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In my experience once something's in the world it stays until it's totally degraded. If you rebuild a road and there's another structure too close to the road's path it'll be deleted which might be what happened to you - if so there'll have been a message when you made the road.
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# ? Jan 31, 2021 23:12 |
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# ? Apr 26, 2024 19:33 |
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The impression I get is that structures by other players that show up when connecting to the chiral network are in tip-top shape. It was not until very late game that I started mass deleting other player structures that were yellow/red, and I got new structures that were also heavily damaged. So I think the servers save the latest condition of structures, but not necessarily spawn them in that state. That way you would still get a decent of amount of structures as a new player even if barely anyone is playing anymore (as long as the game servers stay up). Mierenneuker fucked around with this message at 23:21 on Jan 31, 2021 |
# ? Jan 31, 2021 23:19 |
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Dilettante. posted:Do the online structures other players build remain until they break? Or do they appear/disappear with new players joining and leaving? if something is too close to a road it gets deleted and anything stored there gets shot out into the universe in the general vicinity. for whatever reason in my save there was a very popular safe house built near one of the later stretches of road towards mountain knot and when the road got built it disappeared. it didnt really seem that close but i guess the game doesn't like such a larger structure near the road
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# ? Feb 1, 2021 00:32 |
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rabidsquid posted:if something is too close to a road it gets deleted and anything stored there gets shot out into the universe in the general vicinity. for whatever reason in my save there was a very popular safe house built near one of the later stretches of road towards mountain knot and when the road got built it disappeared. it didnt really seem that close but i guess the game doesn't like such a larger structure near the road I think I just encountered this very safe house which exploded when I raided everything around to build that segment of the road - and it was subsequently replaced by -another- level 3 safehouse nestled a little further back from the roads. The places people choose to build things are interesting, to say the least. I've got an online safe house up by Mountain Lodge #3 that I put a zipline by...only to find out that you may not be able to do anything with the lodge? E: Nevermind I found out what you do with that lodge. WebDO fucked around with this message at 02:48 on Feb 1, 2021 |
# ? Feb 1, 2021 01:02 |
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Finally 5 starred the wind farm, didn't even get anything for it. See ya Jake, you shithead. E: Hey Lake Knot City, you're a bit stingy with the likes there, ain't ya? Dilettante. fucked around with this message at 01:39 on Feb 2, 2021 |
# ? Feb 2, 2021 00:38 |
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The cities and distro centers usually require a lot more than regular preppers, probably because they're hubs for most of the smaller locations. The easiest way to get enough likes for 5 stars is to look for orders large enough that they require a truck, the further away the better. If you've built roads it's easy street, if not...just plan your route well and maybe bring a PCC or two for generators if needed. Long range trucks will usually get you where you need to go.
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# ? Feb 2, 2021 01:44 |
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Dilettante. posted:Finally 5 starred the wind farm, didn't even get anything for it. See ya Jake, you shithead. You got bandwidth, resources, and a star on your leg, same as you get for 5 starring anywhere
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# ? Feb 2, 2021 19:50 |
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Don’t put a star on my leg and tell me it’s timefall.
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# ? Feb 2, 2021 21:49 |
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the windfarm owns because it teaches you a lesson about not 5 starring the windfarm before getting ziplines, which is an important lesson.
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# ? Feb 3, 2021 01:42 |
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I've been grabbing all the lovely stuff out of the shared lockers and recycling it all. Hopefully I'm not loving other players over. I do deliver lost cargo and donate equaly lovely items when I can.
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# ? Feb 4, 2021 00:30 |
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Dilettante. posted:I've been grabbing all the lovely stuff out of the shared lockers and recycling it all. Hopefully I'm not loving other players over. Are you my wife/husband?!
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# ? Feb 4, 2021 01:21 |
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No, you’re good there. There’s a limitless supply of donated items.
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# ? Feb 4, 2021 01:27 |
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Since I'm apparently the only one rebuilding the entire highway and I'm on the last segment it seems only fair that people make offerings via the shared locker
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# ? Feb 4, 2021 02:50 |
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WebDO posted:Since I'm apparently the only one rebuilding the entire highway and I'm on the last segment it seems only fair that people make offerings via the shared locker I can see a stretch of road at 60% health (the rest is in the 90's or high 80's?) I hope you don't have to build the entire thing from scratch when it degrades, that's gonna suck.
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# ? Feb 4, 2021 06:56 |
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Dilettante. posted:I can see a stretch of road at 60% health (the rest is in the 90's or high 80's?) I hope you don't have to build the entire thing from scratch when it degrades, that's gonna suck. nah you can top them off with your choice of crystal, metal, or ceramic (or a combination thereof) once they get below a certain threshold. you should be able to repair that stretch now if you want
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# ? Feb 4, 2021 09:47 |
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And since the only thing that uses ceramics is the highway, it'll be stockpiling at nearly every settlement. It's also a good habit to claim the chiral crystals at most locations whenever they are 200+, since those are basically structure repair superglue.
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# ? Feb 4, 2021 10:50 |
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Mierenneuker posted:And since the only thing that uses ceramics is the highway, it'll be stockpiling at nearly every settlement. It's also a good habit to claim the chiral crystals at most locations whenever they are 200+, since those are basically structure repair superglue. armor plates definitely cost ceramics, but not a lot.
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# ? Feb 4, 2021 18:41 |
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Oh yeah, duh. Totally forgot about fabricating equipment instead just structures.
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# ? Feb 4, 2021 19:00 |
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I should have guessed the BT's would get tougher, I got slapped around by a Tar Kitty outside of the weather station, no more whale walkovers. Edgar Wright ain't getting his hipster IPA's intact.
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# ? Feb 4, 2021 23:20 |
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I completed this last night and loved it. The ending was cheesy and self indulgent but it's exactly what I expected from Kojima. There's just two things I wish I'd realised before I was basically at the end of the game: 1) that the awful colour banding issues were down to the FidelityFX option - disabling it instantly made the game look so much better 2) that Die Hardman's voice actor also plays a cartoon unicorn in one of my son's favourite shows
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# ? Feb 5, 2021 09:37 |
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Party Boat posted:2) that Die Hardman's voice actor also plays a cartoon unicorn in one of my son's favourite shows *bloo blee bloo bloop* Sam, this is Ubercorn.
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# ? Feb 5, 2021 10:01 |
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All I want is for the gear I chiral print to zoom onto Sam while he yells "Geo-hematic grenade!"
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# ? Feb 5, 2021 10:41 |
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By the way, a while back I posted about how at some point during the story writing on Sam's family photo changes and asking when it happens. I had completely forgotten that Amelie totally yoinks it right from him and that's where it disappears to until it is eventually returned with the changed writing.
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# ? Feb 5, 2021 11:23 |
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Just saw a dude with a safehouse outside of the film director's shelter with 1.6 billion overall likes.
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# ? Feb 6, 2021 07:39 |
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That’s a pretty handy place to have a safe house, although at least in my game you can just cross three bridges and be back at the distribution center.
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# ? Feb 7, 2021 03:27 |
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moller posted:That’s a pretty handy place to have a safe house, although at least in my game you can just cross three bridges and be back at the distribution center. I'm sure I'm missing something but... Once you 5 star the guy why would you ever head back out there?
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# ? Feb 7, 2021 10:52 |
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WebDO posted:I'm sure I'm missing something but... Once you 5 star the guy why would you ever head back out there? I suppose because it's close-ish to collector, junk dealer, chiral artist, a mule camp, that hot springs, the lake of tar, etc that aren't on the main road. I could be remembering wrong though.
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# ? Feb 7, 2021 11:00 |
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He gives you deliveries for the chiral artist for her boots, which is pretty convenient considering it's just two or three ziplines away. Pretty easy to build a zipline network from the main distro center through the mule camp to those 3.
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# ? Feb 7, 2021 11:25 |
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Just unlocked the Mk.3 long range truck, I feared it would be mediocre like the mule truck, but nope. Seems faster the mule truck and Cargo storage out the rear end.
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# ? Feb 8, 2021 09:44 |
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Yeah the Bridges trucks are better than MULE stuff in every way. Note that the lights on the back of the truck tell you how full it is.
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# ? Feb 8, 2021 09:58 |
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even the base level one Bridges truck has an absolutely absurd mass & volume limit compared to the MULE trukks
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# ? Feb 8, 2021 13:07 |
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Ciaphas posted:even the base level one Bridges truck has an absolutely absurd mass & volume limit compared to the MULE trukks Yeah I couldn't believe what I had been missing. Fully covered at the back as well to protect cargo for an entire journey.
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# ? Feb 9, 2021 02:29 |
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if you haven't loaded up the mule truck in the first mule camp with cargo then proceeded to get it stuck in terrain and trying to figure out how to get it out, you havent truly played death stranding
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# ? Feb 9, 2021 03:36 |
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rabidsquid posted:if you haven't loaded up the mule truck in the first mule camp with cargo then proceeded to get it stuck in terrain and trying to figure out how to get it out, you havent truly played death stranding this except getting stuck in the cosplay expert's doorway instead
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# ? Feb 9, 2021 04:08 |
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Augus posted:this except getting stuck in the cosplay expert's doorway instead so m any ceramics, lost forever...
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# ? Feb 9, 2021 04:33 |
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Augus posted:this except getting stuck in the cosplay expert's doorway instead
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# ? Feb 9, 2021 05:53 |
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Back at launch I got hit by a weird quirk of the strand system where the entrance to the cosplay expert’s place was clear on my way in, but on the way out it spawned a huge truck jammed right in the entry. This was before you could despawn jerk vehicles but I managed to scramble out over some rocks.
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# ? Feb 9, 2021 06:43 |
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Mashing the X button hoping your truck- which is currently spinning its wheels which are wedged between many salt pillar rocks -will suddenly bounce like 10 feet in the air and get unstuck if you wish hard enough, and then it actually does, is a Death Stranding rite of passage. edit: Also mashing the X button while boosting on your bike and doing a wheelie to send Mr Reedus like 50 feet in the air ramping off of absolutely nothing. It's okay, for some reason he lands with no damage unless you drop the wheelie in midair!
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# ? Feb 9, 2021 08:55 |
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CJacobs posted:Mashing the X button hoping your truck- which is currently spinning its wheels which are wedged between many salt pillar rocks -will suddenly bounce like 10 feet in the air and get unstuck if you wish hard enough, and then it actually does, is a Death Stranding rite of passage. I tried this for like 10 minutes straight in the cosplay canyon to no avail
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# ? Feb 9, 2021 09:49 |
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# ? Apr 26, 2024 19:33 |
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CJacobs posted:edit: Also mashing the X button while boosting on your bike and doing a wheelie to send Mr Reedus like 50 feet in the air ramping off of absolutely nothing. It's okay, for some reason he lands with no damage unless you drop the wheelie in midair! Yeah the trike jumping feels weird to me, your either doing a anemic little bunny hop or escaping orbit. I like playing roulette with the little canyons around the collector, you can do a full speed run up and hit a two inch step that will cause the trike to act like you've just slammed into a wall, or hit the sweet spot and Dave Mirra Freestyle BMX into the stratosphere.
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# ? Feb 9, 2021 10:29 |