|
One game that I like yet no one ever talked about ever is The Forgotten: It begins, it was the first in what was supposed to be an episodic series, but only the first episode got released, shame as it had some interesting ideas.
|
# ? Mar 27, 2020 05:44 |
|
|
# ? Apr 23, 2024 17:41 |
|
When do you begin forgetting?
|
# ? Mar 27, 2020 07:25 |
|
Heavyweight Championship Boxing for Game Boy. Pick your boxer (option of European champ Lefty O'Hook), and enter the ring. Neat cartoon graphics and likeable music, and your little dude looks so overjoyed when he wins and gets hoisted on his cutman's shoulders. The first few opponents are a cakewalk but then it gets tough fast. I found a glitch where if you land an uppercut that would stun an opponent, you could hold down the uppercut button and keep hitting and your opponent would start going up and down on the screen like a film reel, and you could keep hitting him until all his reserve energy was drained.
|
# ? Apr 9, 2020 16:36 |
|
Jeez, this entire thread is like multiple trips down memories lanes. One series I've always loved was Tokyo Xtreme Racer, which I first played on the Dreamcast in my youth. It's a series of race-RPGs where you drive freely around Japan's highway system and issue challenges by flashing your lights at similarly joyriding rivals. They all have silly names and brief backstory on how they fit into the highway racing cosmos, with most racers forming teams or having interests and rivalries that will never have any necessity within the plot or gameplay whatsoever. You scrape as much money as you can together through one-on-one 'spirit battle' races, racing with life bars essentially, and you tune and improve your cars and buy better cars when you can. Eventually your car and your fierce racing spirit are strong enough to face the best racers on the road and... I suppose that's it. Not really a series you get into for the spectacular endings. My favorite game in the series is a side-game, Tokyo Xtreme Racer Drift 2, or: Entirely Outside of Tokyo Xtreme Drift Racer. It trades in the open highways for winding mountain passes so you can do all the Initial D poo poo your heart desires. The game has a day and night cycle, with all the daytime events being time trials or drift challenges with CPU racers as rivals, and all the night events being one-on-one duels with the same racers. This one's a little more difficult to get into since it's mostly drift poo poo. A decade I bought a trashy PS2 wheel so I could get better at the drift poo poo. Coincidentally, I picked up a copy of this one shortly before the quarantines hit, so maybe the world is saying it's time to finally get good at the drift poo poo?
|
# ? Apr 10, 2020 20:09 |
Welp, now that I've found this thread I've got to talk about the inspiration for my username; I. M. Meen. I did not have Doom or Marathon, and the only reason I ended up with this game was because it was edutainment and my mom knew I liked to read. I fell in love with the dancing villain from the intro and was stuck with nostalgia for it forever after. Later in life, I played it again to find the reason I never got all that far in it nor remembered too much about the game was because I subconsciously realized the game itself was bad, but I still cannot think of the intro cutscene without a smile on my face. https://www.youtube.com/watch?v=ekkk8sVajqE Also one of the few things the game did right, he would show up out of nowhere to taunt you as you explored outside of combat, example cutscene below: https://www.youtube.com/watch?v=8jCi7_Hzfvc Slightly less embarrassing/damning, I don't see many people talk about Wetrix for the N64. The idea of it is that you have to prevent water from overflowing the sides of the board and use Tetris pieces to build places for water to collect, along with fireballs and other elemental stuff so that you can keep your game going. I was never extremely good at it but I really liked the concept.
|
|
# ? Apr 19, 2020 17:38 |
|
Weren't those animations done by the same company that did the CDI Zelda ones?
|
# ? Apr 20, 2020 04:00 |
kirbysuperstar posted:Weren't those animations done by the same company that did the CDI Zelda ones? Yes. Also Hotel Mario, Chill Manor which is unbelievably the sequel to I. M. Meen, KQ7, and a cancelled Warcraft adventure game. I haven't had the heart to try playing Chill Manor yet, only ever even heard about it a few years ago. I don't know how the gently caress they got the nod for KQ7 or a Blizzard game with their prior record.
|
|
# ? Apr 20, 2020 06:49 |
I like Tecmo Secret of the Stars. It's a very dated JRPG even by the time it came out and it looks and sounds like poo poo for a snes game, and the localization is straight up terrible, but you play as two separate parties that can access different parts of the dungeons and have different rules, and they get different battle and overworld themes and you can switch between them at any time. Also you build a town as you progress thru the game. It's neat, it's got neat ideas.
|
|
# ? Apr 20, 2020 06:56 |
|
Hyrax Attack! posted:Heavyweight Championship Boxing for Game Boy. Pick your boxer (option of European champ Lefty O'Hook), and enter the ring. Neat cartoon graphics and likeable music, and your little dude looks so overjoyed when he wins and gets hoisted on his cutman's shoulders. Oh god, that made me remember the terrible NES game Power Punch II. It was originally planned to be a pseudo-sequel to Mike Tyson's Punch-Out!! Midway through development they ended up dropping their association with Tyson due to the rape scandal, much like how he was replaced with Mr. Dream in newer copies of Punch-Out. You play as "Mark Tyler", a boxer who just happens to look exactly like Mike Tyson and had the same boxing record as Tyson. Weird, right? When Tyler goes on TV to announce that no one in the world can beat him, the transmission is picked up by an alien boxing promoter in a distant galaxy. The promoter invites Tyler to participate in an intergalactic boxing tournament featuring the best fighters from across the universe. No human can defeat Tyler in the ring, but can aliens? What about robots? Only one way to find out! The game was pure poo poo. The controls were horrible, the concept was dumb as hell, etc. But I had way more fun with it than I should have. Somehow, just the thought of beating up aliens/robots as Mike loving Tyson really appealed to kid me.
|
# ? Apr 20, 2020 07:47 |
|
Ignatius M. Meen posted:Yes. Also Hotel Mario, Chill Manor which is unbelievably the sequel to I. M. Meen, KQ7, and a cancelled Warcraft adventure game. Thaaaat explains a lot
|
# ? Apr 20, 2020 10:21 |
|
I played the poo poo out of World Championship Boxing Manager. A very simple simulator on which I spend way too much time in but watching (stats, mind you) your boxer beat the crap out of their opponents was really satisfying for my broken brain.
|
# ? Apr 20, 2020 16:33 |
|
Lurdiak posted:I like Tecmo Secret of the Stars. It's a very dated JRPG even by the time it came out and it looks and sounds like poo poo for a snes game, and the localization is straight up terrible, but you play as two separate parties that can access different parts of the dungeons and have different rules, and they get different battle and overworld themes and you can switch between them at any time. Also you build a town as you progress thru the game. It's neat, it's got neat ideas. Yeah, it has some things going for it, and I've enjoyed playing it some, despite the fact that it could have been done on the NES and mostly sounds like rear end even by NES standards (the Kustera music is OK but you don't get to do much with them)
|
# ? Apr 20, 2020 21:26 |
|
I've played a fair bit of Tecmo's Secret of the Stars: A Fantasy, and the biggest problem I have with it is just that it isn't very fun when you get down to it. Battles take forever, and are also extremely common. The translation is an absolute hoot though, what with Badbad using the dog pill to turn people into dogs and all that.
|
# ? Apr 21, 2020 03:23 |
|
Arzaac posted:I've played a fair bit of Tecmo's Secret of the Stars: A Fantasy, and the biggest problem I have with it is just that it isn't very fun when you get down to it. Battles take forever, and are also extremely common. I loved the one guy who was like, "hey I'm supposed to be a dog, change me back!"
|
# ? Apr 21, 2020 04:05 |
|
SlothfulCobra posted:I vaguely remember seeing a trailer for one of the Gundam games that had a cool looking level of customization, but I've never been able to figure out which one it was or whether the Gundam games might have a lot of what I liked about robot customization and fighting but with the sci-fi military realism kind of story of the Gundam series as well. That might be cool if I ever manage to check that out. Maybe you're thinking of MS Saga: A New Dawn? It's got plenty of customization and is a JRPG that tries to have a serious story (it's a pretty cookie-cutter 'save the world' JRPG story, though). It had a low print run and currently has (relatively) low demand, but you should be able to obtain a loose copy for around ~$50+. The mecha designs are SD, though, so that does detract from the attempt at realism quite a bit. I will second that New Gundam Breaker is absolute poo poo - do not buy. LuiCypher fucked around with this message at 17:00 on Apr 29, 2020 |
# ? Apr 27, 2020 18:27 |
|
Arzaac posted:I've played a fair bit of Tecmo's Secret of the Stars: A Fantasy, and the biggest problem I have with it is just that it isn't very fun when you get down to it. Battles take forever, and are also extremely common. I played this garbage so long ago that I contributed screenshots from it to Zany Video Game Quotes.
|
# ? Apr 28, 2020 21:11 |
|
Yeah Wetrix was a great concept. I was horrific at it because it was never too clear to me as a kid how to actually stop water just going everywhere but the idea was sound. Speaking of N64 puzzle games... Tetrisphere was fantastic. Tetris. On a ball made of Tetris pieces, trying to free weird robots stuck inside the sphere. I have no idea if it would hold up today but I spent ages finishing the whole thing with my mum. It was satisfying as hell lining up a combo where one layer of the sphere would collapse and drop another piece into position to set off another explosion. Metal Marines for the SNES. A kind of base building/strategy game where you could sort of play Battleships and launch missiles at the enemy base and try to destroy stuff, and you could fly your Metal Marines (giant robots) over there as well to smash stuff up. Cyborg Justice for the Genesis. Imagine Streets of Rage but you're a robot and could customise your hands/legs/head to be a dude with tank tracks and a buzzsaw hand etc. I could never figure out how to get past the first half of level one without choosing the high-jump legs because of a huge pit that was juuuuust too big for a normal jump to clear, but later I think I found out that there's some way to do a bigger jump by default anyway.
|
# ? May 1, 2020 15:39 |
|
Dark Planet: Battle for Natrolis. A 3D Starcraft rippoff that I liked more than Starcraft.
|
# ? May 3, 2020 18:46 |
|
Target Earth was a brutally hard game for the Genesis. It's a platforming shooter with different objectives each mission, where destroying enemies makes them explode which does huge damage to you. There are no health pickups, only your slow innate regen, which helps, but infinitely spawning enemies doesn't make it free. You're also ammo limited with the exception of your basic gun. Oh, and the way to get better guns and equipment is to get higher points on the level objectives. So it's one of those games where you start out absolutely god awful at it, like dying on the first level, until you slowly learn the gameplay better, then it cascades as the game rewards you for doing better, so you slowly inch your way closer to the next level on each game session. But the early levels never really become easy, since you're always trying to do your absolute best in them to squeeze out as many points as possible for future weapon upgrades. Definitely one of my favorite retro games, the varied gameplay and the choices you make in your equipment loadout before each level gives it a surprising amount of depth.
|
# ? May 5, 2020 16:04 |
|
gigglefeimer posted:Target Earth was a brutally hard game for the Genesis. It's a platforming shooter with different objectives each mission, where destroying enemies makes them explode which does huge damage to you. There are no health pickups, only your slow innate regen, which helps, but infinitely spawning enemies doesn't make it free. You're also ammo limited with the exception of your basic gun. Oh, and the way to get better guns and equipment is to get higher points on the level objectives. So it's one of those games where you start out absolutely god awful at it, like dying on the first level, until you slowly learn the gameplay better, then it cascades as the game rewards you for doing better, so you slowly inch your way closer to the next level on each game session. But the early levels never really become easy, since you're always trying to do your absolute best in them to squeeze out as many points as possible for future weapon upgrades. Definitely one of my favorite retro games, the varied gameplay and the choices you make in your equipment loadout before each level gives it a surprising amount of depth. It's a great game - I think it's also worth noting that it recently got an HD remaster for current gen systems and it does have a sequel (Assault Suit Leynos 2) for the Saturn.
|
# ? May 5, 2020 16:58 |
|
Surprise T Rex posted:
I played this with a buddy back in junior high. It was sort of a proto-RTS (in the same year that the genre was really being defined by Dune II on PC) and frankly had a lot more charm. Great game at the time, though I have a feeling it would hold up poorly in 2020 just with how far the genre has advanced.
|
# ? May 19, 2020 17:46 |
|
i thought Mr. Nutz for snes was cool, it was a europlatformer and those are usually terrible, but the game actually had serviceable controls and very detailed graphics and good music. nobody ever seemed to agree with me on this i liked Hotel Mario, i repent of this opinion because it controls like poo poo but at the time i was amazed that this was a mario game that took place in a loving hotel of all places, i also liked that all of the koopa kids had their own style of hotel Shibawanko fucked around with this message at 17:13 on May 22, 2020 |
# ? May 22, 2020 17:10 |
|
Aidyn Chronicles: The First Mage on N64. One of like 2 rpgs ever released on that system, and it was pretty fuckin bad, but boy did I dump a lot of time into that as a kid.
|
# ? May 27, 2020 13:23 |
|
Rugrats Totally Angelica was a garbage mini game compilation that I played for months. Why? I don’t know, but the GBC version is a garish, hideous mess. Speaking of GBC, Nintendo, kindly release the Game and Watch Gallery games for the eShop, I was ridiculous at the Cookie game. My mom was big on me playing edutainment games, and Arthur’s Teacher Trouble by Brøderbund was ever present, along with the Little Critter one. It wasn’t really a game, more of a “read this section and click everything” but somehow never got boring. My grandparents had Thinkin Things Collection 2 which was...I don’t know? A game? Kind of? Whatever it was, I played(?) the gently caress out of this https://www.youtube.com/watch?v=jK_as2rjoq4 Barudak posted:For actual thread content I liked Nanosaur for iMac That and Cro-Mag Rally holy moly.
|
# ? May 27, 2020 13:58 |
|
I wore the ink off the keys of my Amstrad 6128 back in the mid 80s from playing Defend Or Die so often, I was obsessed with this lovely side scrolling space shooter. It was a clone of the much more well known Defender. https://www.youtube.com/watch?v=Leslyiz-EBs I was also pretty obsessed with a game called The Covenant and spent countless hours trying to complete it. It wasn't until decades later when I tried to find an emulator online so I could FINALLY complete it and put that whole thing to rest that I discovered that when they'd ported the game from the original ZX Spectrum version they'd had to change the screen ratio which meant that certain game objects got slightly displaced which blocked some doors and made certain areas inaccessible so it was impossible to complete the Amstrad version. I must have wasted years of my life trying to win this game. Fuckers. https://www.youtube.com/watch?v=pe35Msm7Y-8 Me and my brother also loved a heist game called They Stole A Million on the C64 where you bought blueprints of your target buildings, hired a crew of specialists, planned out everyone's movements down to the second and then you hit the [COMMIT ROBBERY] button and watch it all play out https://www.youtube.com/watch?v=nt1b460oNXQ Edit: oh god I just dug up a memory that was buried way down deep. Trucking. https://www.youtube.com/watch?v=daYF34FTWO8 A super super simple text based game where you had to buy and sell goods and try to make $x million that I used to play over and over and over. Every time you moved between cities there'd be a random event where you might receive a bonus or a penalty, which was often multiplied by the number of trucks you had in your fleet. I eventually realised that the game would let you buy negative amounts of stock and give you endless free money and at that point the challenge was to try and buy thousands and thousands of trucks for my fleet by running up my profits just short of where I'd win the game, then spend it all on trucks, and keep following that pattern over and over until I hit one of the random events which gave me a bonus or penalty for every truck in my fleet which would inevitably end the game by bankrupting me or pushing my profits high enough to win. Snowglobe of Doom fucked around with this message at 14:44 on May 27, 2020 |
# ? May 27, 2020 14:19 |
|
I spent a great deal of my youth with "creation" games, like EA*Kids' "Video Jam," RSD "Game-Maker," and Sierra's "The Incredible Machine." TIM isn't obscure and was loved by many people, but Video Jam is really difficult to find information about online. I have vague memories that the yellow dog was named 'Ugmo,' but that was only mentioned in the manual. I spent a good long while trying to puzzle my way through "Woodruff and the Schnibble" but was never successful. For Christmas one year I got "Armed and Delirious" and was so put off by the box art, it just sort of sat in the box in my room for a year or two before I just threw it out without even installing it...
|
# ? May 27, 2020 17:53 |
|
Chaos Legion for the PS2. https://en.wikipedia.org/wiki/Chaos_Legion Wikipedia posted:The story of Chaos Legion is a gothic opera which begins November, 791 A.S. (Anno Satanis): the protagonist, Sieg Wahrheit ( ), is a Knight of the Dark Glyphs who is on a quest under command of the Order of St. Overia to find his former friend, Victor Delacroix, who has stolen the forbidden book "Apocrypha of Yzarc", and to stop him from releasing the evil spirit Azrail, who would destroy the three planes of existence: the Nether World, the Middle World, and the Celestial World. I really liked it. The gameplay was fun. Some sort of hack n' slash Devil May Cry ripoff where you get to summon monsters/demons (read: Legion(s)) to help you fight. Everyone I know who had a PS2 at the time has never heard of it. https://www.youtube.com/watch?v=ZjaDFpo8Q4Q https://www.youtube.com/watch?v=s16R3yLI5W8
|
# ? May 27, 2020 17:57 |
|
I don't know if anyone else ever played it but here's one that is obscure enough it took me an hour just to find the name of it since I couldn't remember but I think this is it. Masque's 1995 World Series of Poker Adventure for pc. It was a game where you were trying to win the World Series of Poker tournament. But it was also a Sierra style adventure game about just trying to get into the tournament in the first place including wandering around Las Vegas, going in casinos, taking a trip to Lake Mead, buying books on poker, watching burlesque shows, and everytime we played it as kids, getting kicked out of the casino and hitchhiking home with no money. Seriously the game was insane and I don't even know if we ever made it into the tournament but we had a lot of fun getting our hapless fanny pack rocking protagonist into a lot of debt/trouble in Vegas. Whoever thought to wrap a bunch of loose casino games in an adventure wrapper was an insane person. You had to walk around until you found the actual games you wanted to play. edit: found more now that I'm on pc but check out the screen shots: https://www.old-games.com/download/10757/world-series-of-poker-deluxe ghosthorse fucked around with this message at 23:03 on May 27, 2020 |
# ? May 27, 2020 23:01 |
|
I loved the store kiosk demo of Otogi: Myth of Demons, an old From Software hack and slash for the Xbox back in the day. Your character would float around the whole time and you would hit your enemies and send them flying, it was pretty cool. I used to go to Gamestop just to play it. I eventually did buy the game, but my Xbox crapped out very shortly afterwards so I'm mostly left with nothing but vague memories of it. Tenchu Z for the Xbox 360 had an amazing demo, but got terrible reviews for whatever reason. I played through that demo like a million times, it was a great level. The whole thing was very well done, I really don't understand why the reviews were so bad. Eurogamer gave it a 3/10 and was like "there are much better stealth games out there than this old relic, like the upcoming Assassin's Creed!" I mean, if that's the kind of reception a well-made stealth game gets, it's no surprise the genre practically died out over the past fifteen years with the exception of Dishonored. I would have bought Tenchu Z as well, but back then, I mostly only ever rented games, and it never turned up at Blockbuster. Now my Xbox 360 is also broken, so I can't play either of these. Maybe someday in the next 40 years, someone will actually figure out how to emulate Xbox hardware and I'll be able to try them out again. Until then I'm not really interested in buying another Microsoft brick, though.
|
# ? May 27, 2020 23:53 |
|
ghosthorse posted:I don't know if anyone else ever played it but here's one that is obscure enough it took me an hour just to find the name of it since I couldn't remember but I think this is it. This looks awesome.
|
# ? May 28, 2020 00:12 |
|
Casey Finnigan posted:I would have bought Tenchu Z as well, but back then, I mostly only ever rented games, and it never turned up at Blockbuster. Now my Xbox 360 is also broken, so I can't play either of these. Maybe someday in the next 40 years, someone will actually figure out how to emulate Xbox hardware and I'll be able to try them out again. Until then I'm not really interested in buying another Microsoft brick, though. Well, Xenia mostly runs Tenchu Z but has issues creating a save file so you need to import one from a console or the internet, so that's pretty good progress!
|
# ? May 28, 2020 00:34 |
|
ghosthorse posted:I don't know if anyone else ever played it but here's one that is obscure enough it took me an hour just to find the name of it since I couldn't remember but I think this is it. Oh my god You just reminded me that Sierra made a card game for DOS that I used to play when I was like 5 https://en.wikipedia.org/wiki/Hoyle%27s_Official_Book_of_Games
|
# ? May 28, 2020 00:56 |
|
Pastry of the Year posted:
Nice.
|
# ? May 28, 2020 00:57 |
|
kirbysuperstar posted:Well, Xenia mostly runs Tenchu Z but has issues creating a save file so you need to import one from a console or the internet, so that's pretty good progress! Oh wow. That actually is pretty incredible progress. I wouldn't have thought that 360 emulation would improve faster than original Xbox emulation.
|
# ? May 28, 2020 01:34 |
|
MorrisBae posted:Oh my god Yeah Hoyle was why I had a hard time finding WSOP, it's what pops up when you search for dos poker games. We had that too though and it was very good as well.
|
# ? May 28, 2020 01:43 |
|
drat, I have a couple that come to mind that I played the poo poo out of as a kid. One was this really weird puzzle? game Heaven and Earth. https://www.youtube.com/watch?v=mm-831lCMfE There were a few different puzzle games, a weird pendulum toy thing, and this kick rear end solitaire card game based around seasons and astronomical phenomenon. The other one I'm sure more people remember, the jank rear end racing game Megarace with your host Lance Boyle. Like why the gently caress does that game just stick in my brain. I tried playing it again a few years ago and it is goddamn atrocious. I guess the video segments were still fun at least. https://www.youtube.com/watch?v=9wsIcTTSbfs Oh god! And Bloodnet! How could I forget that work of art. A friend recommended it to me because we both were really into Shadowrun on the SNES, he was like, "this is just like that but for the pc!" I knew it was a bad game, but I still spend an inordinate amount of time playing it. https://www.youtube.com/watch?v=tRoN0-G6EsY
|
# ? May 28, 2020 03:51 |
|
This was one of the first CD based PC games I owned. It's...not a very good game, and I have never meet anyone else (besides my brothers, and some people online) who even knows it exists. But I was obsessed with it back in the day. https://www.youtube.com/watch?v=vF41F0vvF2I
|
# ? May 28, 2020 03:55 |
|
Hah! My friend had their Complete Waste of Time. It was.... bad. https://www.youtube.com/watch?v=sBsSY_W_rSY
|
# ? May 28, 2020 04:00 |
|
ToxicToast posted:Future Cop: LAPD for PS1. Isometric mech game where you could switch between modes and had full game coop. Stupidly, massively difficult. This had a 2 player VS mode that I always played with my friends in middle school, the game was a lot of fun. Nothing else quite like it. [/quote] Precinct Assault! The crazy thing is that in retrospect, it's basically a MOBA.
|
# ? May 28, 2020 08:04 |
|
|
# ? Apr 23, 2024 17:41 |
|
I have a lot of these games, but one that jumps to mind is Master of Monsters on Genesis. Hex based strategy/rpg game where you played as a powerful magic-user and would summon various creatures to try and blap your rivals. So the cool part was if one of your monsters managed to land enough killing blows it would evolve into a more powerful version - like a lizardman turning into a hydra. Each leader - I remember Warlord, Necromancer, Sorceress, Wizard, and Summoner(?) - had a different roster of creatures to summon. By capturing towers scattered across the battlefield you increased your mana regeneration (per turn) and decreased that of your enemy. Taking them down in their fortress wasnt easy, but with a few carefully husbanded creatures like dragons you would whittle away at them.
|
# ? Jun 2, 2020 05:37 |