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dmboogie
Oct 4, 2013


Belighor, God of Knowledge

It was becoming hard to focus. Belighor could vaguely sense that he had inflicted a terrible curse upon Cammy, but he didn't have the strength left to stew in regret. The very last of his concentration, his power, would be spent creating an artifact that neatly encapsulated everything he stood for:

Do not forget.

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By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!



Sparky the wisp:

[b]no bid

Cloud Potato
Jan 9, 2011

"I'm... happy!"

Egg, God of Eggs
Final HP: 1/3


It was a wooden shack, big enough for maybe 8 Sloss or 15 Captricorns. It contained the original writings of the Testament, a few chairs, a small table holding cups of water. But the Church of Egg was a happy place, and its few followers were singing one of their devotional songs full of nonsense lyrics when the object appeared. All they could make of it at first was a few words in the Sloss written language:

"Sunny Side Up!"

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!


Gartan, God of Kings and Relationships

Final HP: 2/3


Gartan's last words were of what he wanted of his people: Leadership. Empathy. Defense.

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
With all Gods' final words spoken, I'll be closing the auction tomorrow afternoon, and opening up recruitment for the next set of gods.

e-

Alright, time's up.

Lux Animus posted:

A Wisp
Wisp Points: 4

A wisp reaches for a blazing icon of power...

Bid: 2

Intended action: Provide the energy needed to make a random Godly remnant one rank greater.
Lux, you've won the bid. Your Wisp Points are now 2. Roll for your action as normal while everyone else is rolling to become gods. Your action will take effect during Round Zero, ensuring that no one can directly interfere.

As for everyone else: if you were a God in the first age, you won't be rolling this time. Got to give other people a shot first, but feel free to continue to participate as a wisp. If you weren't a God already, feel free to apply as a god by rolling 1d100 plus your wisp points (I've got a spreadsheet if you don't remember) and posting it alongside your God's name and domain. Like last time, the five highest rollers will be getting in, but unlike last time, the lowest of the five will have some extra difficulty, due to the Extermination of the Froths. I'll explain more once we actually have our finalists.

Also, if you want to get a head start on your God's icon, here's the icon grid.

Aabcehmu fucked around with this message at 21:17 on Dec 20, 2019

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Montaine, God of Cowpokes

Howdy y'all, am I in this h'yere shindig

God create?!: 1d100+4 68

Arcanuse
Mar 15, 2019

Xargos, God of Legacies seeks to enter the world! Again!: 1d100+4 15

...Xargos, God of Legacies, will not be entering the world this time either.

Lux Anima
Apr 17, 2016


Dinosaur Gum
A Wisp
Wisp Points: 2

Before dissolving into the aether, a Wisp pushes itself against the veil of the material world with the entirety of it's infinitesimally small pinprick of raw divinity, in the process finding the power to make Idols into Miracles and Miracles into Artifacts... at a cost.

Provide the energy needed to make a random (1: Belighor, 2: Egg, 3: Gartan) Godly remnant one rank greater!: 1d3 1 1d20 3 - Belighor's Idol becomes a Miracle?!

The wisp shattered against the precipice and reformed around the damage it had caused to the plane of the living. Undaunted, the fractured soul of the Wisp pressed itself into the rift it had opened.

Baggles, God of Vagrants
Apotheosis: 1d100+2 84

Lux Anima fucked around with this message at 18:36 on Dec 21, 2019

Jvie
Aug 10, 2012

golb: 1d100+4 6


faaart

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
Kalternus, God of Great Deeds...

Engoddify: 1d100+4 75

Has a chance.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....
Word, God of Hierarchy: Engoddify: 1d100+4 79

charms
Oct 14, 2012


Cornus Crantus, God of the Duel

Incarnate: 1d100+4 = 87

charms fucked around with this message at 19:12 on Dec 21, 2019

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
A rules errata. I forget exactly where I said it, or when, but I have a new status for what happens for natural and wisp'd 1s and 20s.

If you roll a natural 1: if it doesn't get wisp'd to 2+, your action is inverted and you take 2 damage. If it does get wisp'd to 2-10, then you take 2 damage but your action is a normal success. If it gets wisp'd to 11-19, you take 1 damage and it's a normal success. If it somehow gets wisp'd all the way to 20, you still take 1 damage, but it's a big success.

If you roll a natural 20: if it doesn't get wisp'd to 19-, your action is a big success, and you get a bonus domain and a permanent +1 to future rolls. If it gets wisp'd to 11-19, it's an ordinary success but you still get the bonus domain and permanent +1. If it gets wisp'd to 2-10, you take 1 damage, it's an ordinary success, and you still get a bonus domain and permanent +1. If you get wisp'd all the way to 1, you take 1 damage, your action is inverted, and you still get a bonus domain and permanent +1.

If you roll a natural 2-19: if it gets wisp'd to 1, you take 1 damage and your action gets inverted. If it gets wisp'd to 2-10, you take 1 damage and it's a normal success. If it gets wisp'd to 11-19, it's just a normal success. If it gets wisp'd to 20, it's a big success.

Aabcehmu fucked around with this message at 20:08 on Dec 29, 2019

Chatrapati
Nov 6, 2012
Swertex, God of the South West Corner

Becoming a god: 1d100+3 99
Did not expect to roll so highly. Merry Christmas everyone!

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
For what it's worth, god applications are closed, and the first draft of Age 2, Round 0 is complete and awaiting review and art.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....
Ah right, better whip up an icon for this thing since I apparently made it in. Here.

Word, God of Hierarchy

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
Kalternus, God of Great Deeds

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being



Generations pass, and as the Sloss carry out the dual duties they were charged with in the beginning of history. The records of their lives and the lives they touched has only grown over the passing of years. Wisdom and guidance passed down through time has been invaluable to the Moss People as their troubles are not few in number. The hunting of lichenthropes continued, as did their spread. Fortunately the efficacy of hunting has improved enough to allow their journey to the east to continue, despite the introduction of another set-back at the end of the previous age: as the once-god Furor rebelled against its fate, its divine corpus shattered and became perverted, transforming into countless tiny and belligerent creatures, dispersed among the Slosses' camps. The little things live for causing problems, and while they usually only manage to knock valuable things off tables or trip someone in a hurry, but the elder Slosses are wary of the things. Stories of the gods tell that Furor always sought to bring as much change as possible, and the creatures' docility in the presence of the hero Vulpina leaves many with secret concerns.

(The Slosses are plagued by Husks of Upheaval. They have no cities, as their quest is ongoing. Morale is middling, and population is low, but both are largely stable. They retain a hero, Vulpina, whose prowess in hunting and with her venom continues to climb, and who shares a strange kinship with the Husks of Upheaval.)


The city of Rack had already been under construction when the gods had ran their course. That first generation had laid its foundations under the guiding hand of Egg, while the next had built up, and those after that built out. From the center of Rack, one would have to fly up above the roofs of the buildings to see the edge of the city, and even then there are building stretching almost to the horizon. That wasn't where the city truly stopped, though, as farms and pastures extended as way beyond that. Life in Rack was joyous for most, the lifestyles developed with care but also willingness to try new things, kindness for others and a desire to create good leaving the city an idyll for many. Unfortunately, that ideal didn't persist too long when you left the city. Conflict with new Darjeel armies, and even with one of the factions of the larger Crustacean populace to the west, made living on the periphery tough, and meant that Rack was perhaps more isolated than its divine planner had hoped.

(The Captricorns possess an Idol, Bright-Side-Life. It is housed in the city of Rack. They have completed their quest, and morale is high, while population is booming. They are in conflict with the Darjeels and the Purebread Crustaceans.)


The various clans and settlements of the Crustaceans had undergone a number of changes over the last few generations, the biggest perhaps being the split between the purebread and multigrain factions. The former are a radical sect, initially split from the main population by the renewed attacks from the Tea lake, who went south to look for Pretzcalibur and the hero-king who would even the playing field against the Darjeels. Their culture has undergone a rather stark change since their isolation began, as their distrust of the Darjeels expanded to include other Peoples as well, with even Captricorns only coldly welcome in the periphery of their lands, and with a propensity for raids to the east to 'free' zougha and young adults from the influence of Rack culture. The larger multigrain culture, meanwhile, is both more welcoming to outsiders, and more exposed to attack from the lake, and consequently has developed rather extreme measures to improve their defense. One of the oldest and most well fortified settlements, Old Bakery, the nesting ground where Gartan first appeared and gave the Bread People the courage they needed to stand and fight, and where that same god laid down its final Miracle, is also the birthplace of something strange. Intentional lichenthropy seems like it would be nonsense on the face of it, but the unnatural urges to rampage, to spread the curse, are only so strong, and the will of the many can beat them down. In combination with the protective magic of symbiosis with a Captricorn, one specially trained to safely interface with the already mixed identity and mind of a lichenthrope, the resulting warrior becomes startlingly difficult hurt, and serve as a remarkably strong anvil to a more conventional troop's hammer.

(The Crustaceans possess a Miracle, You-Are-Chosen. It is housed in the fortress of Old Bakery. Their morale is middling, but their population is high, albeit split between the two factions. They have also developed Lichen Troops, and are in conflict with the Darjeels and themselves.)


The hatchling who would become Earl Grey hatched late into the first reign of the gods. His parents had been strong, and had come together to better defend their territory on the deep, and to create a stronger stance at the negotiation table with other warlords of the lake. Their binding, which the wormling who would become Earl Grey represented, was part of a broad trend towards steady centralization and consolidation of power, knowledge, and social standing. As he grew, his parents fed and trained him well, to suit the position of power he would one day hold. His combat abilities were generally lacking, particularly since he was neither the largest specimen nor particularly strong in the Scalding Fury, but his calmer temperament came to be huge advantage a surprising boon fell into his family's lap. Read-The-Past, the remnant of foreign god who had cursed 'Cammy the Malevolent' to be as monstrous as she was, crashed into their family hold of Dregs without warning, the numinous and huge scroll only light damaged for the gaping hole it left. His parents and their advisors saw it as nothing more than a final spiteful stroke, as was in the nature of Gods, but with the help of a friend of much larger stature, the child who would become Earl Grey pried open the scroll, and found it covered in alien, yet familiar glyphs. Sloss runes, like he'd seen on some of the finery in his parents' hoard. He spent long hours learning their code, and many more reading through the impossibly huge corpus of Read-The-Past, but it was well worth the time.

Using the scroll's information, the young Darjeel who would become Earl Grey coordinated attacks against areas of weakest defense, lightning quick and always distant from chaotic factors such as Cammy or Vulpina, as well as began to implement a bureaucratic system for his own burgeoning fiefdom in the wake of his parents' honor death in battle. It was one day, in his old age, when twin sensations passed through him. One, bemusement as the giant warrior who some were calling the 'new king' request his wisdom to rule, to be his Earl. The other, a stunning, vibrant, tingling, like a strange warmth suddenly permeating his body, which others would tell him was accompanied by a visible glow not unlike that of especially hot Fury, and which was in truth the power of a Hero finding it's way into him. Since then, he has ruled in the stead of many Darjeel kings, and has allowed their kingdom to prosper despite the tumultuous nature of its people, and even expand onto land in all directions (though they were facing stiff resistance in the south and east by the land-dwellers there). Even the beast Cammy the Malevolent isn't beyond his influence, though more so in that she prefers to avoid tangling with annoyingly well-armed troops.

(The Darjeels possess an Idol, Read-The-Past. It is housed in the citadel of Dregs. Their morale is high and their population is high and expanding steadily. They retain the hero Cammy the Malevolent, though she has become rather marginalized by the new regime, and have gained a new hero, Earl Gray of Dregs, responsible for said new regime. They are in conflict with the Multigrain Crustacean and the Captricorns (and others) of Rack.)

-O-

The world shudders and quakes, and even to those not there to witness the great evacuation of the land, there is sudden and strong sense of emptiness as five new Gods force their way into Where from the Abyss below. But more, a nameless gale of possibility, too fast, too fleeting to be a God, rushed through and barreled down on the unsuspecting manse of Earl Gray. It crushed down through the same (long since patched) hole that the Idol of Knowledge once fell through, and swirled around the colossal thing. The Idol's Ready-glow brightened and purified, and its aura seemed to change from one of total passivity to having an odd, charged feeling, like a spring being held tight, ready to explode.
(The Idol Read-The-Past has been Augmented! It remains an Idol, having a passive effect and remaining destructible, but has additional functionality akin to a Miracle!)


Then, just as suddenly as it came, the gale disappeared, and it's silent absence the Gods came.

First Swertex, God of the South West Corner,


Then Cornus Crantus, God of the Duel


Then Baggles, God of Vagrants,


Then Word, God of Hierarchy,


And finally, after longer pause and close call with the quickly sealing world-skin of Where,
Kalternus, God of Great Deeds.




-O-

Slightly out of order this time, but that's how the bidding called for it! I do have one question to ask Kalternus. Did you expend some of your might to keep Where open for you, or leave some of your power behind to hasten your approach, or did you do neither?

Additionally, here's the profiles for the three remnants (post Augmentation for Read-The-Past).

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker


Rather than harm Where, Kalternus leaves a fraction of power behind.

Chatrapati
Nov 6, 2012
Edit: Glad to know I'm following the rules.

Swertex, God of the South West Corner, HP: 3/3
From the strong gales of the abyss, one wisp barrels towards Where at incredible speed, clutching its hat as it spins and tightly rolls into the world, landing face first into the ground of a largely barren and empty landscape. After coming to its senses, it realises its name and purpose and takes a dazed glance at the world in order to see what it needs to deal with. Disappointed, it shakes its head, and then spits. 'Well' it remarks 'it ain't tough, and it ain't pretty. These folks don't know nothin'; can't appreciate fine culture, and without I, Swertex, certainly won't. I may be hard, but gol-darn it is necessary atwixt these pumpkin-heads who can't recognise the bettermost part of this here land'. With that statement, Swertex falls back onto the floor, and reaches deep through the earth until it finds a natural layer of foam, heating it up to extreme degrees, making it bubble erratically as the foam expands, and with nowhere to go, a large section of earth pops out- The South West Corner. Swertex stabilises this part of Where, making it both a part of the world, but also distinctly separate, 'and better' it grins. Seeing that the Purebread Crustacean community who had wondered South made up the majority of the people of the new South West Corner, Swertex easily decides that these must be the most sophisticated and intelligent beings of Where and adopts them as his chosen people.

Separating the SW corner: 1d20 14

This is the sort of thing I'm going for if it isn't clear. Obviously if I've determined where the "South West" is incorrectly, then just break apart where you think the South West is! I only avoided the city because I didn't want to draw a broken city. Swertex doesn't care what it breaks, he's just going for strictly what is the 'South West'.

Chatrapati fucked around with this message at 19:17 on Jan 14, 2020

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
Now is indeed the time for gods to take action, and for wisps to judge them.

charms
Oct 14, 2012



Cornus Crantus, God of the Duel - ♥♥♥

The noble Crustaceans have been parted by the serrated knife of history, and now each half seeks the end of the other. Enough of this - if crumbs are to be shed over this matter, they will be shed with Honor:

Rules

I - The Purebreaded and Multigrain factions each select a champion, not necessarily from among themselves.

II - Each champion selects a second to witness the duel.

III - The champions and seconds meet in the depression near Old Bakery, and the champions fight until one of them dies or concedes.

IV - Whoever wins gets the right to either sit in You-Are-Chosen, or select a Crustacean to be granted this right.

V - Anything goes except interference in the duel itself, mortal or otherwise.


Crustaceans, get ready to rumble! 1d20 = 13

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

Word, God of Hierarchy

"I see you, my children", spoke a strange divine glow from up above the darjeel abodes, "I see you, your Earls and your Kings, and I see that this is GOOD, for you already know of my will though we've never yet met."

"But do not succumb to HUBRIS, for you've yet to uncover the true power of your societal organization."

"You do not yet KNOW the why of Kings. How is one King, but another is not? How is one Great, whilst another is small?"

"You might have answers, such as them gaining position and prestige through luck of lineage."

"You might have answers, such as them gaining power through conniving maneuver of court."

"You might have answers, such as them becoming King by punching the last King in the face, really, really hard."

"And I look at your answers, and tell you, truly, that YOU ARE WRONG."

"SO WRONG!"

"NO, THE REASON THAT ONE IS KING IS AS THUS:"

"THEY ARE JUST SIMPLY BETTER THAN EVERYBODY ELSE."


Empowering the Darjeel hierarchy: 1d20 14

Simply put, the intent is to make it so that the higher one climbs in The Hierarchy, they just become inherently cooler and better at things in general for no reason other than them being higher in The Hierarchy

Lux Anima
Apr 17, 2016


Dinosaur Gum

Baggles, God of Vagrants
HP: 3/3

A plain weathered blue wooden doorway appeared in the sky, far above the surface of Where. There it hung, waiting patiently for something unexpected to happen.

The ragged form of Baggles the God of Vagrants suddenly burst through the door before turning around and apologizing to someone else hustling him outside.

"Hey I swear I don't know where all the dogs came from, look - I just thought you were looking for a guitarist, man. Hey no need to push! You, wh-whoa-Whoa!"

The god tripped on his way out the door, stumbling somersaulting eight miles high from the ground. He screamed at first as he careened hurtling towards the ground, but after he plummeted for what felt like an eternity recounting the bad decisions that led him here, Baggles tried to slow down his spinning so he could get a better aerial view of the place rapidly approaching beneath him. The wind whipped at his layers of jackets and his flowing tattered scarf. He'd long since lost his stately black hat, but his corncob pipe was staying firmly clamped in the man's heavily bearded jaw.

"Well, this is going to smart." Baggles muttered at last, and he planted face first in the muck of the moss swamps with a thunderous squelch.

After pulling himself free from the shallow, man-shaped crater, Baggles the God of Vagrants sat on the swampy soil and collected himself as stars and planets swirled painfully around his head. The hobo-god's busted stovepipe hat drifted down like a feather and landed neatly on the man's balding head.

"Ah, there you are, ol' cappy of mine!" exclaimed Baggles, pulling down on the brim of his patched up hat with his fingerless-gloved hands.

The god squared the hat askew upon his head, ran a finger along the brim, snapped his fingers, and hopped back onto his feet. He dusted himself off and started ambling off in a random heading before thinking better of it moments later and shambling away in the opposite direction muttering to himself.

Before long, Baggles the God of Vagrants found himself among the Sloss. What were these strange, shaggy green folk? Baggles blended in with the mossy swamp's earthy colors and watched them - slowly.

They could read! They could write! They could hunt and observe, and lived plainly off the land! The were keen on spreading themselves slowly and inexorably over long distances!

The Sloss were the perfect Vagrants, if only they knew! Steadily, the shift began in their thoughts: Baggles the God of Vagrants found a way to work his way into the minds of the Sloss, to teach them the ways of Wanderlust. It was the least he could do - plus it might help him to find a place he could fit in!

Giving the Slosses Wanderlust with accompanying Runic marking system: 1d20 14

With any success, the Sloss would have the drive to go and see places that no other person had even been to before, and to leave runic markers (akin to hobo runes) in secret Mossy places for other Slosses to learn from.

Lux Anima fucked around with this message at 13:25 on Jan 14, 2020

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
This wisp had the entrance into the world slam shut in it's face. As such, it was a little miffed that it missed the cutoff by so little an amount. It wanted to do something bad to make itself feel better.Hmmmm, what's this? Word up, bro

+1 Word
Points:
5
Remaining: +--_

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker

Kalternus, God of Great Deeds

Five substances, yet only four peoples. no wonder getting in had been so costly. And the only way to quell that cost for future deities? Set right that imbalance.


Kalternus gathered themself over the biggest deposit of Foam they could find, and began the greatest deed they could muster, creating life anew. The Froths had written their sorry chapter into history and to merely undo that would be to cheapen that which had gone on before, so what was needed was a new species, one cut from whole cl-froth. But how could the tragedy of the past be avoided?

The Froths had been physically fragile, for fragility was innate to foam. So, let the new people remain physically excitable and energetic, but emotionally fragile, joys and sorrows bubbling up swiftly and bursting just as fast. Let them be light enough to soar through the skies, their levity uplifting them above the manifold troubles below. Let their minds be abuzz with ideas, a constant froth of new concepts, new styles, new ways to innovate. The essential ephemeral harnessed to fuel renewal, fresh ideas percolating through their psyches.

So, Kalternus poured out their power upon the loam of Foam, to raise up a new People, a new kind of sentient life altogether.

Let them be the Spumefolk, or a better name that arises from within.

Create a new People of Foam: 1d20-1 11

Jossar
Apr 2, 2018

Current status: Angry about subs :argh:
-1 to Baggles

Wisp Point: 1

Remaining: ++-0

Scribbleykins
Apr 29, 2010

Any scientist with the right background can brew his own booze.

...

What do you mean electrolytes aren't used for brewing booze? That's silly!

...

Well when all you have are chunks of TNE and an overly large water ration, all the world looks like a still!
Grimey Drawer
+1 Kalternus

The more, the merrier!

Wisp'rs: 5

+ - - 0

Jvie
Aug 10, 2012

+1 Word

Astus
Nov 11, 2008
-1 Kalternus

I think so far every attempt to interact with fragile foam friends has resulted in a God taking damage, might as well keep up the streak.

Wisp Points: 1

Votes Remaining: +, +, 0, -

Arcanuse
Mar 15, 2019

Wandering Wisp[4>5]

"This was a matter of some consideration."
"There is a missing people, that is true. But creating a replacement will not fill that hole."
"Let the tithe thus be collected for now, while further action is considered."

-1 to Kalternus

Remaining: ++/-/Abstain

KittyEmpress
Dec 30, 2012

Jam Buddies

The people of foam were dead and gone, they needed no eulogy, no revival, no legacy of foam. The people should remain gone. Why focus on the dead rather than the living?

-1 Katernus

Wisps Points: 4

Remaining: -, +, +, Abstain

KittyEmpress fucked around with this message at 17:57 on Jan 15, 2020

Cloud Potato
Jan 9, 2011

"I'm... happy!"
+1 Kalternus. I'm interested in which direction Aabcehmu takes these new peeps, and if they survive the Age.

Wisp points: 1. Remaining: +, 0, -, -

dmboogie
Oct 4, 2013

-1 Kalternus. It is too soon to fill the void.

1 wisp point. +, 0, -, - remain.

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being




It had long been traditional for Sloss to leave warnings or signs in their travels, to help any other travelers who might one day pass through the trails they blazed. The idea of making these secret, so that only those who knew how to find them could read them, wasn't a new one, especially as the raids by Darjeels flared up in the recent past and organizing movement without giving their plans away had been critical. However, this new and elusive god had given them another blessing of letters, this time a magic to make them truly hidden, invisible to the eye, undetectable to the touch except to a knower of the Runes. At the same time, many Slosses, including the hero Vulpina felt a call to follow in the new wandering god's footsteps, and so even while the many caravans did make stops in Old Bakery, few stayed. The hero herself never even graced the city, to the disappointment of some of the guardspeople.

Alone, far away from where any mortal might hear her, Vulpina's heart was beating hard. "Baggles. I know of you only what you have sown into me, into the other Slosses. What more is there to you?"
(The Sloss have gained Wanderlust and Hidden Runes, the magic of Subtlety according to the Measure. The heart of the migration has reached the Multigrain lands, and their quest is complete, but most choose to not settle in Old Bakery or neighboring villages. Husks of Upheaval remain a common nuisance, and the hero Vulpina has become even more of a recluse than before.)


Rack was a wholesome place. Not just in the sense of being pleasant and simple to a partially-supernatural degree, but also in the sense that, one could find almost anything they wanted out of life there. Companionship, challenge, celebration, and more besides. Everyone in Rack did their part, not just to enjoy themselves, but to help create an atmosphere of joy for everyone else. However, there are some things one can't find in Rack, and as many of the Slosses of the city found as they witnessed the example of Baggles in their mind, one of those things was, well, other places. Travelers from afar weren't rare per se, but the tales of travelers could only quench the thirst to see far-off lands for so long, before one desires to go and find some tales of their own. It was with heavy hearts that many left, often accompanied by friends and loved-ones they'd found in the city, but even in sadness there can be joy, and with the power of Espita, learned from neighboring Multigrains over generations, none would need to worry that they would lose their way or forget each other.

A fledgling cap, awake late, mind unable to sleep, unsettled by troubled thoughts, asks and does not know who might answer. "Oh Gods, if you hear me, why do good things have to end?"
(The Captricorns, and the rest of Rack, celebrate somberly the departure of those Sloss who feel the wanderlust the most acutely, and promise that they will always have homes in Rack. Otherwise, morale remains high, and the general sentiment seems to be that the People are happy to have avoided direct godly attention.)


None of the Crustaceans expected the rift between the Multigrains and Purebreads to become so physical. Eyewitness accounts, spread by word of mouth and through Espita connexion. The ground opened up beneath the feet of many Purebreads, massive sprays of boiling hot Foam and searing black smoke billowing forth as the South-West levitated away from its former surroundings, leaving a large minority of Purebreads stranded on the continent. At the same time, the divine rules of the Kingship Duel percolated through the minds of each Crustacean, and the Espita networks ignited into heated debate. The Purebread selected a Champion quickly, one of the foremost briochevaliers left on the continent, Vendeenne, who in turn immediately picked her aide Crouthom as her Second. The Multigrain, being a larger group and one with much more differences to settle, took longer to find a champion in the stalewart elder Ryen, a veteran of the shore defence recently relieved to civilian life after the sudden cessation of the raids, who had yet to finish his deliberation on who to pick for Second.

Young Crouthom, standing vigil, perhaps less vigilantly than he should, pondered the two gods who had chosen his people. "Cornus Crantus, why have you given these mad Multigrains the same chance to use the miracle of our people, when even you recognize the importance of Crustacean-kind to our own matters? Swertex, what will come of me, my lady, all of us who you did not take with you into the South-West?"
(A GRAND TRANSMUTATION HAS BEEN PERFORMED! The South-West has been isolated, and the Kingship Duel has been sanctified. Much of the Purebread, and the scant few others in the area at the time can no longer physically reach the continent, nor vice versa, though Espita can still bridge the gap mentally. Any god, even Cornus Crantus, wishing to intervene in the affairs of the duel must have a roll, post-wisping, of at least 13 or else suffer a backfire. Mortals seeking to interfere will find themselves cursed to fail or smote outright. The Purebread Champion Vendeenne and her Second Crouthom, await the Multigrain Champion Ryean to choose a second, and for now are stranded away from the South-West.)


The Darjeels had a tumultuous and chaotic history of divine interaction. When Word, God of Hierarchy spoke the Reason of Kings into their minds, none can know what its intention was. But the path became clear to most Darjeels then and there. If the King was simply better than everyone else, then what could one do but try and become King? Years of successful raids, as well as the slow but steady adoption of more advanced agriculture and animal husbandry from the surface dwellers had provided many Darjeel clans with a significant larder and reserves, resources that had previously been held in case of hardship, but which the new calculus pointed towards relying on to establish a firmer grasp on the clan's social standing, or better yet, to strike down those of higher station and usurp them. Chamomile the Malevolent, doing no particular calculus at all other than seeking ways to express her massiveness and to get an easy meal, nonetheless quickly became something of a rallying point, since none could really stand in her way, but her completely laissez-faire style of 'leadership' left those immediately under her with a great deal of latitude, while allowing them to avoid the dangers of immediate challenges for position and with a still noticeable, if not as grand, aura of superiority. The Earl Grey, meanwhile, retreated from the chaos as he done many a time since the last time of the Gods. His confidence in his own intelligence, and of the invaluable nature of Read-The-Past, was unshaken.

Amidst a great clanhall, the long-fanged elder Darjeel leads her family through a ritual of the first age, calling out to the god of the low and the high. "Word, what would you have us do, to earn your favor?"
(The Darjeels have gained the Hierarchy. They undergoing a period of internal struggle, again, as individual darjeels vy for the power of a higher caste as they always have, with combat. Early Grey has locked himself away in his manor, satisfied to wait until a new King comes to request his counsel, as they always do. Cammy, lured back into the deep by the promise of a good fight, has risen through the ranks despite having negative amounts of interest in leading anyone.)


Far off to the north, near the edge of Where, by tea pond and copse of mossy hangers, the final god, Kalternus, wove life into an element which had been stripped of it. Glowing bright Ready shook free of the God's form as its work strained it, grasping every bit of its limited power and paying the price, it gathered the Foam up, and sent spirals and winds through it, the Foam dispersing into many tiny forms, quick-moving, fluttering through the sky, watching everything intensely, especially the God who had just created them. This didn't last long, as the creatures, minds quickly expanding, found new fascinations, in each other, and in other things in the world below them, such as the eery, black statues which dotted the shallow waters of their first, new home.

One especially little Birble, as the burgeoning People were deciding to call themselves, turned to their god and asked, "God, where did you come from?"
(KALTERNUS LOSES 1 HP! A GRAND TRANSMUTATION HAS BEEN PERFORMED! The Birbles have been formed from elemental Foam into People, albeit a primitive and unformed one in comparison to the other Peoples. They are Whimsical and Curious.)


-O-

Sorry for the long wait! I hope you all haven't lost interest. A reminder! Gods can answer questions asked to them, separate from their Action! However, you can only answer one question per round, which in this case is relevant because the young captricorn has asked a question which any God could potentially answer! Remember though, that not answering a question can impact the mentality of a People as much or more than doing so.

Aabcehmu fucked around with this message at 20:57 on Jan 29, 2020

Chatrapati
Nov 6, 2012

Swertex, God of the South West Corner, HP: 3/3

Aabcehmu posted:

"Swertex, what will come of me, my lady, all of us who you did not take with you into the South-West?"
Upon asking this question, strong winds kick up around Crouthorn, whipping fiercely at his person and forcing him to shield his eyes to protect them from the harsh stings. Suddenly, the winds stop, and he lowers his hand. In front of him, where once there was nothing at all, a slouched, purebread figure wearing a hat and fine clothes gazes off toward the South-West. 'It's real nice ain't it?' it lazily responds without taking its eyes off the South-West Corner, beholding it as if it were the most beautiful thing. 'Now, if'n y'all couldn't see that before, I don't see why I, Swertex, should lend a hand. These folk in the South-West, even if they couldn't twig on why, knew in their fine hearts, that the South-West is best'. It removes its gaze from the Corner and looks around despairingly, its eyes lingering in the direction of You-Are-Chosen, then it shakes its head and sighs, 'naturally, y'all with no appreciation for the finer things can't be contaminatin' the minds of decent Southwestern folk, I won't allow it'.
Suddenly, Swertex rakes the soil for loose crumbs and shakes them loose of their community and sustenance, making them dense with almost pure simplicity. It then reaches its arms into the sky to grab some clouds and shoves the dense crumbs inside of them- the clouds descend with the added weight of the crumbs until they settle at a lower altitude. As the sky darkens, Swertex addresses Crouthorn once more at eye-level 'It is my sincerest hope that those outside the South-West Corner can prosper, but keep your thoughts to your gol-darn selves!' At that, the winds kick up once more, and Swertex disappears just as it arrived, but as he does, bready sleet starts to fall from the sky.

Swertex believed that Cornus Crantus was a well-meaning god to offer such a civilised solution to the conflict between the crustaceans, but it did not enjoy the idea of a winner from outside the South West Corner uniting their mind with Swertex's people. You-Are-Chosen was just too dangerous. Not wanting to undermine the rules of the Kingship Duels, it instead attempted to disparage people from living in Old Bakery with the creation of a new weather system which could also potentially negate the spread of foreign ideas through espita. Poppysleet is so dense with simplicity, that if someone were to be caught out in the falling crumbs, they would become simple and less able to think clearly. Although this state is recoverable providing one can find shelter, repeated exposure can imprint a lasting effect. The clouds which contain poppysleet are heavy and only affect low-lying areas, such as Old Bakery.

Creating a new kind of weather system: 1d20 5

Lux Anima
Apr 17, 2016


Dinosaur Gum

Baggles, God of Vagrants
HP: 3/3

The God of Vagrants known as Baggles had set camp in the thick of the woods for the evening. From his bindle of plenty the man-god produced a flint and tinder, which he used to light some dry Moss and Hat-tree sticks in a circle of Breadrocks to create a fire large enough to cook a can of beans and to beat back the cold of night.

Basking in the warm glow of the flickering flames, the eccentric bearded human rubbed his fingerless-gloved hands together and then held them out closer to the campfire and sighed. He could smell the beans cooking.

"Ah, ain't nothing like a little fire to warm the heart and kindle the soul," the God of Vagrants muttered to himself.

Staring deep into the flames, the God heard a tiny voice addressing him from within: the anguished words of a lonely Sloss woman of some local importance.

"Baggles." Vulpina had addressed the Vagrant God by name. "I know of you only what you have sown into me, into the other Slosses. What more is there to you?"

Baggles the Vagrant God removed his dilapidated top hat and scratched the back of his head as he gawped agog at the flames, sputtering for a response.

"Whoah-ho-ho-well! Aren't you something! Well, there's a saying where I come from, miss: 'a rolling stone gathers no moss.' Here, it seems like the opposite has the truth of it: a rolling Sloss gathers no stone!"

Baggles paused to let the words sink in. He'd thought he'd used some fairly clever turnabout just there, but part of him felt that he'd left the poor lady Sloss disappointed without the cultural context to understand his wordplay.

"Y'see, you're a wandering hunter and gatherer, a vagabond, a quester, an eternal seeker like m'self. You're the rolling stone - there's nothing that will take root on you, to slow you down or hold you back. But you're also the Moss - er, the Sloss, my mistake. So: the rolling Sloss gathers no stone, meaning that so long as you wander, Ms. Sloss lady, you will never settle down and take root somewhere nice, and develop townships and cities of your own..."

Baggles paused to pull out his corncop pipe. He struck a match on the bottom of his boot, lit the Moss-like plant product inside the pipe's bowl alight with a tiny stick of flame, and took a deep drag of the pipe's smoke, ruminating on a response.

"So do it." The God said at last, nodding faintly. "Have your people make homes, make towns, make waystations and forts and trading hubs when you've grown older and have taken a likin' to a certain place. No one needs to wander forever, after all - not everyone's like us, miss - rootless, rolling, and rambling for all their years. Have a nice night, miss. Don't forget to take in the sights the next time you pass by Old Bakery."

He winked at the flames, and the God's mystic connection to Vulpina was cut.

Baggles' beans were just about ready. He'd gotten hungry after all that gabbing.

Shortly after his meager man-sized meal spent listening to the crackling of the campfire, Baggles the God of Vagrants had found himself quite tuckered out. He'd stretched out his limbs, laid out on the ground near the flames on his back, pulled his hat over his eyes and crossed his arms. Within minutes, he was snoring.

* * * * * * *

Baggles the God of Vagrants awoke after dawn in his campsite. The fire had fizzled out overnight, and he was alone. He sat up and dusted himself off reached out for his busted top hat and performed a double take when he realized there were two of them, identical in all their peculiarities.

Curious.

Baggles scratched his head and reached down for the idiosyncratically broken and patched hat on the left and felt - in his Godly senses only - just the slightest tremor of anticipation in the hat, almost like a sly grin.

The God of Vagrants, without showing an ounce of outward hesitation, promptly scooped up the cleverly camouflaged Captricorn with both hands and flipped the hat around with a flourish before placing the symbiotic hat-like Person neatly on his head.

The moment the Captricorn made contact with Baggle's spotted, balding head, a Hero was born.

Grant the Captricorn Hero Chappo the magic of Limitation, Syncapation, wherein Captricorn and host may merge their minds!: 1d20 17

"Hah - what do you think of that, Chappo old chap?!" Baggles the God of Vagrants asked the Captricorn after removing the Person from atop their godly dome. "You don't need to mimic my old hat any more. Show the world your true self!"

From their brief divine contact, Baggles had learned much of the People of the Hat Element, but it was also a two-way street: Chappo had learned much of the nature of divinity in his existence, and bore the burden of Divine Knowledge. Thankfully, Baggles knew Chappo to be Wise beyond their years, or at least Very Clever.

"Go on and learn as much as you can Chappo - with your extended lifespan, devote yourself to the pursuit of knowledge across multiple hosts!"

Starting to feel sentimental for the strange creature that looked at him with such awe, Baggles knew that it was time for him to move on from this place, hoping he'd left it better in his wake.

"Well, Chappo, got to go." Baggles said, getting up from his seat. "It's been swell swapping thoughts. Take care."

The God snapped his fingers and the campsite magically cleaned itself up and rolled itself back into Baggles' bindle of plenty. Hefting the bag-laden stick over his shoulder, Baggles the God of Vagrants wandered onward through the forest, whistling a Rackian tune on the winds...

Lux Anima fucked around with this message at 08:48 on Jan 30, 2020

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
The wisps are unable to speak, having no mouths to open, vocal cords and the like. No elements to carry the words, neither.

But in the void, this wisp was clearly radiating, somehow, the phrase, "He rolled low, Gettum!"

-1 Swertex
6 Wisp
+-_

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

Word, God of Hierarchy

"I see you, my children", spoke Word as he watched the darjeels duke it out, "I see you stabbing each other. That is GOOD! But that is also SIMPLE!"

"FAR TOO SIMPLE!"

"For it is the nature of HIERARCHY that it is not only YOUR position that matters, but the positions of your PEERS! If you stab everybody else, there will be nobody left for you to lord over!"

"'But', I hear you cry out, 'How are we to signal our status in the Hierarchy, if not by the Number Of Important People Stabbed?', and I recognize this question as FAIR!"

"Hence my GIFT to you, now, my children! Something to COLLECT! Having MORE makes you BETTER! Better than the King? MAYBE! But only if the King does not have a lot of it, too, which they likely will, since they are King, and thus BETTER than you at the outset! Such is the nature of HIERARCHY!"

"'But how much should I Stab, and how much should I collect?', I hear you ask, 'How do I optimize the amount of murder to personal hierarchical rise in such a way that the amount of supplicants does not decrease, whilst my own position increases? How should I divide my time between seeking aristocratic rank and hoarding this new collectable to maximize the Hierarchical gain of status?'"

"And that is a GOOD question! And it is something for YOU to figure out!"

"RECALL YOUR PLEA, AND HAVE IT ANSWERED:"

Aabcehmu posted:

"Word, what would you have us do, to earn your favor?"

"What I require of you, my Darjeels, is to OPTIMIZE THE MATHEMATICS OF SUBJUGATION with these gifts I have given you! Do this, and I will return with MORE blessings."



Grant the Darjeels the Magic of Wealth (Tearegulation? Need a better pun Liquidity! Cuppatalism): 1d20 8

The Magic of Wealth concerns itself with a metaphysical substance called 'Cuppatal' which seems to have inherent Hierarchical worth, and is generated by exploiting others for your own benefit. Having a lot makes you more important! Use it to bind others with magic spells of servitude to create even more Cuppatal!

Theantero fucked around with this message at 03:09 on Feb 3, 2020

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Jvie
Aug 10, 2012

+1 Word

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