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Hi everyone this is a good game and it will pick up like 2-3 dungeons in.
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# ¿ Apr 29, 2019 12:08 |
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# ¿ Apr 20, 2024 05:04 |
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Were Jammers a thing in SF2? I know SF3 had Berserk Wizards instead but I don't remember SF2
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# ¿ May 19, 2019 19:37 |
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Hobgoblin2099 posted:SF2 had Murians. oh yeah those things
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# ¿ May 19, 2019 21:57 |
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Blaziken386 posted:I can't believe this series predicted social media AND dumb gimmicks in futurey cars That's a pop plot point in a lot of sci-fi works. EVE uses this as an explanation for why you hear sounds in your spaceship (apparently the silence of space was literally driving people insane)
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# ¿ May 27, 2019 21:26 |
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I actually prefer Red Joker from every perspective. I mean canonically you blow your enemies up with nuclear fire!
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# ¿ Aug 5, 2019 02:11 |
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Yeah, I do like the wings. The other thing is that Black Ace's folder is worse than Red Joker's in pretty much every way.
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# ¿ Aug 5, 2019 18:08 |
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Solumin posted:Hey, who wants to go replay MMBN 6? https://www.youtube.com/watch?v=DgvvgmftNc4 I like that they made a character portrait too.
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# ¿ Aug 10, 2019 21:27 |
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There was a tweet a few years back suggesting adding internet access to the country's nuclear arsenal. BN3 was ahead of its time.
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# ¿ Aug 15, 2019 10:38 |
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I genuinely don't think I ever saw Cygnus Feather in this game, I thought it was a new move given to him in SF3. I might have just burned him down too quickly to notice. Same principle as how nobody ever saw MoonDestroyer's final attack or AcidAce's laser I suppose.
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# ¿ Sep 29, 2019 23:15 |
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I did abuse Cipher Mail so
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# ¿ Sep 30, 2019 04:41 |
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That was that character's Mega card. Albeit you have no control over pillar placement.
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# ¿ Oct 1, 2019 05:49 |
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Polderjoch posted:Yeah but those don't stick on the field do they? They just show up for the attack during the timefreeze and then disappear One of the three he creates does:
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# ¿ Oct 1, 2019 08:56 |
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This is definitely the point where the game gets very real. This and one other scenario are standouts, especially since story was never really the focus of these games.
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# ¿ Dec 4, 2019 03:07 |
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Blueberry Pancakes posted:Funny, I don't remember Mega having a problem with beating on Ophiuca. Or Ice. Or Virgo. That's cause Mega's tsundere. He doesn't hate Lyra nearly as much as he claims.
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# ¿ Dec 16, 2019 01:02 |
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The SearchEye is prob the more valuable of the two. Those can run you quite a few zenny
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# ¿ Jan 20, 2020 00:49 |
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*grin* And yeah even SF2 was better about this. SF3's power-up scene was alright though. Esp since it started you out with a crippled version at first.
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# ¿ Feb 2, 2020 22:51 |
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This line prob rings harder in Japan than it does for America because the education system there is a loving pressure cooker
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# ¿ Mar 1, 2020 20:36 |
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Yeah it's really not great. You mostly use it because it lets you select card horizontally.
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# ¿ Mar 18, 2020 21:04 |
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2xdmg for all the things was stupid busted though. That form was a glorified I Win button. Like even Gemini stunlock wasn't that broken.
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# ¿ Mar 19, 2020 03:25 |
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I give Geo 10 minutes. And yeah, the whole friendship thing kind of falls flat because honestly Luna is not a very good friend.
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# ¿ Apr 26, 2020 23:00 |
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Sonia is legit the best friend of the series and understands Geo a lot better than the others. And yeah that scene was great, way to take initiative, girl.
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# ¿ May 10, 2020 20:04 |
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Yeah I always liked this scenario. It probably resonates very hard with a Japanese audience, though they really take an extremely charitable view of parental intentions in situations like this.
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# ¿ Jun 8, 2020 00:08 |
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This part. This part of the game gets like super loving real and Pat gets strangely intimate with Geo. Which makes it all the worse when the inevitable happens.
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# ¿ Aug 9, 2020 19:35 |
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quote:Incidentally, this is why you can't draw GigaChips in the first turn ever since Battle Network 4. The game generally makes sure it can't be in the first 1-2 turns. I always thought this was bullshit especially since MegamanDS has no such restrictions. quote:If you feel like fighting RNG, put in a GrassStage and pray you draw it with breaktimebomb. One turn kill, gg. In case Starforce 1 only makes it 3x damage instead of 6, 300 damage should be easy enough to kill. I want to say that only SF3 used that multiplier system, SF1 and SF2 used the regular 2x->4x->8x multipliers. Seraphic Neoman fucked around with this message at 21:45 on Aug 24, 2020 |
# ¿ Aug 24, 2020 21:42 |
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Yeah that "date" is one of the most awkward parts of the game. It made this scenario stick out for me despite the rest of it.
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# ¿ Sep 13, 2020 19:15 |
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Neddy Seagoon posted:I can't help but think there's a translation flub, or a missed opportunity, and Pat/Rey is meant to be Pat/Rick IIRC they're both supposed to be androgynous names, same thing in Japan with Tsukasa/Hikaru
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# ¿ Sep 14, 2020 18:15 |
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Blueberry Pancakes posted:Rogue is the worst, but his transformation in Star Force 3 is pretty obscene. Granted, I think Gemini/Wolf or Wolf/Gemini Noise manages to be almost as good. Gemini/Wolf is actually considerably better since chances are if you can go Gemini/Wolf you have Brothers and thus more LP for bullshit. Rogue Noise requires you to have an empty Brotherband. As well, the Gemini gives a full on stun instead of a flinch like RogueNoise does.
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# ¿ Nov 1, 2020 21:17 |
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Yeah I love Haruka but the writers did not. And tbh I think I'd take SF3's final dungeon over SF2's. Those loving patrols padded the game out so goddamn much.
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# ¿ Jan 18, 2021 21:05 |
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Yeah vanilla Andromeda is a very easy fight. I was surprised to hear that folks had trouble with it, the hardest part about it were the meteors and that drat core protection.
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# ¿ Mar 15, 2021 05:19 |
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# ¿ Apr 20, 2024 05:04 |
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Blaziken386 posted:
I mean it could be worse. He could be eaten by a giant hell meteor made out of signal interference.
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# ¿ May 30, 2021 21:50 |