Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
Who?
Tifa
Aerith
Aeris
View Results
 
  • Post
  • Reply
Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

ImpAtom posted:

Yeah, generally any time in a game you seem to be slowed down for no real reason it is because the game is loading in the background. You start to notice it a whole ton once you're aware of it but from what I understand people absolutely prefer "crawling through a crack" to an actual load screen wherever possible.

While some areas are that, some aren't, and just seem pointless. Like that little dirt arena in the slums where you have a few story fights requires you to crawl under stuff. And in some cases I feel like they're doing it to have a chance for focusing the player on dialogue, which would otherwise become background noise if you're in a fight or running around as fast as possible.

Adbot
ADBOT LOVES YOU

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Agents are GO! posted:

No actually President Shinra was there, playing out some weird royalty/prophecy fetish.

I do miss that, because it hinted at Sephiroth and Jenova and the Promised Land while playing the creepy music. A good "something's not right here" moment that made you wonder about larger implications for the future.

Also, there apparently was a scene cut from the original game that featured Palmer at the Honey Bee: https://finalfantasy.fandom.com/wiki/Honey_Bee_Inn_(Final_Fantasy_VII) (under dummied content)

https://youtu.be/058JQUM3t6s?t=221

Arkage fucked around with this message at 21:28 on May 21, 2020

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Captain Invictus posted:

I've just kinda been having this on loop in the background while I've been cleaning, it's great cleaning music :v:

https://www.youtube.com/watch?v=2lqNUgUzN14

Lol I hated the monkeybars. Talk about a PS1 mechanic.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
double post

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Blackbelt Bobman posted:

I died twice to Hell House on hard, the second time I didn’t see him spawn the tonberries and they killed Aerith then one used that stunning move on Cloud while the other knifed him. Lasted all of thirty seconds and I died laughing.

Edit: first time I died when the special surprise happened when its health is critical. That one hurt.

Yep, this happened to me as well. Made me switch it up to Blizzaga+magnify to instantly destroy them when they spawned.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Levantine posted:

For the ending (spoiling for posterity) and the Whispers: Metatextually, I kind of read the Whispers as the manifestations of vocal fans that require the Remake and its story to be a certain way. The ones who complain about changes, or characters, or whatever. I felt like Nomura was saying "You're the real enemy of my creative process", since he has been on record of saying the remake was never really his idea in the first place. I liked the idea of the final conflict being the villanized version of a player just like that, controlling 3 mis-remembered versions of the three main heroes (Cloud, Barret and Tifa) protecting their own future/past existence who you defeat to open the game up to any story possibility. The idea that you're actively destroying nostalgia was a fun one for me, if I'm being honest.

I will admit that I got really excited seeing the Whispers stopped from making sure Zack died on the cliff that day. I'm not really sure where they are going with it but I'm pretty sure that scene with the evil whispers showing up to be converted to glowy sparkle-rain that his fate was definitely changed. To what, I can't imagine. I'd guess he would still need to be hiding from Shinra given that surviving that is no guarantee he's safe. Sephiroth seemingly knowing that hes going to fail and die was interesting, but his line about "I wont end and I wont have you end" was interesting.

The one thing I can't really figure out is what Sephiroth meant when he told Cloud he had seven seconds. I wasn't sure if he was referring to making a decision right there at the edge of creation or some decision he'll have to make later. Either way, the ending really hit for me and I hope they keep it off the rails permanently.


Good to see someone get into the remake who wasn't sold on the original. Also a FYI concerning the end game trio fight: Those three were confirmed via the Ultimania to be the three Sephiroth manifestations from Advent Children. I originally thought they represented the three main heroes too but they don't. Fun fact, their summoning Bahamut is also the same in AC, where they summon Bahamut to fight Cloud & friends.

It ties into this remake version of Sephiroth knowing the future, and wanting to change it. His AC incarnations lost just like he did, and he knows it, which is why he wants to kill the current timeline as much as the main party (since Meteor still got summoned and killed tons of people, as did geostigma in AC). Since both the good guys and bad guys didn't have a clear cut win they both want to change that. The AC are fighting for their future existence in this context rather than future incarnations of Cloud/Barret/Tifa.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

THE AWESOME GHOST posted:

https://music.apple.com/us/album/final-fantasy-vii-remake-original-soundtrack/1513522478

Someone posted an Apple Music link, can’t find it on Spotify yet. This looks incomplete though? Looks like about 2 discs, only gets to about chapter 10 in the game.

It has everything except the last disc in the physical edition, which has the radio tunes you can collect.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

THE AWESOME GHOST posted:

I now no longer see the soundtrack on Apple Music or Spotify :( not sure if it’s just me

I was able to buy through Apple store on my iphone no issue.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
I found the part in his video where he's talking about the treasure chests pretty funny. Where he's literally following the trail of Jenova blood and about to do some huge story moments, but feels compelled to repeatedly walk off in the wrong direction to see if there's treasure chests because it's irresistible.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

DeathChicken posted:

I gave up on Bloodborne after a prolonged fight with Blood Starved Beast, where I got it down to a fraction of health using a lot of clever movement, lucky parries and most of my items, then it went into a one hit kill head chomp and I died anyway.

After which, I realized I was going to have to grind repetitively just to get poo poo like my bullets back and I didn't feel like playing anymore

Yea that was the hardest boss for me. I think I ended up summoning someone to get through it.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

DarkLich posted:

In summary, he only made sense as a villain in this game if you were familiar with the original game.

If you come at it from a first time player perspective, Seph does clarify that he killed Cloud's mom at some point in the past, giving him an automatic villain status. But yes much of his presence is playing off the context of whispers and timeline preservation, which specifically rewards those who played the OG.

Sindai posted:

Remake's version of Wall Market is very different from the original. It was actually about as bad as you might expect of a 90s game which is why it was almost completely changed.

I liked the changes, except for the new music which is loving horrendous.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
Yes I’m talking specifically about the wall market song and it’s variations. Probably the worst song in the game IMO. Simplistic baby melody, off-pitch sliding nonsense.

The rest of the new stuff was good to great.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Nostalgia4Dogges posted:

uhm, guys.

I guess the FF7 butterfinger DLC is free now?


Final Fantasy VII Remake DLC:
Corneo's Armlet
Superstar Belt
Mako Crystal
Midgar Bangle
Shinra Bangle



PS Store link

Slickdeals Thread

The sad thing is that I didn't even eat the Crunch bars that I bought. I forgot about them and then had to throw them out.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Schwartzcough posted:

Candy Bars take like 30 years to go bad.

They melted

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Doctor_Fruitbat posted:

I started hard mode but didn't finish it, I could be tempted once I have a PS5. You know, if I can ever get one. :eng99:

Honestly might as well wait for the re-release on PS5 too. Will be epic with actually good texturing everywhere & 60FPS.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Mulva posted:

Her name is earth, that's the reference, she speaks for the planet and she's called earth. It's poetical and poo poo.

Her name is earth, thath the referenth, thee thpeakth for the planet and thee's called earth. Ith poetical and thit.

(Even Tim Rogers says Aeris is better)

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Blockhouse posted:

Anyone genuinely devoting time and energy to Aeris in the year 2020 is extremely old

Like, the same type of person who still feels the need to call FF6 "Final Fantasy 3/6"

TLDR "Ok BoOmEr."

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

CottonWolf posted:

Did you know that Cloud wasn't a mopey sad boy in the original? He was more like he is in the remake!


Tim Roger's translation series made it sound like that was indeed a translation issue. He was James Bond/Solid Snake in the Japanese script, apparently.

Yep if I recall correctly the entire Mr T persona was a product of the translator, not the actual script.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
Still the exclusivity deal wouldn't hold up an official PS5 release. Meh. Maybe they're waiting to announce all the new releases at once as I imagine there will be PC/PS5/XboneX/S/X ports.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Jetrauben posted:

I don't really think so at all. It is not softening to go from the generic ecofash "complex industrial human society is inherently a disease upon the planet and must be purged" to "the problem is capitalism, incentivizing rapacious energy and ecological policy while leaving people to suffer and die in endless pursuit of ultimately empty profit."

Saying human beings both matter and can live in prosperity and abundance without being a blight upon the ecosystem is an actually radical statement. By contrast "maybe we're the disease maaaan" is just generic teenage contrarianism.

I feel like you're reading too much into the narrative for what are personally held political beliefs you hope get vindicated in the game. Especially so in claiming that those who appreciate the original narrative are essentially embracing generic teenage contrarian garbage. I can just as easily claim your socialist utopia framing is regurgitated leftist twitter teenage contrarianism.

More specifically, the OG humanized workers of Shinra from the start: Cloud, Reeve, Zack (likely more). And the people in the slums or poor towns were never characterized as somehow not worth saving/"deeply lovely," either. I truly have no idea how you got this theme out of the original game. The reason so many people "died out" at the end of the game was because the lifestream needed more spirit energy to overcome Meteor, as its reserves had been continually depleted through the creation of Mako energy/materia. Not because "humans have been lovely always, time to get rid of them."

The OG makes clear that forcefully extracting and converting the life stream into electricity *is* bad. This is not oil, despite the similarities. Spirit energy is literally the souls of all living things on the planet. Bugenhagen says this process of energy creation means "All living things are being used up and thrown away." The creation and use of Mako energy is inherent unethical, regardless if it gives people electricity. The prosperity and abundance of modern Gaia technology is literally thanks to chewing up and destroying the life force of the planet.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Jetrauben posted:

I think I'm not being clear here.

The game is taking the position Midgar is an unsustainable monstrous edifice already being left to rot. It is not, however, taking the anarchoprimitivist position that this is an inherent manifestation of industrial society; it is explicitly a product of capitalism and it is capitalism that demands the creation of more Midgars. Midgar in its present form is not a symbol of "industry," it is a symbol of capitalism. Notably, even Reeve's original concept art for the city depicts a city in harmony with greenery and nature - naive, sure, because of the nature of the reactors.

The Remake rather pointedly portrays human communities as good and valid and even portrays industrial civilization as good. The question of "how do we build a modern society without Mako energy, at least in the form of the reactors," is a question that is asked. It does not say, as the original game did, "well maybe the planet is better off without us" or even "well the good way to live is in primitive hunter-gatherer bands," both of which were rather inane undertones that are also implicitly eugenicist ecofascism.

I don't think capitalism is as strong of a theme as you're claiming i.e. the One True Theme. I'd argue power is Shinra's motivating force, as they are also the main military force in the world and just got out of a conflict with Wutai. Mako reactors give them power, wars give them power, money gives them power. I think a stronger case could be made that the evils of Shinra represent the dystopian future of a monolithic corpogovernment controlling nearly every aspect of society through their luck of monopolizing a new technology (mako processing).

And again you seem to be sidestepping the fact that industrial civilization in Gaia is entirely dependent upon Mako energy. While electricity is good, grinding up soul energy to produce electricity is bad, period. I do not recall the game asking the question of how to build a modern society (and its energy-driven conveniences) without Mako energy, as I don't think an alternative energy source even exists in this world. If you can point out where that happens I'd be interested to know.

Schwartzcough posted:

I mean, Bugenhagen probably comes as close to a mouthpiece for the devs as the game has vis-a-vis the game's messages and what philosophical points the audience should be considering.

That said, I don't think most of the game's human towns/settlements are presented as inherently bad; they're actually all pretty positive and filled with average Joes except where Shinra's oppressive influence comes in. I mean, I guess Costa Del Sol has a lot of people that come across as shallow or lazy, but it's a tourist town where people come to relax. It's not like it's a blight on the planet.

This is another important point here: the Planet is the arbiter of what happens with humanity. The Bugenhagen quote is hardly what I'd call teenage anarchoprimitivist edginess: "It is up to the planet to decide. What is best for the planet. What is bad for the planet. All that is bad will disappear. That is all. Ho Ho Hooo. I wonder which we humans are?" These are questions worth pondering even in our world, considering the exponentially larger amount of damage we've done to the planet even relative to the fictional world of FF7. Hell, if our Planet was a sentient being that was about to throw humanity into the good or bad bin, does anybody really think it's that simple of a question to say "humanity gud duh." I don't, which is probably why the narrative of FF7 connected pretty strongly with me.

Arkage fucked around with this message at 16:37 on Dec 22, 2020

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
Right, so coal exists, but again I don't recall the Remake ever asking how they could build a modern society without mako energy. It has been the defacto driving force of industrialization in this world, and there is no known alternative to the levels of energy it provides to the populace regardless if hydro or solar might later be discovered to exist. I.E. they can't "switch" everything over to a green energy source if they haven't yet discovered it. Hell, we've discovered it and we *still* refuse to switch. My main point being: to say the Remake is explicitly defending modern industrialism in contrast to the OG is a substantial misinterpretation of its actual message. It is saying industrialization provides both good and bad things for humans, that the energy source driving it has been largely unethical, and that humanity may or may not be judged a positive force upon the planet. These were interesting themes in the OG, I don't see any real substantial change from them in the remake.

Arkage fucked around with this message at 16:54 on Dec 22, 2020

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

SlimGoodbody posted:

Gonna pipe in and say that Mako isn't necessarily just a metaphor for fossil fuels. It's a metaphor for the way that disposable lower classes are treated by multinational capital. You grind up living souls to create artificial abundance, and it feels great to have those comforts if you're middle class or above and don't mind ignoring that electricity is souls aka your affordable chocolate was harvested by literal child slaves who are worked to death by Nestle. Shinra is the concept of exploitative and extractive capitalism, Mako is the concept of burning through disposable human lives and other irreplaceable resources.

As to the argument that capital is irrelevant to the theme, because Shinra only wants power, I say that capital and power are the same thing. If you use corporate authority to sit atop access to the means of production, and guard it with state violence so that you can wrench value and servility out of people, you are doing fascism, which is the marriage of corporate and state oppression.

As for us not being shown a reasonable alternative, I would point out that we are explicitly shown the Cetra living in harmony with Gaia. They seem to have an advanced society that did not rely on extractive infrastructure. They seemingly accomplished things with the help of summons and other Lifestream-adjacent influences without the planet seeing them as parasites.

The video of the Cetra living in harmony with Gaia was a PR video produced by Shinra, not necessarily reality, and it's completely unclear how the values or technology of Cetra culture map onto what is a fairly stereotypical western industrial "advanced civilization" path represented by Midgar/Shinra. Cetra didn't industrialize in nearly the way Shinra did, if it can even be called that, so whether or not the game is defending 'industrialization' remains vague until we really dig down into what we mean by the word. Places like Cosmo Canyon seem to be getting along just fine without it, and it's where Bugenhagen, the closest we have to a "prophet" of the FF7 mythos, chose to live.

Also, one can sit atop corporate authority and control the means of production guarding it with state violence, without requiring a capitalistic framework. One is not dependent upon the other, and in fact is close to the opposite, as the government regulating a utility through force is creating a false marketplace and broadly anti-capitalistic, if we're just talking in terms of capitalism vs communism. It seems clear to me that when Shinra shifted from privately-held-utility company to government-entity, it moved beyond the "exploit/extract capital" paradigm and into an "accrue power by all means" system, hence willing to have what appears to be a costly 9 year war with Wutai over what amounted to a few more reactors, and destroying an entire Midgar plate costing them tons of money (just in hypothetical taxes/workforce) just to try to wipe out Avalanche & push propoganda.

The dialogue that I can remember from Remake and OG want the juxtapositions between industrialization benefits, energy consumption, resource extraction, planetary suffering, and the general ethical nature of mankind (in Gaia) to be grey areas, because it makes it more interesting. And while Gold Saucer/Midgar are the obvious examples of "capitalism bad," it still remains a backseat theme to the other things I find more interesting.

Arkage fucked around with this message at 01:00 on Dec 23, 2020

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Fraction Jackson posted:

Shinra does the same with propaganda, making people believe killing the planet is actually for their benefit. The remake definitely hammers that point home.

I believe under our current paradigm of what 'industrial society' means, it is inescapable that we destroy the environment for our benefit. Industrial farming, meat production, materials we mine or chop down to use in vast, vast quantities, constant new housing and destruction of wilderness, multitudes of factories to mass produce said goods in the millions and billions (regardless of varying degrees of "ethical" factories), trash heaps continually growing current sitting at 2.2 billion tons per year, comprised almost entirely of non-bio-degradable materials, etc. Shinra's propaganda works well enough because it is, to an extent, true. In the paradigm of industrialization, the destruction of the planet/environment is inevitable and directly linked with how much convenience and abundance a society wants.

Arkage fucked around with this message at 23:48 on Dec 23, 2020

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

NikkolasKing posted:

https://www.resetera.com/threads/np...-charts.361915/


https://twitter.com/MatPiscatella/status/1350086736580210689?s=20

What does 3rd best selling in terms of revenue mean? Does that take into account merch and the like instead of just simple sales? Last I checked, VIIR still trailed behind FFX in terms of overall sales. That was back in August, though.

Would've probably been 1st if it had a simultaneous release on PC&Xbox as well.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Sapozhnik posted:

There's a really ham fisted character arc with Hope and Snow that should have been resolved within an hour or two instead of dragging out for practically the entire game and even then the characters in that arc don't really react in any interesting or satisfying way.

Goddamn remembering how dragged out that storyline was raises by blood pressure. It's like the sophistication of a story written by a 5 years old, stretched out over 40 hours. "boy mad. mad boy mad! boy yell at man! man sad. boy and man sad together. but dey fight 4 future! da end."

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
While FFXIII was confusing, it still doesn't touch the monstrosity that is Kingdom Hearts.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

cock hero flux posted:

It's more along the lines of:

There's a Big God and His Mom. Big God kills his Mom because he is a dick. However, now Big God has to actually take care of the mortal world, which is a lot of work, and he is a lazy dick. So he creates 3 lesser gods(one of which takes one look at the state of the universe and immediately kills itself) and then he fucks off forever. The 2 lesser gods hate each other, one of them creates Pulse and then the other one creates Cocoon, and they get into a big slapfight about it. Eventually, they both get bored and take a page out of their dad's book: they each create a bunch of machine gods to run their respective planets and then they both gently caress off forever. Now, both planets are maintained by Machine Gods, which are sentient and have feelings but which were created to do specific tasks and are unable to stop doing them, forever. This is fine, for a while, but having a vast superhuman intellect forcibly directed toward performing exactly one task for infinity years eventually makes them absolutely hate their own lives. Because they are machine gods that lack proper free will, they can't stop doing their jobs, so instead they come up with a plan: they're going to gently caress up so badly that their grandpa has to come back to see what the gently caress is going on and then, hopefully, kill them. They can't do this directly, however, because they are programmed not to, but they can give a group of random humans magic power and divine impetus and make them gently caress everything up for them. So that's what they do: they give a bunch of humans the Focus to destroy the machine god which acts as Cocoon's power source so that the entire planet will crash into Pulse and explode and kill literally everyone, which they figure will be enough of a gently caress-up to get Big God to pay attention. The party spends a lot of time trying to avoid having to actually do this(other than lightning who honestly seems completely on board with being a magic terrorist and whose first action after being branded, before she even learned what her focus even was, was to go try and sabotage cocoon's food supply so that everyone would starve to death) but eventually they can't think of anything better to do, so they go kill the Reactor God and then Cocoon starts exploding, but the Australian girls stop it by turning into a giant tower that will hold it up. With the Reactor God dead, though, the rest of the machine gods don't have any power so they end up all dying anyway, which is pretty close to what they wanted in the first place.

Also the Australians are actually holdouts from the Big rear end Slapfight between the 2 gods because the god of Pulse was such a dick that he literally branded 100% of the Australians and sent them to their deaths, leaving Cocoon as the only place left that is populated.

You did a good summary. Now do XIII-2 and Lightning Returns :D

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
This talk around who the "main characters" are reminds me of an NPR podcast I listened to a while back (https://www.thisamericanlife.org/679/transcript) that was making GBS threads on the videogame 'damsel in distress' thing, and brought up FF7 as a trope, framing it as, when damsel Aerith dies it propels the rest of the group to save the world. It was a clearly lovely take by someone who didn't know the details of the plot, as it essentially glosses over the fact that Aerith intentionally leaves the group to go save the world by herself, and by and large succeeds in doing so. Anyway it reminded me of it since the person was clearly framing Aerith as an unimportant "1-dimensional" plot device with "no personality" rather than a main character who has her own freewill and plan to save the world.

Arkage fucked around with this message at 20:01 on Jan 21, 2021

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Bleck posted:

Maybe it's just that I still haven't gotten to the mythical MMO part of XIV towards the end where it Actually Gets Good No Dude I Swear It Gets Better but 250 hours of plowing through the plot of FFXIV and the first expansion and that game still literally puts me to sleep. It is not in any way shape or form something I would describe as A Challenge.

I've honestly never played XIII but as a person who generally plays RPGs for the story, and who read the past several pages of this and the general FF thread, I probably never will - and yet, I'm still comfortable in assuming that in Final Fantasy series fashion, as long as you don't run from random encounters, the most challenging part of the game is Pressing The Confirm Button.

I mean that's generally the nature of an MMO. Playing as a particular class with a particular set of moves for 250+ hours just isn't going to stay interesting compared to the movesets/skill trees of other non-MMO games that can afford more freedom.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
Lmao this quote

https://twitter.com/aitaikimochi/status/1355306349920309248?s=20

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

RareAcumen posted:

Too much Wall Market, Roche was pointless filler, Jesse, Biggs and Wedge suck up way too much of the game's plot time, Sephiroth shouldn't have appeared for another three games, Hardedge shouldn't have been available so early and where the gently caress is Tifa's slot macine Limit Break?

That is not the consensus around here.

Also Wall Market is great except for that new lovely music they have for it.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

I kind of want to kill myself everytime I hear the phrase dilly dally shilly shally.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Moola posted:

As a teen I ONLY watched Advent Children on Japanese with subs. So thank you for bringing these memories back

Also how can anyone hate Dilly dally shilly shally? Next you'll be telling me you don't like "let's mosey"

Let's mosey is great. Nonsense baby words are not.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

Gaius Marius posted:

I didn't like Roche and I'm tired of pretending I did. Dude added nothing to the game and Jessie's whole explosives storyline felt like filler.

The best part of Roche was his theme song. One of the best new tracks in the game.

https://www.youtube.com/watch?v=qwHaiB9-Too

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
Considering that they did well enough integrating advent children into the Remake in a non-hokey-stupid way, I'm willing to give them the benefit of the doubt for having a Dirge character in there.

And while I'm lucky and have a PS5 I really just wish this would come to PC :(

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

OK that honestly made me laugh out loud.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
Also Crises Core's art style was fine, making it chibi-ish is bleh. Just port over the original game for gods sake.

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold
According to an interview Weiss is just a VR boss fight for Yuffie. Also since they're introducing Yuffie in Midgar area who wants to bet she steals your poo poo at the beginning of Remake #2 :D

Adbot
ADBOT LOVES YOU

Arkage
Aug 10, 2008

Things fall apart;
the centre cannot hold

stev posted:

It's been nearly a year and I still can't get over the Wall Market theme.

The new one or old one? Because the new one belongs in a trash can.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply