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a neurotic ai
Mar 22, 2012
Used the xp boost to blast my way to 50 on a knight. Holy hell, I cannot tell if this game looks good or really terrible.

The pop in is outrageous and the terrain textures are some of the worst I’ve seen.

But then you catch a vista or a particularly awesome piece of architecture (hello voss temple) and forget about it briefly.

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FrostyPox
Feb 8, 2012

a neurotic ai posted:

Used the xp boost to blast my way to 50 on a knight. Holy hell, I cannot tell if this game looks good or really terrible.

The pop in is outrageous and the terrain textures are some of the worst I’ve seen.

But then you catch a vista or a particularly awesome piece of architecture (hello voss temple) and forget about it briefly.

I actually agree almost completely. until some of the expansions nearly every character model is medicore at best, and the environments seem to either be dull and/or bizzare (what's with all these weird roads going through what seem to be functioning rooms in buildings??) or astoundingly cool.

funkmeister
Feb 20, 2010

About your father. If it's any help, he's in the ground now. Sure, it's bad news for him. But on the other hand, it's party time for all those little worms.
After I finish imp, going to go through the pubs. Only going to do one light pub, Knight?

sassassin
Apr 3, 2010

by Azathoth

funkmeister posted:

After I finish imp, going to go through the pubs. Only going to do one light pub, Knight?

Consular only makes sense light.

Knight is supposedly okay as an edgemaster idiot.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

funkmeister posted:

After I finish imp, going to go through the pubs. Only going to do one light pub, Knight?
The Jedi Knight is the most integral to the overarching storyline, but it is pretty standard heroic Jedi fare and some people find that off-putting. Jedi Consular is all right but didn't leave that much of an impression on me. The Soldier's plot isn't that inspired and of course you're essentially just a glorified grunt who's meant to follow (often very questionable) orders, but if you pick a female character you get to be Star Wars FemShep and that's all right. Smuggler's just lots of fun in every respect.

EDIT: oh I kind of misunderstood the question. If you're going Dark Side on three of the classes, then going Light Side on the Jedi Knight makes the most sense story-wise. Dark Side fits Soldier and Smuggler fine, and though I haven't done it myself yet, I suspect being a Dark Side Consular is considerably more entertaining than being an archetypical Jedi hippy.

EDIT 2: i spel veyr gude

Sombrerotron fucked around with this message at 21:25 on Jun 7, 2020

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS
I prefer Knight to Consular. It's very Mary Sue/Chosen One but hey, that's Star Wars for you. Consular is less action focused with more diplomacy, Knight is about finding the Emperor and leads directly into the Knights expansions.

Cross-Section
Mar 18, 2009

Sombrerotron posted:

EDIT: oh I kind of misunderstood the question. If you're going Dark Side on three of the classes, then going Light Side on the Jedi Knight makes the most sense story-wise. Dark Side fits Soldier and Smuggler fine, and though I haven't done it myself yet, I suspect being a Dark Side Consular is considerably more entertaining than being an archetypical Jedi hippy.

The female Consular VA totally sells the dark side lines like a Star Wars version of Raven

Just complete (if occasionally malevolent) stone-cold apathy

Ossipago
Nov 14, 2012

Muldoon
Light knight works better than dark knight (har). Consular works better if you walk the line between. Smuggler works best if you turn off alignment indicators and just do the most opportunistic/arrogant choice at all times. Trooper is bad regardless, but if you go full light goody two shoes you can RP as 4X's sidekick, so there's that.

Thumbtacks
Apr 3, 2013
I’m impressed at how much I’m enjoying Hatred. It’s a bit difficult sometimes especially in pvp but with more practice I’ll be better and more confident. Hard to find a good looking weapon that isn’t comically expensive though

How do people make money now? Seems like everything has gotten more expensive

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund
Smuggler is the only good Republic storyline.

KittyEmpress
Dec 30, 2012

Jam Buddies

I actually like trooper more than Smuggler, because it says what it is and sticks to it. Also it's fun to have your bosses try to order you to do war crimes, and you get to say no.

Consular is my favorite story in the entire game, because I like everything it does, and I think it does being a big hero better than Knight. I would say consular is worse dark than Knight, by far, because the Consular gets praised for wisdom, lack of bias, and being a genius etc, but their dark options are (mostly) being very emotionally and revenge driven. A lot of their story doesn't make sense if you don't take mostly light options. But the VA does do a good job of being evil.

Dark Knight works because you are constantly being praised for being decisive and taking action, and you're a hero to the jedi not for any perceived wisdom but because you're the greatest fighter they've ever seen. In fact, picking dark options is actually praised in many instances (mostly by republic officers not jedi).

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

KittyEmpress posted:

I actually like trooper more than Smuggler, because it says what it is and sticks to it. Also it's fun to have your bosses try to order you to do war crimes, and you get to say no.

Consular is my favorite story in the entire game, because I like everything it does, and I think it does being a big hero better than Knight. I would say consular is worse dark than Knight, by far, because the Consular gets praised for wisdom, lack of bias, and being a genius etc, but their dark options are (mostly) being very emotionally and revenge driven. A lot of their story doesn't make sense if you don't take mostly light options. But the VA does do a good job of being evil.

Dark Knight works because you are constantly being praised for being decisive and taking action, and you're a hero to the jedi not for any perceived wisdom but because you're the greatest fighter they've ever seen. In fact, picking dark options is actually praised in many instances (mostly by republic officers not jedi).

Yeah I played Consular as dark, that's probably why it felt like a slog. Overall while the Agent story is definitely cool in how it varies, I overall liked the Light Sith Warrior story the most. Light or Neutral Inquisitor is up there, as well.

I think the biggest issue for me with Knight was that other than T7 the companions are either unmemorable or in the case of Doc, vile pieces of poo poo. Consular companions other than Qyzen were similarly terrible. It's one of the reasons I actually really like the BH story, though part of that is probably nostalgia since it was the first character I played, but other than Skadge all the BH companions are great.

sassassin
Apr 3, 2010

by Azathoth

Fuzz posted:

Yeah I played Consular as dark, that's probably why it felt like a slog. Overall while the Agent story is definitely cool in how it varies, I overall liked the Light Sith Warrior story the most. Light or Neutral Inquisitor is up there, as well.

I think the biggest issue for me with Knight was that other than T7 the companions are either unmemorable or in the case of Doc, vile pieces of poo poo. Consular companions other than Qyzen were similarly terrible. It's one of the reasons I actually really like the BH story, though part of that is probably nostalgia since it was the first character I played, but other than Skadge all the BH companions are great.

Qyzen is an unrepentant murderer who whines about the oppression of his murderer culture and how terrible people are being when the tables are turned and some wookies strike back. He's absolutely a vile piece of poo poo.

Fargin Icehole
Feb 19, 2011

Pet me.
Republic side for me was mostly a drunken blur back when they had 300% class XP boost to prepare people for Shadow of Revan.

I preferred the empire character storylines. Light Side Sith Warrior was one of my favorites because the motivations were less mercy to preserve life for the sake of it, but mercy to recruit loyal followers in case poo poo goes south.

Same goes for the Inquisitor too, his light side options are more for the preservation of empire troops and to figure out another way to break the enemy. Light side motivations are basically a new generation of sith seeing that murdering your subordinates for one mistake doesn't have to be the only solution, because in both stories, you spend more time fighting amongst each other than fighting the republic.

Didn't even talk about Agent, which I would have preferred seeing a standalone game on that one with a bigger focus on quality.

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady

sassassin posted:

Qyzen is an unrepentant murderer who whines about the oppression of his murderer culture and how terrible people are being when the tables are turned and some wookies strike back. He's absolutely a vile piece of poo poo.
But at least entertainingly vile.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

Fargin Icehole posted:

I preferred the empire character storylines. Light Side Sith Warrior was one of my favorites because the motivations were less mercy to preserve life for the sake of it, but mercy to recruit loyal followers in case poo poo goes south.
Actually the prime motivation of a Light Side Sith Warrior is that it infuriates every hostile character you come across.

quote:

Same goes for the Inquisitor too, his light side options are more for the preservation of empire troops and to figure out another way to break the enemy. Light side motivations are basically a new generation of sith seeing that murdering your subordinates for one mistake doesn't have to be the only solution, because in both stories, you spend more time fighting amongst each other than fighting the republic.
Being a Light Side Inquisitor means you don't get to pick the "Oh boy!" dialogue options though, I think.

Kaysette
Jan 5, 2009

~*Boston makes me*~
~*feel good*~

:wrongcity:

Sombrerotron posted:

Being a Light Side Inquisitor means you don't get to pick the "Oh boy!" dialogue options though, I think.

idk why you'd play an inquisitor and not choose the path of force lightning and sarcasm

Gasoline
Jul 31, 2008
Dark side Inquisitor is great because she just delights so much in all the evil poo poo she gets to do

Ainsley McTree
Feb 19, 2004


Kaysette posted:

idk why you'd play an inquisitor and not choose the path of force lightning and sarcasm

I still think it's funny that no matter how evil you are, Ashara still thinks you're secretly going to reform the empire and make it a force for good. Girl, are you even watching when I shock people for fun

I feel like there's a missing piece of script where she should have a Jaesa thing and her personality changes depending on your alignment/choices. I guess you could roleplay it as you pulling a long prank on her or something

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Ainsley McTree posted:

I feel like there's a missing piece of script where she should have a Jaesa thing and her personality changes depending on your alignment/choices.

I've seen a supposed leak in the past (so take this with a grain of salt) claiming that Bioware had originally planned for several companions to have different light and dark character arcs based on your choices (Kira and Risha were specifically called out), but Jaesa was the only one finished in time for launch. The rest, like the other planned features that would be patched in post-launch like same-sex romances with the 1-50 companions, got quietly dropped.

KittyEmpress
Dec 30, 2012

Jam Buddies

Cythereal posted:

I've seen a supposed leak in the past (so take this with a grain of salt) claiming that Bioware had originally planned for several companions to have different light and dark character arcs based on your choices (Kira and Risha were specifically called out), but Jaesa was the only one finished in time for launch. The rest, like the other planned features that would be patched in post-launch like same-sex romances with the 1-50 companions, got quietly dropped.

From what little we know of back then, there was meant to be a pipe dream design of every companion having multiple paths and every companion mission being implemented so you had to go with them, like how the first companion for every class has three quests where you have to go to a planet.

I don't think this was ever intended to be patched in, just that it was what bioware wanted to do when they first were making the game. Instead we got the half assed 'I need to go do X' *fade to black* 'hey I'm back from x'

SoUncool
Oct 21, 2010

KittyEmpress posted:

From what little we know of back then, there was meant to be a pipe dream design of every companion having multiple paths and every companion mission being implemented so you had to go with them, like how the first companion for every class has three quests where you have to go to a planet.

I don't think this was ever intended to be patched in, just that it was what bioware wanted to do when they first were making the game. Instead we got the half assed 'I need to go do X' *fade to black* 'hey I'm back from x'

My favorite vestigial part of this is when you have dialogue options that specifically address that pipe dream. "Maybe I should go with you" "You can't do this alone" "We're in this together" and then it just smash-cuts to "Nah, I got this, guy who's proven to be a good friend, invaluably powerful, and has saved my life at least once by now" *fade to black*

Fargin Icehole
Feb 19, 2011

Pet me.
It's weird how they implemented it, but now it's even wierder. Because the system was replaced and it is no longer a requirement to shower your companions with gifts to get to the part.

By the way, are the alliance crates even worth gunning for at this point? My character has raised the loyalty level to 10 for all specialists and they still only award lvl 65 stuff

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

Fargin Icehole posted:

It's weird how they implemented it, but now it's even wierder. Because the system was replaced and it is no longer a requirement to shower your companions with gifts to get to the part.

By the way, are the alliance crates even worth gunning for at this point? My character has raised the loyalty level to 10 for all specialists and they still only award lvl 65 stuff

It's good for getting the cosmetic outfits along with companion gifts. Not worth going after, but a nice side effect of doing heroics for credits.

There were a lot of things planned for the game that weren't there at launch because it was rushed out as an incomplete game, started hemorrhaging money so they weren't jumping to invest more into it. F2P saved it.

sassassin
Apr 3, 2010

by Azathoth

Sombrerotron posted:

Being a Light Side Inquisitor means you don't get to pick the "Oh boy!" dialogue options though, I think.

You still can when you want to.

Mormon Star Wars
Aug 13, 2005
It's a minotaur race...

Fuzz posted:

Smuggler is the only good Republic storyline.

Love the smuggler storyline. Everyone is right that you should disable light and dark notifications when you play it, though.

The entire reveal about Rogan the Butcher is amazing.

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

Mormon Star Wars posted:

Love the smuggler storyline. Everyone is right that you should disable light and dark notifications when you play it, though.

The entire reveal about Rogan the Butcher is amazing.

Plus if you're a male smuggler you can romance Harley Quinn!

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

sassassin posted:

You still can when you want to.
I probably phrased that a little poorly - what I meant was that I think the "Oh boy!" dialogue options are all Dark Side, so you're not supposed to pick them if you're doing a Light Side playthrough. Not that there's anything stopping you from doing that but you yourself, admittedly.

Cross-Section
Mar 18, 2009

I mean, there are a precious few moments in SWTOR where the dark side option not only feels justified, but even morally superior to the LS one.

Like punching out Saresh during her coup attempt

edit: or having Lana take out Vowrawn and Shaar on the Republic Saboteur path

Cross-Section fucked around with this message at 22:51 on Jun 9, 2020

Preechr
May 19, 2009

Proud member of the Pony-Brony Alliance for Obama as President
Giving a sinister villain speech after sparing someone on onderon was pretty baller too.

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

sassassin posted:

Qyzen is an unrepentant murderer who whines about the oppression of his murderer culture and how terrible people are being when the tables are turned and some wookies strike back. He's absolutely a vile piece of poo poo.

Arquinsiel posted:

But at least entertainingly vile.

This.

Forex is a horrible murderous shitbag, too, but he's funny. 90% of what Khem Val says are threats and stories about being a dirtbag, but they're entertaining as hell in their execution. It's HK-47 syndrome, if you're gonna be a piece of poo poo, at least be entertaining about it.


Gault, Kaliyo, and Doc demonstrate this dichotomy well. All of them are unrepentant shitbirds who are ultimately kinda terrible... hell Doc is actually more loyal than the other two. The latter two are just gross/irredeemable assholes, though, whereas Gault comes across more as a lovable scamp and it's why he's far more likable than the other two.

Fuzz fucked around with this message at 06:47 on Jun 10, 2020

Reveilled
Apr 19, 2007

Take up your rifles

Sombrerotron posted:

I probably phrased that a little poorly - what I meant was that I think the "Oh boy!" dialogue options are all Dark Side, so you're not supposed to pick them if you're doing a Light Side playthrough. Not that there's anything stopping you from doing that but you yourself, admittedly.

I'm of the view that the optimal playthrough for the Sith Inquisitor is to be an avatar of vengeance, particularly against the Empire who enslaved you. Dark Side options all the way vs Sith and Imperials, sarcastic (but not evil) rear end in a top hat to Pubs and Jedi, nice to your friends.

Similarly, I think the Jedi Knight is most interesting if you play the pragmatic anti-hero. Risk yourself, save the day, but no mercy for villains. There's a few moments where you get to do the reverse of the LS Warrior's schtick where a Sith or Imperial monologues about how they know you'll spare them or let them get away and you can murder the poo poo out of them. On the same track, one of my favourite moments in the Knight storyline is on Belsavis where some scientist in the prison tells you the planet is going to blow up, asks for your help getting out of the prison complex, and the dark side option is "Uh, find your own way out, I have to stop the planet from blowing up". Basically, be Jedi Jack Bauer.

Mind over Matter
Jun 1, 2007
Four to a dollar.



As a recent returner, anyone have any advice on if there's a specific item rating it's okay try queuing for Master-level FPs? My character is level capped and I've been running lots of Vets, but not above 285 rating yet. I'd like to try something harder but I don't want to drag people down uselessly.

DrunkenGarbageCan
Nov 4, 2009

Mind over Matter posted:

As a recent returner, anyone have any advice on if there's a specific item rating it's okay try queuing for Master-level FPs? My character is level capped and I've been running lots of Vets, but not above 285 rating yet. I'd like to try something harder but I don't want to drag people down uselessly.

At this point most people are geared and the majority of FP’s are eight years old so there’s not much worry about having to carry someone especially if you’re DPS.

If its that nerve wracking just stick to the easier FP’s, Hammer, Athiss, Red Reaper, etc.

Mind over Matter
Jun 1, 2007
Four to a dollar.



I'm not nerve-wracked about it or anything like that. I welcome stuff that's a little more difficult in fact. I just wasn't sure if it was something I should jump right in to or wait until I was closer to 300. I'll give one a try sometime soon though, thanks.

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS
If you know your class you can do a MM FP in 248 gear from the last expansion. There's always gonna be toxicity but the more often you do it the easier it gets.

Thumbtacks
Apr 3, 2013
How often are people parsing in FPs anyway? If you’re a DPS I don’t think people would even notice if you’re doing slightly less damage than the other one

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS
People can't parse you unless you've synced Starparse with them. But seasoned players can definitely tell when the damage is light. Usually not a huge deal unless you get two bad players. A good healer can keep a lovely tank alive, and a good tank can keep threat off the DPS to minimize the work a lovely healer is doing, and a stellar DPS can make up for a terrible DPS, but once you start getting a few of those in the group it gets bad quickly.

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady
TBH the way things are now the worst you are likely to get is some dude from <That One Guild> who draws aggro while trying to sneak through the FP, blames someone else, and then ragequits when he does it a second time.

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Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

Arquinsiel posted:

TBH the way things are now the worst you are likely to get is some dude from <That One Guild> who draws aggro while trying to sneak through the FP, blames someone else, and then ragequits when he does it a second time.

I enjoy when I get that guy because then I accidentally pull every single mob after that until they quit

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