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i was surprised by how enjoyable poker stars is (when you dont have a bunch of 12 year olds throwing donkeys and vaping between all-ins)
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# ? Feb 23, 2020 21:35 |
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# ? Apr 28, 2024 16:16 |
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Happyimp posted:Utrawings makes me want to put a box fan in front of me when I'm playing, but I have never tried. https://www.youtube.com/watch?v=-39YNLSeD-g
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# ? Feb 23, 2020 21:52 |
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RandomBlue posted:Was playing Poker Stars last night and someone at the table fell asleep / passed out with the HMD on and was snoring pretty heavily. We tried for a while to wake him up but eventually he got kicked after about 20 minutes. Wish I could've been there to watch him wake up with it on and no idea WTF is happening. Weirdly I’ve seen people fall asleep in poker stars as well, probably because its very chill and mostly sitting and talking. As for the assholes, I just mute their voices and their avatars and I’m golden. Some idiot was playing music over his mic the other night and I just muted his whole poo poo, as did everyone at the table
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# ? Feb 23, 2020 22:40 |
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VR shows the harsh reality of my frail and weak mortal body. Standing in the same place for >90 minutes makes my knees hurt a bit. It's different than 90 minutes walking around, I would be have less problem with that (although it would be more tiring).
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# ? Feb 23, 2020 23:34 |
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That's why we're waiting for combined AR/VR goggles, so we can CyberJack into their visor and project ourselves into their house
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# ? Feb 24, 2020 00:00 |
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As I've hit what seems to be a game breaking bug in Walking Dead, I'm thinking about trying out VR Chat when I get home tonight. Anyone want to brace me for impact?
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# ? Feb 24, 2020 00:03 |
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Let the chaos wash over you
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# ? Feb 24, 2020 00:05 |
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Turin Turambar posted:VR shows the harsh reality of my frail and weak mortal body. Standing in the same place for >90 minutes makes my knees hurt a bit. It's different than 90 minutes walking around, I would be have less problem with that (although it would be more tiring). Same but for my back. caldrax posted:As I've hit what seems to be a game breaking bug in Walking Dead, I'm thinking about trying out VR Chat when I get home tonight. Anyone want to brace me for impact? Hope you like anime
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# ? Feb 24, 2020 00:18 |
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Turin Turambar posted:VR shows the harsh reality of my frail and weak mortal body. Standing in the same place for >90 minutes makes my knees hurt a bit. It's different than 90 minutes walking around, I would be have less problem with that (although it would be more tiring). This game https://store.steampowered.com/app/939000/Crisis_VRigade/ Kicked my rear end the other night. Its day 2 and im still sore. Hecking fun though. Feels like time crisis, but instead of pushing a pedal to duck, the game forces your rear end behind things.
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# ? Feb 24, 2020 00:26 |
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EbolaIvory posted:This game Crisis VRigade is fun once you get used to it, but man is it brutal one player. With one or two other players and therefore other things for the enemies to shoot at it drops from loving bullshit to actually kind of possible! It's definitely inspired by Time Crisis 1 in that you do NOT get any warning if a bullet is going to hit you.
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# ? Feb 24, 2020 00:42 |
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Goodguy3 posted:Crisis VRigade is fun once you get used to it, but man is it brutal one player. With one or two other players and therefore other things for the enemies to shoot at it drops from loving bullshit to actually kind of possible! It's definitely inspired by Time Crisis 1 in that you do NOT get any warning if a bullet is going to hit you. Yeah I was playing it single player during my viveport night and felt like if i had a bud or whatever it would be a loving riot. Even the early levels are straight up brutal solo. Being pinned down behind a god drat chair with poo poo shooting at you from 9 directions ahhhhhhhhhh
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# ? Feb 24, 2020 00:43 |
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EbolaIvory posted:Yeah I was playing it single player during my viveport night and felt like if i had a bud or whatever it would be a loving riot. Even the early levels are straight up brutal solo. Being pinned down behind a god drat chair with poo poo shooting at you from 9 directions ahhhhhhhhhh Go online and select random room, and you'll likely be matched with someone after a few minutes at most. Otherwise, while you wait is a good time to sit down and recover. I'm actually doing that right now, haha.
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# ? Feb 24, 2020 00:49 |
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Turin Turambar posted:VR shows the harsh reality of my frail and weak mortal body. Standing in the same place for >90 minutes makes my knees hurt a bit. It's different than 90 minutes walking around, I would be have less problem with that (although it would be more tiring). Try an anti-fatigue mat to stand on, it can make a world of difference. caldrax posted:As I've hit what seems to be a game breaking bug in Walking Dead, I'm thinking about trying out VR Chat when I get home tonight. Anyone want to brace me for impact? Head for The Great Pug or The Black Cat in VRChat, they're nice chill worlds if you just want to socialize with people in VR and a great place to start. Chances are you'll probably see some people with clonable public avatars too if you ask nicely. Also set your safeties to at least the following;
It'll stop like 90-95% of nuisances and crashers.
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# ? Feb 24, 2020 02:34 |
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I chickened out. Maybe I'll try it soon. I did however, finish the main "campaign" of Superhot, and broke a glass on my floor in the process. No more dishes in the living room during VR, you drat fool.
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# ? Feb 24, 2020 07:03 |
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RandomBlue posted:Was playing Poker Stars last night and som I remember once going into a otherwise silent game with some kid who clearly didn't realise his mic was on and was just announcing all his hands out loud to his mother, who clearly did not give a poo poo. At first I thought this must be some A class mind game he was playing, but no. It was hilarious seeing everyone else on the table exchange bewildered glances at each other and take advantage of it. My favourite thing about VR is just how incredible it is to have these weird human interactions where you can see someone's arms and head movements. So many subconcious things you pick up on being in a physical space with others that you wouldn't otherwise in most online chats.
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# ? Feb 24, 2020 09:09 |
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Since everything is sold out right now, I borrowed some Vive wands/basestations off a friend who doesn't use it, and got an Amazon Warehouse discounted Pimax 5k Plus. Gonna slap my Vive deluxe strap on it like this: https://www.youtube.com/watch?v=ywbkhUpMVVA Guess I'll see if it's worth keeping the Pimax for $700 or if I should return. I'll let the thread know my take. It would be nice if there was a way to jerry rig CV1 Touch controllers into Steam VR without needing the headset as a receiver.
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# ? Feb 24, 2020 22:00 |
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I was watching a (real) rollerderby bout the other day and pondering how well or poorly some adaptation of the sport (however loose) would work as a VR game. The locomotion mechanics seems like it would be the make-or-break trick.
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# ? Feb 24, 2020 22:11 |
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Owlbear Camus posted:I was watching a (real) rollerderby bout the other day and pondering how well or poorly some adaptation of the sport (however loose) would work as a VR game. Sprint Vector is pretty close to that in that you're rollerblading around and smacking people. When it came out it got a lot of praise for the locomotion. Not sure if people still play it anymore? https://www.youtube.com/watch?v=dfblft_8n0w
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# ? Feb 24, 2020 23:04 |
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Got my Rift S today.
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# ? Feb 25, 2020 00:45 |
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Roth posted:Got my Rift S today. Congratulations my friend!
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# ? Feb 25, 2020 01:24 |
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Roth posted:Got my Rift S today. https://www.youtube.com/watch?v=aiwA0JrGfjA
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# ? Feb 25, 2020 03:07 |
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The Lab is neat, but I really do not care for Gorn.
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# ? Feb 25, 2020 03:09 |
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Finding myself disappointed with OhShape on quest. The tracking just seems to freak out a bunch. Not too surprising I guess since it is almost all "hold your hands at your sides" posing which is terrible for the cameras and predictive system. Is this a problem with just the quest port, just me, or is it just not possible to fix becausrle of camera placement?
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# ? Feb 25, 2020 13:16 |
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I think it's just very difficult. I played on index and screwed up all the time. I would lower the accuracy requirement maybe or play on no fail mode.
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# ? Feb 25, 2020 13:24 |
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Other people had problems with OnShape, on reddit. I think it's what you say, it isn't a good tie for this tracking system. I finished Ghost Giant, I thought it was a bit meh. It has lots of problems with the audio right now, it isn't properly 3d and the audio mix is bad. Some of the puzzles required a lil' bit more of trial & error than ideal. But more importantly is that it doesn't tell anything meaningful in the story and I feel the main kid personality is a irritant mix of nervous and depressed. Spoilers So the thing is that her mom suffers of clinical depression, and he desperately tries to hide it to everyone else because he thinks they will get her away from him. He makes things hard for him because of that. First, it isn't even clear why he thinks that, did that happen before? abandonment issues? maybe the missing dad is a clue? we don't know. Second, what you do during all the game and his efforts are for nothing, he never help her with the depression. It all amounts to nothing. And not only that, but the game actually skips the hard part: how the depression is dealt with, if his fears were right or not. It makes a fade out/in and next scene everyone is happy. Uh. Why even make a story about depression if you gonna cheat like that.
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# ? Feb 25, 2020 13:31 |
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Turin Turambar posted:Other people had problems with OnShape, on reddit. I think it's what you say, it isn't a good tie for this tracking system. because there is no happy ending with depression, just carrying on at best and that makes for a lovely game.
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# ? Feb 25, 2020 13:39 |
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RFC2324 posted:because there is no happy ending with depression, just carrying on at best and that makes for a lovely game. Well, I'm not saying it shouldn't have a happy ending because of 'realism', but if they are going to do one, they should have incorporated her recovery into the game's story, and even better, make the protagonist participant on it, too. Basically they have time-skipped the story's climax.
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# ? Feb 25, 2020 13:47 |
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I played about an hour and a half of the Doom 3 BFG VR mod and it's pretty fantastic. Using look aim for the terminals is kind of annoying, and so is standing around for the cut-scenes, but it feels like it's within punching distance of being an actual VR remaster. It's incredibly easy to setup, I would definitely scope it out if you want to pad out your VR library
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# ? Feb 25, 2020 14:53 |
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Owlbear Camus posted:I was watching a (real) rollerderby bout the other day and pondering how well or poorly some adaptation of the sport (however loose) would work as a VR game. I think with roller derby the locomotion would be less of an issue than the fact that it's a sport based on physically blocking and shoving with your actual body, which I cannot imagine working at all in VR.
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# ? Feb 25, 2020 15:56 |
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I've been testing out the latest Virtual Desktop beta, I'm impressed. I've had issues in the past, some kind of conflict with my Ubiquiti mesh wifi setup, but at some point (I haven't tried it in a while) that seems to have been fixed. Latency is also considerably better, not imperceptible but nowhere near as bad as it was and playing TWD:S&S it was virtually impossible to tell the difference anyway. Something like Beat Saber still might present problems though. The biggest benefit of this however is that I can play PCVR in any drat room in my house now.
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# ? Feb 25, 2020 16:25 |
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Rift v14, basically it re-enables the mic in Link https://forums.oculusvr.com/community/discussion/86797/rift-s-and-rift-build-14-0-release-notes
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# ? Feb 25, 2020 17:03 |
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Zero VGS posted:Sprint Vector is pretty close to that in that you're rollerblading around and smacking people. When it came out it got a lot of praise for the locomotion. Not sure if people still play it anymore? The multiplayer is pretty dead last I looked, but it has course Cups like Mario Kart so you can play everything single-player. There's also a bunch of challenge courses, iirc.
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# ? Feb 25, 2020 17:13 |
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Turin Turambar posted:Rift v14, basically it re-enables the mic in Link Rift and Rift S update updates nothing for Rift and Rift S
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# ? Feb 25, 2020 17:27 |
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Neddy Seagoon posted:The multiplayer is pretty dead last I looked, but it has course Cups like Mario Kart so you can play everything single-player. There's also a bunch of challenge courses, iirc. Unfortunately with VR being a small market people playing short time periods effectively all VR multiplayer games die within a day or two of launch. The only games with consistent population are Pavlov, Rec Room, and to a lesser extent Onward and Echo Arena. https://vrlfg.net/players Also keep in mind when you look at those counts they don't tell you how many people are playing multiplayer, so if you see 15 people playing Creed you still most likely can't get a match since the other 15 people are probably playing single player. Edit: If you make a multiplayer VR game, make it also work in non-VR to have any chance of having any population.
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# ? Feb 25, 2020 17:42 |
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another outlier is poker stars - it has a surprising amount of people, but i think it's on steam/oculus (so quest too)
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# ? Feb 25, 2020 17:49 |
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Turin Turambar posted:Rift v14, basically it re-enables the mic in Link quote:Moving forward, Oculus Link no longer requires that the Quest software and the PC software have matching version numbers. However, the two software versions must be within one version of the other. This is a good implemention that will stop a lot of headaches going forward.
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# ? Feb 25, 2020 18:22 |
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I could have sworn that Sprint Vector had a community night planned for every Saturday at a specific time, to kind of shore up some of the players interested in multiplayer, but from my phone I couldn't find anything regarding that on their steam community / updates page.. could've sworn it IS a thing, though
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# ? Feb 25, 2020 20:55 |
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Inacio posted:Rift and Rift S update Rift S was a dead project 90 days after it was released Any talented project managers or developers got poached to work on the glorious leader golden goose Quest project Rift S is going to have about as much post launch support as a 1 year old Samsung tablet
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# ? Feb 25, 2020 21:43 |
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Inacio posted:Rift and Rift S update I think right now is to get Link out of beta, just in time for HL Alyx. I think that's understandable. Let's what they do after that.
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# ? Feb 25, 2020 23:30 |
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# ? Apr 28, 2024 16:16 |
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Big Brother new acquisition, Sanzaru Games https://www.oculus.com/blog/welcoming-sanzaru-games-to-facebook/ Speaking of... I finally dropped Asgard Wrath, I played half an our with the elf and that's was it.
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# ? Feb 25, 2020 23:37 |