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timp posted:Thanks for the heads up! I found this rip of what I assume is just the Trials of Mana part of that presentation, get it while it's still hot: This looks really good. Interesting that they don't have 'Agility' anymore, seems they streamlined the stats. There are now jumps, and the combat system seems to flow really well, too, with 'tells' for bosses.
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# ¿ Jun 12, 2019 19:32 |
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# ¿ Apr 23, 2024 22:34 |
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Allarion posted:Yeah, all the bugs and glitches still apply, so dex is still only useful for Hawkeye, and Kevin is still a murder machine who gets buffed by anything while in werewolf form Anyone checked if Duran's shields are still broken?
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# ¿ Jun 13, 2019 07:15 |
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ChrisBTY posted:So at a bit of a crossroads here. Remake will have a lot changed apparently, so there is something to be said in "first seeing the original". But yeah, what you are talking about is exactly the kind of thing that's nasty to new players in it. Not only are the mana stones not explicitly for tiering up in a clear manner, but they are situated in such a way that you either need to grind a lot to get to level18 in Roland? or just end up getting to the new tier at level 20+.... which means losing stat points until the next tier. sunaurus posted:Playing SD3 in co-op with my brother was some of the most fun gaming of my childhood, so the amount of excitement over this news seems way too low. I guess the fan translation must have been a bit obscure? Even though I remember SD3 always being recommended along with games like Chrono Trigger and FFVI Recommendation for emulator games is always going to affect less people than games you can actually see in stores.
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# ¿ Jun 17, 2019 10:37 |
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Allarion posted:To be fair, Angela just doesn't get great synergy in general since all she brings usually is nuke the screen, and it's easy to just stumble into a team combination that doesn't support her at all. Kevin potentially has that problem too, but you'll almost always have someone who can buff him directly or indirectly, unless it's some combination of Angela, Light-Dark Duran, or Light-Light Hawk where you get no physical buffs/debuffs at all, and Kevin is still ridiculously strong without buffers anyways. I still like to bring Angela though cause I like her sass. Speaking of, anyone knows of a good team composition with Angela as a main? The way she has a perpendicular attack styles to other characters does make it harder.
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# ¿ Jun 17, 2019 23:29 |
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Torrannor posted:
I was initially really annoyed with Angela and Riese design in that twitter, but the twitter is being really misleading: each characters has one stripperific design (dark) and one normal one (light), barring Charlotted/Hawk, who have two decent outfits. they somehow show the light outfits for most characters except Angela/Riese. Lights: Dark: I'd say Duran/Kevin dark outfits are still less stripperifics than Angela/Riese ones, but at least it's... somewhat similar? Also, not sure what to think of there being only 'one' light/dark class for T4. Does this mean T3 choices don't matter? Arkeus fucked around with this message at 21:57 on Mar 17, 2020 |
# ¿ Mar 17, 2020 21:55 |
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I'm really glad this is not a re-skin at all, but a legit remake. Sure, it doesn't have the budget of the most expensive games, but it definitely feels like an awful lot of work has gone into it.
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# ¿ Mar 19, 2020 15:41 |
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Anyone found the hidden character so far in the demo? I guess I am blind.
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# ¿ Mar 19, 2020 16:33 |
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timp posted:You're correct, and this is honestly something I wish they would have been clearer about. You will not get to use your 3rd party member in this demo. (unless you picked Charlotte maybe?) My party had Charlotte as the third, so I can confirm you do get her in the demo as a third party member. That actually made me forget you don't usually get the third yet. Facehugger seemed much easier than on the original game too, dying before I noticed any eyes popping.
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# ¿ Mar 19, 2020 19:39 |
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The Demo IS stupidly easy, but it could be a demo thing. Regardless, I think that buying the steam version means there will be difficulty mods coming in soon.
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# ¿ Mar 19, 2020 20:46 |
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Torrannor posted:As others have said, Riesz gets the most out of her class changes, and is extremely versatile how you can build her, which goes great with different party compositions. Do you have stat downs covered with Dark Hawkeye or Dark Charlotte? Make Riesz go Light and get stat ups. Stat ups + stat downs was a disgustingly strong combination in the original. Don't have Hawkeye or Charlotte? Go Dark Riesz, and use stat boosting consumables. Her Light-Light class had a summons that turned all enemies on screen into harmless critters. Those gave no XP, but it was a great panic reset button when you were about to wipe to the quite tough enemies in the late game. Her Light-Dark class got a full screen damage+silence summon, which was imho the most powerful full screen magic in the game against non-bosses. Most late game enemies became drastically weaker when they were silenced and couldn't use their spells or full screen techs. Her Dark classes summons were weaker, but at least one was for buggy reasons (the Dark-Dark summon had no special effect but was supposed to do more damage... "was supposed" being the key phrase here). Something to note is that given there is respec in this version, "a bit weaker but super high versatility" is actually really drat useful. Well, if the game was difficult.
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# ¿ Mar 22, 2020 18:02 |
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I'm probably going Angela/Riesz/Charlie because they are goofy and fun. Kevin is also goofy and fun, though.
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# ¿ Apr 21, 2020 01:02 |
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Kyrosiris posted:Poto Oils exist, so no. I actually somewhat remember being shocked in my demo playthrough when noticing Poto Oils now give special attack bar, not health. Maybe I misunderstood though.
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# ¿ Apr 21, 2020 09:30 |
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For those who got the game unlocked, how is the difficulty compared to the demo?
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# ¿ Apr 24, 2020 10:10 |
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Having Angela as the second party member, and her reaction to learning of the Fae is hilarious ("Oh thank god it's not me stuck with her").
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# ¿ Apr 24, 2020 21:31 |
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So lil'cactus gives the ability to know how many chests are left in a map. That's horrible (especially as there is almost never anything good in a chest).
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# ¿ Apr 25, 2020 01:18 |
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Kyrosiris posted:All the concerns about difficulty based on the demo seem completely overblown. The game has had its boot on my throat since the Machine Golem boss on the bridge and hasn't let up since. That room in Valsena with five loving machine golems can eat my entire taint. But also, The demo is way easier. I'm actually fairly sure it's not just damage/etc that was changed for the demo, but even drop rates. I got seeds every couple fights there, and was almost level 2 seed box when playing the demo. Doing the game from the beginning on the full game was completely different there.
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# ¿ Apr 25, 2020 06:30 |
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So, mmh. I am with Riesz/Angela/Hawk. I was thinking Light Riesz, Light Angela? (not sure what's the difference there honestly), and Dark Hawk, but I always feel bad for picking Dark Hawk. Is there any reason to pick Light Hawk?
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# ¿ Apr 25, 2020 08:22 |
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Torrannor posted:The issue is that your characters basically can only use basic attacks until they get their first class change. Some characters, namely Angela and Charlotte, get them sooner, when you get mana spirits. Unfortunately, you get your first spirit at the very end of the demo, so the gameplay is not that representative of the later game. You could watch this very good 10 minute review, where the reviewer purposefully earned all achievements in the game before doing the review, so they definitely know what they're talking about : https://www.youtube.com/watch?v=g0AEZby1mug I do think it's important to give a 'fair shake' to a game before you do a review, but I also think that going platinum before a review is... a pretty bad idea? A lot of time the grinding needed for platinum is not part of a natural playthrough, and it will change how the reviewer thinks of the game too.
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# ¿ Apr 25, 2020 14:29 |
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I'm bad enough at sound stuff I didn't even notice the VA was bad, especially given that no voice stands out as "really bad" to me. Anyway, there is no lil'catcus in ghost ship and exploding island right?
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# ¿ Apr 25, 2020 16:51 |
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Huh, seems the level balance is "you get to level 40+ before ever having a chance to see a Seed ???". Also I am sure I am missing so much lil' cactus and that makes me sad. What's this with twin merchant cat? I am post sanctuary of mana but haven't seen them.
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# ¿ Apr 26, 2020 14:21 |
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Am I missing something obvious with the Wind Benevodon? I'm basically unable to really fight against him and he just slowly grinds me to death. I don't have anyone in 3rd class yet though (second benevodon).
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# ¿ Apr 26, 2020 18:19 |
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Harrow posted:Now that the game's out: for people playing on Hard, how much of a pain is it to deal with having no healing spells? Really leaning towards a Hawkeye, Riesz, Angela playthrough. Fister Roboto posted:I'm not playing on hard, but the big thing with not having a healing spell is that you have a hard limit on healing items in boss battles, 9 of each item. Granted, that's a very generous limit, especially when you factor in poto oils and succube claws, but it might be a pretty big issue on hard mode. I actually do feel that issue, but it's not just that. Having a char that has healing basically means they 'backburner heal' without having to really think about it. I have the Riesz/Angela/Hawk playthrough, and I definitely feel the healing issues in a lot of boss fights, and even some non boss fights (I often begins fights at 30% health because of this). Speaking of, I am having Archmage Angela and she is badass, but I don't know how she would compare to the Diviner one. I definitely feel the lack of MP every so often, and I don't know how the spells are in both routes. Anyone who tested both can say the differences?
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# ¿ Apr 26, 2020 23:30 |
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anyone found a good site that has maps that shows exactly where lil'cactus are? I am missing quite a few.
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# ¿ Apr 27, 2020 12:29 |
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Kyrosiris posted:Ish? I'd probably say something like 40/40/20 for the element hunt, what occurs after that, and then the finale, at least basing off of the original SNES version. The last part of the game feels longer in this version, though I might be wrong. Also there is a little post game. Anyone has some good advice for killing Anise on hard under 2 minutes? I got her a bit under three minutes once but I used my only "increase CS when using it" item. I guess I could just grind more levels, or maybe switch my main char to someone who can recover CS faster, but I'd prefer not to. Is she weak to a specific element?
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# ¿ Apr 27, 2020 14:31 |
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Someone knows if Seed ??? are still locked if you go into a new game plus with a completely different team? E.G, if my new game plus is Duran/Kevin/Charlotte but I got the Seed ??? with Angel/Riesz/Hawk?
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# ¿ Apr 27, 2020 16:16 |
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Chrodyn posted:Can confirm they only give items for characters in the party. I made a new game+ with the three I didn't use first time and got items for charlotte at the first inn angela visits. So I guess I totally need to grind seeds + respec so that I have as many 'chain abilities' as possible for my NG+ save. Because the game totally needs me to be that broken.
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# ¿ Apr 27, 2020 16:31 |
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Alxprit posted:I will note I never got a game over playing on normal. I'll have to try Hard someday - if I ever get the game on Steam, maybe I'll stream a hard mode run, that might be a fun gimmick. For now I'm mostly concerned with becoming incredibly powerful and swole through New Game+ and having a "perfect" set of characters. I barely got any game overs on hard, but one of the several I got was just after getting a seed ??? drop and not saving. That was painful. Lord Ephraim posted:Those stat boosts from tier 3 classes are massive. I don't think the game wants you to class change until you at least clear half of the Benevodons. I rushed the 6 free ??? seeds and managed to get every class possible. The first 3 Benevodons were complete chumps and the rest weren't that hard either but at least had some levels. It's even worse when you consider that once you class change it opens up the class 3 gear from silver/gold seeds (or platinums, but platinums can do class 4 gear, soooo).
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# ¿ Apr 27, 2020 17:58 |
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Dackel posted:Welp Angela absolutely destroyed the postgame stuff. Beat black rabite and Anise time trial, best time was 51s What level you were? and what method did you use for such a fast kill?
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# ¿ Apr 27, 2020 18:29 |
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Dackel posted:I was at 75, I wrote up how my party looked like earlier. Managed to do it via second tier holy spell nuking. The Archmage 'big neutral spell' actually is not so good in the first phase, and as she is weak to holy (I somehow didn't notice) second phase was basically a rush to kill her before she could do the big AoE thing that makes attacking her impossible. Still didn't manage to off her first phase before she did a second run of crystals, though that's in part because I didn't want to blow my CS.
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# ¿ Apr 27, 2020 19:41 |
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I think they should have added NG+ options. as is, the "oh, you keep your old level" thing is probably not what most of us want.
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# ¿ Apr 27, 2020 23:08 |
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EponymousMrYar posted:Class 4 seems to use the same gear that the Class 3 does, at least from what I've been getting from silver/gold seeds on a max level pot. So it's pretty ok to just run on through. NoEyedSquareGuy posted:Playing my second run with Angela, Duran and Hawkeye. Got all six class change items in the first six ??? seeds and was able to get them all to class 3 right at level 38, thinking of buying some scratch-off tickets. I am pretty sure Class 4 gear only drops from platinum seeds, so keep those unharvested until you get class 4. Fister Roboto posted:Just finished the post-credits dungeon. God drat, Angela is a beast. I know Duran and Kevin are supposed to be the other two heavy dps characters, but I don't see how they can even compare to Lucent Beam+ spam. As insane as is Lucent Beam+ spam, Ancient curse is just better for pure DPS against bosses. Lucent Beam+ speam (or other appropriate elements) are really drat good for killing slightly weaker enemies quicker though, because cast time. Also I suspect on a Holy day Lucent Beam+ + enemy weak to holy might equal Ancient Curse. Maybe. Anyone has a opinion on whether Archmage or Grand Diviner is better? seems like the locked passive of Grand Diviner is just flat out better unless you expect Angela to get killed constantly, but apart from that the only difference is that Grand Diviner gets a flat +25% to damage ability and Archmage gets a 10% stackable to +30%? Or am I missing something? How does Doppleganger compare to Glittering Dust? I know Glittering Dust had annoyingly small AoE that didn't work too well against Anise's first form. Item Getter posted:I thought it was cute that they kept the side view sections in the Woods of Wandara even though they presumably did it that way to better show the background scenery in the original and now it's a 3D game with a freely moving camera. Not only that but went a step further and added platforming to them. You keep all your chain abilities you had available in the other chars (and gained through talking) in the save you use for NG+, so I'd suggest a respec just before the end to get all chain abilities on the chars. Also keeping seeds ??? for quick class 3 as soon as level 38 is good civ. Arkeus fucked around with this message at 08:35 on Apr 28, 2020 |
# ¿ Apr 28, 2020 08:33 |
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gandlethorpe posted:Archmage appears to be geared toward boss fights, while GD is for annihilating mobs. Their STR damage buffs are +20% to bosses and non-bosses, respectively. GD's locked ability is obviously meant to sustain MP in dungeons, while Archmage's is more likely to trigger against a boss. Archmage also gets a single target CS while GD's is AoE. Oh, I had completely forgotten about Judge. Yeah, Judge is actually a fairly big deal there. Good call about the overall themes. Glad I went Archmage then.
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# ¿ Apr 28, 2020 08:54 |
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Blackbelt Bobman posted:Is there a huge difference between Grand Diviner and Archmage? I'm thinking of going Archmage because I like the outfit better. Otherwise it seems like they mostly learn the same spells. What's the difference between Doppelganger and Glitter Dust? I asked the same question a big before, and the difference seems to be that Grand Diviner is geared toward mob fights and Archmage toward boss fights: - Grand Diviner has a +25% to magic damage skill, while Archmage has a +10-30% scalable one with repeats - Grand Diviner has a +% damage to non-boss skill, while Archmage has a +% to boss skill - Grand Diviner's locked passive seems to be about topping you off between fights (+15% at the end of each fights) while Archmage's is about giving you more mana within a fight (+40% if you go below 10% HP) I don't know how Doppleganger works, so I can't tell you which is better.
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# ¿ Apr 28, 2020 15:37 |
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ASenileAnimal posted:i know its insane i just got the 4th class change and im just steamrolling everything with it lol. Rainbow seeds drop 4th class tier gear, and I don't think gold do (but they might). So I suggest you don't use any rainbow ones before you get your 4th class.
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# ¿ Apr 28, 2020 18:53 |
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orcane posted:Yeah you can do that but "later" is really late because the goddess scales item (the class reset item) doesn't show up until the last chapter. I know there was one in the last dungeon of Riesz's story at least.
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# ¿ May 1, 2020 18:27 |
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Sapozhnik posted:How do you stop the non-controlled party members from eating poo poo to avoidable attacks though Honestly considering how quickly you need to kill Anise you probably can't afford to care if they die.
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# ¿ May 1, 2020 22:41 |
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Speaking of story, I'm getting the impression after doing Charlotte's story that Charlotte/Kevin is the 'true' route? Mirage Palace just seems... better fleshed out than Riesz' when it comes to plot, and while Duran appears a lot if you don't use him, Angela just doesn't appear at all. Also yeah, final achievement is definitely bugged. Also got it when I got the Ferry Flute on NG+.
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# ¿ May 3, 2020 08:09 |
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EponymousMrYar posted:I can't quite get under a minute on the time trial with Dark/Dark Duran, Light/Dark Angela and Light/Dark Kevin even with all of them at 99. Best time so far is 1:16:29.
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# ¿ May 3, 2020 10:37 |
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EponymousMrYar posted:Realized I could tweak some things, but that just got my time down to 1:10:29 after a couple more attempts (with Duran, of all things ) Anyway, it's really surprising to me that it's the second phase that's bothering you, because first phase is the one that's really annoying to me, with second phase being done in 10~ seconds or so.
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# ¿ May 3, 2020 14:47 |
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# ¿ Apr 23, 2024 22:34 |
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Levantine posted:So I've played so defensively all game I have no idea how to beat Anise quickly. I have a L/D Duran, D/L Hawkeye and L/D Riesz. Any suggestions on what skills to use and how to really beat the fight quickly? Duran's big CS attacks gently caress but then he has to spend time mashing out crystals to get back to the point he can use another. I feel like I just don't understand the offensive part of this game very well. I can stay alive all day though. Control Duran, use L/D buffs/Debuffs of the other characters. For the second phase use a light claw. Skill wise you want 'weakness' from Hawk on Duran, but I'm not exactly sure what skill exactly Duran has to skill damage himself. My instinct is to have a pot that increases CS gain and skills that increase CS so that you can do your big CS attack multiple times.
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# ¿ May 3, 2020 16:18 |