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Zophar posted:
It's either the PS1 or the SNES, with nothing else except maybe PS2 even close
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# ¿ Jan 6, 2020 16:34 |
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# ¿ Apr 30, 2024 08:55 |
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N64 was a very distant number 2. Sticking with cartridges limited it massively, which probably explains out of the less than ten good games for it, almost all are first party stuff.
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# ¿ Jan 7, 2020 15:01 |
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cirus posted:Coding for the 64 was a nightmare because Nintendo wouldn't allow full documentation access to third parties. Also they patented the use of the C stick for camera control so third parties had to pay a licensing fee for any kind of useable 3D camera. It ended up being way cheaper for third parties to develop on the PS and the Saturn was hot garbage so the choice was easy. The 64 did give us dynamic joystick controls instead of tank movement as well as lock on targeting in 3D. I can't go back to early PS tank platformers. lol Nintendo was really loving arrogant after the NES/SNES eras
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# ¿ Jan 7, 2020 16:12 |
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N64 being a RPG wasteland was pretty sad, considering all the top tier ones the SNES had
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# ¿ Jan 11, 2020 02:30 |
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AntifaSupersoldier posted:Yeah. I owned both and the 64 left such a bad impression compared to the NES/SNES era that I didn't buy another Nintendo product until the new 3DS XL. I ended up with a N64, but second hand in like 2001 or so, and that was purely to play No Mercy and Zelda
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# ¿ Jan 12, 2020 23:52 |
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Remember how the SNES had a shitload of good RPGs and the N64 was the complete opposite, so the Playstation had to pick up the slack
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# ¿ Jan 13, 2020 10:35 |
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Doc M posted:No, because almost none of them ever came to the PAL region. That was still a problem with the PlayStation (RIP Parasite Eve and Chrono Cross, among others), but at least we got the Final Fantasies even if the PAL conversions were shoddy and FFIX had to be published by Infogrames. You guys got Terranigma and the US didn't
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# ¿ Jan 13, 2020 11:38 |
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Hyrax Attack! posted:More stories about working as a game reviewer for the magazine please, that was fascinating. God, Nintendo Power was terrible for actual reviews
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# ¿ Jan 13, 2020 23:55 |
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The Kins posted:There was a period of false starts on SNES and N64, but the final PS1 version of Final Fantasy 7 was apparently developed in a little over a year. A very expensive year, due to all the hiring, outsourcing and CGI hardware purchasing going on, but a little over a year regardless. FF8 took two years, IIRC. I suspect that probably informed the thinking. FF7 on the SNES might have been interesting
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# ¿ Jan 28, 2020 17:27 |
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That actually looks good, but imo, 16bit era sprites have aged way better than PS1 3d, so I might be biased.
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# ¿ Jan 28, 2020 17:37 |
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# ¿ Apr 30, 2024 08:55 |
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Shadow225 posted:great answer. I don't any titles specifically, but I'm pretty sure a couple of good fighting games never made there way over here
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# ¿ Jan 28, 2020 17:42 |