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Corrivale System, Planet Grith, Nightfall over Diamond Point Once a simple mining outpost, Corrivale became known in the galactic community for its alien ruins and its extensive Sesheyan population. Home to pirates, mercenaries, and other lawless types, the Sesheyans try to replicate their ancestral ways with some success, but due to lax and chaotic rule, mostly lawlessness. Rumors of a return to Voidcorp occupation come from the mining vessels that shuttle between Grith and the belt, but the Hatire Diocese keeps those to merely rumors, for now. The Achilles Fleet, holds stocked with weapons of all kinds, has come to Grith and the city of Diamond Point to trade with a local, Ignario Wilson, head of Wilson's Game Outfitters, in the latest weaponry from Old Space. While many tourists who go big game hunting bring their own equipment, there is still a decent trade in laser and mass weaponry. In addition, if the right contacts can be made, decent profits can be made selling the more military minded hardware to the Sesheyans and their private armies. The drives hum as the ship enters the atmosphere, red hot fires licking their way across the hull. The spectacle is visible for hundreds of kilometers as the ship landing, as per protocol on Grith, takes place at night. The fires clear as Achilles slows down to a more reasonable atmospheric speed, coming into the runaway. As the ship comes to a complete stop and is quickly ushered into a nearby hangar a sigh of relief can be felt. The trip to Corrivale from Old Space was a long one, even at 50 light years a starfall, plus the three weeks from Tendril and the Lighthouse on their own Stardrive. Step One, please post your character sheet in the thread so I can keep track of your skills and stuff. Step Two, please tell me, in character, what your character wants to do now that they're not stuck breathing recycled air. Also assume, unless your character is severely antisocial, that you know the other members of the crew and their basic capabilities. Kwyndig fucked around with this message at 03:52 on May 10, 2019 |
# ? May 10, 2019 03:38 |
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# ? Apr 19, 2024 16:36 |
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Balthasar In the waiting rooms next to the cargo bay, Balthasar took a deep breath as the first hint of fresh air could be detected seeping into the ship, and he let out a magnificent sigh, before slapping his wide keg-shaped belly. "Ahhh, if that isn't the sweetest smell in the universe, I don't know what is! Even counting the oil fumes." Turning to the other members of the crew, Balthasar took a pose and lifted his arm. "Ladies and Gentlemen, congratulations on a successful landing. Now I think it's a perfect time to go celebrate with some local victuals. I don't know about you, but I'm quite tired of the Rovanian Red we've been having with dinner for the past 7 weeks. I'm sure the locals will have some lovely swill of a liquor to burn our windpipes! Who'd like to come with me?" Bar time! A little confused though - are we crew or passengers on the ship? Does the captain have any duties for us to do off-ship? pre:Hero's Name: Balthasar Horn (a.k.a. Brother Jerome) Player: Friar John Setting: Star Drive (Progress Level 7) Gamemaster: Kwyndig Species: Human (Independent) Gender: Male Profession: Diplomat Secondary: Combat Specialist Career: Clergy Level: 1 Moral Attitude: Selfish Motivation: Can't Get Enough Character: Rash, Religious Last Resorts: 3 (starting, maximum) _ _ _ ABILITY Score Untrained Res.Mod. Strength 10 5 - Damage Adjustment 0 Dexterity 9 4 - Constitution 9 4 Intelligence 10 5 - Will 11 5 +1 step Personality 11 5 Actions per round: 2 ACTION CHECK SCORES: Marginal 11+ Ordinary 10 Good 5 Amazing 2 Action Check Modifier: +d0 Attacks: Power Martial Arts: 11/ 5/ 2 d6s/d6+2s/d4w unarmed combat modifier +d0 Weapons: Name Type Damage [O/G/A] Pistol_laser 10/ 5/ 2 En/O d4+1w/d6+1w/d4m Defenses: Armor: Name Type LI / HI / En CF_long_coat O d4/d4/d6-2 COMBAT MOVEMENT RATES Sprint: 18 Run: 12 Walk: 4 Easy Swim: 2 Swim: 4 DURABILITY Stun 9 _ _ _ _ _ _ _ _ _ Wound 9 _ _ _ _ _ _ _ _ _ Mortal 5 _ _ _ _ _ Fatigue 5 _ _ _ _ _ Skills: (* = career or recommended skill) STRENGTH SKILLS (10) Athletics 10/ 5/ 2 Unarmed_Attack 10/ 5/ 2 Power_martial_arts Rank 1 11/ 5/ 2 DEXTERITY SKILLS (9) Ranged_Weapons_Modern 9/ 4/ 2 * Pistol Rank 1 10/ 5/ 2 Vehicle_Operation 9/ 4/ 2 Space_vehicle Rank 1 10/ 5/ 2 CONSTITUTION SKILLS (9) Stamina 9/ 4/ 2 INTELLIGENCE SKILLS (10) Knowledge 10/ 5/ 2 * First_aid Rank 2 12/ 6/ 3 * Technical_Science 10/ 5/ 2 Juryrig Rank 2 12/ 6/ 3 WILL SKILLS (11) Awareness 11/ 5/ 2 * Resolve 11/ 5/ 2 * Mental_resolve Rank 1 12/ 6/ 3 * Teach 11/ 5/ 2 * PERSONALITY SKILLS (11) Interaction 11/ 5/ 2 * Bargain Rank 1 12/ 6/ 3 Charm Rank 1 12/ 6/ 3 * Intimidate Rank 1 12/ 6/ 3 * Seduce Rank 1 12/ 6/ 3 Leadership 11/ 5/ 2 * Inspire Rank 1 12/ 6/ 3 * FX ("Realistic") Perks: Faith Flaws: Criminal Record ACHIEVEMENTS: Initial skill points: 65 Achievement points to reach level 1: 0 Achievement points since reaching level 1: 0 Total achievement points earned: 0 Unspent points at this time: 0 PERSONAL DATA: Age: 28 Height: 210 cm Weight: 160 kg Appearance: Very large man, very red beard, shaved head. A man of significant appetites. Allegiance: Social Status: Contacts: Enemies: Wealth: EQUIPMENT: Clothing and Accessories: (ask about antiscan weave) 1 Business dress 1 Formal dress 1 Holster / Scabbard 1 Shoes, business 1 Shoes, formal Communications: 1 Cellular phone Medical Gear: 1 First aid kit Professional Equipment: Sensors: Survival Gear: (ask about climate weave) Miscellaneous Gear: Cybertech Notes Cyber Tolerance 4/3/2 Adventure log: Mark off last resort points that were used already, & any achievement points that were spent for more. The Independent last resort point bonus has been given. Check with your referee about this diplomat's contacts.
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# ? May 10, 2019 04:54 |
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Unit Designation 213359613-51 AKA Fiver AKA The Commodore Flopping his hat atop his... box? The Commodore whirrs along, already making a beeline for the bar! While a robot may technically not need to drink, and in fact may not even have the receptors for taste, libations are quite the social occasion, and what better manner can one find the local captainry than a rollicking evening of questionable consumption? That, and it beat seeing the same faces over and over. pre:Hero's Name: Fiver Player: Rhyos Setting: Star Drive (Progress Level 7) Gamemaster: Kwyndig Species: Robot Gender: - Profession: - Career: Level: 1 Moral Attitude: Honorable Motivation: Personal Power Character: Optimistic, Talkative Last Resorts: Not for robots ABILITY Score Untrained Res.Mod. Strength 13 6 +2 steps Damage Adjustment +2 Dexterity 12 6 +1 step Constitution 13 6 Intelligence 14 7 +2 steps Will 4 2 -1 step Personality 8 4 Actions per round: 3 ACTION CHECK SCORES: Marginal 14+ Ordinary 13 Good 6 Amazing 3 Action Check Modifier: +d0 Attacks: Unarmed [untrained]: 6/ 3/ 1 d6s/d6+1s/d6+2s unarmed combat modifier +d4 Weapons: Name Type Damage [O/G/A] Pistol_laser 13/ 6/ 3 En/O d4+1w/d6+1w/d4m Defenses: Casing: vs. LI / HI / En Carbonate Fiber d4/d4/d6-2 COMBAT MOVEMENT RATES Sprint: 24 Run: 16 Walk: 6 DURABILITY Stun 13 _ _ _ _ _ _ _ _ _ _ _ _ _ Wound 13 _ _ _ _ _ _ _ _ _ _ _ _ _ Mortal 7 _ _ _ _ _ _ _ Skills: (* = career or recommended skill) STRENGTH SKILLS (13) Armor_Operation 13/ 6/ 3 DEXTERITY SKILLS (12) Ranged_Weapons_Modern 12/ 6/ 3 Pistol Rank 1 13/ 6/ 3 Vehicle_Operation 12/ 6/ 3 CONSTITUTION SKILLS (13) Stamina 13/ 6/ 3 INTELLIGENCE SKILLS (14) Business 14/ 7/ 3 Small_business Rank 1 15/ 7/ 3 Computer_Science 14/ 7/ 3 Hardware Rank 1 15/ 7/ 3 Programming Rank 1 15/ 7/ 3 Artificial_intelligence Rank 1 15/ 7/ 3 Knowledge 14/ 7/ 3 Computer_operations Rank 1 15/ 7/ 3 System_Operation 14/ 7/ 3 Communications Rank 1 15/ 7/ 3 Defenses Rank 1 15/ 7/ 3 Engineering Rank 1 15/ 7/ 3 Sensors Rank 1 15/ 7/ 3 Weapons Rank 1 15/ 7/ 3 WILL SKILLS (4) PERSONALITY SKILLS (8) Interaction 8/ 4/ 2 Charm Rank 1 9/ 4/ 2 FX ("Realistic") Perks: Emancipated (robot perk) Flaws: None ACHIEVEMENTS: Achievement points to reach level 1: 0 Achievement points since reaching level 1: 0 Total achievement points earned: 0 Unspent points at this time: 0 PERSONAL DATA: Age: Height: Weight: Appearance: Allegiance: Social Status: Contacts: Enemies: Wealth: EQUIPMENT: Robot Parts: Good Processor T'sa Electro Carbonate Fiber 1 m to 2 m Wireless Hand Pentapod Holo Pickup/Voicebox Adventure log: Special circumstances allowed intelligence over racial maximum. Check Player's Handbook for accuracy, range, etc. on weapons.
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# ? May 10, 2019 05:30 |
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“Buddy” (B’tik’tak) Buddy paces around the Priest like a fighting cock and bobs his head. His right hands fidgets excitedly over his pistol while his left taps a complicated pattern over his chest. He freezes for a good second as Balthasar leaves, then shakes his shoulders in his equivalent to a shrug. "New place. Good, good. Yes, bar." He'd found through experimentation that human alcohol did depress key parts of the T'sa nervous system. However, he still wasn't sure why humans liked doing that. It's like injecting yourself with Asu venom. But he did like bars. Business came from bars. And If it didn't bars were one of the best places in the known galaxy to pick a fight. But he hangs back first and takes a look at Ander. "Drink first? Work?" He notices the robot wandering off. Defective piece of junk, could it even fly? "Robots broke. Target practice?" quote:Buddy Mr. Prokosch fucked around with this message at 02:35 on May 11, 2019 |
# ? May 10, 2019 07:23 |
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Tyrone Diasharan Tyrone matches pace with Balthasar, and smiles at Buddy's suggestion. "Shooting the robot, will result in us not getting paid. Let's get some beer and food, and see if maybe someone in the tavern can help us free up space in Bay 3." pre:Hero's Name: Tyrone Diasharan Player: Mykkel Setting: Star Drive (Progress Level 7) Gamemaster: Kwyndig Species: Human (Solar) Gender: Male Profession: Tech Op Career: Pilot Level: 1 Moral Attitude: Worldly Motivation: Can't Get Enough Character: Friendly, Rash Last Resorts: 1 (starting, maximum) _ ABILITY Score Untrained Res.Mod. Strength 9 4 - Damage Adjustment 0 Dexterity 14 7 +2 steps Constitution 8 4 Intelligence 13 6 +2 steps Will 9 4 - Personality 9 4 Actions per round: 2 ACTION CHECK SCORES: Marginal 15+ Ordinary 14 Good 7 Amazing 3 Action Check Modifier: +d0 Attacks: Unarmed [untrained]: 4/ 2/ 1 d4s/d4+1s/d4+2s unarmed combat modifier +d4 Weapons: Name Type Damage [O/G/A] Pistol_laser 15/ 7/ 3 En/O d4+1w/d6+1w/d4m Defenses: Armor: Name Type LI / HI / En CF_softsuit O d6/d6/d6-1 COMBAT MOVEMENT RATES Sprint: 22 Run: 14 Walk: 4 Easy Swim: 2 Swim: 4 DURABILITY Stun 8 _ _ _ _ _ _ _ _ Wound 8 _ _ _ _ _ _ _ _ Mortal 4 _ _ _ _ Fatigue 4 _ _ _ _ Skills: (* = career or recommended skill) STRENGTH SKILLS (9) Athletics 9/ 4/ 2 DEXTERITY SKILLS (14) Ranged_Weapons_Modern 14/ 7/ 3 * Pistol Rank 1 15/ 7/ 3 * Vehicle_Operation 14/ 7/ 3 * Air_vehicle Rank 1 15/ 7/ 3 * Land_vehicle Rank 1 15/ 7/ 3 Space_vehicle Rank 1 15/ 7/ 3 * Water_vehicle Rank 1 15/ 7/ 3 CONSTITUTION SKILLS (8) Stamina 8/ 4/ 2 INTELLIGENCE SKILLS (13) Knowledge 13/ 6/ 3 * Computer_operations Rank 1 14/ 7/ 3 * Navigation 13/ 6/ 3 * Astrogation_drivespace Rank 1 14/ 7/ 3 * Astrogation_system Rank 1 14/ 7/ 3 * System_Operation 13/ 6/ 3 Communications Rank 1 14/ 7/ 3 * Sensors Rank 1 14/ 7/ 3 * Weapons Rank 1 14/ 7/ 3 * WILL SKILLS (9) Awareness 9/ 4/ 2 Resolve 9/ 4/ 2 PERSONALITY SKILLS (9) Deception 9/ 4/ 2 Bluff Rank 1 10/ 5/ 2 Bribe Rank 1 10/ 5/ 2 Gamble Rank 3 12/ 6/ 3 Interaction 9/ 4/ 2 FX ("Realistic") Perks: Celebrity (situational checks) Good Luck (situational checks) Flaws: None ACHIEVEMENTS: Initial skill points: 74 Achievement points to reach level 1: 0 Achievement points since reaching level 1: 0 Total achievement points earned: 0 Tech op bonus skill points: 0 Unspent points at this time: 0 PERSONAL DATA: Age: 28 Height: 1.8m Weight: 91 kg Appearance: short black hair, athletic build. "ruggedly handsome" Allegiance: None Social Status: Minor Celebrity Contacts: None Enemies: None Wealth: a small roll of concord bills. EQUIPMENT: Clothing and Accessories: (ask about antiscan weave) 1 Business dress 1 Casual dress 1 Coat 1 Fatigues 1 Formal dress 1 Holster / Scabbard 1 Jewelry 1 Shoes, athletic 1 Shoes, business 1 Shoes, formal 1 Watch Communications: 1 Cellular phone Medical Gear: 1 First aid kit 1 Trauma pack I Professional Equipment: Sensors: Survival Gear: (ask about climate weave) Miscellaneous Gear: Cybertech Notes Cyber Tolerance 4/2/2 Adventure log: Mark off last resort points that were used already, & any achievement points that were spent for more. Check Player's Handbook for accuracy, range, etc. on weapons. Check Player's Handbook for more on your armor.
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# ? May 10, 2019 14:07 |
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Ander Gaskin "Finally, time to sniff out some profit. Let's see what good ol' Ignario's willing to offer us for the shipment, and maybe whether he has some...other requests for goods. This place looks suitably shall we say out of the way that I think we can make quite the killing here, folks. If you hear anything in the bar, let me know if there's money to be made." pre:Hero's Name: Ander Gaskin Player: Accursed Setting: Star Drive (Progress Level 7) Gamemaster: Kwyndig Species: Human (Orion) Gender: Male Profession: Diplomat Secondary: Free Agent Career: Free Trader Level: 1 Moral Attitude: Unscrupulous Motivation: Winning is Everything Character: Confident, Cheerful Last Resorts: 3 (starting, maximum) _ _ _ ABILITY Score Untrained Res.Mod. Strength 7 3 - Damage Adjustment 0 Dexterity 9 4 - Constitution 9 4 Intelligence 11 5 +1 step Will 11 5 +1 step Personality 14 7 Actions per round: 2 ACTION CHECK SCORES: Marginal 12+ Ordinary 11 Good 5 Amazing 2 Action Check Modifier: +d0 Attacks: Unarmed [untrained]: 3/ 1/ 0 d4s/d4+1s/d4+2s unarmed combat modifier +d4 Weapons: Name Type Damage [O/G/A] Pistol_laser 11/ 5/ 2 En/O d4+1w/d6+1w/d4m Defenses: Dodge Armor: Name Type LI / HI / En CF_softsuit O d6/d6/d6-1 COMBAT MOVEMENT RATES Sprint: 16 Run: 10 Walk: 4 Easy Swim: 2 Swim: 4 DURABILITY Stun 9 _ _ _ _ _ _ _ _ _ Wound 9 _ _ _ _ _ _ _ _ _ Mortal 5 _ _ _ _ _ Fatigue 5 _ _ _ _ _ Skills: (* = career or recommended skill) STRENGTH SKILLS (7) Armor_Operation Untrained 3/ 1/ 0 Combat_armor Untrained 3/ 1/ 0 Powered_armor Untrained -------- Athletics 7/ 3/ 1 Climb Rank 1 8/ 4/ 2 Jump Rank 1 8/ 4/ 2 Throw (Rank 0) 7/ 3/ 1 Athletics_special_1 (Rank 0) 7/ 3/ 1 Heavy_Weapons Untrained 3/ 1/ 0 Direct_fire Untrained 3/ 1/ 0 Indirect_fire Untrained 3/ 1/ 0 Melee_Weapons Untrained 3/ 1/ 0 Blade Untrained 3/ 1/ 0 Bludgeon Untrained 3/ 1/ 0 Powered_weapon Untrained 3/ 1/ 0 Unarmed_Attack Untrained 3/ 1/ 0 Brawl Untrained 3/ 1/ 0 Power_martial_arts Untrained -------- DEXTERITY SKILLS (9) Acrobatics 9/ 4/ 2 Daredevil (Rank 0) 9/ 4/ 2 Defensive_martial_arts (Rank 0) -------- Dodge Rank 1 10/ 5/ 2 Fall (Rank 0) 9/ 4/ 2 Flight (Rank 0) 9/ 4/ 2 Zero-g_training (Rank 0) -------- Acrobatics_special_1 (Rank 0) -------- Manipulation Untrained 4/ 2/ 1 * Lockpick Untrained 4/ 2/ 1 * Pickpocket Untrained 4/ 2/ 1 * Prestidigitation Untrained 4/ 2/ 1 Ranged_Weapons_Modern 9/ 4/ 2 * Pistol Rank 2 11/ 5/ 2 * Rifle (Rank 0) 9/ 4/ 2 SMG (Rank 0) 9/ 4/ 2 Ranged_Weapons_Prim. Untrained 4/ 2/ 1 Bow Untrained 4/ 2/ 1 Crossbow Untrained 4/ 2/ 1 Flintlock Untrained 4/ 2/ 1 Sling Untrained 4/ 2/ 1 Stealth Untrained 4/ 2/ 1 Hide Untrained 4/ 2/ 1 Shadow Untrained 4/ 2/ 1 Sneak Untrained 4/ 2/ 1 Vehicle_Operation 9/ 4/ 2 * Air_vehicle (Rank 0) -------- Land_vehicle (Rank 0) 9/ 4/ 2 Space_vehicle (Rank 0) -------- Water_vehicle (Rank 0) 9/ 4/ 2 CONSTITUTION SKILLS (9) Movement Untrained 4/ 2/ 1 Race Untrained -------- Swim Untrained -------- Trailblazing Untrained 4/ 2/ 1 Stamina 9/ 4/ 2 Endurance (Rank 0) 9/ 4/ 2 Resist_pain (Rank 0) -------- Blood_music (Rank 0) 9/ 4/ 2 Survival Untrained 4/ 2/ 1 Survival_training_1 Untrained 4/ 2/ 1 INTELLIGENCE SKILLS (11) Business 11/ 5/ 2 * Corporate (Rank 0) 11/ 5/ 2 Illicit_business Rank 1 12/ 6/ 3 * Small_business Rank 1 12/ 6/ 3 * Computer_Science Untrained 5/ 2/ 1 * Hacking Untrained -------- * Hardware Untrained 5/ 2/ 1 Programming Untrained 5/ 2/ 1 Artificial_intelligenc Untrained -------- Demolitions Untrained 5/ 2/ 1 Disarm Untrained 5/ 2/ 1 Scratch_built Untrained -------- Set_explosives Untrained 5/ 2/ 1 Knowledge 11/ 5/ 2 Computer_operations (Rank 0) -------- Deduce (Rank 0) 11/ 5/ 2 First_aid (Rank 0) -------- Extra_language_1 (Rank 0) -------- Knowledge_special_1 (Rank 0) 11/ 5/ 2 Psionics_knowledge (Rank 0) 11/ 5/ 2 Law Untrained 5/ 2/ 1 * Court_procedures Untrained 5/ 2/ 1 Law_enforcement Untrained 5/ 2/ 1 Law_special_1 Untrained -------- Psionics_law Untrained 5/ 2/ 1 Life_Science Untrained 5/ 2/ 1 Biology Untrained 5/ 2/ 1 Botany Untrained 5/ 2/ 1 Genetics Untrained 5/ 2/ 1 Psionics_biology Untrained 5/ 2/ 1 Xenology Untrained -------- Zoology Untrained 5/ 2/ 1 Medical_Science Untrained 5/ 2/ 1 Forensic_medicine Untrained 5/ 2/ 1 Medical_knowledge Untrained 5/ 2/ 1 Psychology Untrained 5/ 2/ 1 Surgery Untrained -------- Medical_treatment Untrained -------- Xenomedicine_specific_ Untrained -------- Navigation Untrained 5/ 2/ 1 * Astrogation_drivespace Untrained -------- Astrogation_system Untrained 5/ 2/ 1 Navigation_surface Untrained 5/ 2/ 1 Physical_Science Untrained 5/ 2/ 1 Astronomy Untrained 5/ 2/ 1 Chemistry Untrained 5/ 2/ 1 Physics Untrained 5/ 2/ 1 Planetology Untrained 5/ 2/ 1 Security Untrained 5/ 2/ 1 Protection_protocols Untrained 5/ 2/ 1 Security_devices Untrained 5/ 2/ 1 System_Operation Untrained 5/ 2/ 1 * Communications Untrained 5/ 2/ 1 Defenses Untrained 5/ 2/ 1 Engineering Untrained 5/ 2/ 1 Sensors Untrained 5/ 2/ 1 Weapons Untrained 5/ 2/ 1 Social_Science Untrained 5/ 2/ 1 Anthropology Untrained 5/ 2/ 1 History Untrained 5/ 2/ 1 Linguistics Untrained 5/ 2/ 1 Tactics Untrained 5/ 2/ 1 Infantry_tactics Untrained 5/ 2/ 1 Space_tactics Untrained 5/ 2/ 1 Vehicle_tactics Untrained 5/ 2/ 1 Technical_Science Untrained 5/ 2/ 1 Invention Untrained 5/ 2/ 1 Juryrig Untrained 5/ 2/ 1 Repair Untrained 5/ 2/ 1 Technical_knowledge Untrained 5/ 2/ 1 Robotics Untrained 5/ 2/ 1 Xenoengineering Untrained 5/ 2/ 1 WILL SKILLS (11) Administration 11/ 5/ 2 * Bureaucracy Rank 1 12/ 6/ 3 Management Rank 1 12/ 6/ 3 Animal_Handling Untrained 5/ 2/ 1 Animal_riding Untrained 5/ 2/ 1 Animal_training Untrained 5/ 2/ 1 Awareness 11/ 5/ 2 Intuition Rank 1 12/ 6/ 3 Perception Rank 1 12/ 6/ 3 Creativity Untrained 5/ 2/ 1 Forgery Untrained 5/ 2/ 1 Creativity_special_1 Untrained 5/ 2/ 1 Investigate Untrained 5/ 2/ 1 Cryptography Untrained 5/ 2/ 1 Interrogate Untrained 5/ 2/ 1 Research Untrained 5/ 2/ 1 Search Untrained 5/ 2/ 1 Track Untrained 5/ 2/ 1 Lore Untrained 5/ 2/ 1 Conspiracy_theories Untrained 5/ 2/ 1 Fringe_science Untrained 5/ 2/ 1 Occult_lore Untrained 5/ 2/ 1 Psychic_lore Untrained 5/ 2/ 1 UFO_lore Untrained 5/ 2/ 1 Resolve Untrained 5/ 2/ 1 * Mental_resolve Untrained 5/ 2/ 1 Physical_resolve Untrained 5/ 2/ 1 Street_Smart Untrained 5/ 2/ 1 * Criminal_elements Untrained 5/ 2/ 1 Net_savvy Untrained 5/ 2/ 1 Street_knowledge Untrained 5/ 2/ 1 Grid_savvy Untrained 5/ 2/ 1 Teach Untrained 5/ 2/ 1 * Teach_special_1 Untrained -------- PERSONALITY SKILLS (14) Culture Untrained 7/ 3/ 1 * Diplomacy Untrained 7/ 3/ 1 Etiquette_special_1 Untrained -------- First_encounter Untrained -------- Deception 14/ 7/ 3 * Bluff Rank 2 16/ 8/ 4 * Bribe Rank 2 16/ 8/ 4 * Gamble (Rank 0) 14/ 7/ 3 Entertainment Untrained 7/ 3/ 1 Act Untrained 7/ 3/ 1 Dance Untrained 7/ 3/ 1 Musical_instrument Untrained -------- Sing Untrained 7/ 3/ 1 Interaction 14/ 7/ 3 * Bargain Rank 2 16/ 8/ 4 * Charm Rank 1 15/ 7/ 3 * Interview (Rank 0) 14/ 7/ 3 Intimidate (Rank 0) 14/ 7/ 3 * Seduce (Rank 0) 14/ 7/ 3 Taunt (Rank 0) 14/ 7/ 3 Leadership 14/ 7/ 3 * Command (Rank 0) 14/ 7/ 3 Inspire (Rank 0) -------- FX ("Realistic") Perks: None Flaws: None ACHIEVEMENTS: Initial skill points: 68 Achievement points to reach level 1: 0 Achievement points since reaching level 1: 0 Total achievement points earned: 0 Unspent points at this time: 1 PERSONAL DATA: Age: 28 Height: 5'11" Weight: 175lbs EQUIPMENT: Clothing and Accessories: (ask about antiscan weave) 1 Boots 1 Briefcase 1 Business dress 1 Coat 1 Holster / Scabbard Cybertech Notes BioWatch, Ordinary Cyber Tolerance 4/3/2
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# ? May 10, 2019 21:08 |
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“Buddy” (B’tik’tak) Buddy nods 31 times and goes from tapping his pistol to checking the ammo and charge. Work before pleasure, they needed to meet with Ignario and make this deal. He follows close behind Ander and goes from a full pace to more controlled twitches. Don't make a show. Don't talk. Don't shoot unless the deal goes bad. They're more fun when they go bad, but Ander liked a smooth deal and Buddy wouldn't ruin his friend's fun.
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# ? May 11, 2019 01:58 |
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"We're here, we're here, we're finally here!" Z'ra does a quick spin-in-place as her feet touch solid ground for the first time in... far too long. She looks around, chuckling at the Commodore and a bit nervious when meeting Buddy's gaze, and then nods. "Roger that! We'll be on our way then." She does a quick salute to Ander as he leaves, and follows along with the bar group, absentmindedly scanning the local networks for any news or places of interest.Z'ra 'Wistaria' Tajira posted:Hero's name: Z'ra 'Wistaria' Tajira Aesculus fucked around with this message at 07:11 on Jun 18, 2019 |
# ? May 11, 2019 03:48 |
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Bar Planetfall Built from the remains of a crashed pirate ship, the bar Planetfall was the perfect place to hook up with the usual scum and villainy that lurks around the more lawless parts of planets. The local considered the place to be neutral ground, but fights would still break out, spacers being what they are. So far there'd only been one stabbing and nobody had drawn a gun of any kind, the night was still young however, and since nights on Grith lasted around 18 hours that was saying something. Sets of Sesheyan ears perk up and beady eyes lock onto the group as they walk through what remains of an airlock and now serves as a front door. The interior is smoky, thick with incense that smells of shadowy jungles and cool glades. The lights are so low hands can barely be seen in front of faces, but the Sesheyan servers and night vision equipped locals get by just fine. A short Sesheyan comes up and guides the group to an open table, she shouts over the primal drumbeat of the local band. "What can I get for you?" Wilson's Game Outfitters The head of a massive fanged beast, no doubt local to the jungles of Grith, is mounted above the entrance to the store and safari location. A few customers wander about the store, examining the electrochemical weapons and lasers on display. Sesheyan clerks attend to them, their wings folded and their attitudes obsequious. Behind the main counter a thin-looking human glances up from his Grid gauntlet and smiles. "Just the fellow I was waiting for. Port Authority told me you just got in a little while ago. I trust your trip was pleasant enough." Wilson doesn't look like a big game hunter or tracker, and he isn't, it's well known that he has a constant need for more expert guides.
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# ? May 11, 2019 04:29 |
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Fiver Wheeling over to the table, the diminutive robot does a strange shuffle before its legs telescope enough to sit in an actual seat. Of course, getting into said seat is another matter entirely. With a modicum of flailing, tipping, light swearing, and more than one near-drop of its hat, Fiver finally reaches a regular seating-equivalent position. "I don't know about them, but I'd quite like to peruse your high-end libations, if you'd please!"
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# ? May 11, 2019 06:16 |
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Walking in with a smile, Z'ra waves and nods at anyone who makes eye contact and sits down, getting comfortable - well, as comfortable as a chair designed for Sesheyans can be at least, She chuckles and shakes her head at the robot's order. "I'll just have what the fop's having." Literally. She's pretty sure the chassis isn't entirely waterproofed, and even if it is there's no alcohol receptacle on it. But hey, at least this way the liquor won't go to waste! Probably.
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# ? May 11, 2019 13:00 |
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"Ignario Wilson? Ander Gaskin." Ander saunters over to the counter and holds out his hand. "Yeah, we got in not too long ago and I thought it might be better to check in with you sooner than later. Trip went as well as can be expected from being crammed inside a tin can surrounded by vacuum and whatever the hell it is outside during starfall. Get to know your mates really well. Sometimes maybe too well, if you catch me, which makes our little stop here all the more welcome. We've got your shipment back in the hold. How do you want to do this? You can swing over and check it out if you'd like, or we can just bring it all over here at your leisure and work out the details from there."
Accursed fucked around with this message at 19:08 on May 11, 2019 |
# ? May 11, 2019 17:44 |
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Wilson's "Not that I don't trust you, but I'd rather inspect the cargo before it's unloaded here." Wilson nods to Anders. "You'd be surprised how often traders will just take off leaving you with a box full of dung." He pauses. "The smell, ugh." "Assuming everything checks out, I'll transfer the Concord Dollars straight to your account and have my crew take the cargo off your hands." Planetfall "Two Cometary Halos, coming up." The Sesheyan replies and waits for the others to place their orders before leaving to fetch the drinks. While they wait, another Sesheyan dressed in tribal garb slides up to the table, taking a bow and blinking slowly. "You are outlanders, are you not? I have need of outland trade." He says, his Galactic Standard heavily accented.
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# ? May 13, 2019 03:34 |
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“Buddy” (B’tik’tak) Buddy tries not to interrupt the business talk. Sounds smooth so far. He inspects the trophies and heavy weaponry. Big game hunting sounded fun. He elbows a customer, "hey, this looks cool. What's the best thing you ever killed? Me, I prefer the deadliest prey. Know what I mean? I mean people. I like shooting people. You?"
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# ? May 13, 2019 07:48 |
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Tyrone Diasharan Tyrone sways in time with the drum beats. "Orion Landfall Imperial Stout for me, no glass."
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# ? May 13, 2019 13:00 |
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"Yup, pretty much! Was it our species or outfits that gave it away?" She responds to the stranger with a chuckle and nod, waving and motioning to the seat next to her.
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# ? May 13, 2019 13:20 |
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Balthasar A drink seemingly materializing in his hand, as if he was born with it already there, Balthasar lifts the glass high for his toast. "To the fine Sesheyan peoples!" he remarks, not clearly to anyone in particular, but getting a few hurrahs from random individuals, before downing his drink in one gulp. His face takes on a thoughtful countenance. "Ahh, that burns even hotter than the Rovanian in the throat. Well. Another!" When a second round appears, Balthasar raises a second toast. "To the laborers of the universe, who earn their bread through honest toil!" This gets a few more hearty replies. A third drink comes at his suggestion. "To the lovers and sweethearts we've all left behind!" By this point the large man has become a figure of fun, and each time he raises his glass, someone calls out something else to toast, which he enthusiastically echoes. A fourth, a fifth, a sixth, and finally after the seventh, Balthasar puts the glass down and bows. "Now now," he says to those urging him onward, "'Wine is a mocker, strong drink a brawler, And whoever is intoxicated by it is not wise.'" There is a disappointment in the air. "But there's nothing about a weaker drink!" he adds, the tingling in his brain beginning. Getting crunk with the locals
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# ? May 13, 2019 14:11 |
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Ander "I hear you on that; I assume that dung makes a poor tool for hunting game. When would you like to inspect the cargo? As you noted, we just got in, so most of my crew is taking advantage of being able to not be aboard ship. Probably of not being able to be sober, if I know some of them. Would tomorrow work for you to come over to the ship and see if everything's to your liking? I'll be honest, I've got a hankering for some surface entertainment myself, and food that doesn't taste like stale air and sadness."
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# ? May 13, 2019 15:12 |
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Fiver Raising a glass to the newcomer, The Commodore chimes in. "Trade is almost always profitable, my good sapient! What details have you on this proffered offering?"
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# ? May 14, 2019 17:32 |
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Planetfall The crowd is surprised at Balthasar's ability to drink, even if the local ale can hardly be considered such. Sesheyans have a lower average tolerance for alcohol than humans, thanks to their smaller sizes and different metabolisms. Even so, a human knocking back seven glasses of increasingly alcoholic beverages earns him a goodly reputation with the locals as a man who knows how to party. You get one favor to spend at the bar, it can be information, a small piece of gear, even a short term mercenary contract. The Sesheyan tribal imitates a human nod, his oblong head bouncing up and down oddly. "We need Bantam rockets, anti-air." He very carefully pronounces the clearly unfamiliar words. "Jungle airspace incursion, not allowed, poachers. Rockets will shoot down aircars." The Achilles Fleet hold lacks bantam rockets and their required launching system. However, the ship's armory can fabricate a half dozen launchers and a pallet's worth of missiles in two days, but that will empty the ship's stores of volatile chemicals, which can't be easily replaced out here. So the question remains, can a good deal be had? Wilson's The customer laughs as the clerk looks shocked, his eyes rippling. "Man is only in the top ten of dangerous prey my good T'sa. I've hunted Weren with traditional weaponry, now there's a challenge. Nigh bulletproof fur, eviscerating claws, a mind like a steel trap and a body with redundant organs, I still keep the pelt, even though it's illegal in Concord space." Wilson pays his customer no mind as he concludes business. "Tomorrow it is. I'll drop by around local noon, give your boys a chance to sober up."
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# ? May 16, 2019 02:30 |
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Buddy Buddy caresses his pistol and hops in excitement. "gently caress yes! I don't like the "traditional" stuff but that's still a sweet kill! But doesn't that make the deadliest prey... you? You ever do a thing where hunters hunt each other? If you do, give me a call, I'd be down to hunt you for fun and profit. THIS is why the Fringe is great man. I should have left T'sa space decades ago."
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# ? May 16, 2019 03:13 |
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Ander "Noon tomorrow sounds like a plan. I'll have everyone rounded up and sobered up by then. I hope." He looks over at Buddy. "And pay no mind to my bloodthirsty friend here. He only gets violent with folks that deserve violencing. Usually. Great to have in a fight, though, especially when the unexpected happens. Gotta love his enthusiasm. Certainly been helpful showing folks who've thought we were easy marks that maybe they had better reassess their life choices on the fly." "Buddy, you want to stay here and discuss the finer points of hunting Intelligent Game, or you going to come with and see what everyone else has gotten up to? We might need to rescue Balthasar from himself if he's decided to see whether he can run the bars out of booze."
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# ? May 16, 2019 18:47 |
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Tyrone Diasharan Tyrone is once again in awe of Balthasar's tolerance. "Maybe we can do that, Captain should be here shortly, you stick around, work out the details with him."
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# ? May 16, 2019 19:07 |
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Fiver Tilting a glass in thought, The Commodore gives it a swirl before "sipping" (dripping some down the front plate of its chassis). "That's something that could be arranged, though we would need some local sourcing of materials, volatiles, a deadline, and quantity necessary. Forotuitously for you, we happen to have the means of fabrication on our very vessel!"
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# ? May 16, 2019 19:28 |
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Planetfall The Sesheyan looks around. "Only place to get volatile chemicals in any quantities is from the mining operations, the VoidCorp mining operations. Hatire sold out the mineral rights before we... nevermind." "Anyway, VoidCorp has mining satellites in the Belt and on a few of the outer planets. If you deal with them, make no mention of us, or we will have no transaction." The last word comes out as a sibilant hiss.
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# ? May 21, 2019 01:34 |
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Fiver “Then I leave it to the table; Shall we take up the noble cause of meat diversification through superior firepower, come void or high radiation? I, for one, shall raise a glass to that!” Extending a manipulator, the robot would have a satisfied look on its face if it had one. Or for that matter any method of nonverbally displaying emotion.
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# ? May 21, 2019 05:22 |
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"Egh, VoidCorp. Rather not, we'd probably just get ripped off or something... oh. Unless you mean 'deal with' deal with. Hm." She looks pensive for a moment, then laughs along with Fiver and nods. "Meat diversification, y'say? Sounds good to me! Lemme just ask the others." She fires off a message from the computer in her head to Ander and Buddy, whereever they may be.code:
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# ? May 21, 2019 07:32 |
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Ander Ander pauses briefly on his way out of Wilson's to check the incoming message on his phone. He quickly enters in and sends a reply. code:
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# ? May 21, 2019 17:41 |
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Buddy Asamas (rude partner who takes advantage of his opponent's weakness) you had me at Volatile. Buddy stares at his T'Sa invective. Humans do it better, "gently caress it, I'm sure it will make us a profit somewhere, and maybe we get some free missiles out of the deal."
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# ? May 21, 2019 18:31 |
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Without missing a beat, Z'ra replies to Ander's message basically as soon as it enters her head. pre:Oh, good question! I'll ask. We're at bar Planetfall if you wanna join in, it's pretty nice here! They got good drinks and live music.
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# ? May 24, 2019 09:51 |
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Balthasar "Now, now, dear Tosto," Balthasar says to one of the Sesheyans now surrounding him, "you have to be quicker with your fingers than that!" The big man twirls a metallic knuckleduster around a finger. "In return for trying to pilfer my oh-so-small and worthless purse, I'll take this off your hands. You can buy everyone a round to apologize!" He hardly even notices the buzzing of his communicator. Taking the knuckleduster! I'm fine with whatever folks decide as a course of action
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# ? May 24, 2019 13:57 |
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Planetfall The Sesheyan begins the process of haggling for the missiles, factoring in various things the team thinks the missiles and launchers are worth 610,000 Concord dollars (factoring in the shall we say less than legal markup), a hefty sum, but only about equal to a single ship loan payment. The Sesheyan, meanwhile, wants to pay half that. Who wants to try and haggle? Having Interaction-Bargain will help your chances on getting the alien to agree to a price closer to what you want.
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# ? May 27, 2019 17:45 |
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Ander Ander walks into the bar and begins looking around for the rest of his crew. On seeing them, he sits down across from the Seshyan "So I hear you're looking to arrange a transaction with us? Ander Gaskin. I'm afraid that the price you're quoting us is much too low. First there's the opportunity cost involved--not to be too crude, but you want these items and we're in a position to get them for you, no questions asked and no trace back. Plus we have to deal with VoidCorp to get the necessary volatiles, not to mention getting them back without inquiry. Then there's a small fee for our friendly service and understanding of your desire to skip the formalities of documentation and waivers. The whole thing carries a degree of risk to my crew and me that we're willing to undertake provided there's suitable compensation. I'm sure you understand that we have certain costs to cover in addition to any profit we might see out of this deal. Perhaps we can reach a deal that we both find acceptable." Ander is going to haggle the price with the Seshyan.
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# ? Jun 1, 2019 17:21 |
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Haggle Ander: 17/16, Tribal Chief: 26/12 Ander and the Sesheyan butt heads over the pricing, eventually coming to a compromise. Delivery would be made directly on the pad, leaving the Sesheyans to actually move the missiles to their home undetected, and they would pay 500,000 Concord Dollars for the deal, half today, half on delivery. The bargaining leaves both parties exhausted, each having to deal with cultural differences they're unfamiliar with. The Sesheyan Chief nearly walked away when Ander offered him a drink, for example, and a knife fight nearly broke out when the Chief tried to hand his knife to Ander blade first, signifying closing the deal.
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# ? Jun 2, 2019 07:48 |
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The Next Day, Spaceport The deal for the laser rifles goes according to plan and the crew is suddenly 300,000 Concord Dollars richer. It's not a lot considering the laser rifles sell for half that in Old Space, but Wilson will still be able to turn a profit as well by selling these Military Grade laser rifles to sportsmen for whom money is no object. A bit of local Grid searching revealed the target for volatile chemicals. The VoidCorp outposts on Iphus. A dark, cold planet, Iphus is almost entirely controlled by VoidCorp from their Executive Tower at Iphus 1. The strip mines and refineries of Iphus produce all the materials needed for the fabricator bay to produce the missiles the Sesheyans want and there are two ways to get your hands on them. The easy way, of course, is to fly the Achilles Fleet to Iphus 1, dock there, and simply purchase the chemicals, plastics, and metals, which will run approximately 50,000 Concord Dollars with VoidCorp's usual markup. The hard way, however, is to find a gap in Voidcorp's orbital patrol network, descend to an uninhabited refinery, and just steal the materials.
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# ? Jun 4, 2019 03:58 |
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Ander Ander leans in and looks at the crew. "Well....you all fancy a bit of skullduggery? We've just started building our nest egg, and I don't relish handing any of it over just yet. Think we'd be likely to drum up a plan to get into an abandoned mining outpost and save VoidCorp the trouble of storing raw materials?" Accursed fucked around with this message at 21:35 on Jun 4, 2019 |
# ? Jun 4, 2019 21:04 |
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Tyrone Diasharan Tyrone nods at Ander's question. "I figure I can hide 'Fleet away from Voidcorp's prying eyes. No need to bother 'em with requesting landing clearances."
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# ? Jun 4, 2019 21:57 |
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Buddy "gently caress'em. Let's take their poo poo. If we gently caress it up, we'll just gently caress'em harder." Buddy purrs and checks weapons.
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# ? Jun 5, 2019 01:24 |
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"I'm all for it!" Exclaiming perhaps a bit too loud, Z'ra does a little fistpump (well, to the extent that a T'sa can do one) and grins heartily. "We get money, we mess with VoidCorp and I get to have some fun with their systems, it's a win-win-win!"
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# ? Jun 5, 2019 09:50 |
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# ? Apr 19, 2024 16:36 |
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Fiver "I prefer to call it privateering, myself, but a bit of skilled piloting should get us there unscathed - Engines to full, anchors aweigh, and -" The bot looks over a starmap. "- er... Begin computing a jump!" Surely Fiver's booming (tinny) commands will inspire the crew to victory!
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# ? Jun 5, 2019 13:01 |