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Tenzarin posted:I thought they didn't do max payne 3. That was someone else.
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# ¿ Aug 28, 2019 02:29 |
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# ¿ Apr 27, 2024 03:36 |
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I haven't had any issues with Epic other than their crappy store and weird patching but if you're concerned pay with PayPal and tell it not to save the info or buy it off the HumbleBundle site. You do want to enable two-factor authentication on your Epic account though because a million randos will try to break into it using your email address to steal your fortnite dollars if it is on any of those pwned lists and it can lockout your account.
Hub Cat fucked around with this message at 03:22 on Aug 28, 2019 |
# ¿ Aug 28, 2019 03:11 |
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They were saying upthread it was a ps4 exclusive so you may not have it.
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# ¿ Aug 30, 2019 22:05 |
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The reddit post earlier was unclear but I think they meant it was supposed to be called isolation but actually ended up with a different name ingame. Even worse it seems like its part of the deluxe edition so even ps4 players might not have it for maximum potential confusion. https://www.reddit.com/r/controlgame/comments/cvucvs/control_interview_your_questions_were_answered/ 5. Any exlusive content for other platforms? Answer Kasurinen: "Yes there is a side mission that is exclusive for playstation 4. It's a side mission called Isolation. It's an interesting one. We showed it a bit on the Sony screen yesterday. It's about Jesse finds these strange tapes where the japanese scientist who does experiments to like he talks about a immagery dreamlike type of thing and then you get these psychological visions and so on. So it's a side mission that is exclusive for Playstation." Hub Cat fucked around with this message at 22:19 on Aug 30, 2019 |
# ¿ Aug 30, 2019 22:12 |
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I'd be pretty annoyed but I saw the post before I spent time looking for it and tbh it looks like there isn't any gameplay to it so you might as well just watch it on youtube First part:https://youtu.be/6VEXgNXJbVQ?t=172 Second Part:https://youtu.be/6VEXgNXJbVQ?t=996 Hub Cat fucked around with this message at 22:53 on Aug 30, 2019 |
# ¿ Aug 30, 2019 22:44 |
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SardonicTyrant posted:gently caress, every human boss is a bullet sponge. Is there a trick to killing them? I mostly just throw poo poo at them it usually stuns them
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# ¿ Aug 31, 2019 01:16 |
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SterlingSylver posted:On another note, now taking all advice on dealing with the mold boss
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# ¿ Aug 31, 2019 01:54 |
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exquisite tea posted:Is it possible to obtain Mirror Jesse's outfit somewhere in the game? Yes after you go back to the real world the glass is broken on the test areas and its on a mannequin in one of the small rooms.
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# ¿ Aug 31, 2019 02:53 |
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DeadFatDuckFat posted:Did you ever figure this one out? I didn't see any hiss clusters like the other poster said Can you screenshot the area you're having trouble with? All the hiss blocks I've seen have been clearable by killing hiss/nodes or taking over control points.
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# ¿ Aug 31, 2019 03:53 |
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The Lone Badger posted:What are those rifles with the top rotary magazine and cooling shroud the rangers use? They look like something out of WW2. They look like lewis guns
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# ¿ Sep 1, 2019 02:28 |
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The Lone Badger posted:Has anyone been able to upgrade the Pierce yet? I've finished the game and done all the sidequests that I'm aware of and still no pierce upgrade
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# ¿ Sep 1, 2019 04:52 |
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Its a story event, if you've found Dylan you aren't that far from it but I think you need to go talk to Emily first at that point
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# ¿ Sep 1, 2019 17:07 |
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That control point is the best one. Its like a cargo cult control point with brooms and other janitorial equipment setup to look like the scientific equipment of a normal control point
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# ¿ Sep 1, 2019 17:23 |
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I think pretty much all the sidequests end up being harder than the areas you find them, the mold guys and plant monster are particularly nasty
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# ¿ Sep 1, 2019 17:33 |
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I think a lot of the enemies need combat barks, a lot of the time when you're being attacked you don't have any warning till its happens. I've been hit by a ton of engineer rockets because the only warning you get is the launch sound and they can fire from very close to you or the cloaking guys who can nearly one shot you even with multiple health upgrades.
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# ¿ Sep 1, 2019 17:37 |
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If you have a enemy that dodges usually you can force a dodge by shooting them a couple of times and then throwing crap at them after they stop. Tomassi is harder because you don't have as many options at that point in the game.Bust Rodd posted:I’ve beaten every boss by possessing mooks to draw my fire and if you possess a really tough guy they can do a surprising amount of damage. I probably only took out 30% of Salvador’s health when I beat him. Hub Cat fucked around with this message at 17:49 on Sep 1, 2019 |
# ¿ Sep 1, 2019 17:45 |
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For a real hot take I think the mediocre combat in Control is much better than the bad system shock inspired combat in Prey.
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# ¿ Sep 1, 2019 18:48 |
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I think the only enemy in Control that doesn't telegraph its attack is the mold spitter guys? Which I 100% agree are terrible but really they only show up like twice and the ground mold guys can only hit you from very close. Like the enemies in Prey look good but mostly end up being weird thing that swings at you with a big health bar and which of the guns isn't just a bullet hose, the Gloo gun, the Taser, the laser that fills a bar that makes the enemy die? Like I love both games and if I had to pick between them Prey is a better game but the combat is not why I like Prey at all. Hub Cat fucked around with this message at 19:36 on Sep 1, 2019 |
# ¿ Sep 1, 2019 19:26 |
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Look I'll be real with y'all I just really want a new Psi-Ops game and this is the closest I've got
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# ¿ Sep 1, 2019 19:45 |
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Jack Trades posted:"Ground mold guys"? There's only one mold enemy type and they all have projectiles and there are a bunch of other enemy types that have no clear telegraphs for the attacks. There are two mold enemies as far as I can tell one is a walking guy that is basically a zombie that spits on you if you get within a few feet but has no other attacks, there is another mold that I've never actually gotten close to that fires some sort of purple attack(?) that destroys you from long range and I hate these guys but afaik they only show up in the pit and another time towards the end you can block their attacks with your shield or pop out from a corner and annihilate them with the pierce. The pit is a completely optional sidequest and the area is much harder than the surrounding area and my advice would be to come back later if you are struggling. Hub Cat fucked around with this message at 21:12 on Sep 1, 2019 |
# ¿ Sep 1, 2019 20:45 |
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Oxxidation posted:rockets travel very slowly and emit a very clear "fsssss" sound to politely inform you that you're about to get blown the gently caress up, i never had much trouble knowing when they were coming The rockets hit me all the drat time because I'm too busy trying to do some John Woo poo poo and I just end up looking like a clown but again that isn't the games fault
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# ¿ Sep 1, 2019 22:51 |
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I mean giving people the benefit of doubt, sometimes the rocket guys shoot their rockets while right in your face and if you can't see them(like if they are behind you or behind an object) it can be hard to tell which direction a rocket is coming from. But there is also a bright red pillar of light over enemies and a loud whooshing sound when enemies warp in?
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# ¿ Sep 1, 2019 23:50 |
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Tuxedo Catfish posted:keep the lights running while Hub Cat fucked around with this message at 01:17 on Sep 2, 2019 |
# ¿ Sep 2, 2019 01:08 |
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Tuxedo Catfish posted:speaking of, does anyone know where part(s) 3 of the Ordinary AWE records are? I found parts 1, 2, and 4 and I can't tell if they game is playing a nasty joke on me or if I just overlooked a lore pickup For anybody that has beaten the game, its worth doing a little tour and talking to people because Jesse has new dialogue for a lot of places . Its not a ton but its definitely worth checking out. Hub Cat fucked around with this message at 01:25 on Sep 2, 2019 |
# ¿ Sep 2, 2019 01:20 |
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JoeGlassJAw posted:I haven't been sucked in like this by a game in a long time. Haven't gone back and read the thread so maybe this has been addressed but has anybody involved in this game mentioned SCP in terms of influence in development? All of the lore documents regarding containment of wacky items or whatever are so reminiscent of SCP entries, right down to the seemingly nonsensical redaction of certain words. Hub Cat fucked around with this message at 06:56 on Sep 3, 2019 |
# ¿ Sep 3, 2019 06:27 |
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SirSamVimes posted:EVERYONE WANTS THE BIG CHAIR, MEG There is one in the pit that supposedly doesn't show up till after you beat mold-01
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# ¿ Sep 5, 2019 05:06 |
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Skippy McPants posted:A character touch I genuinely enjoyed throughout the game was how quickly Jesse took to everything. Not simply rolling with the punches, but reveling in all the weirdness. Normally the protagonist in this sort of story is a mixture of confused and terrified, but Jesse is having the time of her life from the moment she walks through the door. I feel as though Jesse is like "This is where I belong" like she's been looking for something her whole life and she is not just surviving at the FBC but thriving.
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# ¿ Sep 7, 2019 15:40 |
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Macaluso posted:Oh yeah to answer your question: I don't have that? Also my Epic game list has decided to rearrange itself so my installed games are no longer at the top which is very inconvenient.
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# ¿ Sep 9, 2019 22:09 |
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I don't really wanna dunk on you for getting his name wrong because gently caress Langston, but its in the screen shot
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# ¿ Sep 9, 2019 22:15 |
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SirSamVimes posted:Addendum to my previous post about Darling doing nothing wrong: he did everything wrong wrt to Dylan but otherwise my previous statement stands. He was also a huge shithead to Emily. And this may just be a personal peeve but the best name he could come up with for an extremely powerful unknown alien entity is Hedron because its geometric and has lots of sides Hub Cat fucked around with this message at 12:18 on Sep 10, 2019 |
# ¿ Sep 10, 2019 12:11 |
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Malcolm Excellent posted:I'd say 60% of my deaths are my fault for nuking myself with charge, an explosive TK throw, or both. I've fallen off ledges an alarming number of times
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# ¿ Sep 13, 2019 18:25 |
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Tuxedo Catfish posted:It's not actually the Alan Wake Expansion, it stands for Altered World Event. There's just speculation / wishful thinking that it'll be an Alan Wake tie-in. I think its a little more than just wishful thinking considering the teaser image. Hub Cat fucked around with this message at 02:27 on Oct 7, 2019 |
# ¿ Oct 7, 2019 02:25 |
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RareAcumen posted:God, there are so many theories now that I'm so curious about. RareAcumen posted:God, there are so many theories now that I'm so curious about. Hub Cat fucked around with this message at 08:43 on Oct 14, 2019 |
# ¿ Oct 14, 2019 07:17 |
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You can't solve it, you will know when you can.
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# ¿ Oct 14, 2019 21:53 |
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Jimbot posted:Jesse's going to become that universe's Dale Cooper. Some weird poo poo going on? Call in Jesse and she'll take care of it. I love it. I personally figured that he realized that he hosed up and offed himself in a moment of clarity to ensure the hiss was trapped in the lockdown. My secondary oddball theory that probably isn't true is that the Hiss killed him so it could put Dylan in charge but Ahti/The Oldest House beat it to the punch.
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# ¿ Oct 17, 2019 04:26 |
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I uninstalled Control a while ago and now I'm trying to reinstall it to checkout the expeditions but clicking it does nothing, anybody else run into this problem? It just says loading underneath and I've tried the usual fixes like restarting and reinstalling the launcher. Edit: Since I hate when I google something and find somebody posted the same problem and never returned to show how they fixed it, this is the fix Epic support gave me: Epic Support posted:1. Exit the Epic Games Launcher entirely by right-clicking on the icon in the bottom right corner and click on Exit Hub Cat fucked around with this message at 07:45 on Dec 24, 2019 |
# ¿ Dec 16, 2019 00:55 |
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Iverron posted:I’ve seen a lot of people expecting the sort of story closure from those two DLC that a Control 2 is much more likely to provide. I’m not expecting much there beyond some additional cool lore and setting. I think people are hoping for closure in the DLC because there might not be a Control 2.
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# ¿ Dec 30, 2019 02:21 |
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Donovan Trip posted:They've been making a profit since at least November and got a bunch of awards and nominations, we'll almost definitely get more. I hope the sequel can do even bigger numbers off word of mouth about the first one. The number from the sale report was 17.7 mil total gross(it looks like) and Remedy is getting 45% of the net, the 9.5mil Epic exclusivity dollars went to the publisher no telling how much if any actually went to Remedy. So splitting everything to 45% would have Remedy at a little over 12 mil probably less when you factor in manufacturing, distro and marketing costs. The Remedy ceo said the game cost around 30 millionish and wiki is saying 7.75 million of that came from the publisher. Remedy posted:Clarification regarding the Control game sales revenue recognition Hub Cat fucked around with this message at 05:38 on Dec 30, 2019 |
# ¿ Dec 30, 2019 02:51 |
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Reading the full thing it seems in my opinion like the kind of statement you make when your game missed the sales goal but you have to put a positive spin on it. I think we will see what happens after the stuff they still have in the pipeline is out and I'll gladly take being proven wrong on this one. Remedy Ceo posted:"Control was developed in three years with a budget of less than €30 million," says Remedy CEO Tero Virtala. "We don't quite require the same huge lifetime numbers as many other games with bigger development budgets. Therefore, even though Control didn't have chart-topping sales right from the get go, we are in a good position with steady sales. We always take the long view here.
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# ¿ Dec 30, 2019 03:20 |
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# ¿ Apr 27, 2024 03:36 |
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large_gourd posted:i thought 'the service weapon is not a gun it is applied violence' was a joke It's not a joke, it is applied humor. They aren't joking the Service Weapon is a conceptual idea, that's why the board calls it a sword and people say Trench's was different Edit:Like I get the argument that Remedy makes these interesting concept games (AW,Quant Break, Control) and then bolts them onto "boring" 3rd person shooter gameplay but honestly I'm not really sure what "god weapon" gameplay would actually look like within these kind of games that is saleable to people for money. It seems mainly to me like they fall down in the parts where the small budget really hurts them like enemy variety and the shooting would otherwise be fine. Hub Cat fucked around with this message at 21:10 on Mar 16, 2020 |
# ¿ Mar 16, 2020 20:12 |