops

Code Jockey
Jan 24, 2006

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I have just started cracking 100k damage on crits with my bow and it rules (Nox Lexio+15 using Final Nemesis Lv. 10)

I mean, when something doesn't whack me out of the sky during my 45 minute long wind-up, that is. :v:

Just did the final mining UQ with Apprentice, holy poo poo that was chaotic and fun. Tried it at first on SH, our team got wrecked (headed into Apprentice with like 25% left on the towers, it managed to get its giant laser off, and that was the end of us). Retried on hard, and it was still a challenge but we got 'im.

Code Jockey
Jan 24, 2006

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Nemo2342 posted:

As a general rule, the SH urgent quests are pretty miserable to do because of some badly tuned bosses (and badly geared players); for any UQs that you can run 3+ times, it's almost always better to run on VH so you can finish more attempts. Once you unlock XH at 70 that becomes a much more viable option, though there are still a few UQs (like the one where you fight Falz Elder's hands) where it's still better to run VH because you can get in and out in 2 minutes.

Yeah this is what I'm noticing too. The jump from VH to SH is... significant. Also my gear sucks but I'm working on that, finally actually paying attention to affixes, etc. But I can pretty safely do VH UQs, even...

the true Phantasy Souls starts here

Rynoto posted:

I love how wildly over-the-top Deus Esca is :allears:

... this guy, who cost me all my healing items, and I left the fight with like 50hp, but drat it I did it. Every time there was a short cutscene without the typical level-up chime to tell me the battle was over, I said out loud oh god there's more?! :v:

One of my problems is I really lean too hard on Final Nemesis, and it makes me WAY too much a sitting duck in high-action fights like Esca. There just is not time enough to stand still ~3-4 seconds to pull that attack off, unless I time it right as he opens his weak spot. I'm trying to just plink away with charged normal shots or photon skills that still keep me mobile, that do a nice amount of damage themselves, allow me to run around freely, and... you know, not get my rear end handed to me in the process.

Question: I'm using Jan and Afin for partners in a lot of missions, since they're all I have so far. Is there any way to tell them what to do, or give them basic tactical orders? I bring them along primarily to distract enemies so I can get some distance and plink away, especially bosses, but the two little idiots just run my way if I get too far away, and stop attacking. Like if I'm fighting a boss, I want to tell them both "go stick close and attack" not "come hang out halfway across the map with me" :argh:

e. Deus Esca also looks cool as absolute hell and I just adore the game's aesthetic, like even when I was getting my rear end beaten I kept thinking "man that looks cool"

Code Jockey fucked around with this message at 21:34 on Sep 9, 2020

Code Jockey
Jan 24, 2006

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Yeah, fair points. Now that I'm not terrible I need to start joining up into parties.

Speaking of beating things fast on lower difficulties, when I first started doing UQs, I remember dropping into a Hard one and thinking it was bugged - the boss just... instantly died. Holy poo poo this rules I thought, I better take advantage, so I used boosters and played that UQ like a dozen times. Spawn in, stand in teleporter, get teleported, two seconds later, victory!

I guess I know better why this happens now. :v:

Code Jockey
Jan 24, 2006

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Why does Monica the weapon enhancer lady sound like she's terrified for her life when I leave her shop :ohdear:

Code Jockey
Jan 24, 2006

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Emergency Trial [Defend the Lillipans!] Failed!

Well maybe the little bastards shouldn't have turned on friendly fire mode! :argh:

Code Jockey
Jan 24, 2006

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MR. J posted:

I remember when they could and Aki blightrounded them. :shepface:

is this a war crime

Code Jockey
Jan 24, 2006

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MR. J posted:

I recommend crafting a Strike Bomber Zero disc and giving that a whirl as your single target damage move. It's more mobile and faster than nemesis.

Holy poo poo thank you, this attack rules, and the front-flip is slick

I absolutely wrecked Big Varder, as well as three Tranmizers on the way to him and about a zillion automata with it.

I love how this game is FF-like in that regard. The first time I ran into Tranmizer, I had to focus, and get serious for the boss fight... and now, oh there's three of them, no biggie. :v:



:rolleye:

Code Jockey
Jan 24, 2006

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The ridroid points tier mission is driving me bonkers. That mission loving sucks to do solo, and trying to party up for it has been really difficult. Once I managed to hit an instance with like 7 other people on it and we got around 150k, but since then at best I get like 2 other people and we maybe crack 50k. I'm like halfway to the 800k target right now and it is taking so long

I wish it would let me join after the mission began, 90% of the time the parties I do manage to find have already started and I can't join (even as an additional separate party). Big thanks to the two person party I joined up with and bounced around instances with trying to find more people yesterday, you guys were cool

I'm probably just going to start screaming out WHO WANTS TO GRIND THE STUPID RIDROID THING in populated gate areas. I also need to play with my gear because I need better damage output, I am just way too slow even with lv17 custom Strike Bomber.

also I'm getting "better" at ridroid piloting but I still want to stuff whoever designed the controls into a dumpster

Code Jockey
Jan 24, 2006

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Rynoto posted:

Are you not able to do the highest difficulty? It's absolutely not designed to do solo and is a horrible mission but finding a group on the hardest difficulty isn't hard and you can easily pass 2m+ points in a single run.

The highest I can currently go is SH, and like I said, by the time I search all blocks for parties, they're already in the mission.

I'm still relatively new to how all this works - should I just start a SH game and wait by the teleporter for people to drop into my instance? Or should I go grind till I'm able to do XH and try then?

Code Jockey
Jan 24, 2006

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Well I may be the dumbest person on earth, I kept wondering why I had so many client requests still open, despite knowing I saw the popup saying I'd collected what I needed to.

Turns out the NPCs can't look in your various storage locations for the procured items, and my usual habit is return to ship -> clean up inventory (including moving mats / etc to storage) -> go around and turn in quests. I just closed out like 20 things with Franca I had open, and collected many times over for. :v:

(also I really like the voice acting in this game in general, but Franca's VA is especially amusing to me)

Code Jockey
Jan 24, 2006

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Pyro Jack posted:


Don't have to worry about not getting the Scion/Successor Classes anymore.

Anyway, I'm just curious but is there any group chats available? Mainly want to get the Coated Edge camo.

Oh man if there's a goon group way to grind this out I'd be down

still stuck on ship 3 though

Code Jockey
Jan 24, 2006

69420 basic bytes free
Guess I'll get off my rear end and finally transfer ships, time to pull all my inventory back out of premium/material storage

e. It's funny how many casino coin passes I've stockpiled. Like others have said, it seems really hard to lose, unless I dunno you're just playing Arkuma Slots and have bad luck / don't know when to stop, or you're really bad at blackjack? I've been playing Rappy Slots between missions / before I log off for the night and have been averaging like 2-300 coins a day profit just mashing the enter key (occasionally mashing it more carefully when the bonus triggers). I think I've used like 10 passes total, and I'm at like 6500 coins.

Code Jockey fucked around with this message at 23:18 on Sep 14, 2020

Code Jockey
Jan 24, 2006

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Hello.

Code Jockey
Jan 24, 2006

69420 basic bytes free

:kimchi:


oh my god lmao

Also I love that hair and I am thinking my third character will be a brawler styled like Josuke Higashikata, I just need to keep an eye out for a good school uniform

I really want the shoulder cat too but holy jesus 35m meseta on the market

Code Jockey
Jan 24, 2006

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Saagonsa posted:

Fighter, if you're okay with dying a lot

A real suggestion I'd make for a beginner class would be Braver. Can do most everything decently well and doesn't have any super complicated mechanics.

I am brand new to PSO2 and picked Braver and it's been a lot of fun, bows are good and cool and generally I survive when I keep my distance

Also: There's a danboard mag evolution device and I need it


(My Ranger CAST second character is "DanboardWithGun" so it'd fit nicely)

I assume JP only since it isn't on the NA market :smith:

Code Jockey fucked around with this message at 01:50 on Sep 16, 2020

Code Jockey
Jan 24, 2006

69420 basic bytes free

kirbysuperstar posted:

I am impossibly bad at katana and I've been trying it now and then since Ep2 and I just can't do it

Yeah sometimes I switch to my katana, and I keep it leveled up and switch it out when I find better ones, but honestly my bow just massacres everything anymore so I rarely even bother. For UQs I just hang back, let the close up people do their thing and fling arrows.

And I pretty much stick to 3-4 PAs, Strike Bomber for wiping out crowds and dealing heavy damage to single targets while still remaining mobile, Final Nemesis for doing a little more damage on stuff where it's safe to remain stationary for like 5 seconds (like bosses that are not attacking and exposing their weak points), Penetrating Arrow for taking out long / spaced apart crowds that aren't grouped together for Strike Bomber (like the rows of zombies in Tokyo bonus mission) and general faster cheaper crowd control, and I like Torrential Arrow too for some situations.

Code Jockey
Jan 24, 2006

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Blockhouse posted:

I heard bow is basically unplayable on controller which has put me off trying it

Yeah I've been wanting to try controller, but I just can't imagine precise aiming and using something like Final Nemesis at a distance with an analog stick. I'm garbage at FPS games on a controller, I'm never going to hit a weak point again.

Code Jockey
Jan 24, 2006

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MR. J posted:

You are already miles ahead of all those terrible Million Storm spammers.

I have never once used this PA lol

also: I forgot to check before and casino coins don't transfer ships with you, whoops! oh well I have like 30 of the coin card things and a few sessions at slots or Really Expensive Slots will get me back where I was, only left behind like 6k. Maybe I'll start character 3 on ship 3 someday and get them

Code Jockey
Jan 24, 2006

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Speaking of VHAQ, I've been doing Floating Fortress runs and boy I tell you nothing is more satisfying than catching a big mob of enemies caught up in infighting, jumping up and dropping a fully charged Strike Bomber into the middle of them, murdering all of them and filling my screen with glorious big numbers

Code Jockey
Jan 24, 2006

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MR. J posted:

Do you have the gravity well PA? I recall having fun vacuuming up a bunched group of enemies and hurling a penetrating arrow through.

No but I do need that, good call.

So I'm grinding out slots tonight, and perhaps it's all in my head, but I swear CASTs are luckier than humans. My CAST second character hits rappy PSE bursts way more than my human does. v:shobon:v Affinity with the slot machine, maybe. They get each other.

Also, saw something weird, is this normal? When the PSE burst was complete, I'm pretty sure I still had four little rappy icons in the meter on the left. Usually it clears out. Does it not clear out all the way when you hit a PSE burst?

e. lmao I just hit my second rappy PSE burst in a row, I haven't had one in a week on my human. This machine is flirting with my robot, I swear. And when it was done I had four icons in the meter again. The more you know!

Code Jockey fucked around with this message at 10:00 on Sep 17, 2020

Code Jockey
Jan 24, 2006

69420 basic bytes free
I've been playing through the story on my main, who just hit 71, and got to Hi'Roga earlier. I did not realize that this would firmly put me into SH difficulty on hardcore. I knew hardcore scaled, but it didn't even occur to me how high of a level I am now and that I'd be scaling up that far.

... after getting demolished, I went back and beat him with my lv. 30 alt. I want that title and those sweet SG, drat it. Really glad I can swap between the two characters because forget trying this with everything scaled up to SH.

Code Jockey
Jan 24, 2006

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MR. J posted:

Be warned a few end quests at ep3 don't scale and are locked at lv80.

Yeah, I was reading that. That should be amusing. :v:

I've also been trying to get better lately, especially the Deus Esca fight. That fight kicks my rear end, I've been terrible at it. I rarely die, but he beats the stuffing out of me and I don't really contribute much. After reading up on his patterns, and putting more thought into my abilities, I've started doing a lot better. Learning how to time my iframes from Strike Bomber to avoid his sweeping thorns / sword, learning the pattern when he has his weak point down near the ground in the latter part of the fight and adapting my attacks to having shorter windows of opportunity / having it move around, etc. The last fight I had with him went way better.

Still do it on VH though, because I don't think I've ever been in a group that was able to win against him on SH. The few SH fights I've been in, the group just didn't have the DPS to take him out in time.

Trying to work on getting better at taking out the serpent heads. That part I'm still really clumsy at.

Code Jockey
Jan 24, 2006

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Rynoto posted:

I have no idea where you're finding people who can't do the normal 12-person deus esca on SH. 4-person you sometimes run into comically bad players with zero survivability/awareness but I've never found 12 to be a problem.

It's a pretty decent fight, yeah. Wish the 12-person version started where the 4-person one does though - just always feels like a bunch of padding at the beginning.

I am just that lucky, I guess. v:shobon:v And yeah, I kind of agree about the padding part, it's kind of boring the thousandth time you do it. For some reason though, I find Yamato's lead-up less boring, probably because you're doing more fighting and less Naruto-running?


Nemo2342 posted:

You can also go back with a different class on your main and a strong all-class weapon if you want to wreck some faces. Works best if your main class isn't completely gimped as a subclass (I did a lot of the story with a level 75 Hunter sub, an all-class hunter weapon, and whatever random class I was leveling at the time).

poo poo of course why didn't I think of that :doh:

Code Jockey
Jan 24, 2006

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fyallm posted:

Oh yeah, New Genesis! And I was in like highschool and watched my friend play it cause I didn't have a dreamcast so I don't remember much except it looked fun and the little guys who fly over your shoulder were cool. So I saw it just dropped on steam,. but you are saying it actually has been out for quite some time? Is it been so far out if I start now I will be so behind? Will New Genesis be a separate game? Or just like another world?

I just started like a month-ish ago and it rules and you definitely should be playing it! God this game is a lot of fun.

Stupid question: So there's currently a limited time +100% boost to EXP and rare drop rate for Deus Esca. This would stack with, say, a triboost and a drink that boosts rare drop rate, right? I had a successful SH run earlier today (due, of course, to how much better I am at Braver-ing :smug:) so I'm thinking about next time it pops, going all in on boosts. I can never remember how things stack / what does and doesn't.

Code Jockey
Jan 24, 2006

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kirbysuperstar posted:

It stacks yeah

Thank you!

also the story dialog is incredibly dorky and incredibly anime and I love it

Code Jockey
Jan 24, 2006

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Nemo2342 posted:

Maybe I'm weird, but I just really love that point in the Deus Esca fight where he attacks the Moon and Xiera sounds like she's about to lose it, only to suddenly switch over to going all "yeah, kick his rear end!"

Yeah that rules

Speaking of voices, I'm amused at how one of the ways this game shows its age (or perhaps that lip sync was never updated for NA dialog?) is that the lips on models just keep going well after the dialog finishes, lol

Code Jockey
Jan 24, 2006

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ACES CURE PLANES posted:

Considering the system we have with the mission pass and all, it's super easy to just run a permanent xp75 rdr250 tri100*, since gold mission pass pays for itself. Otherwise, you get so many tri50s you'll never run out.

*So long as you aren't, like, keeping them running while doing trash quests or whatnot.

Speaking of paying for the mission pass, holy poo poo so many SG lately. Just giving them out like candy for login rewards, and that item code reward posted earlier.

Oh sweet apparently there are timed casino bonuses going on this week too, time to move my work meetings around. :v:

Code Jockey
Jan 24, 2006

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:toot:

Someone upthread compared this to Diablo 3, and I think that's why I've been so into it. In a lot of ways, it's a game I can turn my brain off with, put on some music and just carve through a bunch of enemies. I sunk... a lot of time into Diablo 3 just grinding out seasons and running rifts as my wind-down evening relaxation ritual, and I think PSO2 is pushing a lot of the same buttons in my brain as that did. Of course, there's also the addition of the big fights I actually have to think about, which is good.

Also there's much more anime robot dress-up than D3 has, so there's that too.

Code Jockey
Jan 24, 2006

69420 basic bytes free
I just hit 74 on my guy, I haven't really done any grinding per se, just lots of UQs at the highest difficulty I can do at the time and lots and lots of dailies, with lots of bonus missions in there too as I get keys.

It's slowed a lot of course, but I'm still makin' those levels, and I'm really not in a rush so this works for me.

Code Jockey
Jan 24, 2006

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Hivac posted:

it is always the highest priority in pso2 to make your pp bigger

I always run out of pp at the critical moments :smith:

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Code Jockey
Jan 24, 2006

69420 basic bytes free

Nemo2342 posted:

I'm hoping for oversized cargo shorts I can slap on my robot legs.

I really wish the outfits actually went over my CAST's parts instead of replacing them. I know that would be hard as hell to pull off, especially for a 10 year old game, but still. I want my Majima jacket on my murder robot!

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