Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Pablo Nergigante
Apr 16, 2002

Weedle posted:

yeah the "vibe" of los santos in the '90s is intoxicating. i spent many a summer's day low-riding around south los santos doing nothing in particular. san andreas' life sim mechanics make it very easy to lose a lot of time to just driving around going clothes shopping and customizing cars you find. i was pleased to see 5 bring that stuff back but the overall attitude of that game really turns me off. these games have always had a mean streak of course but 5 ratchets it up to the point where i don't really like spending time with any of the characters. certainly no subplot in 5 is as enjoyable as planning the casino heist with wu zi mu or getting into the truth's weird alien poo poo

The one dialogue sequence in 5 with Michael calling Trevor a hipster makes me cringe a lot. The gameplay in 5 is top notch but the story/writing/characters are deffo not as good as SA

Adbot
ADBOT LOVES YOU

Shibawanko
Feb 13, 2013

oh yeah that was another thing, the characters in san andreas were actually kind of likable unlike any other gta game ive played

the first gta also stands out to me as a fun game. someone here mentioned that they loved the second game too but i dont remember much about that one, in the first one you could run over a conga line of dudes and park your car on the train tracks to create a bigass explosion

Weedle
May 31, 2006




i also wish they would go back to using celebrity voice actors. i'm pretty sure they stopped because ray liotta publicly complained that they didn't pay him enough for vice city, and rather than pay their voice talent more they just switched to hiring unknowns. the guy who voiced niko bellic got paid $100,000 for 15 months of work on a game that sold half a billion dollars' worth in its first week

Shibawanko posted:

oh yeah that was another thing, the characters in san andreas were actually kind of likable unlike any other gta game ive played

the first gta also stands out to me as a fun game. someone here mentioned that they loved the second game too but i dont remember much about that one, in the first one you could run over a conga line of dudes and park your car on the train tracks to create a bigass explosion

GOURANGA!

Pablo Nergigante
Apr 16, 2002

I liked Lamar in V mostly because Slink Johnson's performance was funny as hell

Shibawanko
Feb 13, 2013

Weedle posted:

i also wish they would go back to using celebrity voice actors. i'm pretty sure they stopped because ray liotta publicly complained that they didn't pay him enough for vice city, and rather than pay their voice talent more they just switched to hiring unknowns. the guy who voiced niko bellic got paid $100,000 for 15 months of work on a game that sold half a billion dollars' worth in its first week


GOURANGA!

https://forums.somethingawful.com/showthread.php?threadid=3959523&pagenumber=1#lastpost

Small Strange Bird
Sep 22, 2006

Merci, chaton!
The humour in the GTA series has grown up a lot more slowly than I have. V felt stuck in that post-Tarantino "hurr hurr, sadistic ultraviolence is edgy and cool!" mould of a ton of lovely mid-90s crime movies 20 years too late.

Hot Stunt
Oct 2, 2009



The only thing I've really enjoyed in GTA games is driving around like an rear end in a top hat running people down and I don't think they ever made that more fun than it was in GTA2.

ZogrimAteMyHamster
Dec 8, 2015

The original GTA sure is a thing and incredibly awkward to go back to now, not just if you're used to saving any time you want and being able to re-attempt missions as much as necessary. It does have nostalgic and/or curiosity value for sure and if you just want to be mindless then it's still fun, but I can't recommend it as a "good" game as such. Back when it was the only one of its kind, just racing around causing chaos was more than enough of a reason to play it (I mean let's be real, the novelty of such a 'proto-sandbox' type game back in 1997 more than saved it from being binned faster than you could crash your car) but if you actually wanted to do missions and make progress then it was (is!) a loving headache, effectively being 'Trial & Error: The Game'. I resorted to cheating in order to see the other cities, not least because I was too young and impatient to put in the repeated effort needed to reach them properly. Being poo poo at it didn't help much either. I'd probably do the same today because of how horrible the camera/control winds up being at high-speeds, in addition to the spitefulness involved with having only four lives coupled with all the one-shot missions.

Of all the series though, San Andreas is king, and the one I have the fondest memories of for several reasons. I played the loving hell out of that game because it was (and still is) just so vast without having areas you didnt bother with; there's always something to do/find on that drat map. Even something as mundane as cruising around some dump of a backwood town in a beat-up rustbucket was more entertaining than it had any right to be. The whole thing was engaging with good writing/characters and the missions would frequently involve all sorts of over-the-top nonsense that craftily toed the line when it came to suspension of disbelief, being utterly ridiculous fun without going so far as to snap you out of the moment with the realisation of just how absurd stuff like a fat man yelling into your ear about following the drat train (while on a lovely old dirtbike!) actually is. And that's one of the lesser examples!

When GTA IV turned up it felt like a weird step back in some ways, and also had this dreary/bleak atmosphere to it that just didn't feel right after all the comedic, tongue-in-cheek antics of its predecessors.

Hot Stunt posted:

The only thing I've really enjoyed in GTA games is driving around like an rear end in a top hat running people down and I don't think they ever made that more fun than it was in GTA2.
Truthfully this has always been the main attraction of the series since the beginning. While I don't particularly care for GTA2 (it's pretty much a rehash of the original but with such a thoroughly miserable & depressing aesthetic slapped on top that I can't play it for more than 10 minutes before shutting it off with a sigh) I do wish there was an option in newer entries to copy the insta-splatting of the first two games when it came to driving into a crowd of the brainless. It's just so weirdly satisfying.


Sadly for me I haven't been playing anything like this recently though, oh no. I've been engaging with more horseshit over Discord such as Santa Claus Saves the Earth (GBA), and this has to genuinely be one of the worst games I have ever played. I say that without exaggeration of any kind. I could type paragraphs about how poo poo this game is but it wouldnt matter, as this is something you'd have to play yourself to understand just how every single issue -- trivial or otherwise -- combines to create one of the most unenjoyable videogame experiences on the planet. It's not immediately obvious (initally it just feels like a sub-par platformer) but it doesn't take too long to realise just what a loving disaster this thing is in almost every way, especially when it comes to the level design. I loving hate it.

Mortal Kombat: Special Forces (PSX) is another prize turd with some incredibly awkward controls (great start) paired with needlessly long levels, the sort of levels which are loaded with vast empty hallways which serve no purpose other than to waste your loving time and pad out the duration of this sad excuse of an action game. It's slow, it's ugly and worst of all it's just so loving boring. There's this levelling/combo (surely it should have been Kombo?) system which in theory should keep things like fighting mooks fresh as you progress but ultimately proves pointless, since after levelling up just once you can simply run up to enemies and mash one button to kill them (or on some occasions, just shoot the fuckers instead). The bosses are also utterly pathetic, with most falling into the same stunlock exploit as basic henchmen (laughably it's the first two bosses which are hardest to deal with, and even then they're still poo poo). Christ almighty, this game almost killed off the franchise for good and it's easy to see why.

Weedle
May 31, 2006




lol when 4 came out i was so blown away by the realistic physics and level of detail in the city that it took me a really long time to realize the game underneath it all was pretty bad. i tried to replay it a couple of years ago but gave up before the halfway point. there are just so many missions and they're all so similar and take so long and everyone is just yelling all the drat time. i would like to play a grand theft auto game in which the protagonist is a normie drawn into a criminal conspiracy against their will and they have to learn to survive in the underworld. i think that kind of story would have a lot of potential for humor and pathos and wouldn't have to rely so heavily on "get a load of THIS rear end in a top hat." also, it should be set in detroit in the 1970s.

Weedle fucked around with this message at 17:37 on Feb 19, 2021

F_Shit_Fitzgerald
Feb 2, 2017



I loved San Andreas, but I'm in the minority because Vice City had more of an effect on me. That was the first game where you really felt ownership of the game world because you could buy properties. I also really liked the mid-80s setting. The 'early '90s LA' didn't interest me as much, though it is a much deeper story than Vice City's.

GTA4 never really had much of an impact; I barely even remember the story. Once I got Alderney opened up it killed any enthusiasm I had for continuing through the missions.

Big Scary Owl
Oct 1, 2014

by Fluffdaddy
LANCE
VANCE

ZogrimAteMyHamster
Dec 8, 2015


DANCE.

Pablo Nergigante
Apr 16, 2002

GTA4 does a really good job nailing the vibes of NYC and the different boroughs but it’s definitely lacking gameplay wise

F_Shit_Fitzgerald
Feb 2, 2017



GTA4 was a pretty game, but I think it was boring in comparison to its predecessors. It's like they tried too hard to tell a serious story and that was undermined when you were getting calls from your wacky cousin to go bowling or shoot darts.

Big Scary Owl
Oct 1, 2014

by Fluffdaddy
I decided to try out Wizardry 8 on a whim and even though a character has died right at the beginning I'll try to perservere

AngryRobotsInc
Aug 2, 2011

F.E.A.R., which I would think counts as retro. I am a big bitch baby about horror, but also enjoy being scared by movies/games/etc. and it had me making GBS threads bricks within the first bit, so this should be a ride.

Small Strange Bird
Sep 22, 2006

Merci, chaton!
I would have been playing the Jaguar version of Doom tonight, having finally found a copy for a non-insane price on eBay, but tried about 50 times to boot it up and only ever got the red screen of death. My other games work fine, so it's the cart, FFS.

Turbinosamente
May 29, 2013

Lights on, Lights off
That sucks, gotta love it when games randomly don't work, even if it is the Jaguar. I just powered through We Love Katamari, game is cool and good. Actually I kinda prefer the plot and music in the original, but enjoyed the levels and variation in objectives more in Love. Should I bother hunting down the PS3 one or let things be? I know it's the first where the original creator isn't involved.

Random Stranger
Nov 27, 2009



Turbinosamente posted:

That sucks, gotta love it when games randomly don't work, even if it is the Jaguar. I just powered through We Love Katamari, game is cool and good. Actually I kinda prefer the plot and music in the original, but enjoyed the levels and variation in objectives more in Love. Should I bother hunting down the PS3 one or let things be? I know it's the first where the original creator isn't involved.

The PS3 one is good, but it's a compilation. It's the best stuff from Katamari Damacy, We ❤ Katamari, and Beautiful Katamari and that's cool, but probably not something you want right this second. OTOH, it does have some (but not all) of the on disk DLC from Beautiful Katamari (as in the half of the game that was on the disk but locked behind DLC). It's totally worth getting, it's just that since you've just played We ❤ Katamari it's going to be a let down for you.

Pablo Nergigante
Apr 16, 2002

Yeah it’s good but it’s pretty much a Katamari Greatest Hits album

Turbinosamente
May 29, 2013

Lights on, Lights off
Sounds like I should wait, perhaps after I get a PS3 that isn't a space heater or get around to fixing the current one.

After The War
Apr 12, 2005

to all of my Architects
let me be traitor
You can, in fact, blow out the vents with compressed air! If you can find them, anyway...

I regret that I was done with MGSV before the weather got really cold, it really turned the ol' girl into a lovely handwarmer. :kimchi:

Turbinosamente
May 29, 2013

Lights on, Lights off
I dismantled it once and blew out the vents from there and it did not help one bit. So yeah it's either thermal paste or CFW and adjust the fan speed and that's a project for another day.

Meaty Ore
Dec 17, 2011

My God, it's full of cat pictures!

Now that I'm playing it again, I think I'm remembering what made me give up on GTA 2 way back when. It's the drat Kill Frenzies in the second area. I have to knock off 20 cops in a minute? I don't think I've ever been able to get that many to appear in a minute, even starting with a high wanted level. And there's at least three or four like that in the area, one of which is stuck way the hell out in the boonies away from any roads. I tend to be a completionist so I just gotta do them, but it's driving me up the wall.

I also started working my way through Warcraft III again. Both the base game and expansion install and play perfectly fine on Windows 10 from my old discs, and I managed to track down the 1.27b patch so I don't have to deal with any of that Reforged bullshit.

ZogrimAteMyHamster
Dec 8, 2015

Double Dragon on the GameBoy.

Trying to get through that without any deaths is fine up until you have to start jumping around, and soon after that it becomes an infuriating load of RNG-based poo poo.

Payndz posted:

I would have been playing the Jaguar version of Doom tonight, having finally found a copy for a non-insane price on eBay, but tried about 50 times to boot it up and only ever got the red screen of death. My other games work fine, so it's the cart, FFS.
Aw gently caress! For all its flaws (and being the first) JagDoom is a pretty good console port too!

Grindcore ASMR
Nov 28, 2015

Magic Castle, a relatively obscure, fun Capcom beat 'em up that came with the Final Fight: Double Impact pack on the PS3. I bought the two pack for FInal Fight, but actually play it more than Final Fight.

Quiet Feet
Dec 14, 2009

THE HELL IS WITH THIS ASS!?





Been botting up Gradius III as my just-want-to-play-something-for-fifteen-minutes-before-bed game recently. I'm not a huge shmup guy but this is one I really like. I think it helps that it moves so slowly. I can get pretty deep now on easy mode.

I like to do the pick-your-own power ups and my loadout is
Hawk wind
double (but seriously who actually uses any of the pea shooter variants?)
charge laser
rotating option
force field
extra option

Having four options with the laser charging up is like having a force field up 80% of the time and it I love how a fully charged blast obliterates bosses.

ZogrimAteMyHamster
Dec 8, 2015

The Combatribes (SNES) is a load of loving dreck. Thankfully I only have to complete it twice more (for RA points, because I am clearly an idiot who can't put a poo poo game down untill it's conquered) and then I never have to look at it again.

flavor.flv
Apr 18, 2008

I got a letter from the government the other day
opened it, read it
it said they was bitches




Posting without reading the thread because I'm too busy playing motherfuckin Live a Live

This game should be up there with Final Fantasy 6 and Chrono Trigger, but it never got an English release and it honestly sold pretty bad in Japan. It was supposed to come out before FF6, but it got delayed and by the time it was released the graphics were pretty dated

You start with a character select, and each one takes you to a completely separate scenario in a different time period. Some of them are combat-heavy, some are more puzzle oriented, there's a spaghetti western where your lone gunman character wanders into a town under seige by bandits, a ninja assassination mission where you use stealth to avoid battles, and one set in caveman times with zero dialogue because language hadn't been invented yet



The battle system is tactics-style with ATB elements, years before FFT. The music was done by the composer for Street Fighter II, so every scenario's theme sounds unique, and each scenario's characters were designed by a different famous manga artist.

If you played it back when the translation hack first came out, you might want to give it another go, because a way, WAY better one came out in 2008 that made more room for text and put tons of effort into little touches, like different fonts for each scenario.

Turbinosamente
May 29, 2013

Lights on, Lights off
Live a Live is in my top 3 games I love but have never played myself. I watched Frankomatic's let's play of it around the time the new and improved language patch came out. It's a shame that it didn't do well or make it to the west. Agreed that the music is top notch, I believe the composer went on to score the Kingdom Hearts games.

Weedle
May 31, 2006




that game looks cool as hell and i'm going to try it tonight

ZogrimAteMyHamster
Dec 8, 2015

Final Fight 3 (SNES) in co-op :buddy:

Haggar is so unbelievably OP in this game, it's just ridiculous.

Commander Keene
Dec 21, 2016

Faster than the others



A stealth section in a tile-based JRPG sounds like abject misery.

Assepoester
Jul 18, 2004
Probation
Can't post for 10 years!
Melman v2

ZogrimAteMyHamster posted:

Final Fight 3 (SNES) in co-op :buddy:

Haggar is so unbelievably OP in this game, it's just ridiculous.
I think you mean HUGGAR
https://www.youtube.com/watch?v=wz8KngYnZSI

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Commander Keene posted:

A stealth section in a tile-based JRPG sounds like abject misery.

It's actually the coolest part of live-a-live.

ZogrimAteMyHamster
Dec 8, 2015

Fair enough, point taken :v:

flavor.flv
Apr 18, 2008

I got a letter from the government the other day
opened it, read it
it said they was bitches




Some Goon posted:

It's actually the coolest part of live-a-live.

No, that's the medieval chapter when you realize you're playing as Odio

Booourns
Jan 20, 2004
Please send a report when you see me complain about other posters and threads outside of QCS

~thanks!

Some Goon posted:

It's actually the coolest part of live-a-live.

It's also completely optional whether to go stealth or go kill everyone

Barudak
May 7, 2007

Gonna play Persona 3 Portable. Lets see how this goes

Adbot
ADBOT LOVES YOU

wafflemoose
Apr 10, 2009

I've been playing Stonekeep again. Love me some old school dungeon crawling.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply