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Hav
Dec 11, 2009

Fun Shoe

TheAgent posted:

their YOY graphs for investors are going to look loving INSANE

Got it. Crobbers is buying everything with the check book. They just don't record the chargeback.

It's like the people that claim to win the lottery. Pay in a check for a million dollars, go get the ATM slip that shows the balance.


Burn the unbeliever, we must. For from them flow the words of Smart and his uttarences of two weeks. The flames of purity will be fed by the bodies of heretics to the word of Roberts. Repent Ye. Repent and spread the glory of the DBSSE. Repent and offer your worldly good that thine Lord, Chris, doth get around sharpish to getting to beta, lest the Calders become annoyed and he becomes naughty in their sight.

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TheBombPhilosopher
Jan 6, 2020

Agony Aunt posted:

Near my home we have what is locally termed "the street of wedding shops". Literally a dozen wedding shops all within a hundred meters of each other.

You see the odd person going in to look around. Rarely see anyone buying anything.

Its quite clear they exist mainly for money laundering. Rich man needs to launder his money. Wife wants to play businesswoman. They love the idea of running a wedding shop (beauty salons are also popular for this as well, know of a few). Business makes no real money, but wife doesn't understand any of it anyway or doesn't care, she gets to play businesswoman and drive around in a big SUV. Husband is happy. And customers who do go in, well, they get what they want.

In the area I work (the hood) it is car washes. The other day I drove around and made note about the sheer number of self-serve car washes along the main street - literally one every block, sometimes too. More than a dozen in total. I know much more affluent areas that don't have anywhere near this number of car washes, and those areas actually have nice cars that people want to wash every once in a while, not like this area which is mostly beaters. I've been aware of drug selling and using aspect of self-serve car washes - there a haven for such activity - but the money laundering also makes sense.

Bofast
Feb 21, 2011

Grimey Drawer

Since the FT link appears to be paywalled, here's a Valve statement about the CS:GO keys:
https://blog.counter-strike.net/index.php/2019/10/26113/

TheAgent posted:

yeah about that oil...

It was fascinating to see the price of oil hit negative USD for a brief time :D

Bofast
Feb 21, 2011

Grimey Drawer

Colostomy Bag posted:

lmao.

My wife loves "Expedition Unknown" with Josh Gates. A show I'm ehh about so it is basically background noise and sometimes I'll watch parts. His latest episodes due do the pandemic take place from his house and he "zooms" guests to talk to.

So last night she plays the latest episode and one of the guests is Richard Garriott. I started laughing after a minute of being incredulous and I tell her "This is quite a sleazy game developer, yada yada with the blood thing."

Her response was "Yeah, I could tell he was sketchy by the fact his shirt was unbuttoned exposing his chest." I mean hell, it looked like an interview for a porn gig.

It is amazing how one can't escape crap like this and how it spills over.

:allears:

Dooguk
Oct 11, 2016

Pillbug

Agony Aunt posted:

Watching Yamiks stream SC right now.

He couldn't get out of bed on his ship. He couldn't commit suicide. Someone came to kill him in his bed.

As he died, they respawned at the station and his body fell through the ship the moment he died, so you saw his body floating out into space (through the ship) after he died.

It's the little things...

TheBombPhilosopher
Jan 6, 2020

You know, I'm a gamer and I don't passionately want SC to fail. Its not like I don't want a great game to play. I don't like CR - I find him to be a liar, wholly dishonest, having narcissistic tendencies, an incompetent micromanager manger, a prolific excuse maker, a predatory money grubber. CIG I find is a broad reflection of all these traits, so I don't like them either. But when I or others criticize CR and CIG it doesn't mean I want a game to fail. If anything, its because I want the game to succeed - "Faithful are the wounds of a friend, profuse are the kisses of an enemy."

However, there is some part of our psyche wherein the concept of justice dwells, and that concept longs for what we consider to be morally right to prosper and what is morally wrong to fail. In that case, it would be easy to understand why people with CR/CIG/SC to fail - it is because they got to where they got through what we can consider to be lies, deception, manipulation, double talk, and predatory practices - and since we all have the concept of right/wrong within us, and CR/CIG has done what is "wrong" by many of us, it is easy to understand why many would want it to "fail."

There you go, random game article writer for a random website, the thesis for your next article. I'll take my commission now, thanks.

Zazz Razzamatazz
Apr 19, 2016

by sebmojo

TheBombPhilosopher posted:

You know, I'm a gamer and I don't passionately want SC to fail. Its not like I don't want a great game to play. I don't like CR - I find him to be a liar, wholly dishonest, having narcissistic tendencies, an incompetent micromanager manger, a prolific excuse maker, a predatory money grubber. CIG I find is a broad reflection of all these traits, so I don't like them either. But when I or others criticize CR and CIG it doesn't mean I want a game to fail. If anything, its because I want the game to succeed - "Faithful are the wounds of a friend, profuse are the kisses of an enemy."

However, there is some part of our psyche wherein the concept of justice dwells, and that concept longs for what we consider to be morally right to prosper and what is morally wrong to fail. In that case, it would be easy to understand why people with CR/CIG/SC to fail - it is because they got to where they got through what we can consider to be lies, deception, manipulation, double talk, and predatory practices - and since we all have the concept of right/wrong within us, and CR/CIG has done what is "wrong" by many of us, it is easy to understand why many would want it to "fail."

There you go, random game article writer for a random website, the thesis for your next article. I'll take my commission now, thanks.

:same:

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Hav posted:

I think I wandered into one of those in Germany once. Worst pizza ever.

OTOH; https://insidetonight.com/mafia-ran-pizza-shop-ends-up-making-as-much-money-as-their-drug-selling/

Yes, i'd like a speedball pizza. Go easy on the mushrooms.

Dementropy
Aug 23, 2010



Why Do So Many Gamers Passionalety Want Star Citizen To Fail author posted:

"Why do gamers want Epic Games Store to fail? Or EA? Or Activision Blizzard?"

That's an interesting comparison. I did a search and found an anti-Electronic Arts subreddit. It has... all of 16 subscribers. Even though EA has customers in the tens of millions.

One of Star Citizen's hate subreddits has... nearly 6,000 subscribers. Even though Star Citizen has customers in the low-mid six figures.

TheBombPhilosopher
Jan 6, 2020
To add my chip to the "who could the potential identify of the money launderers be?" table, I'll place my bets on terrorists. They have used video games for a number of purposes in the best, and the scale seems about right. Hezbollah in particular has been known to get up to these sort of things.

Hav
Dec 11, 2009

Fun Shoe

Agony Aunt posted:

Yes, i'd like a speedball pizza. Go easy on the mushrooms.

Worse, artichokes.

Seriously, whoever thought that was a good idea was on dr....

ooohhhhhhhhh

TheBombPhilosopher posted:

To add my chip to the "who could the potential identify of the money launderers be?" table, I'll place my bets on terrorists. They have used video games for a number of purposes in the best, and the scale seems about right. Hezbollah in particular has been known to get up to these sort of things.

A bunch of people started freelancing in 2015 or so because a bunch of the mediterranean states started shopping around discrete banking and financial services. There's a point where state/private industry merge, and it usually starts with organized crime.

Quavers
Feb 26, 2016

You clearly don't understand game development
https://www.youtube.com/watch?v=p5Xe74XKwrM

Mirificus
Oct 29, 2004

Kings need not raise their voices to be heard

quote:

quote:

For one, in software development, big scopes sometimes means nothing comes of the project at all, ever. Thus, fear of failure is different from impatience.

Yeah, fear of failure is different from impatience. Both are the problem of the observer NOT the developer! The observer needs to fix themselves, NOT the developer fix something to suit the fearful/impatient observer!

quote:

Also CIGs focus on making money shows in priorities such as promising grand things while severely underestimating the work it takes to get there, as shown with promises and dates that were unrealistic.

So because CIG promises grand things, shoots for the moon so to speak, you've connected the dots and concluded that means they're focused on making money?

Promise big deliver small, rake in cash in the meantime. I mean, sure that's one possible explanation. But you're telling a narrative the way you want to paint the story. You're not telling the reality. The reality is very simple: they are aiming very high and naturally that makes it EXTREMELY CHALLENGING to succeed! And what is worse, the way you're looking at it is greed, but the reality is they need funding to build their game. You know what they're doing with those millions they've been making in years past? They hired TONS of new employees and expanded into multiple studios around the world!

Greed would be staying small and promising ever bigger things and delivering very, very little of it. As little as possible. That's not what is happening here. The game is being built. We see it. We can play a lot of it. The patches come out periodically and while some content gets pushed back they still continue to deliver it at an accelerating pace.

You're telling a story and the reality is not the same.

quote:

Backers invest money and time in this project. If it fails, it'll be years of your life "wasted" when it could have gone into some other project that succeeded. It literally affects you, simple as that.

What JP_HACK was trying to say (I believe) is that you won't affect CIG's process by sticking around and being stressed out over things that you can't do anything about. CIG is going to push forward making their game, and they're doing it the best way they can, and sitting here being impatient/fearful is only causing you distress.

I'll add that in my opinion the negativity that is ever present as part of this community is not entirely the fault of trolls and haters. It is also those who fear failure and who are impatient who stick around instead of taking a break and coming back with fresh eyes and excitement for what CIG has been up to in their absence.

Of course if the project fails it will hit many of us hard. But being afraid of something happening to a project you support is not a good excuse for harming the community that also supports it. Worse, its focusing on and being overwhelmed by your fears or impatience is not healthy.

Especially when that fear is unfounded.

BumbleOne
Jul 1, 2018

by Fluffdaddy

TheAgent posted:

like this year they are now projected to hit $100+ million in revenue, according to the tracker

that's more than double any other funding year, ever

this month will be there best month of funding ever, more than any citizen con or anniversary sale or aerospace expo month

in fact, at their current projected trajectory, they will hit last years funding ($48m~ or so) by July this year

and last years funding was a record setting increase of nearly 25% from the previous year

their YOY graphs for investors are going to look loving INSANE

what if cristopher “shell company“ robers did not create the BDSSE but accidentaly the best money launder platform ever.
stay tuned to find out

Kosumo
Apr 9, 2016


Well done, today James became a spaceman.

Mirificus
Oct 29, 2004

Kings need not raise their voices to be heard

quote:

quote:

Thanks for succinctly expressing something that has been bothering me about nerd culture for a very long time, let alone the Star Citizen community.

Somehow this sub is toxic because some people here had the audacity to disagree with the same toxic whinging that has been repeated ad nauseam. There's this double standard here where it's okay to act toxic and irrational and angry if you're criticising, but it's not okay to disagree with that criticism. Often those who disagree are accused of "shutting down my criticism" and dismissed as a white knight/cultist/zealot/shill/etc. But criticism is not immune to counter-criticism.

It frustrates me when people call this sub one of the most toxic subs on Reddit because of that; how somehow not being constantly negative about something as subjective as entertainment is a bad thing. Meanwhile there are subs like r/destinythegame that are constantly negative and toxic to the point where some thought it would be best to just abandon it sub and spin off r/lowsodiumdestiny so people could talk about the game that they like playing.

It's surprising to me how many people thought the point made in this comic was one sided.

And the admins support the view that "We don't want an echo chamber".

Its not an excuse to try and balance the perspectives. It just leads to the loud hateful few having more of a platform than they should, in a fan subreddit no less. It sickens me. There's a reason I unsubbed here a while back and only drop in when I am consciously thinking about it.

quote:

The wise players will use that time to network and set up future missions, to read system or even galaxy wide news reports, or for those more entertainment minded watch racing events, or observe some matches of Star Marine or Theaters of War.

In theory if you manage an org or are part of one, the downtime will be negligible anyway as there will be things you can participate in remotely.

And I mean, tabbing out to read reddit is a thing in the real world, the hell wouldn't it be in this virtual one as well?

quote:

People see what they want. They'll find a way to support their arguments rather than see things from the perspective of others, even if its easily done. Changing opinion? Who has ever heard of such a thing!

As a fan of the project I see a lot of successes. I can't ignore those. But am I ignoring some of their failures? Certainly. Thing is, though, if I stop and take a hard look, in the end CIG is still pushing forward and its not stopping. So to take a negative view of it is just harmful, its silly. Even if there are problems, they're being overcome.

Its like if you look at Tesla haters these days, and they think Elon Musk is borderline a criminal and his company is doomed to fail and so on... but they're ignoring SO MUCH to arrive there, its absurd. Yes, there are problems. Yes, its not flawless. But how on Earth are they able to justify such an extreme in the opposite direction?

Lately both CIG and Tesla have been gaining more support and losing more haters and naysayers, because its impossible to deny the progress. They're turning people. And that's fantastic, and vindicating for us fans and supporters who are dismissive of the negative arguments.

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
yeah man, your fear is totally unfounded

*plays ten minutes of 3.9*

uhhhh

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

TheBombPhilosopher posted:

You know, I'm a gamer and I don't passionately want SC to fail. Its not like I don't want a great game to play. I don't like CR - I find him to be a liar, wholly dishonest, having narcissistic tendencies, an incompetent micromanager manger, a prolific excuse maker, a predatory money grubber. CIG I find is a broad reflection of all these traits, so I don't like them either. But when I or others criticize CR and CIG it doesn't mean I want a game to fail. If anything, its because I want the game to succeed - "Faithful are the wounds of a friend, profuse are the kisses of an enemy."

However, there is some part of our psyche wherein the concept of justice dwells, and that concept longs for what we consider to be morally right to prosper and what is morally wrong to fail. In that case, it would be easy to understand why people with CR/CIG/SC to fail - it is because they got to where they got through what we can consider to be lies, deception, manipulation, double talk, and predatory practices - and since we all have the concept of right/wrong within us, and CR/CIG has done what is "wrong" by many of us, it is easy to understand why many would want it to "fail."

There you go, random game article writer for a random website, the thesis for your next article. I'll take my commission now, thanks.

Well said, and far beyond the comprehension of the faithful.

DarkDobe
Jul 11, 2008

Things are looking up...

loving lol watching a dev stream Space Haven and one of the hosts mentions:

"You guys got 65% of your funding goal in the first day. I think a big part of it is people look at your work and see 'wow these people actually have a working product - they are going to deliver' and it's not just 'I'm not just investing in some dude's idea' "

HMMM

Quavers
Feb 26, 2016

You clearly don't understand game development

:reddit: Resource Generation and Item Control, anyone wants to write that down, because that is the new Item 2.0 meme. In any case, they are still prototyping stuff, so don't expect any of this in 2020 at all, and not even early 2021.

Pharnakes
Aug 14, 2009
The irony of that dude is painful.

Yes he's quite right that internet culture and headline echo chambers suck and actively destroy any possibility of people thinking independently, but in this particular case anyone who does just a little digging and critical thinking of their own is rapidly going to decide that something is badly wrong with SC.

They might not have the particular form of brain rot that them leads them to post on a forum about how bad SC is turning out, but to say 7.5 years down the line that people should be ashamed to question CIG is absurd. Lot's of people are hating on CIG, but that's at least partly because there's lots of reason to hate on them, the fact that there's plenty of people circle jerking over it doesn't detract from the basic fact that SC is a trainwreck and has been for at least 5 years.

Sarsapariller
Aug 14, 2015

Occasional vampire queen


"The road to salvage"

I love that even their titles are beginning to struggle to cope with the length of time it takes to do basic features

Bootcha
Nov 13, 2012

Truly, the pinnacle of goaltending
Grimey Drawer
While I have no doubt someone or someones are taking advantage of the grey liquidity of Star Citizen's ship pricing, I don't think it covers any more than 20% of monthly funding.

I think CIG itself is doing something to slush other funding through the tracker. They don't have to report earnings and whatnot the same strict-ish way a publicly traded company has to.

Credit, debt, assets. All those things could be cited as "incoming capital".

But it begs the reason why the gently caress would they do that, when they haven't needed to do it to such an extent before?

There's smoke.

marumaru
May 20, 2013




Sarsapariller
Aug 14, 2015

Occasional vampire queen


Getting there! I left a couple comments on mechanics that might help. But you've pretty much covered the entirety of what Star Citizen offers now. The remaining content is- landing at various locations, shopping, shooting at a guy or a ship, and picking up a box or mining. Then doing it all again in 200 different ships.

Strangler 42
Jan 8, 2007

SHAVE IT ALL OFF
ALL OF IT

Bootcha posted:

While I have no doubt someone or someones are taking advantage of the grey liquidity of Star Citizen's ship pricing, I don't think it covers any more than 20% of monthly funding.

I think CIG itself is doing something to slush other funding through the tracker. They don't have to report earnings and whatnot the same strict-ish way a publicly traded company has to.

Credit, debt, assets. All those things could be cited as "incoming capital".

But it begs the reason why the gently caress would they do that, when they haven't needed to do it to such an extent before?

There's smoke.

It's too good to be true and I can't wait to find out what the real source of the funding spike is. Maybe they took out a loan using the company as collateral and are feeding it through the tracker through an intermediate? Buying ships with their own money to boost their numbers and having a nice paper trail to corroborate that it is funding. Plus, free ships to sell on the grey market for a little bit of non-refundable cash. And they can pay the loans back with company money as a legitimate business expense. And it makes the backers think that pledging is safe because "people" are still spending millions according to the tracker. It's just that expenses are going up because of the now 650 employees that nobody knows where they are but they exist even though there are poo poo tons of postings on linkedin that haven't been filled.

trucutru
Jul 9, 2003

by Fluffdaddy

TheAgent posted:



*plays ten minutes of 3.9*


Ten whole minutes? You must have quite the rig.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Oh, they are talking about salvage yet again? Its like 2016 all over again.

Pixelate
Jan 6, 2018

"You win by having fun"

Current top comments

reddit posted:

TLDR:
Salvage isn't coming anytime soon.

quote:

Makes you wonder how they kept putting it in the roadmap when they didn't even have the base design docs for one of the several prerequisite systems that is required for work to even start on salvage.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Bootcha posted:

There's smoke.

I think that is just Tony huffing away behind the camera.

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
Ah yes the Design Documents. Definitely a thing that CIG has heard of before and written for Star Citizen.

colonelwest
Jun 30, 2018

Bootcha posted:

While I have no doubt someone or someones are taking advantage of the grey liquidity of Star Citizen's ship pricing, I don't think it covers any more than 20% of monthly funding.

I think CIG itself is doing something to slush other funding through the tracker. They don't have to report earnings and whatnot the same strict-ish way a publicly traded company has to.

Credit, debt, assets. All those things could be cited as "incoming capital".

But it begs the reason why the gently caress would they do that, when they haven't needed to do it to such an extent before?

There's smoke.

Yeah, that’s my take as well. There’s something going on behind the scenes, the ever more pathetic pace of development and the breakdown of what little communication they still had with the backers are red flags.

I’ll throw in the obligatory “two weeks tops!”

Pixelate
Jan 6, 2018

"You win by having fun"

quote:

What are the prerequisites for salvage? (3:45)

Hull Scraping - Damage Tech and some persistence

Component Retrieval - Physicialised ship systems and items

Maw - How ships will be broken down and crunched

Siphoning - Room system needs to be working correctly, so things can be pulled in/out of rooms (e.g. Oxygen), life support needs to be working the way they want to.

Argon salvage!

The maw thing sounds easy, they should worry about that last.


quote:

How far along are physicalized vehicle components? (7:54)

Props team has already been working on the models for the vehicle components (you can already see them in some shops)

How very CIG

Bofast
Feb 21, 2011

Grimey Drawer

Hav posted:

Worse, artichokes.

Seriously, whoever thought that was a good idea was on dr....

ooohhhhhhhhh


A bunch of people started freelancing in 2015 or so because a bunch of the mediterranean states started shopping around discrete banking and financial services. There's a point where state/private industry merge, and it usually starts with organized crime.

Fun sidenote: artichokes seem to contain a compound called cynarin that blocks the taste receptors for sweetness. The lack of stimuli means that once they get unblocked the brain is more sensitive to sweetness for a moment, so if you eat something with a lot of artichokes and then wash the cynarin away by drinking plain water the water will seem sweet to you :eng101:

I guess it's similar to how some Citizens have had their brains bereft of videogame stimuli for so many years, they mistakenly think Star Citizen is actually a game.

Pixelate
Jan 6, 2018

"You win by having fun"

Bootcha posted:

But it begs the reason why the gently caress would they do that, when they haven't needed to do it to such an extent before?

There's smoke.

colonelwest posted:

Yeah, that’s my take as well. There’s something going on behind the scenes, the ever more pathetic pace of development and the breakdown of what little communication they still had with the backers are red flags.

So you think they’re amping the tracker because it’s the one bit of 'positive signalling' they can do?

Pilz
Jul 25, 2016
Grimey Drawer

Mr. Sunshine posted:

That sounds hilarious. Do we have a thread about it?

https://forums.somethingawful.com/showthread.php?threadid=3887877&userid=0&perpage=40&pagenumber=24

people are hangin' out here for now. Not that there's a lot -it's an 8 year old game after all. Missed your post because I was catching up on star citizer.

Pharnakes
Aug 14, 2009

Bofast posted:

Fun sidenote: artichokes seem to contain a compound called cynarin that blocks the taste receptors for sweetness. The lack of stimuli means that once they get unblocked the brain is more sensitive to sweetness for a moment, so if you eat something with a lot of artichokes and then wash the cynarin away by drinking plain water the water will seem sweet to you :eng101:

I guess it's similar to how some Citizens have had their brains bereft of videogame stimuli for so many years, they mistakenly think Star Citizen is actually a game.

I think artichokes can be quite a good addition to homemade pizza, but then I don't really like sweet things so I guess that's why.

8 years ago I pledged I can't even remember how much, and finally I have received at least something in return :v:

Bofast
Feb 21, 2011

Grimey Drawer

Bootcha posted:

While I have no doubt someone or someones are taking advantage of the grey liquidity of Star Citizen's ship pricing, I don't think it covers any more than 20% of monthly funding.

I think CIG itself is doing something to slush other funding through the tracker. They don't have to report earnings and whatnot the same strict-ish way a publicly traded company has to.

Credit, debt, assets. All those things could be cited as "incoming capital".

But it begs the reason why the gently caress would they do that, when they haven't needed to do it to such an extent before?

There's smoke.

Should we call the fire department? :ohdear:

Mirificus
Oct 29, 2004

Kings need not raise their voices to be heard

quote:

All the answers given up to now suggesting S42 is a slightly branching mission based single player game like other AAA games not connected to the multi-player part are completely wrong.

In the Star Citizen universe (the PU) your progress depends upon your reputation and your status. Squadron 42 takes place in the same game universe as Star Citizen only roughly 100 years earlier (people live to an average age of 150yrs in Star Citizen). The plan is for you to have a military career then retire to the PU.

There are 4 types of individuals in the PU:
  1. Citizens
  2. Civilians
  3. Criminals
  4. Military/Ex-military
If you enter the PU and create a character that has not come from S42 you will enter as a Civilian. Civilians cannot vote. There will be places, equipment and databases that Civilians cannot access and because of this there are types of work that Civilians can't undertake - won't be offered.

You can either work for Citizenship, buy Citizenship or get Citizenship granted by joining the military - Service Guarantees Citizenship. The ONLY way to join the military is to start S42 and take that character into the PU.

You can become a Citizen in the PU without starting Squadron 42 but you can never become Ex-military without starting S42. There are also social classes within the PU. The super rich, the workers and the poor. Chairmans Club members are the top 1% elite they are comprised of industrialists, millionaires, the famous - for example Jax McCleary there will be other famous characters in the PU - some you will recognize. There are the politicians, diplomats, the Advocacy (police / justice system), the senior military .

When you start Squadron 42 you 'join up'. You will have basic training, you will get your pilots license. As you progress through Squadron 42 you will receive more training and have access to more sophisticated equipment and secret databases. You will gain security clearances to access areas that are restricted. This is how you gain the right to own and operate the F8C Lightning for example, which non-ex-military will not be able to do unless they are of the elite class.

Squadron 42 cannot be multi-player because you will have to make choices during your time in service, these choices will be recorded on your military service log - they have to be your choice alone. You will be able to replay the combat sections of Squadron 42 in the in-game simulator Arena Commander, and that can be multi-player because it does not affect your military service log. There are no 'jump back in time' replays in Squadron 42.

The choices you have to make will not be easy choices. Once you have made a choice you CANNOT go back and try a different choice with that same character. If you wish to make a different choice you will have to start Squadron 42 all over again with a new character. You are not buying a game.. you are buying the right to create a unique character, with it's own personality and history in the Star Citizen universe.

At the end of your military service you will retire to the PU, (if you choose to take your character to the PU) you take everything with that character - your accrued military pay for example, service medals or any objects, nik-naks, mementos and confiscated equipment you managed to bag during your service. Some things you will ONLY be able to get in Squadron 42. NPC's and other players will have access to parts of your military log since it forms part of your reputation in the PU. You ARE the famous war hero after all.

Some factions in the PU do not like the UEE and consider the UEE military the jackboot of the oppressors - Remember Anthony Tanaka! They will hate you. There may even be NPC's who come to hunt you down because of what you did in the military. Watch the Squadron 42 vertical slice, those NPC slavers and mercenaries have families an friends in the PU. The OMC will exist in the PU, or ex-members of the OMC will know it was you who destroyed their livelihoods.

Let's take an example, I don't know it will be this way for this particular part, I'm making an example. During the vertical slice mission you see that our character walks past slaves in cryostasis pods, he goes to rescue Advocate Trejo. Suppose the game now gives him a choice. The slavers sabotage the power supply to the cryopods and try to escape. What will you do? Stay and save the slaves letting the criminals escape, or let the slaves die and chase after the bad guys as you were ordered? It doesn't matter to the main campaign if they escape, these criminals are a side mission.

Some time in the future in the PU you are sent on a secret mission by the UEE because you have security clearances and they need a 'quiet job doing' by an ex-military type. You get discovered by a guard. That guard had a daughter, she was a slave in one of the cryopods. He knows who you are. Will he help the guy that saved his little girl, or will he turn in the glory hunter who didn't care about innocent lives?

Anyone who doesn't play Squadron 42 will have a very different experience of the Star Citizen universe compared to those that do join up. Each play-through of Squadron 42 is a unique character with their own choices, from day one until you die. Squadron 42 and Star Citizen are nothing like any game that has come before, the single player and multi-player take place in the SAME living breathing universe. It is not cut-scene to mission to cut-scene experience. You will live aboard your ship in real game time the universe will go on around you - You will be able to watch it on the Spectrum. You will have time off, you will have shore leave to go visit places and do shopping. You will have your own home in Squadron 42. You will have relationships with NPC's.

Chris Roberts is planning to give you the 'Feels' big time. This is NOT Call of Duty in space. This is his magnum opus, his last swan song the thing he will forever be remembered for and he has no excuses this time. No corporate types are leaning on him, he has a completely free hand and virtually unlimited funds.

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Thom12255
Feb 23, 2013
WHERE THE FUCK IS MY MONEY

Mirificus posted:

No corporate types are leaning on him, he has a completely free hand and virtually unlimited funds.

His other hand is jerking himself off.

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