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Character action games, action games, hack n' slash, whatever you wanna call them it's a really cool genre! I had played a handful of these games over the years but never got in to them enough to get much past a run through on normal or so and feeling all cool when I saw the credit roll. One day watching the ChipCheezum LP of MGR made me realize I actually played that game like trash and didn't use the fun built in mechanics much so I went back and beat it on Hard using parries and dodges, that felt pretty good. Having eaten the apple of knowledge I played Bayonetta 1 on normal and thought about going back for more, then played Bayonetta 2 and got in to it enough to do the second highest difficulty and most of the bloody palace/witch trial things. Back to FPS games and stuff. Months later tried the DMC5 demo, shrug, Nero's arm and breaking it seemed dumb. Then an awesome goon sold me a DMCV code for and holy Couldn't put it down till I beat it up through DMD. Such a crazy good game, and it was so fun to start to understand the different combat mechanics available. Additionally, the rest of the game felt really drat well put together. Which got me wondering about the rest of the genre. Had I just button mashed through easy difficulty on these games and missed what made them distinct for all these years? Did devs put a bunch of time and effort into features I just blew by mashing X till I saw the credits and said THAT WAS NEAT NEXT GAME? So now I'm binging a deep dive in to the genre, playing a shitload of the games back to back to directly compare and contrast, see the DNA of what led up to DMCV, read some of the history, see what was awesome and terrible about other games, and have fun taking a more..informed? approach to playing through them. I'm trucking through trying to play as much of the genre as I can without going crazy, and invite you to join in to pick up some of these games for the first time, or, brush the dust off and jump back in. There's a lot of good stuff out there that holds up well and can be easily played on modern platforms! So what's up with em? This subgenre of action games generally has a few staples: directly controlling a character in a 3D environment, primary focus on fighting involving melee attacks and combos, and progressing through a single-player "Story Mode". Sprinkle in guns, puzzles, different types of weapons, level-ups, exploration, score attack with rankings, combo systems, slow mo bullet time, etc. depending on the game. The game type hails from the arcade experiences of your Final Fights and Street Fighters, blending the multiple enemy engagement management of beat 'em ups with the offense and defense options of fighters. The fun parts on the shallow end are hitting some buttons, beating up some baddies, and seeing some cool looking moves and weapons and set pieces. Then on the deep end you get in to cranking up the difficulty level, learning the ins and outs of the move sets and mechanics, and dunking on the increasingly hard encounters. A lot of the action games have a new game plus flow wanting you to run through multiple times knocking the difficulty up and bringing with you the weapons, health upgrades, and most importantly skill and understanding and ~style~ as a player through to the next level. quote:When Kamiya first beat a game at the arcade, “I really wanted to watch the ending of the game. But if you could beat a game and stand up and walk away that was really cool. I had a gallery behind me, so I had to...I’m looking at the ending screen thinking, ‘I really want to watch this,’ but I had to stand up because I had to do the cool thing.” https://gfycat.com/largecreamykudu So what are the games? I'm loosely going with the label "3D Hack n' Slash" cause there are a lot of those already, and it's easy to tip it to other genres or subgenres that then include 1,000 other games that don't really play the same. Popping them down to the second post.
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# ? May 29, 2019 17:30 |
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# ? Apr 25, 2024 16:34 |
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Devil May Cry Series Features: Includes: Devil May Cry 1-5, DmC: Devil May Cry Modern availability: HD Remasters of 1-3 on PC, PS4, XBone. DmC on PC with an improved Definitive Edition on PS4/XBone. DMC 5 on PC, PS4, XBone. Has the latest big hit of the genre, Devil May Cry 5. The series is widely considered the cream of the crop, excepting DMC2 which sucks, and the offshoot/reboot DmC which has some mixed feelings. Bayonetta Series Features: Includes: Bayonetta 1 & 2, with 3 in development Modern availability: Bayo 1 on PC, XBone (back compat). Bayo 2 Switch only. Made by Platinum Games with staff that created Devil May Cry 1. Platinum likes "bullet time" slow-mo, featured heavily here along with larger than life set pieces. Metal Gear Rising: Revengeance Features: Modern availability: PC, XBone (back compat) A Platinum crossover with Metal Gear. Includes some stealth elements, slow-mo "blade time" mode, big set pieces, an amazing prologue sequence, and the bad guy is the power hungry American president saying "Make America Great Again" (released in 2013). Ninja Gaiden Series Features: Includes: Ninja Gaiden 1-3, Yaiba Ninja: Ninja Gaiden Z, and a pile of different versions of those games Modern availability: Ninja Gaiden Black, Ninja Gaiden 2, Ninja Gaiden 3: Razor's Edge (Xbone back compat) Made by Team Ninja, creators of the Dead or Alive fighting games and Nioh. Ninja Gaiden Black is the definitive NG experience, the rest range from OK to junk. IT'S THE DARK SOULS OF CHARACTER ACTION GAMES. Very challenging, but also very well made and rewarding. Features difficulty levels such as: You're A Piece Of poo poo, Hard, Really Hard, Most Hardest, Moster Harderist Transformers: Devastation Modern availability: PC, PS4 (note, the licensing has expired so it's only available for purchase used) Platinum crossover with Transformers. Light RPG elements like loot drops and STR/DEF/AGI stats, trimmed down and short, but sweet and has the voice actors from the cartoon. B - Dig it! https://forums.somethingawful.com/showthread.php?threadid=3890699&userid=168706#post495602981 Tron Evolution Modern availability: XBone (backwards compatibility) F - It's bad https://forums.somethingawful.com/showthread.php?threadid=3890699&userid=168706#post495644994 Dante's Inferno Modern availability: XBone (backwards compatibility) C - OK, worth one playthrough https://forums.somethingawful.com/showthread.php?threadid=3890699&userid=168706#post495926894 GOD HAND Modern availability: PS2 C - Lots of problems, lots of good stuff https://forums.somethingawful.com/showthread.php?threadid=3890699&userid=0&perpage=40&pagenumber=4#post497432524 Assault Spy Modern availability: PC C - Pretty great, but limited by being a shoestring budget indie title https://forums.somethingawful.com/showthread.php?threadid=3890699&pagenumber=4#post497746244 X-Blades Modern availability: PC F - Baaaadddddd, just don't https://forums.somethingawful.com/showthread.php?threadid=3890699&pagenumber=5#post497882466 Marlow Briggs and the Mask of Death Modern availability: PC C(-) - Pretty OK, mile wide inch deep and outshined by other titles https://forums.somethingawful.com/showthread.php?threadid=3890699&pagenumber=5#post498186590 Nioh Modern availability: PC, Xbone, PS4 Groovin' game, not quite a hack n' slash Currently Playing: Shinobi Games I haven't played on this journey and have no comments for (yet): Blades of Time - PC Killer Is Dead - PC Zone of the Enders 2 (it totally counts!) - HD Remaster PC Anima: Gate of Memories - PC Anima: Gate of Memories - The Nameless Chronicles - PC Devil's Third - WiiU Rising Zan - PS1 Vampire Hunter D - PS1 Blood Will Tell - PS2 God of War 1-3 - PS2 (Remaster of 3 on PS4) Shinobi - PS2 Nightshade - PS2 Viewtiful Joe 1-2 - PS2 Rygar - PS2 Wonderful 101 - WiiU, may get a Switch remaster Onimusha Warlords - PC HD remaster Sekiro - PC Otogi - Original Xbox, not currently playable on XBone Heavenly Sword - PS3 Ninja Blade - PC Genji Dawn of the Samurai - PS2 Genji Days of the Blade - PS2 Folklore - PS3 Clash of the Titans - PS3/Xbox 360 Spriggan Lunar Verse - the first CAG, and by FROM! - PS1 Mad World Anarchy Reigns The Legend of Korra Teenage Mutant Ninja Turtles: Mutants in Manhattan No More Heroes 1-2 Conan (2007) Lord of the Rings 1-3 (PS2 era) Chaos Legion Bujingai Things I don't know if they count: 3D Castlevanias FF Type 0 Spider Man PS4 Batman Arkham series Mitsurugi Kamui Hikae ONINAKI Big upcoming 2019 releases: Nioh 2 - PC/PS4/XBone, by Team Ninja Astral Chain - Switch, by Platinum teh_Broseph fucked around with this message at 17:54 on Oct 29, 2019 |
# ? May 29, 2019 17:30 |
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DMC5 is the GOAT but I hope Bayo 3 can give it a challenge. I hope it has Bayo 1 combat with bayo 2 general level design(but longer).
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# ? May 29, 2019 17:43 |
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Metal Gear Rising and Sekiro are probably my favorite action games of all time followed closely by Soulslike Nioh. Something about two blades exchanging blows and thrusting deep inside your opponent makes me excited. WaltherFeng fucked around with this message at 17:52 on May 29, 2019 |
# ? May 29, 2019 17:49 |
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I didn't see God Hand on that list young man, and that's a paddlin' e: ignore this I'm dumb
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# ? May 29, 2019 18:27 |
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WaltherFeng posted:Metal Gear Rising and Sekiro are probably my favorite action games of all time followed closely by Soulslike Nioh. I'm p excited to get to Sekiro and Nioh (basically waiting till they're on sale real cheap since I have so much other stuff on deck). Playing through Ninja Gaiden Black again in 2019 made me really think..and these are heavy words I don't use lightly, may never say anything more serious in my life..that it's the Darrrkk Souuulllsss of character action ggammeesss. Really there are a whole lot of similarities to the flow - the combat is a lot more methodical than other action games, with rolling and iframes and guard breaking and blocking all mattering a lot more. You upgrade weapons. You hit save points instead of checkpoints and move through a connected world sometimes unlocking shortcuts to the save point. It's really hard if you mash buttons and go all out offense like other games, but very manageable if you slow down and learn the mechanics. Why I'm more excited now bout Sekiro and Nioh is the neat history - NG came out in 2004 by Team Ninja, Demon's and Dark Souls in 2009/2011 by FROM, and now we have Nioh and Sekiro by the same companies in a similar space in 2019 but from what I've seen they look flipped with TN's Nioh being more on the RPG side, FROM's Sekiro more action, but both in this vein of high difficulty 3D hack n' slash. I also didn't know FROM has been in the genre forever, I just knew them as the Souls and Armored Core people. In 2002 they released Otogi (and Otogi 2 in 2003), featuring Agni and Rudra before DMC3 came out in 2005: https://www.youtube.com/watch?v=OR9hfZnZQc8&t=3504s They've cranked out about 50 games since 1994 and a pile of them aren't quite hack n' slash but pretty close, so they've had their toes in it forever. A couple others from them on my list besides the Otogis are Ninja Blade, and what appears to be the first actual character action game - Spriggan: Lunar Verse for the PS1 in 1999! 'Course it has to be based on an anime. e: Soulses and Gaidens and stuff are deffo different types/genres of games, I just think it's neat after going between the two how much DNA they share and that the same companies are making both types. teh_Broseph fucked around with this message at 19:10 on May 29, 2019 |
# ? May 29, 2019 19:03 |
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https://twitter.com/Cvit_/status/1106026911447298049?s=19
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# ? May 29, 2019 19:09 |
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teh_Broseph posted:Nioh Nioh is fantastic and I can't loving wait for 2. More weapons, more monster variety, more everything!
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# ? May 29, 2019 19:17 |
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teh_Broseph posted:Space Marine (I think this counts? I'm gonna play it again and see) - PC Although there are some melee options, I'd just call Space Marine a shooter. Don't forget about Platinum's upcoming game: Astral Chain. There'll probably be proper gameplay of it shown at E3.
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# ? May 29, 2019 19:30 |
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CAPTAIN CAPSLOCK posted:Nioh is fantastic and I can't loving wait for 2. More weapons, more monster variety, more everything! Double Flux is one of the most mechanically satisfying mechanics I've ever encountered. Hope it's still in Nioh 2.
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# ? May 29, 2019 20:56 |
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https://twitter.com/TimHowa60777096/status/1133847620051456000
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# ? May 29, 2019 22:29 |
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I've got my eye on Lost Soul Aside. https://www.youtube.com/watch?v=u67oS8qT104
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# ? May 30, 2019 03:49 |
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I'm gonna be reposting my takes on games from the DMC thread till they're caught up. Currently playing through Ninja Gaiden Black, up to about 1/4 of the way through Very Hard. It's an effin beast of a game though so I'm also playing Tron: Evolution on the side, which is an embarrassing use of the Tron brand.teh_Broseph posted:Here's what I have for the DMCs. Before, I had only played through DMC4 and DmC once (and thought hey it's pretty great why's everyone rag on it so hard??). This time I did one normal run of 1-2, then re-runs up through VH of 3, DMD of 4 and DmC. In the order I played them: I initially brushed off ~old~ games but I totally need to go back and play through the higher difficulties of DMC1 maybe after playing some more games that came before it, cause I hear DMC1 was the first legit good char action game. Fedit: ^^That Lost Soul Aside vid looks super sick. As of Mar. 25 2019, looks like they're still plugging away: https://noisypixel.net/china-hero-project-interview-lost-soul-aside-ai-limit/ posted:BC: I know this is on a lot of people’s minds, but how is Lost Soul Aside doing and can we expect any new updates on its progress, perhaps a release window?
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# ? May 30, 2019 04:05 |
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Does Mad World count as a character action game? And if not, why not?
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# ? May 30, 2019 05:19 |
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Crowetron posted:Does Mad World count as a character action game? And if not, why not? Doh somehow I missed just going through Plat's release list. That looks kind of groovy; wiki says it also had a spiritual sequel called Anarchy Reigns which at a glance straight up looks like a Metal Gear Rising precursor and came out about a year before. I also missed Korra which I heard is an OK not-as-good-Transformers, and I guess they did a Ninja Turtles game?
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# ? May 30, 2019 19:07 |
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The Ninja Turtles game is the worst game Platinum has done. It's funny that nobody brought it up until you saw it on a wiki, but also not surprising.
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# ? May 30, 2019 19:14 |
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teh_Broseph posted:Doh somehow I missed just going through Plat's release list. That looks kind of groovy; wiki says it also had a spiritual sequel called Anarchy Reigns which at a glance straight up looks like a Metal Gear Rising precursor and came out about a year before. I also missed Korra which I heard is an OK not-as-good-Transformers, and I guess they did a Ninja Turtles game? Madworld is boring, anarchy reigns is a dead multiplayer game similar to Gundam VS. it also had a rad soundtrack https://www.youtube.com/watch?v=7dVKMla1LAY
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# ? May 30, 2019 19:43 |
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https://twitter.com/TimHowa60777096/status/1134466103072219136 Things I wouldn't expect to hear in a Tron: "I'm gonna tear you a new PC port cleans up a lot visually vs the Xbox version. Game still rear end though, and what I was hoping were audio emulation issues on the Bone is just the sound mix being terrible. For the most part they kept the Daft Punk loud though which is arguably the best part of the game e: vv yeah that makes more sense my hearing sucks teh_Broseph fucked around with this message at 15:29 on May 31, 2019 |
# ? May 31, 2019 15:26 |
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I definitely hear “tear you a new port”
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# ? May 31, 2019 15:28 |
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teh_Broseph posted:Aight next batch of game notes. I'm trying to keep these shorter but going hard on DMC then switching to Platinum was a trip.
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# ? May 31, 2019 17:36 |
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The tanks in Tron don't do a lot of damage (on Normal at least) with their cannon, but the hitbox may instakill you. Or not. But probably will. https://twitter.com/TimHowa60777096/status/1134552836669366272
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# ? May 31, 2019 21:11 |
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Abandon tron evolution, play tron 2.0
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# ? May 31, 2019 21:28 |
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Thanks for reminding me that I own a back-compat PS3 and a copy of God Hand
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# ? Jun 2, 2019 04:57 |
Man I just recently was playing through No More Heroes and Metal Gear Rising, what an aptly timed thread. Pomp posted:Madworld is boring, anarchy reigns is a dead multiplayer game similar to Gundam VS. it also had a rad soundtrack Madworld had a good soundtrack too. https://www.youtube.com/watch?v=gre-o_tsumk https://www.youtube.com/watch?v=PRwFwNr3a4U
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# ? Jun 2, 2019 06:32 |
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Please god play Wonderful 101. IMO it's Platinum's best game, and has a ton of play style options and variety. It doesn't quite reach the amount of options DMC5 gives you, but what does?
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# ? Jun 2, 2019 07:47 |
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love this thread though I really don't think games in that larger list like GoW/Dante's Inferno have anything to do with the Platinum/DMC stuff at all, former being buttonmashing poo poo that's aged poorly with the latter having way more of an emphasis on style and a vocabulary of things you can do. I thought the common term was "character action game" since googling that brings up all the DMC/Bayonetta/Revengeance games. Anyway I'd put No More Heroes 1+2 in this too even if it's incredibly bizarre and has a lot of weirdo minigame poo poo; still focuses on combat and at least for 2 has an emphasis on multiple playstyles.
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# ? Jun 2, 2019 14:39 |
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God Of War 1-3 can be played button mashey but there actually was a lot you could do with juggling and grappling and launching and really wasn’t as mindless as people say it is. The problem was the every game was only slightly iterative so that while by the end of DMC4 Dante has literally 3 times the moveset as DMC1 Dante... Kratos is basically doing only slightly cooler versions of the same moves as he was in like 2002. I beat every GoW on the hardest difficulty and still suck at perfect parrying etc. but the game’s hardest fights are at least as difficult as some of the Dante Must Die encounters.
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# ? Jun 2, 2019 16:45 |
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I have a lot of respect for the GoW series, in that though they never went for the depth of Japanese character action, they stayed in their lane and did the whole epic spectacle murder-brawler very, very well. I would recommend them for people who're intimidated by how crazy DMC can get but want to get used to learning patterns and getting good without getting crazy.
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# ? Jun 2, 2019 17:07 |
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Beating the valkyrie queen on GMGOW last year was definitely just as hard and technical as anything I've done in DMCV up to this point, although it had more in common with a Dark Souls fight than the character-action of previous GoW games.
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# ? Jun 2, 2019 17:09 |
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Jack Trades posted:Double Flux is one of the most mechanically satisfying mechanics I've ever encountered. Hope it's still in Nioh 2. Have they mentioned anything about the insane loot treadmill and the overly complicated stats system that somehow didn't seem to actually have any effect? Nioh had some great stuff, but huge chunks of the mechanics were flat out bullshit.
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# ? Jun 2, 2019 18:04 |
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All that stuff was still present in the Nioh 2 Alpha, according to goons
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# ? Jun 2, 2019 18:07 |
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CodfishCartographer posted:Please god play Wonderful 101. IMO it's Platinum's best game, and has a ton of play style options and variety. It doesn't quite reach the amount of options DMC5 gives you, but what does? Holding off on W101 for a while hoping for the Switch release they said they'd like to do . From what I can tell, "character action" is a newer label that popped up, and earlier they were just called action or hack n' slash. All in all not great labels lol, like "third person shooter" is pretty descriptive, the CAG type labels aren't really descriptive, and like the GoW talk above leaves some more room for interpretation than like "a shooter that uses a third person camera." A lot of the games you can definitely just button mash your way through and ignore all the mechanics and fancy stuff, ask me how I know . Removed Space Marine from the 2nd post list, adding NMH1-2, leaving GoW1-3 (at least for now?).
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# ? Jun 2, 2019 18:45 |
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Yo if loving Tron counts than God of War counts good grief
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# ? Jun 2, 2019 18:48 |
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Yuup for sure, looking at stuff now. Somehow I managed to know basically nothing about em over the years besides playing the (obviously different) new one. Man I missed a lot of cool poo poo never having a PS2 or PS3.
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# ? Jun 2, 2019 18:56 |
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A good one missing from your list is Muramasa for the Wii. It's from the maker's of Odin Sphere and follows a lot of the style, but it's like they looked at Viewtiful Joe and went "What if that, but Ghost Samurai?" You can button mash your way through on lower difficulties but it takes finesse to make progress on the higher ones (including one where you only have one hit point). A few more on the margin titles that wouldn't be what I jump to with character action but based some of the titles you're listing would fit for you are Conan for the Xbox 360 and the Lord of the Rings movie tie-in games for the GameCube/PS2/Xbox. These games are similar in that they put the player up against a hoard of monsters and have you earn points to buy extra moves. Personally, I think they're a bit shallow mechanically, I'm just mentioning them since they are similar in mechanics to other games on your list. For 3D Castlevanias, the N64 ones definitely would not; they're clunky and slow. The PS2/Xbox ones are closer but I feel like they cut closer to the standard beat-'em-up action game rather than a game where you have to use some style and technique to excel. Judgment... is not something to talk about. I haven't played the PS3/Xbox 360 games (or their 3DS spin-off) so I have no opinion there. Prototype is an open world smash-'em-up that's closer to Grand Theft Auto. The combat system in it is about as basic as you can get. The Arkham series... The combat system is complicated with a lot of options and you have to use your defensive abilities with precision so I'm going to say it counts, but the games have you use those flashy combat moves on generic thugs 99% of the time so it might not scratch the itch. Also, Arkham Knight is really bad and spends a lot of time on tank combat.
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# ? Jun 2, 2019 19:41 |
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teh_Broseph posted:Holding off on W101 for a while hoping for the Switch release they said they'd like to do . Has there been any actual evidence this is happening? I'd love for it to, but I've been hearing rumors about it since the switch came out with little more than a promotional CGI image where if you squint it looks like Wonder Red is playing W101 on a switch. Honestly if it doesn't get announced at E3, I wouldn't hold out hope for it. It's a fantastic game, and has the absolute best ending sequence of any game ever. I swear there were 3 or 4 times I went "okay THIS has to be the final boss, it can't possibly get more over the top" and then sure enough it keeps outdoing itself.
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# ? Jun 2, 2019 20:10 |
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Random Stranger posted:I haven't played the PS3/Xbox 360 games (or their 3DS spin-off) so I have no opinion there. The Lords of Shadow games are just God of War clones, really. LoS2 is a good example of how not to design a game like that, though. Lets make enemies with shields and guns, you can only break the shields by using meter which you can only charge up by comboing enemies and not getting hit, oh there's no other enemy type in the arena and they're flying off to the rear end end of the battlefield to shoot you, okay. CodfishCartographer posted:Has there been any actual evidence this is happening? I'd love for it to, but I've been hearing rumors about it since the switch came out with little more than a promotional CGI image where if you squint it looks like Wonder Red is playing W101 on a switch. I think somebody from Platinum had an interview with... Hajime Tabata of all people where they said they wanted to port it, and also there's been weird promotional images aside from that one that hint at it, but it's been wink wink nudge nudge stuff for years now with no announcement or anything so who knows?
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# ? Jun 2, 2019 20:33 |
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I'm super digging Ninja Gaiden Black! Most of the way through Very Hard, difficulty 3 out of 4. It's taking me a lot longer than other games to get through and is a lot more demanding, but imo it's designed very well and is more in line with say DMC3-5 where running it back at higher difficulties is all about learning how to flex through all of your options and keep adapting while feeling..well, mostly fair. It just does it on a very tough scale. The changes they do between difficulty levels is a step above too - there's no NG+ carrying through all your stuff, and they remix a lot. New enemy types show up, a lot of fights are mixed up with new/different enemy types and amounts, bosses start to get adds, and they even give you weapons, moves, and items in different spots. It changes at every difficulty level, too. Very impressive. I guess there are 2 new bosses I haven't gotten to yet, even. You can grab NGB for just on the Xbone store! I haven't finished it yet but any fans of the genre I'd deffo recommend scooping it up and playing it for the first time or doing some more runs through if it's been a while, graphics and gameplay and everything hold up great. I played a chunk back in the day of the original release and got the two DLCs, but I think I just beat it on Easy and Normal or maybe Normal/Hard then did the mission stuff. (NGB's Normal being NG's Hard). Kicking it up through the higher difficulties and with them just making Black harder period has been real fun. This guy on youtube has been doing recent well organized videos covering a lot of info on game mechanics (boss strategies, weapon explanations, etc.) to help new folks get in to the game and covers a lot of stuff the game doesn't tell you that I think is essential to succeeding without getting crazy frustrated cause the pacing of the difficulty is not good. https://www.youtube.com/watch?v=user?0JoeButton0?featured
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# ? Jun 2, 2019 23:50 |
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I would love to try out Ninja Gaiden unfortunately Black is probably never coming out on Sony systems.
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# ? Jun 3, 2019 11:51 |
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# ? Apr 25, 2024 16:34 |
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NGB super deserves a Steam/PS4/Xbone re-release, I'm pretty sure it's in the top 3 CAGs for me. More repost from the DMC thread, almost caught up to where I'm at: teh_Broseph posted:Back in town, action game odyssey continues. teh_Broseph posted:Huuuge props to the DMC move design for most of the series. The move sets are great about having damage/speed tradeoffs, single target vs AoE, and stationary vs moving you in different directions and amounts. It's more "soft counter" than "hard counter" too, so even if you're doing the "wrong" attacks somewhere it still works and feels like you're doing cool stuff. Then learning to use more of the movelist and weapons and being able to hotswap through everything feels really good and rewarding to find and use the "right" move in each moment. Plus different moves can be the right answer. It all adds up to feeling ~super stylish~ AND effective. Add the style meter on top and you get another thing ticking your brain to try out all the moves and give you a flashy thumbs up. It's not as cool and flashy as the Platinum stuff when you just mash buttons, but the skill/reward curve for learning the combat system is crazy good.
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# ? Jun 3, 2019 13:50 |