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Midjack
Dec 24, 2007





freebooter posted:

Lol I literally just got around to that outpost and Austin Powered a truck in her front doorway

Just dismantle them. By the time you get there you can find trucks everywhere and build one if you need one.

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Midjack
Dec 24, 2007





Seen at the art supply store today:

Midjack
Dec 24, 2007





Dlowmx posted:

It didnít ?

It was raining pretty hard through the whole movie, so itís easy to lose track of where they are exactly.

Midjack
Dec 24, 2007





ShootaBoy posted:

I dunno if I'm gonna see a lot of this game I really like the chill, hiking parts, but my god the BTs are just unfun in every way. I was just trying to do the run to Port Knot City with the special anti BT weapon stuff, and its just impossible to get there without running into BTs. I hit three patches of the fuckers and I didn't even get halfway. I just rode past the first two on the bike, but they caught me in the mountain passes and I was swamped in goop, pulled off my bike and unable to run. I ended up just closing the game.

Might try again later, idk, but I really wish the BTs were just gone entirely. Its really annoying to deal with them in general, on top of the fact that you have to watch three mini cutscenes literally every time you come across the drat things. Yes, I know that mission will give me some fancy weapon, but I don't want to deal with them or even any kind of combat at all. I want to do hiking and climbing. That's the fun part, not lugging around a half dozen different grenades so the stupid invisible fuckers will piss off.

BT's are throughout the game, and while you do get better tools to avoid them when you can or fight them if you must, there is a number of forced encounters and a later chapter where you will be disadvantaged when dealing with them. The more you fight them as a player the better you will get at it, and you can always just set the difficulty to the lowest setting since BT and MULE fights are literally the only places it makes a difference.

Midjack
Dec 24, 2007





Iím plodding through the postgame and unlocking a bunch of interviews. Lucyís Report #12 just popped and, uh, holy poo poo.

Midjack
Dec 24, 2007





CJacobs posted:

Those reports are really sad and give a lot of characterization to the relevant parties. I really wish they were doled out during the game, especially on the leadup to Chapter 6-8. Would have been much more impactful.

Yeah, thatís something a decent number of players will never see because they stopped when the credits rolled and itís a huge character background point.

Midjack
Dec 24, 2007





This prompted me to visit him again.

Sorry buddy. You were my third five-star facility and I spent many hours coming to see you in Chapter 3.

Midjack
Dec 24, 2007





Zazz Razzamatazz posted:

A dead body going necro creates a BT. The BT eating a living person creates a void out. Since he lives alone- no void out.

When you go into his shelter youíre alive.

Midjack
Dec 24, 2007





CJacobs posted:

Good news! All our dreams have come true! Good Smile made a Sam Nendoroid.



It comes with a bunch of different heads (and sunglasses) and cargo you can actually stick on his suit and back like lego pieces.









Seriously awesome. It's like 80 bucks but I don't give a drat I'm getting one.

edit: There is also a standard version that only comes with the heads and hand-accessories for about 2/3 of the price if you're not interested in all the gubbins.

Just got done with Wonderfest; in addition to this there is a Sam figma and giant Sam and Cliff figures on the way. Pix probably when I get back home Monday night.

Midjack
Dec 24, 2007






Thatís him. Cliff is the same size. They also teased a Cliff figma but donít have a prototype yet.

Midjack
Dec 24, 2007





minya posted:

Novelists Son is driving me insane. I cannot find his lost cargo anywhere. Itís making the road to Mountain Knot prohibitively difficult to build.

Truck supplies in from Lake and South.

Midjack
Dec 24, 2007





Throne of Bhalz posted:

Just picked this up on sale. Friends were either hot or cold on it. I thought I'd enjoy it, and I was right.

Only thing is - I'm not sure how many folks are still playing. I've put down a ton of structures, and zero likes midway through chapter 2. Guess I'll just put down more. Or suck less. Maybe both.

Youíre still pretty early on and the likes didnít start pouring in until later in the game for me. They donít have much of a mechanical effect anyway, the bridge link rating is the only thing where player likes arenít dwarfed by what the game gives you automatically for playing.

Midjack
Dec 24, 2007





minya posted:

Once you start building roads, you will start seeing insane amounts of likes pouring in.

Good point, I probably got 80,000 from completing the road net.

Midjack
Dec 24, 2007





Bob A Feet posted:

Found the physical limits of the tricycle bike today. Definitely can't turbo launch off of one of the cliffs next to where the elder lives. I was looking for a more expeditious way of taking that old rear end in a top hat his 30 containers of sleeping pills and that definitely wasn't it.

Speaking of assholes, I set something on the ground and some random MULE porter came and picked it up and walked off with it! I was pretty peeved so I punched him. Felt bad because he just kinda cowered and I got charged some likes for it.

That may not have been a MULE but was maybe an independent Porter. Was he brownish (MULE/terrorist), or more of a white and gray (porter)? MULEs don't really go outside of their territories unless they're chasing you.

Midjack
Dec 24, 2007





[quote="Aphelion Necrology" post="502639224"]
I accidentally grazed a Porter with a truck and knocked him over but he didn't deduct any likes, thankfully. He yelled at me, though, and I felt bad so I left him a pair of Chiral boots. He picked them up, gave me a Like, and then yelled at me again.
[quote]

Yeah, I've definitely been blasting down the road on a bike and come up on a couple of porters just walking down the center line and they dive out of the way a la Grand Theft Auto. I felt bad about that but not too bad; they had just walked past a parked truck so vehicles on the road shouldn't have been a surprise.

Plus I watched a porter summon a puddle of white BTs to move a truck that was in their way, so they're not at all helpless!

Midjack
Dec 24, 2007





CaptainCrunch posted:

I once went blasting down into a distro center on the super cool Norman Reedus Rides trike intending to do an Akira slide onto the elevator pad.

Pasted a poor porter who was hoofing it up the ramp, big puff of blood.

I guess he lived? No corpse disposal order. I did get -100 likes from Porter though.

I donít think you can kill people with vehicles, because Iíve run over a bunch of MULEs and terrorists at pretty high speeds in trucks and it gives you that reddish fluid but they either get up or have the knockout star. I think you have to make the deliberate choice to shoot them with a lethal weapon to kill people in this game.

Midjack
Dec 24, 2007





night slime posted:

How do you get a porter near a BT? I've never seen them in the BT areas. Bump into them a bunch?

I see them by the lake north of South Knot fairly often.

Midjack
Dec 24, 2007





CJacobs posted:

I'll clear the air about that then: It's almost certainly not a hoax, I've talked directly to the guy in DMs. Well, one of the guys. We talked poo poo about his coworker that almost compromised the whole thing!

edit: I don't want to get anyone in trouble so I won't post the full conversation but here's a bit of it because it was very funny





lmao

Midjack
Dec 24, 2007





Cross posting

veni veni veni posted:

If you don't make any EX grenades for the whole game it should give you one giant one before the end boss that kills it in one hit.

Midjack
Dec 24, 2007





Ruffian Price posted:

Reedus grabs quick bites offscreen during scene transitions.

Heís eating in the break room while Kiefer Sutherland is in the toilet.

Midjack
Dec 24, 2007





Gambrinus posted:

I'm probably not going to go back to this, but was just wondering if it is actually possible for roads to deteriorate? My ziplines are starting to rust away, but the roads are as good as the day they were made.

They can but theyíre ridiculously durable.

Midjack
Dec 24, 2007





CJacobs posted:

Someone uploaded a 16,000x9,000 pixel scan of the game's entire map in 1:1 size and it's kinda nuts how much detail they put into the little nooks and crannies.



They even put city blocks and buildings and stuff behind the knot city walls (which aren't there in gameplay), which you can't get too good a look at on the map ingame with how it blurs when you zoom in. The capital knot city crater in the eastern region map is also rad.

Here's the full image if you want to see it. It's 17mb and very likely to make your browser cry.

I did appreciate how they had populated the cities on overhead even if you canít actually visit them in game. Though Iím still a little skeptical about calling Edge Knot a ďcity.Ē

Midjack
Dec 24, 2007





RudeCat posted:

I did that too, then I said "gently caress this" and hurled it into the lake to see what would happen. Turns out that was the right thing to do but I think I skipped something?

Yeah if you talk to Fragile she tells you to pitch it in the lake.

Midjack
Dec 24, 2007





RudeCat posted:

Yeah I've been really careful and risk adverse (don't wanna damage that cargo!) so I think I've only been to the seam a couple of times and I'm not really sure if I'm playing "correctly". Am I missing something by not dying?

Not really.

Midjack
Dec 24, 2007





You can set human cargo down in a safe place during an enemy encounter and pick them up later. You can also heal them in a hot spring.

Midjack
Dec 24, 2007





Captain Walker posted:

Yeah, I remember that from the most annoying quest in Chapter 3. While I'm asking dumb questions, is there a way to refill ammo/uses of custom equipment like grenades that can't be manufactured at a printer? What about upgraded versions you haven't unlocked of normal gear?

The custom stuff you canít refill without going to the issuing shelter, though you frequently find it in mailboxes and share lockers from other players. I donít actually know about stuff you havenít unlocked yet; if it doesnít refill at a private room you probably canít refill it either.

Midjack
Dec 24, 2007





Captain Walker posted:

Update on this escort quest: right before it happened the game was kind enough to introduce a really useful mechanic and somehow made it legit sad? And now a boss fight when I had so much poo poo parked outside in that truck/safe house!!

Yeah, similar thing happened to me except I didnít think to set Mama in the lab until halfway through the fight and she was in rough shape.

Midjack
Dec 24, 2007





Oneiros posted:

do you think you'll enjoy long walks on the beach thru greenland, accompanied by a low roar soundtrack, punctuated by moments of terror and kojima-level ? if so then death stranding is for you!

You have one long walk on the beach.

Midjack
Dec 24, 2007





rabidsquid posted:

yeah i would absolutely advise not finishing the first area until you unlock ziplines, although i would have to disagree on that "zipline to the windfarm" easily part, i had to do some pixel hunting to get that poo poo

I never did figure it out.

Midjack
Dec 24, 2007





GreenBuckanneer posted:

There's literally zero point to playing it on anything but easy because all it does is make the fights harder and if you're playing it right you shouldn't be fighting anything anyways so the point is moot.

Crank it to hard when you're doing LoL missions in post-game and armed to the teeth anyways.

There is value in getting LoL ranks during the story so you donít burn out on the game. I was planning to get the plat on this but just ran out of gas in the endgame a month ago. I still need to go back and get the rest of the memory chips.

Midjack
Dec 24, 2007





Ffff I finally got the 20 Legend of Legends in each category trophy. There are several easy time based orders in the eastern area once you build out the zip lines. I can definitely get the plat now.

Midjack
Dec 24, 2007





DalaranJ posted:

The game engine procedurally flattens paths that are more popular.

In any case, do everyone a favor and never drive a truck to the cosplayer.

That's less of a problem now that you can dismantle everything.

Midjack
Dec 24, 2007





My anecdotal observations over the last several days of grinding time missions for the plat is that faster than 1/6 of the time limit will get you an S-rank. Time missions seem to be the least common type. There are some really easy ones from the Doctor to Mountain Knot and Mountaineer that are super fast with zip lines. My strategy has been to do those and then hunt memory chips until they come back up. Thereís also one from Mountain Knot to the distribution center north of mountain knot thatís an easy S if you built the road and have a truck.

Midjack
Dec 24, 2007





Lobok posted:

Clear it permanently?

No, nothing clears BTs permanently.

Midjack
Dec 24, 2007





rabidsquid posted:

the easiest time mission in the game that also gives you crazy ranks for completing it is driving the chiral printer cartridges to lake knot city. its trivially simple, you just drive a truck in a straight line.

Thereís also one from Lake to South that gives you over 2000 likes if you S rank it, which is trivial if you have the road and a truck. Emergency food supplies, I think. That was enough to push me from 58 to 60 in the time category and now all I need are a couple dozen memory chips for the plat.

Midjack
Dec 24, 2007





skooma512 posted:

Don't be tempted to get S on that fat order in Port Knot. It's such a slog because you have to go through 3 forced BT areas. More trouble than it's worth, just use it to get however many points you get and move on.

I donít think I ever tried that one. Just got the plat!

Midjack
Dec 24, 2007





Captain Walker posted:

Your wording implies that the amount of likes earned from an order determines the amount by which the relevant porter grade category increases, which seems incredibly obvious in hindsight and is good to know, thank you!

Yeah, itís not obvious early on when everything gives you about the same number of likes but when you hit an outlier it becomes more apparent.

Midjack
Dec 24, 2007





Lobok posted:

Speaking of BB, is it a speed freak / adrenaline junkie? I get likes most reliably and frequently when I'm going top speed on a trike or doing double jumps or on a zip line.

BB likes to go fast. You can also get likes by running on foot if you get going fast enough.

Midjack
Dec 24, 2007





Both canteens magically convert rain and river water into Monster.

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Midjack
Dec 24, 2007





Lobok posted:

When my backpack cover is nearly destroyed, what am I supposed to do to repair it? It says in the private room that any attachments to the cover will be lost if I switch out for a new one and I thought I had removed the attachments but nope, all gone. So what is process here?

You canít fix it, only replace it with a new one. I never lost grenade pouches or anything when I got a new cover, the cover just goes over them:

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