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abraxas posted:I have a stupid question about Cliff and an endgame cutscene. To answer your actual question: It could be that only her higher brain functions are gone, so her Ka is dead, but her brain stem and stuff are still keeping her organs working. They don't say how brain dead you have to be to be officially dead in DS or if she's on a heart-lung machine or what.
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# ¿ Nov 19, 2019 21:13 |
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# ¿ Apr 29, 2024 01:55 |
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Modest Mao posted:https://www.youtube.com/watch?v=qAcymz5dcwA That's nuts that it's actually mechanically in the game. I just wish the dead bodies spazzed out like the one in the intro.
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# ¿ Nov 20, 2019 22:17 |
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I was delivering Mama to Mountain Knot really feeling the connection with my fellow players, using their roads, leaving gently used equipment in share lockers, and especially following the trails worn into the land by us all collectively. Get to the open area west of the mountains on a trike and I'm like "I don't have to check the depth of every river anymore, I can just trust my fellow porters and follow the trails they've blazed." Naturally I follow a trail through a river with red depth, my trike is immediately destroyed and Mama falls off my back and is stuck floating in the middle of the river. The current doesn't carry her. She's stuck exactly in the middle where I can't wade. I try going upstream and floating into her but that only pushes her under the water. She won't move laterally. Try climbing onto the trike corpse, not close enough. Try holding onto a rope but it doesn't help in water that deep. The whole time she's saying "Sam come back! Please don't leave me! I'm scared! etc." I start hoofing it to the distro center to get a ladder but hit the cargo distance limit and she dies. I'm sorry Mama.
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# ¿ Dec 1, 2019 06:24 |
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E.T. but instead it's B.T. A young boy makes friends with a beached thing and has to help him get back to the afterlife. Spooky BRIDGES personnel quarantine his house, he ties the BT to his
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# ¿ Dec 7, 2019 01:44 |
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Yeah strand genre is specifically about the mass co-op aspect. Kojima's whole deal was he wanted a game about players working together instead of fighting each other. Rope instead of stick. It doesn't mean just an open world game with tough terrain wtf.
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# ¿ Mar 8, 2021 03:30 |