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theironjef
Aug 11, 2009

The archmage of unexpected stinks.

Eoris Essence sees you rolling 10d20 all the time. Take that, German excess! The... I think... Brazilians? have you beat hands down.

Also Fingers Fleetness is definitely my next rogue's name.

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theironjef
Aug 11, 2009

The archmage of unexpected stinks.

Halloween Jack posted:

Vampire: The Masquerade (2nd Edition)

Vampires all look like they're currently loaded with some chaw. I dunno if it's the art style or the rules of 2nd edition VTM.

theironjef
Aug 11, 2009

The archmage of unexpected stinks.


And hey, good news, one of the responses fixed the problem that the original text and tweet weren't gross and thirsty!

https://twitter.com/lfresh/status/1222642929535266816?s=20

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

Everyone posted:

I remember that the Ghostbusters RPG existed but while I loved the movie, I didn't get really excited about the game. I think it just seemed too... small to me. Granted that I never actually played. I just couldn't see how it wouldn't end up as "the movie but with more dice rolls and worse dialogue." Star Wars was at least huge. You could put together your own rebel cell/party, fight the Empire or just get into all kinds or stuff. Our group's stuff took us out of the Star Wars story line completely.

And, God, I Floved the WEG SW rules. I'd come out of AD&D with all the move, 3/2 attacks. "I hit thuh orc. The Orc misses me. I hit the Orc a sec-ond time. The orc hits me. For a third time I hit thuh orc. It dies. I hit another orc..."

To go from that to "Jeb runs across the tavern floor, snaps a blaster shot each at two of the stormtroopers and then combat dodges by diving behind the bar" was loving amaze-balls. I really felt like I was in the world of the SW movies, because the game let me do the same poo poo (to a lesser degree) that the Star Wars characters did in the movies.

It's impressive in its singular focus and dedication to missing the humor style of the movie entirely. I suppose it could be said to have some innovations in metacurrency and the like, but it'd be like if someone invented a rolling device for the express purpose of crushing orphans to a pulp and then people credited that as the first car.

Like yeah, it used a brownie point system instead of an XP system, but the mechanics were intentionally punishing so as to be funny.

And it used a custom D6, but just because the 6 face on the die was a ghost, and the ghost was basically a message to the DM of "gently caress with the players if you roll the ghost, but if the players roll the ghost... gently caress with the players."

The examples were all looney tunes poo poo like Venkman rolling low and eating his own tie, or Stantz slipping on ghost goop, flying out a window and bouncing off a balcony, and then finally landing in an angry linebacker's hot tub.

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