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Back in jpg business, baby!
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# ¿ Sep 6, 2019 15:53 |
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# ¿ Apr 25, 2024 04:47 |
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Scruffpuff posted:And this is just Tier-0. Wait until they branch out to png!
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# ¿ Sep 6, 2019 15:58 |
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Rotten Red Rod posted:I took a stab at it: It seems to me like that is a tier 1 hairy roberts, whereas tier 0 would be a potato and a peach on top of some sand.
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# ¿ Sep 6, 2019 16:16 |
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SPERMCUBE.ORG posted:Uh actually he prefers con artist. Pretty sure he has a condition
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# ¿ Sep 9, 2019 20:40 |
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Should get CDPR to adopt Answer the call 2077. That way their (ci) time will be limited
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# ¿ Sep 14, 2019 20:12 |
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TheDarkFlame posted:The best part is the insistence on comparing the games by their scale alone, saying Skyrim would fit in a crater on a single moon and dumb poo poo like that. It fundamentally misunderstands what makes a game. It seems to me like you don't understand emergent gameplay development. Have you seen what Rexzilla is able to do with just one crater?
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# ¿ Sep 14, 2019 20:15 |
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eonwe posted:starting to think star citizen isnt coming out big if true
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# ¿ Sep 15, 2019 00:56 |
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something will come in two weeks
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# ¿ Sep 15, 2019 00:57 |
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90000 days, tops
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# ¿ Sep 15, 2019 00:58 |
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The company structure of CI, a work by M.Escher e: doubletaxxe Hazamuth fucked around with this message at 21:58 on Sep 15, 2019 |
# ¿ Sep 15, 2019 21:54 |
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Zzr posted:My guess : she's a relative of someone who's has been lesnicked. The Lesnick Maneuver
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# ¿ Sep 16, 2019 12:46 |
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Dogeh posted:So it's a shiptease? When they tease a new jpeg, it is indeed shiptease, but when they tease new gameplay mechanics, it is more akin to scriptease.
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# ¿ Sep 19, 2019 07:54 |
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SSOCS off, mesh on. Now that server side ocs might be coming in near future (lol) it is time to remind backers of the next unreachable god content that will finally make star citizen good.
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# ¿ Sep 19, 2019 20:39 |
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Zaphod42 posted:They've got the Peter Molyneux cycle down to a science, and somehow have managed to iterate on the cycle without even having to release a game To be fair, they have talked about server meshing at length before, but it has always been a distant pipe dream, because they needed to do stuff for that. If they are now ready to shift attention to server meshing being in the pipeline soon, I am eager to learn what the NEXT thing us going to be.
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# ¿ Sep 19, 2019 21:02 |
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Zazz Razzamatazz posted:I will confess that I've never made it all the way through a shillmunchalot post... Same, my eyes just glaze over instantly and I wish I was dead
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# ¿ Sep 20, 2019 09:32 |
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But doesn't he car every day to the office with his porsche?
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# ¿ Sep 24, 2019 07:40 |
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It seems like there is a 1/3 chance that Chris just doxxed me
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# ¿ Sep 24, 2019 22:27 |
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Star Citizen has been in development long enough that they themselves are getting archered. e: this taxxe is dedicated to forums poster cat mattress Hazamuth fucked around with this message at 09:14 on Sep 25, 2019 |
# ¿ Sep 25, 2019 09:11 |
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Thoatse posted:Nice Nice!
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# ¿ Sep 25, 2019 18:21 |
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Rotten Red Rod posted:Also Denis Dyack is making one...! Didn't know he has also made a comeback!
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# ¿ Sep 26, 2019 14:22 |
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90 days tops!
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# ¿ Sep 27, 2019 10:03 |
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Thank you Bootcha for an informative and funny video! I came late to the party, so some of the stuff was new to me, like seeing that old footage from Wingman's Hangar and other of their shows.
Hazamuth fucked around with this message at 09:07 on Oct 2, 2019 |
# ¿ Oct 2, 2019 09:05 |
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big, if true
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# ¿ Oct 5, 2019 14:33 |
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stonetoss is a known nazi cartoonist from the politoons thread.
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# ¿ Oct 8, 2019 11:08 |
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Thom12255 posted:Just a matter of building the house (of a 100 systems). House of the Dying Fun
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# ¿ Nov 8, 2019 19:04 |
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no_recall posted:ITS TIME FOR THE ANNUAL ShitizenConned 2019 Raffle! $257,024,024
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# ¿ Nov 21, 2019 14:39 |
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So when you take their development pipeline and inspiration into account, Chris made Battlefield 2042.
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# ¿ Nov 25, 2019 10:22 |
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Tippis posted:Also, why haven't you slowpokes posted this yet? The headcount graph is nice as you can see that they have steadily increased their marketing division and there only actually 400 devs. Is this bad for Star Citizen?
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# ¿ Dec 21, 2019 03:39 |
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The incredible shrinking Star Citizen patch!
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# ¿ Dec 23, 2019 16:12 |
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Taking into account CI~G's intended audience that might be the first reload animation they have seen since the nineties.
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# ¿ Jan 28, 2020 17:12 |
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Kosumo posted:Free Tophat! I miss tophat
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# ¿ Feb 6, 2020 23:51 |
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UnknownTarget posted:That's different than what sexpest implies. Would be really interested in knowing what's going on before I leave one forum run by a domestic abuser for another run by rapists. Go ask around CSPAM thread about lowtax or offsites as they could probably answer. From what I've seen there has been some outright wrong information floating around BnR during this shitshow but I am not really in a position to provide accurate information myself as I only frequent (lurk) some topics around CSPAM. CSPAM has also had actual grievances with moderation and lt before regarding banning of posters, so there is some history there.
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# ¿ Jun 26, 2020 13:38 |
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Anything new in the land of the lost? Is there a new feature on the horizon that will be a game changer? Also, I need the clip where robberts deletes a line of code. Thanks in advance!
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# ¿ Oct 14, 2020 11:19 |
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Sarsapariller posted:Well obviously you can't just point laser at ship and make number go up in your cargo hold. You need to fidelitously cut apart the ship, with each slice represented in the in-game engine. Every ship will need to be reworked at least 15 times and contain 700 million polygons of hidden detail that no other player except salvagers will ever encounter in order to facilitate this. You think Roberts is aware of Shipbreaker?
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# ¿ Oct 16, 2020 09:29 |
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monkeytek posted:It's brilliant! With inheritance tax and constant deaths Croberts has figured out how to keep inflation from spiraling out of control. After your 30th death of the day you'll have less than you started with, with nothing to show for it! I feel like adding inheritance tax would be good way to start building towards space lawyer gameplay, where at first they would just notarise the inheritance proceedings and it would evolve into a system where the space lawyers would be paid so instead of immediately going to prison, a criminal would first have a lengthy trial period where their lawyer pleads their case and tries to convince s pace jury of their clients innocence.
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# ¿ Oct 31, 2020 00:38 |
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So if CIG have always done the correct decisions at every point in time, then how come [insert anything that has happened in the last 9 years here]
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# ¿ Mar 18, 2021 21:47 |
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Money plane.
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# ¿ Mar 22, 2021 17:10 |
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The question is why didn't those same Silicon Valley types handle the initial marketing push? Why showcase a mishmash of store bought assets with seemingly some store bought plugins (trails in the snow)? No meaningful gameplay, just a hint of what the player would be able to do. Ship and the airship look too good to have been done with their building tool and I won't even mention the city with the fireworks and horrible fps.
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# ¿ Mar 26, 2021 16:31 |
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I mean, the answer is most likely that I don't know poo poo about game development.
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# ¿ Mar 26, 2021 16:32 |
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# ¿ Apr 25, 2024 04:47 |
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https://store.steampowered.com/app/454120/Starbase/ This just released into EA and I am interested to see if they have managed to realise their concept well enough. It is hella ambitious and if Chris sees this, it will push SC back a decade.
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# ¿ Jul 29, 2021 16:28 |