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![]() What's is this? This is an interactive FMV game set in the Star Trek universe. It's an interesting concept, it was designed to play as an educational program to teach people about Klingon culture. We play as a young Klingon, called Pok, who is presented with a variety of different scenarios and it's up to us to make a correct decision based on what we've learnt. This game was released with a separate piece of software, called the "Language Lab," which is an interactive encyclopedia designed to teach you about a variety of Klingon subjects, some of which are found in the game. Some of the choices that we make in the game are reliant on knowing the Klingon language and some are reliant on choices made through being observant of the culture taught in the Lab. In the world of Star Trek, this game has fallen into obscurity. It was directed by Jonathan Frakes, written by Hilary Bader, filmed in the studios and used genuine costumes and props from the shows. It also features some pretty well-known names in the Trek universe. Most notably, Robert O'Reilly reprises his role as Gowron and J.G. Hertzler (Martok and other numerous roles in Trek) makes an appearance as yet another character. You'll also recognise several other faces\voices of people who have played various roles in a variety of different Trek series\games over the years. How does it play? This is an interactive movie, we watch one or more cutscenes in each scenario and are presented with a choice to make. Only one choice in each scenario is correct, each scenario contains at least one or more wrong choices. If you make a wrong choice a variety of things can happen, either the scene resets, we get chastised for making the wrong choice, or the game ends in some situations. Not making a choice is also a valid option in some of the scenarios. LP details This game is very short, in fact, it's only around seventy minutes long and is split into three episodes. I will also be uploading some extra content to go along with this. I've recorded all the content contained in the "Language Lab," it really is a piece of software more suited to screenshots but there are two reasons why I stuck with video recordings. Marc Okrand is a Klingon expert and provides voice-only recordings on many of the entries on the disc. Robert O'Reilly not only recorded pronunciations of every Klingon word on the software, but he recorded it on video in full costume. Some of his performances are by the book and some are just sublimely over the top. I've also recorded all the wrong choices made throughout the whole game. I'm still working on piecing it all together, it will most likely be split into two videos. I will start by uploading the first episode of the game and of the Immersion Studies. I'm still working on and tweaking some things but I'm going to attempt a new video once every three days. Let's Play: Star Trek: Klingon ![]() ![]() ![]() Bonus Videos Language Lab (Part 1 - Phrases & Commands.) Language Lab (Part 2 - Hol (Language,) Weapons & Rituals) Language Lab (Part 3 - Myths & Legends, Curses and Food & Drink.) Language Lab (Part 4 - Phonemes.) Wrong Choices (Part 1) Wrong Choices (Part 2) Rocket Baby Dolls fucked around with this message at 18:10 on Aug 6, 2019 |
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# ¿ May 15, 2025 05:03 |
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I've compiled two videos of the incorrect choices, I think that I'm done with recording footage. I may go back in one last time to explore another mechanic of the game, one of the puzzle solutions is absolutely ridiculous to solve and I want to find a solution that makes sense. Here is the tentative schedule for the next week: 27th Language Lab (Part 2) 30th Episode 2 2nd Incorrect Choices (Part 1) mateo360 posted:I have a copy but getting it to run even on a virtual machine is a bitch and a half. I used PCem and apart from a bit of slow down here and there, I've had no problems at all. nine-gear crow posted:Ask me about that Starship Creator LP I never got off the ground I totally forgot about the Starship Creator, I still have the disc (and probably the game box) collecting dust in my parent's attic. I remember buying it with my pocket money and being so excited about taking it home. I spent ages making my ship, carefully selecting my crew and then being very disappointed with the game itself. I haven't touched the thing in twenty years. Please consider making an LP, with a few tweaks, I'd love to see what you can make of it. I remember a sequel being released at some point too.
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HereticMIND posted:Regarding the LP so far, how was this not made canon? I mean, really. We didn’t get much in the way of Klingon POV during TNG (that I know of; I haven’t really watched TNG, rather, I have absorbed bits and pieces of it through some weird form of pop culture osmosis and by binging on Star Trek lore videos on YouTube), so it’s a shame that something like this wasn’t really explored during the show’s run. I think that they got around it by employing the use of the holodeck, this way it became a simulated story and stayed out of spin-off territory. There were a number of TNG episodes that delved more into the Klingon culture. But if you're looking for Klingon POV then DS9 is the place to go. Check out the episodes "Blood Oath," "The Sword Of Kahless" and "Once More Into The Breach." "Looking for par'Mach in All the Wrong Places" is also worth checking out, the Klingon focused storylines really ramped up after Worf joined the crew.
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HomestarCanter posted:Oh, hey, my father has a copy of this game. We never got it working, though, because at that time we were all using Macs, and by the time we had Windows computers, they were too far ahead of tech to ever get it working. I did play and beat the Borg game, though. My family just got back from the Klingon Language Conference last weekend, so this is a nice coincidence. My father even got into our local paper. I never even knew that there was such a thing as a Klingon Language Conference. What exactly is it? Unfortunately, the article that you posted isn't available in my country.
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There's been a couple of issues with the next upload, it'll either happen within two hours or after I finish work.Albu-quirky Guy posted:I never got it, but a few years ago when Hastings was still around I found a hardback copy of Hamlet in Klingon.It was marked as a tie-in with Star Trek VI. I flipped through it a bit, it looked kind of like one of those parallel bibles with the english on one page and the Klingon version on the opposite. Still wasn't about to pay $25 for it though. Hamlet and Much Ado About Nothing are now available in paperback and in the Kindle store. HomestarCanter posted:The Klingon Language Conference is the annual qep 'a' (great meeting) of speakers, writers, and enthusiasts of the Klingon Language. It is organized by the Klingon Language Institute Thank you, the link and video both worked. Is that your dad in the video? He's a cool guy, I'm impressed. Star Trek: Borg will be happening after Klingon. It sounds like it's going to be pretty fun, even though it's closely tied to Voyager.
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A lot happens in the next episode, so here is our next lesson in Klingon culture to prepare us for what we might face: Language Lab (Part 2 - Hol (Language,) Weapons & Rituals) Also, we get to see more acting by Robert O'Reilly in full Gowron costume.
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I'm going to push the video uploads up by a day, episode two should happen tomorrow. I decided to play (and record) Star Trek: Borg for the first time this morning and I finished it a few moments ago. It's going to take a while to process fully. It's shorter than I expected, the POV really goes to poo poo towards the end and there's more ham in this than in a field full of pigs. It was an interesting experience though.
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Snorb posted:Now I'm curious how many tries it took to get past one specific "puzzle" in Borg. That depends, some of them I had to repeat as the cursor selection was very janky and it wouldn't let me select something. A couple of others I had to repeat because I didn't notice that the dull grey cursor had suddenly appeared because of a dull grey background. I used a guide to help me through, so most of the puzzles I eased through even though several didn't make any sense at the time. I'll be going back to do another round or two of recordings soon so things make more sense, and to record the wrong choices. I've just had to delete an hour and a half of extra recordings as I was recording in the wrong resolution. (I did a test recording of another game in between and forgot to change it back.) I'll be going back in to record things again shortly, I thought I'd do it while I have a day off and plenty of free time. The Klingon material is 100% complete, I do intend to re-record a couple of sections of commentary in the third episode later for my own ease of mind though. mercenarynuker posted:Holy poo poo, something amazing happened and somehow my YouTube subtitles got turned on. A++, the first vid intro is amazing learning about Oklahoma school ganache wavelets I'll have to check this out later, I'm intrigued. Rocket Baby Dolls fucked around with this message at 16:22 on Jul 28, 2019 |
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Snorb posted:The autogenerated subtitles on YouTube... don't exactly handle Klingon all that well, (un?)fortunately. I was expecting it even with a guide and it still took several attempts to nail it! I'm surprised that there are so many mouse issues with Borg as it was made after Klingon.
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![]() In this episode, we start our mission to find the people behind the assassination attempt on Gowron. Along the way, we meet new friends, have fun and learn more about Klingon culture and customs. This part of the game was really enjoyable, the puzzles weren't too difficult to solve and we did get to learn some new things. The next section wasn't so enjoyable, but before we get there I'll be uploading the first video of wrong choices followed by the last video of the Language Lab. Rocket Baby Dolls fucked around with this message at 21:40 on Jul 29, 2019 |
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A quick post before I leave for work. There are a total of nineteen decisions that you need to make in the game, this video covers all the wrong choices that can be made in the first nine situations: Wrong Choices (Part 1)
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I was never a fan of Gowron before, but after playing this I have a new-found respect for him. Robert O'Reilly really puts his weight behind his performance, his work on the Language Labs is also sublime.mateo360 posted:Interesting that from the one line he spoke, the old Klingon on the bridge is played by J. G. Hertzler. Better known for Martok. I think this game might have come out before he was regularly in the role. I've just checked imdb as I knew that J. G. Hertzler played several roles in various Trek franchises, Star Trek: Klingon was his first time acting in the Trek universe. Snorb posted:Going through the first video, I gotta say Poq's uncles (I think they're his uncles? They're the two Klingons who headbutt each other, insult the rokeg blood pie, and talk about "a liquid spice called 'wodka'") are loving awesome. This video is great, it also contains the larger Klingon from the game who had the role as Captain Nu'Daq in that TNG episode.
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This video covers Myths & Legends, Curses and Food & Drink. I briefly go over the other tabs too: Language Lab (Part 3 - Myths & Legends, Curses, Food & Drink. I was going to say that this is the last part of the Language Labs, but after posting this video I've noticed that the phonetics descriptions are different from the entry descriptions.
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This is a bonus, bonus, video. This video is the entire phoneme section, it's mostly Marc Okrand explaining more about the phonetics of the Klingon language with video samples (already seen in the entries) by Robert O'Reilly: Language Lab (Part 4 - Phonemes.) I'll upload the third and final episode of the main playthrough tomorrow. Followed by the last video of this LP on Tuesday, the second part of the wrong choices. Samovar posted:All the tics that Robert O'Reilly does after the phrases makes me think of Vic Reeves This is a big blast from the past!
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![]() In this final episode, Gowron and the gang track down the culprits and administer their own kind of justice. There were only a handful of puzzles to solve in this section and a couple of them were bullshit. Nevertheless, this section was an enjoyable and satisfying end to the game. I'll upload the final video of this LP in a couple of days. I've started putting work into Borg, that'll happen at some point within the next week. I like how the default thumbnails for these videos are of Klingons looking happy: ![]()
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Snorb posted:T'Val's speech near the end (she's Voq's wife; you and Gowron allow her to speak upon your return to Tanga'niqa) has a glitch at about 18:18 when she says "He would never allow a guest, Gowron of all guests, to be--". Thank you for letting me know, I dont know how that slipped by me. There must have been a blip during the encoding that I missed during the replay. I'll be starting work soon, I'll try to re-encode and replace it tonight but it may end up happening tomorrow morning.
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Just a quick update. I have found the root of the problem, it was in the original recording. I have no idea how it slipped through several processes but it did. I'll need to go back in to do some editing and reprocessing. I'll upload and replace the new video within the next couple of days along with the last video of the LP. In the meantime, here are the missing lines of dialogue: "He would never allow a guest, Gowron of all guests, to be killed in his house. Think of the dishonour. He would die first, as he did." "If a man wanted my mate dead, he could aim at you Gowron. And know my mate would take the death himself."
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gegi posted:It sounds like a musical puzzle because the buttons when pressed do kind of make the notes of the song, but you'd need to be able to play with the bomb enough to hear that the buttons make those notes in order to select them, which doesn't make sense if you can only hear the tones by pressing buttons and instantly blow up when you do. Snorb posted:This might be like some of the puzzles from Star Trek: Borg; the only way you can get info to solve some of the puzzles is to fail to solve the puzzle, die, and watch Borgified You actually show you the solution before Q makes fun of you and rewinds time. Which is marginally worse than "rapidly click on the back of Furlong's phaser pistol and cross your fingers the hotspot's working." The problem with the bomb puzzle is that if you press a single button incorrectly, it blows up. You have three attempts to get it right and if you don't, the game quits out on you. There is no rewind and Gowron doesn't tell you to go back in time. It seems like they learnt a few things when they worked on Borg. Even so, the learn by failure is pretty lovely in Borg as by the time you get to the puzzles, there's no way to rewind time far enough to find the clues in the first place. I'm still working on the Borg LP, I'll definitely give it another run with the tricorder when I've completed work on the main play through and the wrong choices.
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Here is the new link with the patched audio:![]() This is the last video of the LP, the second half of the wrong choices: Wrong Choices (Part 2) Thank you, everyone, for being a part of this LP. So far, this has been the most fun of them all. I would say that it's been the shortest but the next LP is set to be even shorter (45 minutes without commentary.) I'm hoping to put the finishing touches into the main playthrough tonight. I should be back with Star Trek: Borg within the next few days.
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# ¿ May 15, 2025 05:03 |
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I'm working on the Borg commentary at the moment, I was wrong with my statement that puzzles weren't rewound far enough. I believe that there's only one of those, the last one.
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