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I was going to try to figure out whether Rogue or Zack is the bigger loser but I realized there's no point.
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# ¿ Apr 28, 2019 16:46 |
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# ¿ Apr 23, 2024 19:58 |
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Hobgoblin2099 posted:Also, I remember the Wave Road being orange. Is that a glitch? I remember it being orange in 2, at least... interesting. (2 is the only one I've played more than a little bit of. It was... decent, I guess, but I'm glad I started with it if the other two are both better.)
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# ¿ Apr 28, 2019 19:37 |
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Funky Valentine posted:It's also weirdly enough the only non-OG Megaman or X song in the game. The specific mix of Zero's theme from the first Mega Man X they picked is from the first Mega Man Zero, though.
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# ¿ May 5, 2019 01:43 |
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The Golux posted:AURIEFRUTS should have been obvious, but I think LAREBARAON is short an O? It might have been cut for text size reasons.
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# ¿ Oct 14, 2019 15:54 |
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Starforce4 posted:Harp Note has always been one of my favorite characters in Megaman. She always felt like the most useful female character in mega man (or at least the BN/SF timeline) and I like how she's kinda like this series Protoman instead of its Roll. I think she’s got a little of both, myself.
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# ¿ Dec 17, 2019 03:56 |
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anilEhilated posted:How's its story and level design? The roguelike thing doesn't seem very helpful for that. Story is almost nonexistent (the flavor text on cards is about 80% memes*) and it just goes battle to battle rather than having dungeons and areas you run around in. Even shops and treasure rooms are still in the battle engine. *e.g. a few cards dealing with a mechanic called Jam have lines from the theme of Space Jam for flavor text
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# ¿ May 11, 2020 20:16 |
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# ¿ Apr 23, 2024 19:58 |
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Blueberry Pancakes posted:I wonder if Rover is supposed to be a Hachiko knock-off in Japanese. I put the odds of this at something like 95% given the presence of the Moyai statue on the same screen.
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# ¿ May 25, 2020 03:07 |