|
corpses christi is coming along great! I've been watching a bunch of geometry nodes tutorials lately and this one may be relevant to you: https://www.youtube.com/watch?v=Maqs85Lgj5Y "camera culling" the particles (points, really) on your landscape may be a way to greatly reduce the number of particle objects that need to be calculated at any one time. basically, only stuff that's visible to the camera is instanced for each frame. however, doing a very wide angle overview shot is definitely going to pose an issue. I am wondering whether it might work for you to have all the particles baked to a bump and color texture that you can use when the camera is very far away from the landscape, and then you'd switch from the bump and texture to the particles/points as the camera gets closer. getting that to look seamless might be tricky, you might have to actually fade the transition over a few frames using the VSE.
|
![]() |
|
![]() |
# ? Apr 12, 2021 04:23 |
|
Manifisto posted:I am wondering whether it might work for you to have all the particles baked to a bump and color texture that you can use when the camera is very far away from the landscape, and then you'd switch from the bump and texture to the particles/points as the camera gets closer. getting that to look seamless might be tricky, you might have to actually fade the transition over a few frames using the VSE. Reminds me of this video by mister donut https://www.youtube.com/watch?v=CQ9VmCN2EsE Khanstant I love to see gobland in 3d please dedicate your life to enacting it in detail a la Synecdoche, New York. I started learning blender last month + I just wish I'd gotten into it sooner! Having a blast playing with tutorials + finding janky ways to make something work. I've never been much of a visual artist but something about blender is really clicking for me. Made some plants with arrays and whatever else looked good. Soothing to make, I'd like to fill a room with em eventually. ![]() My donut ![]() First big(ish) project. The lighting is still not perfect but it's come a long way! ![]() https://giant.gfycat.com/sillyremorsefuldipper.webm |
![]() |