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Jenny Agutter
Mar 18, 2009

impressive work! did you do the chromatic aberration in blender as well?

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Warbird
May 23, 2012

America's Favorite Dumbass

looks neat, did you follow a tutorial? if so please share, I’d like to take a swing at that.

Neon Noodle
Nov 11, 2016

there's nothing wrong here in montana

Jenny Agutter posted:

impressive work! did you do the chromatic aberration in blender as well?

Yep, compositor nodes.


Warbird posted:

looks neat, did you follow a tutorial? if so please share, I’d like to take a swing at that.

No, but I guess I could make a tutorial?

echinopsis
Apr 13, 2004

by Fluffdaddy

Neon Noodle posted:

I made some fake muppets




holy poo poo dude!

echinopsis
Apr 13, 2004

by Fluffdaddy
a shocking premonition of what is to come

https://giant.gfycat.com/AnchoredSpotlessKinglet.webm

echinopsis
Apr 13, 2004

by Fluffdaddy
also poo poo openimage nenoiser is incredible. thats rendering so slow but ive brought it down to 100 samples (well i used squared samples so 10 is the value im using) but thats insane how few samples and rhe quality coming out
the other denoise algos nah not such a fan, make them look all burns victimy

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad


pls don't share your colonoscopy videos echi

echinopsis
Apr 13, 2004

by Fluffdaddy
https://twitter.com/rodtronics/status/1306134201612341254?s=20

echinopsis
Apr 13, 2004

by Fluffdaddy
https://twitter.com/rodtronics/status/1306192835100647424?s=20

denoise absolutely kills, this picture, due to 0 noise, looks gloriously smooth. it'd take fuckin ages to get it this smooth with just more samples, this is only 400 samples

echinopsis
Apr 13, 2004

by Fluffdaddy
https://twitter.com/rodtronics/status/1306351284979560450?s=21

echinopsis
Apr 13, 2004

by Fluffdaddy

echinopsis posted:

https://twitter.com/rodtronics/status/1306192835100647424?s=20

denoise absolutely kills, this picture, due to 0 noise, looks gloriously smooth. it'd take fuckin ages to get it this smooth with just more samples, this is only 400 samples

https://twitter.com/rodtronics/status/1306483098767458304?s=20

Warbird
May 23, 2012

America's Favorite Dumbass

gonna need to start adding nsfw tags before too long

echinopsis
Apr 13, 2004

by Fluffdaddy
jenny if you’re looking for another skill to tackle (since you’re basically kicking rear end at every single possible skill you try) have a try at photogrammetry. you have to use a couple more tools but they’re also free


https://twitter.com/rodtronics/status/1165707499208695809?s=21

I mean to scan up some more stuff but I got put off by a few bad attempts, but that one worked well

Jenny Agutter
Mar 18, 2009

Insanely cool dude. I always assumed you needed specialized equipment for photogram, can you use a normal camera and/or old phone?

Jenny Agutter
Mar 18, 2009

and what conversion program is best?

Jenny Agutter
Mar 18, 2009

oh yeah and blender guru said you end up with huge unoptimizrd models that are a pain to work with

Neon Noodle
Nov 11, 2016

there's nothing wrong here in montana

Jenny Agutter posted:

oh yeah and blender guru said you end up with huge unoptimizrd models that are a pain to work with
can’t you bake the extra detail to normal map?

Jenny Agutter
Mar 18, 2009

Neon Noodle posted:

can’t you bake the extra detail to normal map?

I believe you can but it's one of those either it's free or its good things

echinopsis
Apr 13, 2004

by Fluffdaddy
The one I used is called meshroom https://alicevision.org/

I did use an SLR but phones are more than sufficient. the trick is even lighting, and the more diffuse the better.


kinda slow process, but most of it is in the waiting.



and yeah theres a lot of triangles but it didn't really cause any problems for me at least.
suppose it could quickly get cumbersome.

anyway

Jenny Agutter
Mar 18, 2009

cool, thanks for the info

Jenny Agutter
Mar 18, 2009

yo echi i saw your post about blackbody radiation in the cc thread, radiance can be approximated to be related to temperature to the fourth power (T4). of course you need to get that down to an appropriate level for the emission strength input so multiply it by a very small value, if you want to be really physically accurate it's 5.67E-8 but you know, use artistic license

echinopsis
Apr 13, 2004

by Fluffdaddy
sorry what thing is 5.67e8?

if i had temp as an input going into black body for colour, i could feel it into maths doing :

to the power of 4

then multiply down by some value to get it reasonable with my scene..

i mean that’s kinda exactly what i’m looking for

Jenny Agutter
Mar 18, 2009

5.67x10-8

echinopsis
Apr 13, 2004

by Fluffdaddy
... maybe i’m just dense but what is that number.. what’s its purpose

akadajet
Sep 14, 2003

spodmotics

Jenny Agutter
Mar 18, 2009

echinopsis posted:

... maybe i’m just dense but what is that number.. what’s its purpose

its just a physical constant, specifically the stefan-boltzmann constant. it's the actual physical value you multiply T4 to get the total radiance of a blackbody. technically that will give you all of the radiance across the entire E-M spectrum, not just visible light, but assuming you're using typical lighting temperature values it's close enough. just adjust it if it's too bright.

Jenny Agutter
Mar 18, 2009

ah i'm an idiot, that'll give you way too high of a value. disregard

Jenny Agutter
Mar 18, 2009

:negative: when you've forgotten most of your physics education

echinopsis
Apr 13, 2004

by Fluffdaddy
lol

honestly what’s most important is the t^4 because that’ll give the most good looking increase in brightness as colour changes, and just tune it until it looks ok

which is exactly what I was looking for thankyou

echinopsis
Apr 13, 2004

by Fluffdaddy
poo poo this was slow to render

branched path tracing idk... sure as poo poo fucks up the UI when its previewing

https://twitter.com/rodtronics/status/1307950376759570432?s=20

echinopsis
Apr 13, 2004

by Fluffdaddy
yeah been riding this horse hard lately but it's been giving me such good returns, dont wanna leave it yet just coz done a decent few of them. shame no other colour scheme seems to look as good on it

unpacked robinhood
Feb 18, 2013

by Fluffdaddy
those cronenberg pastries are something else

Hammerite
Mar 9, 2007

And you don't remember what I said here, either, but it was pompous and stupid.
Jade Ear Joe

well why not posted:

https://www.youtube.com/watch?v=aAzhR0fOZog

fuggin round w/ materials. looks much better at high rez. 4k / 21:9

ice cube warning *fzzt*

Jenny Agutter
Mar 18, 2009

just found a procedural texture node that takes angle as radians instead of degrees like every other field in this loving program wtffff

go play outside Skyler
Nov 7, 2005


Jenny Agutter posted:

just found a procedural texture node that takes angle as radians instead of degrees like every other field in this loving program wtffff

multiply by 3.14/180

Warbird
May 23, 2012

America's Favorite Dumbass

radians are cool and good thanks and god bless

Glorgnole
Oct 23, 2012

go play outside Skyler posted:

multiply by 3.14/180

#define PI 3

Jenny Agutter
Mar 18, 2009

trolls out of the blender thread

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

Glorgnole posted:

#define PI 3

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echinopsis
Apr 13, 2004

by Fluffdaddy

Jenny Agutter posted:

just found a procedural texture node that takes angle as radians instead of degrees like every other field in this loving program wtffff

:argh: what was this

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