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i only played the demo for 4 but it's been awhile since I played snake eater so
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# ? Jul 8, 2019 17:26 |
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# ? Apr 25, 2024 01:17 |
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4 is by far the most uneven in terms of quality, but is still an excellent game. It's got some really complex systems going on but unfortunately you only spend about 40% of the game interacting with them meaningfully. It's still very much worth playing though and has some interesting ideas going on.
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# ? Jul 8, 2019 18:10 |
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4 has some seriously slept on bosses, the laughing octopus and crying wolffights own
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# ? Jul 8, 2019 18:42 |
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Yeah the bosses in 4 are probably the best thing about it tbh. It's also really weird to hear someone say "gently caress" in MGS for some reason
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# ? Jul 8, 2019 18:56 |
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Each act has its own gimmick that makes the game feel really disjointed but some acts have great high points. Act 1's weird shifting battlefield system that 99% of people completely and easily ignore is great
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# ? Jul 8, 2019 19:15 |
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I'm also still waiting for the 10 hour version of Act 3 that no one will ever make.
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# ? Jul 8, 2019 19:16 |
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In Training posted:I'm also still waiting for the 10 hour version of Act 3 that no one will ever make. You might not ever get that but you can have Naked Snake climbing the silo ladder 10 hour ASMR instead
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# ? Jul 8, 2019 19:23 |
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In Training posted:Each act has its own gimmick that makes the game feel really disjointed but some acts have great high points. Act 1's weird shifting battlefield system that 99% of people completely and easily ignore is great I wish more of 4 had played with using a chaotic battlefield to stealth your way through because it's such a great idea. Chapter 1 is the best part of the game aside from a couple boss fights.
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# ? Jul 8, 2019 19:25 |
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In Training posted:Each act has its own gimmick that makes the game feel really disjointed but some acts have great high points. Act 1's weird shifting battlefield system that 99% of people completely and easily ignore is great MeatwadIsGod posted:I wish more of 4 had played with using a chaotic battlefield to stealth your way through because it's such a great idea. Chapter 1 is the best part of the game aside from a couple boss fights. Ya. Really tempted to go and try MGS2 on EE. Nearly lost my mind getting the last Kerotans on the bike in 3 for plat.
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# ? Jul 8, 2019 19:50 |
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I played MGS3 on Ultra Baby mode. I suck rear end at stealth games
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# ? Jul 8, 2019 20:03 |
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In Training posted:I'm also still waiting for the 10 hour version of Act 3 that no one will ever make. You are diseased.
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# ? Jul 8, 2019 20:59 |
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Unexpected Raw Anime posted:I definitely put way more hours into ground zeroes than I did 5. Sometimes I wonder if it would’ve been better if they had skipped the full “open world” (most of which was just empty) in favor of more great set pieces like the camp in GZ i wasn't really hype for 5 until I played GZ since it felt like it was promising "this but more levels" but it felt really empty..even so it was really drat good for dozens of hours until it got super grindy with the resource stuff
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# ? Jul 8, 2019 22:46 |
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extremebuff posted:i wasn't really hype for 5 until I played GZ since it felt like it was promising "this but more levels" but it felt really empty..even so it was really drat good for dozens of hours until it got super grindy with the resource stuff 4 kinda soured me on the series so I didn't know anything about GZ until like a year after it got released. Peace Walker turned me around again because it was so good, even if bosses were a slog to fight solo. My brain is probably broken because all the base management stuff in PW and V was like crack to me
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# ? Jul 8, 2019 23:08 |
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i really liked the management stuff too the first time, but the transparent gameyness of it is getting to me. i do think once you get out of the open world, the areas add up to a "like ground zeroes, but more" experience, although none of them individually are as good as that map
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# ? Jul 8, 2019 23:25 |
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Kojima originally wanted more hubs. Imo more hubs withe size and more intricate design of camp omega would have been ideal. Gz's multiple missions reused that nap really well
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# ? Jul 9, 2019 00:08 |
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There's a few areas in Phantom Pain that almost get to Camp Omega's level of quality imo - Mfinda Oilfield, Lufwa Valley, OKB Zero, the airports. But the cool thing about Camp Omega is how dense and interconnected it is and none of the other areas quite get there.
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# ? Jul 9, 2019 00:22 |
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The oilfield is sickkkkk. Love that cutscene of the guard wandering around a mile away and reacting when the bombs go off
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# ? Jul 9, 2019 01:43 |
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The set pieces in V were so good. The resource management stuff is mostly annoying as the game goes on but it doesn’t really matter a whole lot. The base side missions are fun and it’s neat to explore though now that it gives you basically unlimited money when you go online it kinda ruins a lot of the resource management stuff which is unfortunate. my morning jackass fucked around with this message at 02:12 on Jul 9, 2019 |
# ? Jul 9, 2019 02:07 |
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MeatwadIsGod posted:4 kinda soured me on the series so I didn't know anything about GZ until like a year after it got released. Peace Walker turned me around again because it was so good, even if bosses were a slog to fight solo. My brain is probably broken because all the base management stuff in PW and V was like crack to me Same here. I was so excited to play 4 that I got it at a midnight release and borrowed a friend's PS3 to play it. I really dug it, but was only able to play through once before returning the PS3 to my friend and I gave him the game. I didn't really gently caress with mgs until long after peace walker had come out, and I got the hd collection and played through it and really enjoyed it, but felt that the series didn't really hold anything for me anymore. When GZ came out it wasn't even on my radar until my friend, who's a big mgs fan too, told me about it. I had heard a bunch of negative stuff about it but I picked it up and for what it is, that game is nearly perfect. It was the first time sneaking really felt organic and natural. Keeping to the shadows, hiding in bushes, all of the little things that aren't indicated but work the way they feel like they should. It got me back into the series.
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# ? Jul 9, 2019 02:47 |
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I really wish they had gone the other way with 4 and turned like 50% of those cutscenes into Codex conversations or ipod "tapes" like 5. I think if you cut half of them they wouldve had time to implement more, you know, gameplay OKB Zero bothered me because it's built up to be this ultimate sneaking mission but it felt very linear. Also didn't kojima say at one point or imply that they were going to reuse the Black Site map in Phantom Pain for something
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# ? Jul 9, 2019 16:57 |
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also im probably in the minority here but i thought the SKULLs unit in 5 was extremely dumb and the whole game could've done without all of that nonsense. Could've just been Skull Face's "ocelot" style unit that captured Kaz or whatever
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# ? Jul 9, 2019 16:59 |
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did we figure out what month is tomorrow yet
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# ? Jul 9, 2019 17:06 |
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# ? Jul 9, 2019 17:10 |
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# ? Jul 9, 2019 17:26 |
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tfw you finally get into a direct fight with the skulls and theyre just slow guys with 9000hp
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# ? Jul 9, 2019 17:28 |
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Those were the rock skulls. There's like 8 different skulls.
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# ? Jul 9, 2019 17:28 |
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The sniper skulls were my fave to fight, trying to throw audio distractions and shoot them before they react was fun
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# ? Jul 9, 2019 17:35 |
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Unexpected Raw Anime posted:I really wish they had gone the other way with 4 and turned like 50% of those cutscenes into Codex conversations or ipod "tapes" like 5. I think if you cut half of them they wouldve had time to implement more, you know, gameplay Yeah, we were gonna revisit Camp Omega in Phantom Pain, and you can see some footage in a trailer of a prisoner getting tortured and shot there. Kojima said it was gonna be something that hadn't been done in the industry before, but oh well. Konami is trash so it didn't make the cut.
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# ? Jul 9, 2019 17:42 |
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In Training posted:The sniper skulls were my fave to fight, trying to throw audio distractions and shoot them before they react was fun Lining up the snipe shot then throwing a smoke grenade on yourself and firing blind to get the s rank
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# ? Jul 9, 2019 18:05 |
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MeatwadIsGod posted:Yeah, we were gonna revisit Camp Omega in Phantom Pain, and you can see some footage in a trailer of a prisoner getting tortured and shot there. Kojima said it was gonna be something that hadn't been done in the industry before, but oh well. Konami is trash so it didn't make the cut. You can't trust him on all his claims lol https://twitter.com/hideo_kojima_en/status/376424398023962624?s=21
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# ? Jul 9, 2019 18:07 |
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Lol true. I was so glad my gf wasn't in the room for the Quiet shower scene.
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# ? Jul 9, 2019 18:09 |
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Pounding some hard sack to the burn victim's sensual dance while GF is at Walgreens picking up neosporin.
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# ? Jul 9, 2019 18:13 |
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Lmao
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# ? Jul 9, 2019 18:15 |
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Wormskull posted:Pounding some hard sack to the burn victim's sensual dance while GF is at Walgreens picking up neosporin.
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# ? Jul 9, 2019 19:47 |
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Unexpected Raw Anime posted:also im probably in the minority here but i thought the SKULLs unit in 5 was extremely dumb and the whole game could've done without all of that nonsense. Could've just been Skull Face's "ocelot" style unit that captured Kaz or whatever They were cool as just like faceless elite enemies like the FROGs in 4 or whatever but but we definitely needed a few of them with names and personalities to act like more traditional MGS bosses
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# ? Jul 9, 2019 21:46 |
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Wormskull posted:Pounding some hard sack to the burn victim's sensual dance while GF is at Walgreens picking up neosporin.
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# ? Jul 9, 2019 22:11 |
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EmmyOk posted:You can't trust him on all his claims lol I can, and do.
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# ? Jul 10, 2019 00:33 |
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net cafe scandal posted:I can, and do.
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# ? Jul 10, 2019 00:57 |
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net cafe scandal posted:I can, and do. Same.
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# ? Jul 10, 2019 03:29 |
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# ? Apr 25, 2024 01:17 |
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Wormskull posted:Pounding some hard sack to the burn victim's sensual dance while GF is at Walgreens picking up neosporin.
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# ? Jul 10, 2019 05:28 |