|
This one isn't new but it basically vanished in the flood so I figure it can fit here: Golden Treasure: The Great Green - visual novel/CYOA game where you're a dragon and Steam says that if you liked Disco Elysium you should play this ![]() ![]() ![]()
|
![]() |
|
![]()
|
# ¿ Apr 11, 2021 19:44 |
|
https://twitter.com/Worthless_Bums/status/1197078189291556864
|
![]() |
|
Mahoning posted:Hey I'm not sure if this is the right place to post this, but I couldn't really find a "recommend me" thread. So maybe someone could either answer this or point me in the right direction. https://forums.somethingawful.com/showthread.php?threadid=3196783
|
![]() |
|
https://twitter.com/KoeiTecmoUS/status/1215302210851966976?s=19
|
![]() |
|
https://store.steampowered.com/app/913740/WORLD_OF_HORROR/![]() ![]() WORLD OF HORROR features branching stories with five playable characters to brave the chaos, each with their own story and a different perspective on the events that unfold. Unravel puzzles and mysteries through spells that sacrifice sanity. Uncover disturbing and shocking clues. Diligently search every nook and cranny, scouring for helpful items that may come in handy in another twisted encounter. Experience the quiet horror of this love letter to the works of Junji Ito and H.P. Lovecraft. WORLD OF HORROR is free of typical jump scares, relying solely on its unnerving environments and amorphous terrors to create a gnawing sense of dread. Complimented by haunting chiptunes and a 1-bit art style with a variety of available palettes, WORLD OF HORROR presents a series of frightening and unsettling accounts that linger well after stepping away.
|
![]() |
|
itry posted:This reminds me of an old (maybe PC shareware) game where you walk around in Edo(?) period Japan and try not to get eaten by demons. It was creepy and weird. Cosmology of Kyoto! I love that game!
|
![]() |
|
Ancient Enemy, the latest game from the people behind Regency Solitaire and Shadowhand is out!quote:Ancient Enemy is a strategic RPG card game in which you make interesting tactical decisions as you battle distorted enemies and overcome challenging puzzles. Face a horde of deadly enemies, each one emerging from a world in which evil has already triumphed. You must not only endure, but also rebuild your powers to vanquish evil and fight one last duel against your monstrous nemesis!
|
![]() |
|
https://twitter.com/EchodogGames/status/1250816687735222273
|
![]() |
|
Donnerberg posted:Yeah, Druidstone will be a let down if you go in expecting Fantasy XCOM. The puzzle combat is closer to Into The Breach, but even that comparison is misleading because of its fixed scenarios. It's so frustrating because the original SD3 had jaw-droppingly beautiful graphics, among the prettiest on the SNES, so they made this ugly-rear end 3D version instead of just translating that one. :T If you're interested in this at all, PLEASE do yourself a favor and play the original for the SNES with the fan translation patch. It's one of the masterpieces of that console.
|
![]() |
|
If it hasn't been ported to PC then it doesn't exist for me.* Therefore I'm still pissed that they're bringing this thing to PC ahead of the original. *If Shin Megami Tensei V ever drops I will get a switch for it. But until then nothing will make me budge.
|
![]() |
|
Womyn Capote posted:Even at 15 bux I can really recommend Intergalactic Fishing on Steam. A lot of it might be nostalgia for the old ANSI fishing games of the early 90s. Seconding this, and saying no, it's not nostalgia - it's just a really good game. Figuring out what kind of lure fishes like, where they are, etc etc is really satisfying and I love chilling with it.
|
![]() |
|
Cardiovorax posted:I am kind of interested, but I have never played a fishing game before and I have absolutely no idea what to expect. Can someone give me a short breakdown of what the gameplay is like? WASD to drive boat around. Left click to cast line. Left click to reel line in. The green bar indicates tension on the line - any red is tension. If you see red, right click to begin catching fish. Left click to pull them in. Use scroll wheel to change your reel speed - stay low so you don't break the line. It's simple and effective. The rest of the UI is mouse driven and intuitive. The primary gameplay loop is going to different lakes and trying to find where the fish are - shallow/deep/etc - and catching them so you can study or sell them. The twist is lures: you build them in a tetris like display. Some fish like bright lures or quiet or... I once went from catching nothing to everything by figuring out that dark was best for a fish.
|
![]() |
|
Umurangi Generation is out, and it's published by PLAYISM so you know it's going to be japanese and weirdquote:Umurangi Generation is a first person photography game in the lovely future. Set in Tauranga Aotearoa off the back of an impending crisis you are a courier for the Tauranga Express. Throughout the game you will unlock a variety of lenses and equipment. and woah! it's the only camera-focused game I've seen since that one Pokemon game. Hell yeah!
|
![]() |
|
Unreal_One posted:Is Fatal Frame a joke to you!? Too scared of ghosts to remember the camera element of those games also drat I wish they'd be brought to PC
|
![]() |
|
Do you have any ETA on the english translation? Closed beta, is that weeks, months, years...?
|
![]() |
|
Okay sold, thanks for the fan translation nyaa.
|
![]() |
|
Catalina posted:I actually discovered that game and the Xianxia genre through your Let’s Play; thank you very much! I really want to play, it’s hard having enough willpower to wait until the full English translation is released. Have you played Rimworld? It won't have the absolutely awesome flavoring of Cultivation Sim, but I'm getting familiar with the gameplay which is going to be handy whenever the translation drops. In the meantime, same! same same reading nyaa's LP thread got me into reading xianxia and I now have World of Cultivation, Grandmaster of Demonic Cultivation, Nine Star Hegemon something Body Art, and more in my bookmarks. They're perfect light reading for when I need a break from reading the nonfiction chonkers I've been working on!
|
![]() |
|
Bogart posted:This isn't necessarily related, but I've never heard of the Xianxia genre before. What's a good place to start, either book or game-wise? nyaa's LP thread. Aside from being a fun LP the thread discusses the genre and book recs and such. It's a good resource.
|
![]() |
|
Cardiovorax posted:Wuxiaworld has a bunch of translated xianxia novels for free, just check out a few and see if you like them. Fair warning, though: a lot of them are incredibly bad. Xianxia is kinda like urban fantasy romance novels in that 99% of it is bargain bin genre writing for people who are super into it and don't read anything else. Plus the awkwardness of translations making thing read weird to boot! Ah well, they're super fun popcorn reading.
|
![]() |
|
Cardiovorax posted:Sums it up, really. I'm currently reading I Shall Seal The Heavens and it's apparently considered one of the better ones. I would compare it to Piers Anthony novels in that it's honestly not good, but kind of funny at times and a decent enough time-waster. that is the worst possible comparison you could make because piers anthony likes to put pedophilia in his books as a good thing, and as far as I know none of the xianxia books are that kind of garbage
|
![]() |
|
Cardiovorax posted:Yes, I know, the guy is a total creep, but Piers Anthony has written other books than just the Xanth series, you know. I'm about twenty chapters in and I'd put what I've read of it so far about on the level of his Incarnations of Immortality series, in terms of quality. This isn't really the place to discuss this, but if you want I can PM you some excerpts. It's fairly light but non-skeevy reading. you have missed my point by a mile, I know he's written non-xanth stuff, I'm saying that you shouldn't read him at all because he PUT PEDOPHILIA INTO HIS BOOKS AND WROTE IT AS A GOOD THING
|
![]() |
|
Fresh releases: Command and Conquer Remastered Collection came out two days ago, you should look at it. Sea of Thieves also dropped on the third so it's finally on steam.
|
![]() |
|
https://store.steampowered.com/app/690040/SUPERHOT_MIND_CONTROL_DELETE/ SUPERHOT 2 IS OUT
|
![]() |
|
New indie games that I have noticed but not bought yet: Dead Age 2 - early access zombie rpg thing Phogbound - quote:Its a some kind of puzzle strategy game, where you play for a creatures against humans. Dark Beastiary quote:Dark Bestiary is turn-based combat-focused RPG with classless progression system and tons of skills.
|
![]() |
|
Crossposting from the steam thread as Othercide dropped TODAY. ![]() Okay! Time for an Othercidep Opinion Post. I've played it for 39 minutes and have a basic grasp on what it is. The tl;dr: Othercide is a roguelike XCOM focused on metaprogression/currency that you use to unlock buffs and other cheaty bits so you eventually get strong enough through skills and metaprogression to win the game. The story is, some lady in 1897 (ish) was fighting supernatural monsters when they killed her and now we're outside reality fighting against the incursion of an eldritch horror thing. None of this explained, though there is a codex in the menu where you can get hints and character bios. There's a heavy theme of remembering what this woman's life was like, and that impacts what the eldritch thing is, and why it's hunting her(?). Gameplay is (so far) smooth XCOM combat where everyone has Action Points and if you conserve them that means you can move sooner. You can cast delayed attacks (and so can the monsters) that can be interrupted and such, or you can go for instant moves. There's also a Burst system where you can use double your AP to do a lot, but your next move comes waaaay later. The tutorial really encourages combos and thinking about how to effectively crush your foes. That said, while the UI shows you and tells you what enemies will do next, I haven't seen a damage estimate (yet?) so there's that element of randomness. And you can miss, but it's not xcom common. You deploy three units per fight, and fights are kind of wave-based - the first two missions were kill [x] units so the rest will spawn in, then kill them. Units can gain traits - one of mine is arrogant so she gets a XP minus modifier and critical hits up - and be leveled up and taught new skills (but not many). You can equip skills with power-up boosts so they hit harder or whatever. The structure seems to be deploy to do mission -> level up/allocate power-ups -> sleep for a "day" to recharge folks -> do another mission, and eventually we'll hit a boss and then I think new stages as it repeats until the finale. There is also a button to reset your entire run at any time for meta-currency so you can buy new perks and stuff. I have not experimented with units dying yet, but they can be revived? Nor have I done much else, this is all baby stages impression. But so far this is my jam and I'm really glad I went in knowing it would be a roguelike, as if I were expecting a linear thing that would bug me. Expectations! ...also pester me sometime to talk about Attack of the Earthlings, the other XCOM I've been playing lately, which goes hard the other way - linear campaign, heavy focus on puzzle solving and optimizing your run through a mission, and instead of moody atmospheric writing it's just bugs eating sci-fi corporate hell peons. Also it's short, whereas Othercide looks like it will not be. e: Othercide is 35$ which I feel is a fair price for this kind of thing, but yeah, don't dip unless that all sounds exactly like your jam.
|
![]() |
|
haldolium posted:What's the anime tolerance level for this? What does this question mean?
|
![]() |
|
Othercide update: the ONLY two ways to heal your units is to sacrifice units of a similar level or higher into them, OR revive them from death, and revival tokens are rare. "so get a bunch of benchwarmers" no, making a new unit costs 300 currency and you get 150 currency per battle. AND your most powerful skills cost HP to use. I am drat impressed by how this game goes all-out in going "no, gently caress you" with its systems. I haven't seen anything this hostile since Pathologic! I mean I'm enjoying it, but it's a huge paradigm shift from what the norm is in this genre. Mix with the grinding and the oppressive atmosphere and it feels like a nightmare. All of which to say, I really like it! I don't know if I would have bought it for myself knowing what I know now, but as a gift preorder I'm really digging it and can't wait to see the boss and see how the game evolves as you get deeper in.
|
![]() |
|
Approaching Infinity is out!quote:A sci-fi turn-based, tile-based Traditional Rogue-Like of incredible scope, accessible to new players, challenging to experienced rogue-likers. Explore an infinite procedural open-world universe full of unique environments as you lead your ship and crew to victory or death. Okay, mostly death. The neat thing about this one is that it's been out for at least a decade, but the dev got stuck with an rear end in a top hat publisher who forced him to sell it on their website for 40$ and as soon as he got free he put it on steam and now we can play it!!
|
![]() |
|
Dackel posted:Early Access hmmmm To quote the dev: quote:Why Early Access?
|
![]() |
|
Donnerberg posted:Star Renegades is fun. It's Into The Breach with JRPG combat. There's a big puzzle element to the combat with turn management, stunning and delaying the enemy. It also has the Shadow of Mordor nemesis system. It's hard to tell how much variety there is from just a couple of hours played, but so far so good. me: I'm not going to buy a game today --- "Star Renegades is fun. It's Into The Breach with JRPG combat. There's a big puzzle element to the combat with turn management, stunning and delaying the enemy" nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnng
|
![]() |
|
https://store.steampowered.com/app/1372320/Cloud_Gardens/quote:In Cloud Gardens players must harness the power of nature to overgrow lo-fi scenes of urban decay and manufactured landscapes. By planting seeds in the right places, they’re able to create small overgrown dioramas of brutalism and beauty, salvaging and repurposing hundreds of discarded objects to create unique structures for nature to reclaim.
|
![]() |
|
Neo Scavenger dev has dropped Ostronauts quote:A noir spaceship-life sim, set in a solar system cut-off from a ravaged Earth. Design your one-of-a-kind spaceship. Hire crew with physical and emotional needs. Enjoy detailed ship control panels and interiors. Then manage your dysfunctional crew and ship as you fend off bankruptcy...or worse. It's in EA and it looks REALLY good aaaaa
|
![]() |
|
al-azad posted:Classic puzzle game Chip's Challenge is now free on Steam for its 30th anniversary in a really good version that lets you mix and match the gaudy Windows 3.1 era graphics. I checked this out and wow the Win 3.1 graphics are incredibly gaudy. It's got some clever puzzles too, I'll have fun untangling them! and eyyy more Halo for the Halo pile, looking forward to marathoning the whole series when they're done patching it all in.
|
![]() |
|
I can't find 13 Sentinels, is it an epic only game?
|
![]() |
|
Stux posted:ps4 even worse ![]()
|
![]() |
|
Alamoduh posted:I looked at the LP intro, and I don’t understand. Is this game an MMO or multiplayer only, or is there a single-player option? Is the single player an afterthought? Comparing it to rimworld is tempting me! The game is single player only, how did you get the MMO/multiplayer impression?
|
![]() |
|
https://twitter.com/mikeBithell/status/1308501264452456449
|
![]() |
|
https://twitter.com/KitfoxGames/status/1316771062349086721
|
![]() |
|
New RTS out: ICBMquote:ICBM is a real-time strategy game of nuclear destruction. Research new technologies, build up your nuclear stockpile and use a combination of ships, planes and missiles to strike at the heart of your opponents’ cities while keeping your population safe from harm.
|
![]() |
|
![]()
|
# ¿ Apr 11, 2021 19:44 |
|
The Conquest of Go - I need someone to play this and tell me if it's actually good at teaching you how to play Go
|
![]() |