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I just got into MTG Arena and am wondering what's a good way to get playing as many drafts as possible? I had some gold after completing the tutorial and jumped into the quick draft event going on but maybe that wasn't the wisest way to spend that because now I can't afford to enter. Do I just slowly accumulate coin playing normally until I can afford the next draft thing?
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# ¿ Dec 13, 2020 12:03 |
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# ¿ Apr 27, 2024 06:02 |
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How does bot drafting even work? Does the bot just randomly pick cards from the packs?
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# ¿ Dec 13, 2020 13:34 |
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Is the draft play also ranked by league level or do they throw in whoever queues at a time together?
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# ¿ Dec 13, 2020 16:45 |
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Network42 posted:Had a wacky draft, not sure if I'm building my final deck right, would appreciate any advice. Is there a button to switch to this view somewhere? This seems much nicer than the default one. I did a few Zendikar quick drafts this weekend and ended up with some similar blue or black/blue decks that didn't work well at all. On the other hand I played a deck that opened with two Brushfire elemental as their first two creatures so maybe I need to pick a bit better lmao
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# ¿ Dec 27, 2020 13:26 |
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Lone Goat posted:And show us the decks! OK here goes. I guess one big mistake is the Roiling Vortex I picked even though I didn't end up using it. Think it was p2p1. Anything I could switch out from what I have in the deck here? In general playing this deck I always felt a bit in the back foot, is that because I have too few decent cheap (1/2) creatures?
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# ¿ Dec 28, 2020 11:40 |
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Lone Goat posted:Don't forget that you can use Kazandu Stomper to pick up the MDFCs that you have in play and can then cast them. Thanks for the all the advice, especially stuff like the quoted are subtle things I'll often overlook. How I end up drafting decks like this is that in the first 3-4 picks I don't see anything that stands out to me as particularly good and then just gravitate towards whatever colours I already picked. This gets better as I get to know the Zendikar cards more, but felt easier when playing Ikoria drafts (and much easier in cube draft as there's so much more awesome stuff).
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# ¿ Dec 28, 2020 15:03 |
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Today I saw during an attack that a lifelink on one creature caused my life to go over 25 and angel of vitality changed from 2/2 to 4/4 before attacking itself and then caused 4 damage. Is that normal? I kinda assumed that lifelink is only added after all damage has been dealt. Does that mean that creatures are attacking in a certain order? Can I influence that?
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# ¿ Dec 30, 2020 18:19 |
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Jabor posted:Did the lifelinking creature have First Strike? I don't think so but maybe I overlooked something. Sounds like the most obvious solution.
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# ¿ Dec 30, 2020 19:28 |
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The Klowner posted:
At what point in this draft did you decide this was going to be rogues? Initially you just seem to pick blue stuff in general.
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# ¿ Dec 31, 2020 10:30 |
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In the below deck should I have put in Tuktuk rubblefort? This one feels like the best zendikar draft deck I got so far. Now just need to learn how to play better lol https://www.17lands.com/deck/83608691d4d043098866af7ee0327b40/1 E: Also both times I got the planeswalker out they managed to kill it in their next turn. Should I be more defensive with the timing? I feel one of the two times it was def worth it getting the equipped warrior token out because I had the blademaster elbkaida fucked around with this message at 14:17 on Dec 31, 2020 |
# ¿ Dec 31, 2020 14:15 |
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Agreed about the sizzling barrage, should have swapped that out after not doing anything with it in the first few matches. Thanks for the detailed comments, that's very helpful. I did not put the 2+2 together with kitesail and blademaster, holy poo poo. That could have been awesome. Looks like I need to be a bit more careful with the later picks because I don't think about them as much as I should.
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# ¿ Dec 31, 2020 15:23 |
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I haven't built a wizards deck before, need to give it a try when I next get the chance. Not too experienced with playing blue in general so should probably do a bit more of that for non-draft play.
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# ¿ Dec 31, 2020 16:13 |
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Xik posted:I'm new and trying to learn everything for the first time, it's quite a bit to take in but I'm having fun learning the systems and mechanics. I've finished the colour challenges, but not really sure what my next steps are... You can use your starter decks to try and do the quests that come up. These will give you some more starter decks and some more gold+xp. With the xp/mastery levels you get new packs every now and then too. I would suggest doing this kind of stuff for a bit and just play some more games and see how things work. I wouldn't look into buying any packs until you've got all the starter decks from quests and have a bit of an idea of what playing in the various modes is like.
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# ¿ Jan 2, 2021 12:00 |
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Here's a Zendikar draft where I go red/black for the first time. Was picking cinderclasm here a really bad idea? https://www.17lands.com/deck/5726f65d22804616a880802c061c75f3/1 The deck didn't really feel like it worked without Zagras in play, what could have helped? More resurrection stuff?
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# ¿ Jan 3, 2021 12:58 |
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Still drafting Zendikar and uh... this one was really bad. In the first few picks I didn't see anything I liked so picked up some white clerics and some black stuff plus some red creatures. P2P1 I considered going Blue/Red wizards based on seeing Umara Mystic but I was worried because I had 0 cards for a wizard deck at the point. Should I have still made that switch? Any suggestions for the below?
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# ¿ Jan 6, 2021 10:31 |
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Here's the draft. I think the first two picks not recorded were Kor Celebrant and Thwart the grave. https://www.17lands.com/draft/91929b223404471bb3e25637867689d9 Any advice on what to cut from the deck I ended up with?
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# ¿ Jan 6, 2021 11:58 |
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Jabor posted:Given that you'd drafted almost entirely WB at that point, snap moving into UR at the start of pack 2 would have been an insanely terrible choice. I'm not even sure why you'd consider completely abandoning your pack 1 just based on opening a signpost uncommon in pack 2? I'm trying to get an understanding of when it is too late to move into a completely different direction. How many useful cards from the first pack would you personally want to make a switch at that point. Maybe 2-3?
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# ¿ Jan 6, 2021 14:18 |
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Gynovore posted:You weren't going to maindeck those Disenchants... right? I took them out after advice in here. I guess in zendikar limited there aren't very many artifacts or enchantments being used? Managed to go 4-3 on that deck with a bit of luck in the end.
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# ¿ Jan 6, 2021 22:31 |
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Ani posted:I've been having a rough go lately with ZNR draft, a format which I thought I understood. But somehow I went 7-0 with this GW landfall crap deck: https://www.17lands.com/draft/9b12b162775c4f95ae7acbe01a17d926 (quick draft) You won the first match in 4 turns so it can't have been that bad surely? Also in quick draft you'll find terrible players like me Draft question of my own: I'm at P3P1 and going for blue/green kicker. I'm seeing master of winds, geysermage, kazandu stomper and might of murasa. Should I go for one of the kicker cards here (I have roost of drakes and a few wizards? What's the proper use for master of winds, I feel like I'm not quite getting this card! Just having a potentially powerful flyer?
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# ¿ Jan 8, 2021 12:05 |
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Wezlar posted:https://www.17lands.com/draft/5b14d2e302ac4e7890170dedb7d5db10 That sure is a lot of uncommons and rares. Why did you leave the rockslide sorcerer out?
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# ¿ Jan 8, 2021 23:44 |
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Lone Goat posted:Because he doesn't have enough ways to trigger it. I'd probably want at least 12-13 instant/sorc/wiz in my deck to play Rockslide unless I'm scraping for playables, and his deck is def not scraping. There's 11 such cards plus two packbeasts, I guess they also count in this case? Does the Rockslide become as good as say Sparkmage under this conditions or would Sparkmage still be better because it does more damage at once?
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# ¿ Jan 9, 2021 09:18 |
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Defeatist Elitist posted:Card advantage is insane, especially raw drawing. Counters and removal are pretty good, and obviously mana efficiency is no longer a concern. Seems obvious but I've definitely played against people who had, like, 3/3s and 2/2s in their deck and there's really no need. Aren't you going to be stuck with a bunch of random garbage from the last few picks in a pack? Also how long do games normally last, seems like you'd more often then not have one player win on turn three or so? Wondering whether I should throw some of my precious few gems at this
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# ¿ Jan 9, 2021 23:48 |
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Ended up with a bit of an odd deck. https://www.17lands.com/deck/58e7cbe63e414773baf77699fc4c2faf Should I cut out the last few green cards here to not have to worry about getting the mana balance right? It's a bit awkward when not having a second green to kick with while too much green might get in the way of playing blue stuff.
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# ¿ Jan 12, 2021 11:39 |
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The draft should be accesible from the link I posted. Is it not there? I had no real idea where to go. Was thinking blue/black rogues for a bit but didn't really go for it in the end. The shell shields are mostly there to activate the risen riptide. Think I need to get a lot of mileage out of the riptide to do anything here?
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# ¿ Jan 12, 2021 12:11 |
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Has anyone else had issues starting the 17lands logging program recently? It just dies for me when I try to open it. Going to jump into M21 core drafting now, is the info in the guides like this one https://draftsim.com/core-set-2021-draft-guide/ still going to be roughly accurate? I.e. expect slightly bigger number of aggressive decks and focus on 2/3 drops?
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# ¿ Jan 15, 2021 09:16 |
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Any suggestions for this deck? https://www.17lands.com/deck/9b383d5afbde437cad3a7f4c2f489f51/1 Looks like 17lands has spontaneously started working again. My first draft with M21 and I got run over twice early on so far, think I've not quite figured out how to use my stuff very well!
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# ¿ Jan 16, 2021 10:49 |
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I can't decide what to put in my deck here. Should I add the Zombie and Ingeous Cur to have some more creatures around? Or more spells for the prowess creatures? Traitorous Greed in?
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# ¿ Jan 21, 2021 20:03 |
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thespaceinvader posted:E: oh poo poo 17L does replays now? This is gonna be embarassing isn't it? It doesn't show everything 100% right but it definitely is extremely annoying going back over a game and seeing a very clear misplay that makes you go yep that cost me the game right there! elbkaida fucked around with this message at 22:09 on Jan 21, 2021 |
# ¿ Jan 21, 2021 21:49 |
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Goddamn it M21 drafts are kicking my rear end constantly man. Last game even having Baneslayer Angel and two Drowsing Tyrannodons in the starting hand wasn't enough to win What's the gameplan against Seasoned Hallowblade? Do I try and race his attacks with similar power creatures and only occasionally block with weak creatures to stall?
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# ¿ Jan 23, 2021 12:17 |
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Wezlar posted:There isn't really a set strategy to deal with the Benslayer angel. It's one of the best cards in the format. You kind of just need to gauge what you have to do by the state of the game. https://www.17lands.com/history/0a5f776e3a37499d84b5d3308f72c42a/3/0 this is the game in question. I think the deck itself wasn't too bad this time round but I'm making too costly mistakes. Usually I can spot them but in this game I'm unsure what was the thing to do.
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# ¿ Jan 23, 2021 14:03 |
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Lone Goat posted:As mentioned earlier, all those blocks were absolutely hideous. Why would you block with Baneslayer Angel there? Like yeah you lose to a pump spell but if you get to untap you gain at least Nine life off Monstrous Growth and you can block with Tyranndon, and tap the Hallowblade forever with Celestial Enforcer. Thanks for taking a look! Unfortunately the hallowblade was with counter so would deal fatal damage and I had to block it. If only I hadn't attacked the previous turn. I wasn't sure about including skyscanner as it seems very weak with 1/1 and costs 3. Do you think that would be a better choice than including i.e. skyway sniper or another weak 1-drop? I left out blossoming sands since many games I've had were fairly quick and it feels like being potentially slowed down by a tapland might be bad.
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# ¿ Jan 24, 2021 11:04 |
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Ani posted:If the 17lands replay is correct, you were at 6 life when the 5-power hallowblade attacked you - you could have taken it and gone to 1. As others have noted you die to a pump spell or just about anything else, but really the only way you're coming back in the game at that point is to keep your baneslayer angel alive so you should take the risk. On your turn you could have attacked with it and even pumped it with the titanic growth to gain more life, and after that you'll stay at a decent life total due to the lifelink. There's a +1/+1 from glorious anthem that isn't showing up in the replay. Think the only way I survive is by not attacking in the previous turn.
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# ¿ Jan 24, 2021 17:53 |
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Defeatist Elitist posted:It cannot be done at instant speed in Limited in any realistic, consistent way. Edit: Just looked up the rules, nope can't do that. elbkaida fucked around with this message at 11:50 on Jan 26, 2021 |
# ¿ Jan 26, 2021 11:47 |
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So there is no quickdraft at all for the next two weeks? That sucks. I'm assuming the level of play in premium draft is going to be a bit higher in general, right? Have the feeling I want to stay away from that or I'll get rinsed.
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# ¿ Jan 27, 2021 10:36 |
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Lone Goat posted:Yeah what luigi said, right now is when the knowledge gap is the smallest since everyone's evaluations are theoretical. I'm the end of the month gold player in this post I'm not apprehensive about drafting a new set at all, quite the opposite. It's just the premier draft payout for getting 0-2 wins sucks and about half my drafts fall into this range (all quickdrafts) so I'd be out of gems rather soon I think if the quality of players is same or better than quick draft.
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# ¿ Jan 27, 2021 15:49 |
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Played two Kaldheim drafts, both 0-3 Think I better stick to quickdraft for now!
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# ¿ Jan 29, 2021 17:54 |
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Wolfsbane posted:Allow me to present to you one of the most absurdly badly played games I've ever seen. Opponent managed to take an absolutely unlosable position and turn it into a nailbiter by throwing away every advantage at every possible stage. What turn is the unlosable position and what would you have done differently there, I'm not quite seeing it. Is it the turn where he trades the Bloodsky Berserker against Komas Faithful?
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# ¿ Feb 1, 2021 00:12 |
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InterrupterJones posted:Alright friends, it's high time I got a "what to cut" assessment. What's the game plan for the deck going to be like? I'm not very good at this so just trying to understand how this deck is meant to win so I could have an idea what needs to be cut.
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# ¿ Feb 1, 2021 19:59 |
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InterrupterJones posted:It's just aggro BG elves with removal. I guess the non elves are not necessary, but I've gotten good mileage out of Draugr Recruiter so far. I see, at what point do you start playing graveyard spells with that, around turn 6/7 when you have all your initial stuff out? I think my bad player opinion would be to cut King Haralds Revenge, Roots of Wisdom, 1x Demonic Gifts and maybe one of the 1-drops. The 1-drops seem quite bad tbh, wondering how many you could get away with cutting. Are they going to do much?
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# ¿ Feb 1, 2021 21:09 |
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# ¿ Apr 27, 2024 06:02 |
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That is a runed crown alright lmao
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# ¿ Feb 3, 2021 19:49 |