Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Big Mad Drongo
Nov 10, 2006

V. Illych L. posted:

so how is the foot nation doing anyway

Scary as they seem, they'll never get ahead

Adbot
ADBOT LOVES YOU

Enjoy
Apr 18, 2009

Big Mad Drongo posted:

Scary as they seem, they'll never get ahead

I think you're going out on a limb here, they might stop playing footsie and really punch above their weight soon

Jade Rider
May 11, 2007

All the pages have been censored except for "heck," and she misread that one.


Enjoy posted:

I think you're going out on a limb here, they might stop playing footsie and really punch above their weight soon

Really? They seem 'armless enough to me.

CapitanGarlic
Feb 29, 2004

Much, much more.

V. Illych L. posted:

so how is the foot nation doing anyway

"Arm yourself, Watson, there is an evil hand afoot ahead."

Inexplicable Humblebrag
Sep 20, 2003

you're not allowed to post on this many different accounts, esteban

Artificer
Apr 8, 2010

You're going to try ponies and you're. Going. To. LOVE. ME!!
I'm gonna be salty if the clowns lose the game.

Cerebral Bore
Apr 21, 2010


Fun Shoe
The funniest outcome would be for the clowns to be about one turn away from victory only to lose at the last moment due to some hilarious Dominions bullshit, so that's what's going to happen.

Artificer
Apr 8, 2010

You're going to try ponies and you're. Going. To. LOVE. ME!!
Whatever happens to the previous victory of the god wars?

Iirc its implied they keep getting baited/tricked away by the Horrors and then eaten right?

Is the Dominions universe just a scam/God bits farm for extradimensional void Horrors?

Superterranean
May 3, 2005

after we lit this one, nothing was ever the same

Artificer posted:

Whatever happens to the previous victory of the god wars?

Iirc its implied they keep getting baited/tricked away by the Horrors and then eaten right?

Is the Dominions universe just a scam/God bits farm for extradimensional void Horrors?

the fiction of each game is that the previous Pantokrator gets bored and leaves, and that's what allows the pretenders to pretend to the throne - an authority vacuum at the top.

As to the actual fate of Pantokrators past - well, none of them have ever come back to say where they got to.

Xarn
Jun 26, 2015
IIRC the victory message heavily implies that horrors eat you after some time

twig1919
Nov 1, 2011
I am an inconsiderate moron whose only method of discourse is idiotic personal attacks.

Xarn posted:

IIRC the victory message heavily implies that horrors eat you after some time

It mentions being pulled away/drawn towards some other place via boredom or what have you.

Whether you become a horror, ascend to a higher plane, or just get eaten is left to interpretation.

Broken Box
Jan 29, 2009

The clown pantokrator would discover a new joke by slipping on a banana and not falling down, but rather tumble upwards into the void forever, chased by a duck.

gonadic io
Feb 16, 2011

>>=
Turn 58

As per usual let's check out mind hunts:

Yes! It only cost us 12 pearls or so, I call that a deal honestly.

We're going to immediately break out with some clowns so we can get back to recruiting.


We successfully beat the mage-light Anglia force on the Fenno throne in the south east. When we actually try, and have mages casting the right buffs, clowns still absolutely demolish Anglian forces. The main issue is being able to marshal forces into these fights - 80% of the fighting so far has been massive forces beating token amounts of PD. That's just how it goes.


Joaquin Phoenix's Oscar sits on the adjacent fort to prevent any reinforcements. Since he didn't have to fight anybody I'm not entirely sure if there were any coming but there certainly aren't any more.


As I mentioned though he's completely stuck there so my force is going to take that fort and roll him into the lab where he can teleport again.


Jellybean continues to roam around Anglian lands and the force behind him continues to retake them.



Anglia are actually lagging a bit in terms of cleaning up after him, looks like there's been an indie attack too. Sucks to be them! It's not a lot but we're slowing army movement, Anglia's attention, and costing some gold and gems too.


Meanwhile our main battleforce is next door to Fennoscandia's cap, a major target due to its extra gems and income. Unfortunately some enormous clowns somehow found themselves without a leader? poo poo. Unlike how Anglia callously left the Ether Warriors to die, our whole force is stopping and turning around to pick them up. Leave no clown behind!




Over in Karanaac lands looks like we've successfully whittled down Anglia's raiding force with mind hunts such that they can only transport 40 men around at a time.


We're mind hunting that commander and breaking siege in the same turn, Roland the Ancient Clown should be able to beat them off easily enough.


Anglia's main force is still sitting on our cave throne-wait what they broke the walls last turn? This was pretty annoying because I had failed to notice this - while I wouldn't be able to have won the battle I certainly could have teleported most of those mages to safety if I had paid attention. We absolutely will have to take this throne back but while Anglia's force is over here it's not defending the capitals of Fennoscandia or Anglia itself.


There's not really much we can do about the throne down here just yet so we're going to clean up some more mantises but that's it for now.


Some noteworthy events this turn too: a free item is good I guess since we're forging them for mind hunting anyway, and poo poo an indie attack. Sucks to be us! It's nowhere important, just one of the western cave provinces that Anglia was probably about to take anyway.



U claimed another throne, putting them at 3 total. This makes them joint first with Chasos who also have 3 but me and Anglia would have more if we would just stop de-claiming each other's! The victory condition is at 7 thrones. Not yet concerning.


Hit conj 7 this turn! It's a big milestone, with the group elemental summons, the very funny Wild Hunt (not that we can cast it), and for us we get our next clown summon! It's a realll good one. Next research is evo 7, for the army-killing spells.


I don't actually have an S4A2 caster free right now so you'll have to wait a turn. Meanwhile here's the description:

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
The clowns ought to have some national Evo spells like throwing titanic pies or seltzer water sprays around.

also, it's funny how much mind hunting changes from being on the receiving or sending end.

Sending: gently caress gently caress gently caress WHY DO THESE ASSHOLES KEEP RESISTING.

Receiving: gently caress gently caress gently caress WHO'S DOING THIS WHY DO NONE OF THE TARGETS MANAGE TO RESIST.

Because unless you know exactly who you're aiming for killing, as the launcher it can be real hard to tell if you're doing damage or just nuked a scout. As the receiver there's a constant sense of paranoia because any Mind Hunt could be the one where the DRN decides to annihilate your plans.

Ramc
May 4, 2008

Bringing your thread to a screeching halt, guaranteed.

I am ready for Imaginary Clowns.

Tulip
Jun 3, 2008

yeah thats pretty good


Ramc posted:

I am ready for Imaginary Clowns.

All the kids are going crazy for the hit new band, Imagine Clowns.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Are they imaginary comedians, or comedians of imaginary comedy?

Is it comedy that people can only imagine, or the person that only imagines they are funny? Is it like imaginary numbers? Will we see the square root of the anti-joke?

So many options. Such anticipation.

Tulip
Jun 3, 2008

yeah thats pretty good


goatface posted:

Are they imaginary comedians, or comedians of imaginary comedy?

Is it comedy that people can only imagine, or the person that only imagines they are funny? Is it like imaginary numbers? Will we see the square root of the anti-joke?

So many options. Such anticipation.

My personal speculation is that it's comedy where the implied but unstated punchline is funnier than any stated punchline could be.

thiswayliesmadness
Dec 3, 2009

I hope to see you next time, and take care all
I'm expecting the Imaginary Clown's description to be pure gold, like many of the others from this nation.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


It turns out all the clowns were imaginary the whole time

https://www.youtube.com/watch?v=wSnFWVtH2yw

Arcanuse
Mar 15, 2019

the turn the imaginary clown is summoned, the monitor turns off

Tulip
Jun 3, 2008

yeah thats pretty good


do the clowns have a national knock-off of gifts from heaven called "pies from sky" and if not, why not

Ramc
May 4, 2008

Bringing your thread to a screeching halt, guaranteed.

Arcanuse posted:

the turn the imaginary clown is summoned, the monitor turns off

no, that reveals the only clown that is truly real.

Arcanuse
Mar 15, 2019

Ramc posted:

no, that reveals the only clown that is truly real.

Ah, but is that all it does?
The one being reflected is indeed the realest of clowns, but is not the reflection of said clown an imaginary one?
All the jokes their original never told, all the witty lines thought of after the fact, all the potential acts of Comedy passed up on, there is the imaginary clown.

gonadic io
Feb 16, 2011

>>=

Arcanuse posted:

Ah, but is that all it does?
The one being reflected is indeed the realest of clowns, but is not the reflection of said clown an imaginary one?
All the jokes their original never told, all the witty lines thought of after the fact, all the potential acts of Comedy passed up on, there is the imaginary clown.

Those things aren't actually funny though.

Not The Wendigo
Apr 12, 2009

gonadic io posted:

Those things aren't actually funny though.

Ah, so transcendental comedy then.

Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!
That's the point, imaginary comedy is to work with complex humour; where the joke doesn't appear to be really funny because by all appearances its linear expression fails to meet the requirements and falls flat. But if you introduce an *imaginary* component to it, all of a sudden the punchline is found (sometimes two for double the punch!) and it hangs together satisfactorily. On this imaginary plane you can then manipulate the joke into spaces that would normally be unfunny and still be hilariously potent using a system called quatmirthions, though you may lose your audience in the process.

Akratic Method
Mar 9, 2013

It's going to pay off eventually--I'm sure of it.

Any day now.

Sage Grimm posted:

quatmirthions
As someone who has done computer graphics work, :argh:

Inexplicable Humblebrag
Sep 20, 2003

Arcanuse posted:

the turn the imaginary clown is summoned, the monitor turns off

lol

Ramc posted:

no, that reveals the only clown that is truly real.

lol

Superterranean
May 3, 2005

after we lit this one, nothing was ever the same

Sage Grimm posted:

That's the point, imaginary comedy is to work with complex humour; where the joke doesn't appear to be really funny because by all appearances its linear expression fails to meet the requirements and falls flat. But if you introduce an *imaginary* component to it, all of a sudden the punchline is found (sometimes two for double the punch!) and it hangs together satisfactorily. On this imaginary plane you can then manipulate the joke into spaces that would normally be unfunny and still be hilariously potent using a system called quatmirthions, though you may lose your audience in the process.

The translation of Euler's identity to comedy theory, and the generalization of the required isomorphism to other domains, is left to the reader (not least because it involves at least one pie).

Araganzar
May 24, 2003

Needs more cowbell!
Fun Shoe
clowns are funny

gonadic io
Feb 16, 2011

>>=
Turn 59

Last turn I mentioned that A2S4 for Conjure Imaginary Comedian is quite hard to reach. The main problem is that while clowns have a LOT of A1S2 casters available, and boosting astral up by 2 is quite easy, boosting air is a lot harder. The most common air boosters require a minimum A4 which we simply don't have. My solution then, to summon a single 9 pearl troop, is to use an uncommon booster - the 80 pearl Ring of Wizardry.


It's absolutely worth it though. Imaginary Clowns (shown here in turmoil 3) are my favourite of Kirkostaculis' troops. With chaos power 2, and of course Larger, they are fantastically strong and this is without even the in-battle portion of my bless! They have the kick we all know and love, and share the Invisible Box magic weapon with the mime. By far their biggest strength, apart from their strength, is their teleportation. They can hit any province on the map at any time, and teleport in battle too. I love them so much. Of course since they're only a troop they would need a commander who can also teleport to take full advantage of the movement...advantage. It'd be nice if that commander also was a level 3 priest so that they can bless all the Imaginary Clowns while they were in battle. Now where would I find a teleporting H3 commander? It would be nice if they spread some dominion passively too actually. You'll have to wait and see!


Okay back to the normal turn. We hunt the mind of the Anglian raiding force commander, again.



Our breaking siege still encounters a force with commander, which must have been the backup recruited in desperation last turn next door. In retrospect I don't know why I bothered taking anybody else along with Roland the Ancient Clown here, although their deaths to mass gunfire did give Roland the time to buff up with all your favourite icons. He barely took a scratch, Mistform is really good especially when you've mindhunted all Anglia's priests so they can't even turn on their thunderweapons bless.



We also clean up the dregs that Karanaac's (mind hunted) god brought along.


Two more Mantis provinces cleaned up, whatever. Bye bye Helmut, no improved forts for me. This is probably Too Many Clowns doing this easy duty though. Whatever. This war is essentially over (and has been for at least 10 turns).



This leaves this area mostly free of threats now! The mantises have almost entirely gone, Karanaac is gone (for now) and the Anglian raiding force was successfully neutralised mostly without loss other than a few pearls. Worryingly it looks like U has summoned up enough Illearths (corrupted earth elementals) to take over the lake. Maybe they'll finish off Karanaac's province there for us though, that'd be nice.


The main problem on this side of the world is Anglia's main force who are content to sit here and claim the throne for now but I'm sure will soon be a problem.


Jellybean continues his nuisance-causing escapades, and the chase squad continues to stay 2-3 provinces behind him. This is working pretty well!




It's working so well, in fact, that while the rest of this force is "helping" our immobile god bring down these walls we have another Clown Paramount that's also going to go for a bit of a wander.


Talking of raiding, Anglia has long given up on sending ghoul attacks but this turn they try another: Phantasmal Attack. It's alt 7 but costs only 8 gems. Also it's quite bad and fails to do anything given that we've been boosting PD constantly over on the Anglian border.


There are two main thrusts this turn from Anglia near our cap. The first is just 2 merc groups and is just like, whatever. Any even moderately sized and buffed clown force would wipe these guys out so that's what we're going to do.


The other attack this turn is a bit of a different matter, and it looks like this:


Yup that's a massive, smelly, regenerating, recouperating dragon that's flying around on a magic carpet. It's also been given an amulet of +4 MR, presumably in an effort to stave off our mind hunts. Speaking of, we're firing off all 5 mind hunts at it. I haven't seen any stealthy astral mages from Anglia but if there was ever a place where that trap would be laid, it'd be here. We'll find out I guess.



I'm very glad our main force did go back for those lolly-gagging clowns since Anglia did indeed attempt to snipe them with a small force. Instead we got a bunch of free kills.


Right back on the march! It's time to take the fight to Anglia, for real this time. And yes I did triple-check that the clowns here had all been assigned to a commander after the last time they tried to pull this stunt with the Emerald Impaler's "funeral" if you remember that far back.


The only event of note this turn was that a group of zealots was so impressed with us that they signed up as roadies. Of course as each one did so they grew about 3 feet taller.

Technowolf
Nov 4, 2009




Would clown flagellants whip themselves with comically long balloons or hit themselves with their own pies?

Tulip
Jun 3, 2008

yeah thats pretty good


Man, Anglia must be so goddamn frustrated.

Ramc
May 4, 2008

Bringing your thread to a screeching halt, guaranteed.

the opposite of wednesday

Zereth
Jul 9, 2003



Tulip posted:

Man, Anglia must be so goddamn frustrated.
Things seemed to be going well for them until the clowns researched Mind Hunt.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Zereth posted:

Things seemed to be going well for them until the clowns researched Mind Hunt.

One of the basics of comedy is subverting expectations, after all!

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH

Ramc posted:

the opposite of wednesday

BAHAHAHAHAHAHHA hahahahaha oooohhhhoooooo hahahahaha this joke is hilarious!

You said.. you said, the opposite... the opposite of wednesday! HAHAHAHA!





Wait, what?

V. Illych L.
Apr 11, 2008

ASK ME ABOUT LUMBER

yeah i really feel for anglia

the nation just seems a bit underpowered and boring compared to, uh, certain other factions (and by other factions i mean the foot people, clowns and large conglomerations of rocks in particular)

Adbot
ADBOT LOVES YOU

Fearless_Decoy
Sep 27, 2001

You shall all soon witness the power of my Tragic 8-Ball!

gonadic io posted:

The other attack this turn is a bit of a different matter, and it looks like this:
It's rarely seen moments like this that make me follow these Dominions game LPs, even though I really have no idea what the heck is going on.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply