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dmboogie posted:anyway heres some thoughts i had about where the story could go (spoilers for this game and the rest of supergiant's catalog) Here's my thinking: It's our world after a nuclear winter, and/or Persephone is dead, gone, or transformed into something irretrievable. That explains why it's Winter out, Hades's sore spot every time she comes up, and, most importantly, why she isn't helping Zag get through the underworld like her family. It would also explain Demeter's non-appearance; she's distraught over the void left by her daughter. Anyone else notice the theme of unrequited love? That's the most naively charitable description of Hades and Persephone's relationship. It's continued through Orpheus and Eurydice's relationship in the game, I get the feeling Zag has a thing for Meg, and Dusa clearly has a thing for Zag. I wonder how that will tie into the overall plot.
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# ¿ Dec 17, 2019 16:27 |
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# ¿ Apr 25, 2024 17:06 |
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Meiteron posted:One of the lingering issues of run progression I've found is that enemy health goes way up from the third region onwards and way more enemies start with armor as well. Zeus and Dionysus boons can get you up to the third, but then their efficacy drops off a very high cliff. It's fine to make enemies scale, but certain boons just can't keep up even if you invest in them. Zeus's AOE is pretty good once its bumped enough. Jolt makes it a lot more powerful. His lightning bolt on attack blessing seems like it stacks with other attack blessings, like Artemis's arrow blessing, so getting both is a solid damage increase. Poison works well with the blessing that makes poison do +100% damage in Festive Fog and the hammer upgrade for the rail gun that turns it into a shotgun. Shooting 5 bullets at a time means enemies hit max poison stacks on the first attack.
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# ¿ Dec 17, 2019 22:28 |
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Aphrodite's cast can nuke groups of weaker enemies really quickly, and Poseidon's is understandably good at getting some distance and slamming enemies around. Last night I had a Zeus upgrade to Dionysus's festive fog that turned it into a lightning cloud that wasn't super effective but was a lot of fun. It's sometimes hard to remember cast is a thing, but it can be very effective if used properly.
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# ¿ Dec 18, 2019 21:17 |
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I had two wins in a row last night, first with the bow, then with the railgun. Both times I felt like I wasn't getting boons that fit the weapons, but somehow they all combined to be absolute world enders. With the bow, I had Hera's aspect, Festive Fog, Aphrodite's weak on special and extra damage on weak, and Poseidon's slam on attack. Between all of them bosses melted. My railgun run was crit heavy with Artemis, but focused so heavily on Dionysus and Poseidon that I got their duo boon, which loving rules: all boons from that one on are Epic rarity or higher.
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# ¿ Dec 19, 2019 16:50 |
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Snake Maze posted:Multishield is even better at it than the bow, in my experience, even with the base level with 2 shields. The ricochets will go around terrain and obstacles that block the bow's spread shot, and hit the same enemy multiple times. If you get the hammer boon that makes shield ricochet 6 times off of enemies, the multi shield throw gets downright silly.
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# ¿ Dec 21, 2019 17:50 |
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gandlethorpe posted:Knockback damage for trash mobs, Zeus duo for single target dps Rupture is really good for taking advantage of the darkness mirror ability that deals extra damage if 2 or more status effects are in an enemy. It lasts a good while. Having a damage tick every 0.2 seconds is pretty nice, too.
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# ¿ Dec 21, 2019 22:31 |
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# ¿ Apr 25, 2024 17:06 |
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Eraflure posted:And yeah, can't go wrong with the Chaos Shield, it's just a very well rounded weapon and you can't really get a bad run with it if you build it properly. I see what you did there. Athena's dash is my favorite. Being able to deflect quickly and taking a good chunk of the risk out of dashing.
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# ¿ Dec 23, 2019 18:03 |