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Terper posted:Wow I can't believe this releases in less than a week, so hyped, Bad news buddy...
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# ¿ Feb 26, 2020 21:18 |
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# ¿ Apr 19, 2024 11:39 |
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I'm sure there's some contingent of people who are holding out for a surprise swerve of there being content past Midgar.
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# ¿ Mar 2, 2020 18:00 |
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Very rude to drop a demo on a Monday morning imo
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# ¿ Mar 2, 2020 21:48 |
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canepazzo posted:Part 2 ends with Aerith dies absolutely and without a doubt. Unless the game is actually going to be four parts I think it better they shuffle a bunch of things around and end p2 with the Weapons being released and Tifa waking up in Junon. Final shot is of the meteor in low orbit.
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# ¿ Mar 3, 2020 14:44 |
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ItBreathes posted:Has any game successfully done a 'transer save between games' excepting like the old, old RPGs that were designed around the idea? .//Hack series did it pretty ok. Though one could easily say that it was 1 game simply split into 4.
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# ¿ Mar 4, 2020 22:14 |
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My interpretation of the end of the demo is Avalanche totally intended to blow the reactor but they're a bunch of amateurs who can't competently make a bomb. Shinra wants to scapegoat them but they know they have to be actual terrorists for that to work so they cover for them. I bet making them terrible terrorists is intentional in order to humanize them more.
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# ¿ Mar 7, 2020 07:07 |
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Excited for the literal stop sign enemy you can fight after Jenova escapes the Shinra cell.
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# ¿ Mar 9, 2020 16:22 |
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TommyGun85 posted:never played FFXIV, but Phantom Train can only kick rear end if youre allowed to suplex it. Bad news about the PT fight in XIV, then. Story goes that the devs had little idea that the meme was so popular. The fight is still really interesting though.
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# ¿ Mar 9, 2020 18:20 |
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Utgardaloki posted:actually the motorcycle escape kicked total rear end This sequence is hype as hell in the original and I think it'll be the big centerpiece in the Remake.
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# ¿ Mar 9, 2020 19:01 |
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Blueberry Pancakes posted:I remember one time I went underwater and Emerald Weapon was right there. I think any time you exit the sunken plane down there Emerald is literally right in your face.
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# ¿ Mar 9, 2020 20:46 |
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Just name everyone SEPHIROTH like a normal, well adjusted individual.
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# ¿ Mar 10, 2020 19:33 |
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I can't think of no better place to end (at least one of) the part(s) than with Tifa waking up in Junon looking at the meteor.
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# ¿ Mar 17, 2020 22:00 |
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Blueberry Pancakes posted:Chapter 1 and most of Chapter 2 have this very goofy feel. Then the game takes a shift in tone to a bit more like Final Fantasy X. Yeah once the plot settles in the game actually gets pretty real. Not that the game ever abandons the pop vibe entirely, but it does get pretty serious. Also I goddamn love X-2.
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# ¿ Mar 27, 2020 18:33 |
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ImpAtom posted:I'm pretty sure it expects you to fail. It must, because there's a bucket right at your feet where you start and taking a single step will fail you.
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# ¿ Apr 12, 2020 22:05 |
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I don't see this mentioned very often but changing into punisher stance is itself briefly a counter window. So if you understand your basic attack you can combo around in operator and then change into punisher right before an attack hits and then counter it.
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# ¿ Apr 13, 2020 20:45 |
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Bet Vincent will build meter with ranged attacks then transform into his monstrous forms for melee attacks. You get to choose the form and each one has its own Limit Break.
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# ¿ Apr 13, 2020 21:18 |
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The Kingfish posted:Should I play the original first? Should you? If you want. It will contextualize the Remake differently. It is by no means required. Though, perhaps selfishly, I am very interested in someone's opinion of the Remake who doesn't have a fierce nostalgia of the original.
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# ¿ Apr 14, 2020 15:09 |
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There's one thing that I especially like about this game is that all the weapons are not incremental, but instead fill different niches. So you can use any and all of them at pretty much any time.
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# ¿ Apr 14, 2020 15:21 |
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Yeah you're not really losing much by blowing off the battles with cheats or whatever. It stops really being a game at that point though and more of a VN but that's not really a condemnation either. I still enjoy the old school-ness but that's almost all nostalgia.
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# ¿ Apr 14, 2020 15:42 |
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Leathal posted:Just beat the Coliseum in Ch 9, holy poo poo that last boss hahaha. That whole section has gotta be the best part of the game so far.
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# ¿ Apr 14, 2020 16:10 |
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Some of the battles are really uneven. Like the turtle enemies in the sewers. Their jump does 1/3 of your total health in damage. Couple that with being able to straight up be canceled out of any action you do and waste your ATB and you get a very frustrating fight when you fight 3 at once at the end. Worse than the bosses so far!
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# ¿ Apr 14, 2020 16:29 |
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Hell House is my favorite fight in the game so far. That video stresses me out though since it feels like an eternity between when the shield drops and the player finally decides to go into the menu and cast a spell.
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# ¿ Apr 14, 2020 16:47 |
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Sapozhnik posted:where is the Parry materia obtained? It's a Chadley reward.
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# ¿ Apr 14, 2020 17:11 |
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The weapon report says to acquire all 16 weapon abilities, but there are 24 total weapons (6 per character).
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# ¿ Apr 14, 2020 17:56 |
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The worst is building ATB as Aerith then executing Pray only to have every enemy hit you at once to stun you out of it, losing both the Pray and both ATB bars.
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# ¿ Apr 14, 2020 20:37 |
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ymgve posted:I might be misremembering, but I think it was the reward for the Coliseum battles They are, and you can get Cloud and Aerith's the moment you can do free battles there.
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# ¿ Apr 14, 2020 22:07 |
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Elephant Ambush posted:Where do you get the Enemy Skill materia? I'm in chapter 13 and haven't seen it yet. Chadley reward for assessing a bunch of enemy types.
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# ¿ Apr 17, 2020 18:55 |
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They can put as much of that weird stuff into the game as they want, I just wish it had more accompanying exposition so we don't have to deal with rampant speculation for two years.
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# ¿ Apr 21, 2020 13:55 |
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I at least hope they answer our current questions and just raise new ones to speculate on in the next installment.
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# ¿ Apr 21, 2020 13:58 |
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An old friend of mine, a giant fan of the original, won't touch this game with a 10 foot pole until the full thing is released. Hope he's okay waiting 10+ more years for that. This is a great game with a solid playtime attached to it so I just think he's being arbitrarily obstinate.
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# ¿ Apr 21, 2020 17:29 |
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The first time I felt like there was obvious padding was when Aerith suggests a shortcut to Sector 7 but the collapsed highway takes ages to traverse, complete with *three* crane puzzles.
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# ¿ Apr 21, 2020 18:20 |
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If they keep the exact same battle system, it will almost certainly just be that you swap out your combatants in the menu outside of a battle. Any places with a story will just have everyone loiter around or subtly fade out of existence when a battle starts.
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# ¿ Apr 22, 2020 14:42 |
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I like filling out my weapon trees but it looks like you *need* to replay on Hard to even just get to level 6? Annoying.
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# ¿ Apr 22, 2020 15:09 |
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I find it really funny that the Nail Bat is a reward that a child gives you. Thanks kid!
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# ¿ Apr 22, 2020 15:29 |
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Sapozhnik posted:Ugh where am I supposed to get this Judgment Ray ability, that makes two playthroughs where I've missed it now Ray of Judgement, Aerith's skill? It's on the mythril rod. You can find it in the train graveyard or you can buy it in Chapter 14.
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# ¿ Apr 24, 2020 13:50 |
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Shinra gets away with one they made in the Nibelheim reactor before the party starts looking for them. This way the party always has to infiltrate the rocket even if they acquire all the other ones.
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# ¿ Apr 24, 2020 16:29 |
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Dell_Zincht posted:Cloud after Cid's rocket crashes into meteor: "Rufus and the other's plan was a failure." You can put the game is such a state that Shinra gets away with all 4 of them AND you fail to retrieve them from the rocket. The outcome is the same! Shinra's plan was bad, but the game didn't put a lot of thought into explaining why outside of SHINRA EVIL.
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# ¿ Apr 24, 2020 16:41 |
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Door restoration mod works by deliberately overloading your graphics card's VRAM buffer so it can't load the texture.
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# ¿ Jun 9, 2021 22:26 |
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Tidus will always be Hey You, or Him, depending on the context.
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# ¿ Jun 17, 2021 01:53 |
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# ¿ Apr 19, 2024 11:39 |
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I will be forever scarred by the prospect of episodic releases because of Half Life Episode 3.
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# ¿ Jul 19, 2021 03:53 |