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Mordja posted:I'm still just a few hours into Death's Door and it is fantastic, but for one major, dealbreaking issue. Your crow looks more like a magpie than a crow. Actually: https://en.wikipedia.org/wiki/Hooded_crow
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# ? Jul 28, 2021 20:26 |
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# ? Apr 19, 2024 21:30 |
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This is the kind of bird based debate I can get behind
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# ? Jul 28, 2021 20:28 |
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Nordick posted:So some ex Arkane people are making a weird west game, inventively called Weird West. It looks good but help me, an uncultured moron with what an "im-sim" is? I couldn't glean anything off of .
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# ? Jul 28, 2021 20:28 |
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Protocol7 posted:It looks good but help me, an uncultured moron with what an "im-sim" is? I couldn't glean anything off of . Immersive sim, which is possibly the least helpful genre name in a field of unhelpful names. It's Deus Ex likes.
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# ? Jul 28, 2021 20:30 |
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victrix posted:This is the kind of bird based debate I can get behind
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# ? Jul 28, 2021 20:31 |
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Unreal_One posted:Immersive sim, which is possibly the least helpful genre name in a field of unhelpful names. It's Deus Ex likes. System Shock 2 likes
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# ? Jul 28, 2021 20:33 |
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Nordick posted:System Shock 2 likes Okay, Ultima-likes if we're going with that.
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# ? Jul 28, 2021 20:34 |
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A Duesvania, if you would.
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# ? Jul 28, 2021 20:34 |
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death’s door shamelessly pandering to the Cool Bird Fans market, of which I am a part
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# ? Jul 28, 2021 20:34 |
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All of those comparisons sound Very Good so I'm definitely wishlisting Weird West too.
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# ? Jul 28, 2021 20:41 |
Unreal_One posted:Okay, Ultima-likes if we're going with that. Build a staircase out of environmental objects and hop in a chimney to go to a debug room should be as much a part of things as 0451
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# ? Jul 28, 2021 20:43 |
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Are there any other immersive sims besides Ultima Underworld where you can go down a toilet to enter the floor below
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# ? Jul 28, 2021 20:46 |
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Weird West does sound exceptionally rad but to be honest the cell-shading-ish visuals and a lot of 3-D space make me kind of queasy watching the video. Like the art makes everything look flat and it's hard to tell where you could go up and down, if that makes sense. Hopefully it looks a little better if it's bigger and you're actually controlling it.
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# ? Jul 28, 2021 20:46 |
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Thanks to this thread, I discovered that the common magpie’s classification is Pica pica , and they are not of the genus Corvus. E Corvidae unum.
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# ? Jul 28, 2021 20:47 |
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whatever happened to "single solution multiple approach"
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# ? Jul 28, 2021 20:55 |
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Cowcaster posted:whatever happened to "single solution multiple approach" subjective objective router (root-er) shooter
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# ? Jul 28, 2021 20:59 |
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Someone said bird I'm tempted by roguelikes. I have Cogmind and Approaching Infinity on my list. Hm.
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# ? Jul 28, 2021 21:03 |
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It should have been called SteamDœck.
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# ? Jul 28, 2021 21:05 |
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Back 4 blood beta soon! I grabbed a key for the first beta period on aug 5th off of Intels gaming website. Open beta is right after that though.
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# ? Jul 28, 2021 21:06 |
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DeadFatDuckFat posted:Back 4 blood beta soon! I grabbed a key for the first beta period on aug 5th off of Intels gaming website. Open beta is right after that though. Can't wait for this game goddrat.
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# ? Jul 28, 2021 21:06 |
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explosivo posted:Can't wait for this game goddrat. Same. Hi, it's me, a goon who's still playing all these drat zombie games after all these years.
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# ? Jul 28, 2021 21:10 |
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It looks pretty great. I hope theres custom maps support like l4d. Helms Deep? TRAPS map? Hell yes
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# ? Jul 28, 2021 21:18 |
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Protocol7 posted:Same. Hi, it's me, a goon who's still playing all these drat zombie games after all these years. There was a long time when I thought I was so done with zombie games, but I played several maps of Contagion with a buddy just last week. Last time we played the game was in 2013. I'm also looking forward to the upcoming big update for World War Z. So uh, yeah.
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# ? Jul 28, 2021 21:19 |
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For me it's less about the zombies and more that it's another vehicle for a (yes, yet another) potentially great co-op game to play with my friends. I'm cool w/ it being more zombies if the game itself is fun to play.
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# ? Jul 28, 2021 21:21 |
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Mordja posted:I'm still just a few hours into Death's Door and it is fantastic, but for one major, dealbreaking issue. Your crow looks more like a magpie than a crow. Magpie basically are crows. They're just two different words for very similar birds both in the corvidae family, close enough. Besides I think little homie looks more like a Raven.
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# ? Jul 28, 2021 21:26 |
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explosivo posted:For me it's less about the zombies and more that it's another vehicle for a (yes, yet another) potentially great co-op game to play with my friends. I'm cool w/ it being more zombies if the game itself is fun to play. Well I mean yeah it's not that I'm into zombies specifically, it's just that I really like this sort of co-op shooter gameplay and a lot of those games tend to be zombie games, so... But I mean, for a while I was like "oh god can it please be something other than zombies for once"* but now I'm back to "Eh, whatever, zombies work". *: It's probably a factor in why I got so enamored with Generation Zero. Their first trailer was a little bit of a fakeout, looking like it was gonna be another zombie apocalypse thing (the "Zero" in the title helped), but then, suddenly, robots.
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# ? Jul 28, 2021 21:27 |
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I just like a lot of stuff like State of Decay 2 where there's a bit of a survival element, and that also coincidentally is a great co-op game so maybe that's secretly also what I like about zombie games.
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# ? Jul 28, 2021 21:57 |
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Play posted:Besides I think little homie looks more like a Raven.
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# ? Jul 28, 2021 22:18 |
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Man, even with mods the faction war stuff in Clear Sky is just totally non-functional huh? I've cleared out this bandit base three times, because the stalkers keep losing at the entrance to the level because turns out the three of them can't hold off the twenty reinforcements they get every time I turn around. I've killed hundreds of men now. I've finally run out of ammo and my armor is busted. No one's coming. I think I spent more in ammo than the rewards for this would have been
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# ? Jul 28, 2021 22:23 |
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I played Clear Sky recently and while I didn’t remember the faction wars stuff being as broken the first time I played it I also don’t remember finishing the game that first time either. In any case I don’t think I even got as far as attacking a faction base in that recent time because of 100% of the time a friendly force would just get stuck somewhere and the minor capture point would be forever unoccupied.
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# ? Jul 28, 2021 22:31 |
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Kibayasu posted:I played Clear Sky recently and while I didn’t remember the faction wars stuff being as broken the first time I played it I also don’t remember finishing the game that first time either. The annoying thing is I hold all the points; but if I leave, 20 more bandits will spawn, with 4 more squads of 5-20 to go to each of them and kill the 1-3 there
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# ? Jul 28, 2021 22:37 |
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RBA Starblade posted:Man, even with mods the faction war stuff in Clear Sky is just totally non-functional huh? I've cleared out this bandit base three times, because the stalkers keep losing at the entrance to the level because turns out the three of them can't hold off the twenty reinforcements they get every time I turn around. I've killed hundreds of men now. I've finally run out of ammo and my armor is busted. No one's coming.
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# ? Jul 28, 2021 22:43 |
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The Faction War is the best mod for Clear Sky and it focuses on the faction war part of the game. Does a bunch of cool stuff including a very cool hack to get CoP's weapon in either slot function into Clear Sky. It's just a very well done mod all around, if you're interested in going deeper into the faction war part of Clear Sky. I didn't get very far into it, but what I did play was very well done.
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# ? Jul 28, 2021 22:46 |
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Xander77 posted:Huh. Did you try the mod I've linked? SRP? Yeah I "fixed" it by turning on god mode and genociding all of Garbage. One stalker eventually made it
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# ? Jul 28, 2021 22:59 |
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Clear Sky's definitely the black sheep of the Stalker games, arguably not worth playing at all outside of completionism. I've never once felt the need to revisit it.
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# ? Jul 28, 2021 23:19 |
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Boy Horizon Zero Dawn really loving whiffs on the teaching you how to use the combat system effectively. 20 hours in I can finally afford a purple caster and suddenly freeze bombs make 1/2 the mini-bosses a complete loving joke. Shock bombs look cool but don't see the point since all it does is a bit of damage and stuns them for a few seconds. Explosion bombs the same, useful for small clusters I guess? To be honest I don't even know if its a bomb radius thing I've just been launching them directly at the big enemies. It's not really that fun to experiment because there's never a much weaker enemy to test it against. Everything will easily gently caress you up if you're just trying out the new gear. There's a definite sense that the groundwork was laid for a very in depth, tactical game, but then kind of gently caress it up in weird ways like making stealth kills requiring you to take skill points in it for starters. The main quest had you buy a basic tripcaster for the point of learning how to use it, I see no reason why it couldn't have done the same with the other 6 weapons.
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# ? Jul 29, 2021 00:26 |
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The two main uses I found for the explosive bombs were trivializing the boring human fights, and smashing up glinthawks once you've knocked them out of the air with fire arrows (there are probably three other glinthawks shooting poo poo at you so not needing to aim precisely is nice). But yeah the skill tree is real bad, and stinks of "well open world games have skill trees so let's figure out what basic gameplay functionality we can turn off so you can turn it back on by spending points"
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# ? Jul 29, 2021 00:57 |
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Triarii posted:But yeah the skill tree is real bad, and stinks of "well open world games have skill trees so let's figure out what basic gameplay functionality we can turn off so you can turn it back on by spending points"
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# ? Jul 29, 2021 03:22 |
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Gating mechanics can be good if it's done to give the player the opportunity to learn the core mechanics first. There are other good uses for it as well. Unfortunately, modern AAA game design tends to just be more about fulfilling a checklist - open world, progression, collectibles, unlocks attached to them, etc - than actually creating the most fun experience possible. Thankfully, there are so many good games now there's just no reason to play the crap ones, but it's annoying to see so much effort wasted creating deliberate garbage (gently caress you, Ubisoft).
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# ? Jul 29, 2021 03:25 |
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# ? Apr 19, 2024 21:30 |
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K8.0 posted:Gating mechanics can be good if it's done to give the player the opportunity to learn the core mechanics first. There are other good uses for it as well. Unfortunately, modern AAA game design tends to just be more about fulfilling a checklist - open world, progression, collectibles, unlocks attached to them, etc - than actually creating the most fun experience possible. Thankfully, there are so many good games now there's just no reason to play the crap ones, but it's annoying to see so much effort wasted creating deliberate garbage (gently caress you, Ubisoft).
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# ? Jul 29, 2021 03:58 |