|
Cinara posted:This might be the dumbest metric I have ever seen used to evaluate a game. Unless you're downloading games over dialup who cares? I thought this was a comedy forum. I think it's a fun metric.
|
# ? Aug 2, 2020 02:44 |
|
|
# ? Apr 18, 2024 00:41 |
|
Cinara posted:This might be the dumbest metric I have ever seen used to evaluate a game. Unless you're downloading games over dialup who cares?
|
# ? Aug 2, 2020 02:49 |
|
Ambaire posted:Triple-A games are seriously overrated these days imo. Just in terms of playtime for game size, Terraria is in the ~210 kb/hour range. Even Factorio is 800 kb/hour. But then Sniper Elite 4 is 3GB/hour.. really should uninstall it, I haven't played it in ages. FFXIV is ~30MB/hour, Warframe 55MB/hour. I disagree.
|
# ? Aug 2, 2020 03:04 |
|
Ambaire posted:Triple-A games are seriously overrated these days imo. Just in terms of playtime for game size, Terraria is in the ~210 kb/hour range. Even Factorio is 800 kb/hour. But then Sniper Elite 4 is 3GB/hour.. really should uninstall it, I haven't played it in ages. FFXIV is ~30MB/hour, Warframe 55MB/hour. I wonder what the worst game on Steam is going by this metric alone.
|
# ? Aug 2, 2020 03:14 |
|
Bad rats, it's bad rats Bad rats is the game your thinking of
|
# ? Aug 2, 2020 03:18 |
|
Re: Yakuza Kiwami: I gotta say, the final boss fight made up for a lot of the game's other flaws. I found it to be an incredible and well-earned rush.
|
# ? Aug 2, 2020 03:19 |
|
Pigbuster posted:I wonder what the worst game on Steam is going by this metric alone. The Good Time Garden is 4.5 GB for 15 minutes of gameplay. That's gotta be up there.
|
# ? Aug 2, 2020 03:21 |
|
It’s all the games I’ve downloaded, never played, and probably never will...
|
# ? Aug 2, 2020 03:30 |
|
factorio is an unfair metric because it is a passion project by a group of programmers who wanted to make a game, instead of game devs who begrudgingly learned to program.
|
# ? Aug 2, 2020 03:44 |
|
Picayune posted:Re: Yakuza Kiwami: I gotta say, the final boss fight made up for a lot of the game's other flaws. I found it to be an incredible and well-earned rush. Co-sign. I won't argue with the people who think the side stories are a letdown in comparison to the other games, but IMO the Yakuza drama of the main plot was solid. I was really surprised by how many people died in that game. I guess they probably weren't worrying too much about a sequel when they wrote that first game, but going into it knowing it's part 1 of 6 made me think some things would be dragged out longer for sure.
|
# ? Aug 2, 2020 03:52 |
Impermanent posted:factorio is an unfair metric because it is a passion project by a group of programmers who wanted to make a game, instead of game devs who begrudgingly learned to program. On that note, I was kind of boggled recently to realize it's grown to just over 1.2 GB. It used to be around 150 MB, and I think the lion's share of the extra space now is just the extra frames of animation and the much higher-res tilesets they added.
|
|
# ? Aug 2, 2020 04:41 |
|
drat, I have bounced off every other deckbuilding game I've tried, but Monster Train is really hitting the sweet spot for me. I think it's because you have more options, and there's some degree of predictability. Like, just the fact that you always get your champion in your starting hand helps a lot. It gives you something to plan around, and prevents those situations where there's just not much you can do. Also there are more opportunities to remove cards from your deck than most of these games, which is nice. I was a little put off by the aesthetic, but it's one of those things that looks better in motion. I do think some of the enemy factions look a little too similar to each other, but I guess that kinda goes with the theme. Every player faction I've unlocked so far has been more fun than the last. It's really a game about setting up absurd combos that just keep snowballing until you're unstoppable, which is the most fun part of CCGs it turns out.
|
# ? Aug 2, 2020 05:04 |
|
Begemot posted:drat, I have bounced off every other deckbuilding game I've tried, but Monster Train is really hitting the sweet spot for me. This sounds tempting to me. I also seem to bounce off card games but like you mentioned, this one seems a bit a bit different. I'll keep an eye on it.
|
# ? Aug 2, 2020 05:19 |
|
Sinteres posted:Kiwami's definitely the weakest of the 0-Kiwami 2 trilogy, but other than the boss mechanic I really don't see how anyone who likes the other two can think Kiwami's an outright bad game. If that boss mechanic gets too annoying, just stifle your gamer pride for a sec and play on easy. if I had never played zero, it would be totally fine. If you play them back to back though, It's just a little too repetitive
|
# ? Aug 2, 2020 05:57 |
|
Inspector Gesicht posted:The specific move needed to negate the regen-effect is not available at the start and must be unlocked. Can’t you just use any weapon heat move to knock them out?
|
# ? Aug 2, 2020 08:24 |
|
RE: Kiwami I would much much rather replay Kiwami than 3R.
|
# ? Aug 2, 2020 08:42 |
|
I'm really enjoying Two Point Hospital; it's almost exactly Theme Hospital, but expanded & polished to a mirror sheen.
|
# ? Aug 2, 2020 10:00 |
|
I played through Theme Hospital last year and it was still a blast, but I'm waiting for all content to come out for Two-Point since I know I won't go back to it later anyway.
|
# ? Aug 2, 2020 10:27 |
|
Kiwami 2: just finished it and we have officially not managed to make polygons kissing eachother not look laughable yet. Maybe next gen.
|
# ? Aug 2, 2020 11:37 |
|
I've been enjoying Iratus. It's the same setup as Darkest Dungeon but you're the baddies, and also you can hop out to town between every encounter. You can create your own monsters of various classes and add bits to them to make them more effective. The monster designs are fun and the art style is attractive. If you liked Darkest Dungeon but were thinking 'I wish this had an easier difficulty and wasn't such a grind' then I can recommend, especially since it's a tenner over at Humble right now. This isn't dissing Darkest Dungeon btw, I love that game for what it is and what it does. But it's nice to see a different spin.
|
# ? Aug 2, 2020 12:01 |
|
spincube posted:I'm really enjoying Two Point Hospital; it's almost exactly Theme Hospital, but expanded & polished to a mirror sheen. I am so incredibly disappointed that Pandemic wasn't called Pothead, though. It's so much funnier. HopperUK posted:If you liked Darkest Dungeon but were thinking 'I wish this had an easier difficulty and wasn't such a grind' then I can recommend, especially since it's a tenner over at Humble right now.
|
# ? Aug 2, 2020 12:09 |
|
Cardiovorax posted:On the higher floors/difficulties, I wouldn't say it's necessarily easier than Darkest Dungeon. It's so much less of a slog, though. Darkest Dungeon is an incredibly slow game in every sense. Iratus is like the best parts of Darkest Dungeon's core gameplay cut together and put on fast-forward. For someone like myself who who has little patience for the "drawn-out slugging match" style of turn-based combat, it can't be overstated how much of an improvement that is. Yeah, it's much less a war of attrition and more a war of getting out there and murdering. I love the emphasis on stress and insanity attacks, too - it's just as effective to scare enemies into insanity as to kill them. e: Oh and by 'had an easier difficulty' I mean there's literally a setting called 'Cakewalk' where the game is easier:)
|
# ? Aug 2, 2020 12:32 |
spincube posted:I'm really enjoying Two Point Hospital; it's almost exactly Theme Hospital, but expanded & polished to a mirror sheen. the only real problem with 2pointer is the general practitioner loop, as far as I remember a patient has to see one everytime so eventually your hospital becomes an absolute quadmire and slows down to the point of people dying left and right if you don't have enough (see: 2/3 of your hospital) or patients just randomly start getting lost, while having an appointment and clogging up the entire thing hopefully that half has been fixed by now but jesus
|
|
# ? Aug 2, 2020 13:01 |
|
Gamerofthegame posted:the only real problem with 2pointer is the general practitioner loop, as far as I remember The way you dealt with that was funny too, by filling the GP office with 100x cabinets (as each added like a 1% to diagnosis), patients could just go straight for treatment all the time.
|
# ? Aug 2, 2020 13:09 |
|
Junkie Disease posted:Bad rats, it's bad rats This game is in my library and I dont know how or why
|
# ? Aug 2, 2020 13:10 |
|
Cinara posted:This might be the dumbest metric I have ever seen used to evaluate a game. Unless you're downloading games over dialup who cares? I use pixels/hour Have to take fluctuating FPS, screen resolution, etc. into account but it's the only metric that makes sense
|
# ? Aug 2, 2020 14:06 |
|
Well those are some future avatars. Dang.
|
# ? Aug 2, 2020 14:09 |
|
HopperUK posted:Yeah, it's much less a war of attrition and more a war of getting out there and murdering. I love the emphasis on stress and insanity attacks, too - it's just as effective to scare enemies into insanity as to kill them.
|
# ? Aug 2, 2020 14:32 |
|
Ugly In The Morning posted:That, Hitman 2, The Division 2, Mortal Kombat 11 after the expansion, I kind of forget what else but I have a single digit number of games that take up a whole drat TB. This made me have a look, since I rarely bother to uninstall anything. Top 10: Hitman 2 - 149.4 GB (It has all of the missions installed) Middle-Earth: Shadow of War -109.63 GB (I think it has the DLC) Monster-Hunter: World - 93.05 GB Destiny 2 - 91.8 GB Grand Theft Auto V - 91.8 GB (I should delete this) Fallout 4 - 84.4 GB XCOM 2 - 74.87 GB Payday 2 - 67.93 GB Conan Exiles - 67.57 GB (why do I have this installed still) Batman: Arkham Knight - 53.82 GB
|
# ? Aug 2, 2020 15:19 |
|
Cardiovorax posted:Yeah, I really love that as well, it's much more fun to use than Darkest Dungeon's sanity system. My only real problem with it is that there isn't much in the way of synergy between the two forms of damage. You can go heavily into HP damage or you can go heavily into stress damage, they're both perfectly viable. I haven't yet found a situation where it would really benefit me to have both on the same team, however, or at least no benefit that would outweigh being able to just outright kill things that much faster. There are the occasional monsters that are invulnerable to stress damage, like the stone golem guys. I don't know how common they stay, I've only played a few hours.
|
# ? Aug 2, 2020 15:20 |
|
Hitman 2 with all missions is technically two games worth of content, but it also really justifies its massive size with the sheer amount of content and random incidental NPC chatter and dialogue it has stuffed into every mission. You can play that game for hundreds of hours and still find new stuff. There must be dozens of hours worth of audio for every location. It really adds up fast.HopperUK posted:There are the occasional monsters that are invulnerable to stress damage, like the stone golem guys. I don't know how common they stay, I've only played a few hours.
|
# ? Aug 2, 2020 15:27 |
|
how do people build all this incredible poo poo in Dragon Quest Builders 2 if you build enough 8x8 mud huts with straw bedding do they magically transform into a perfect replica of Cinderella's castle Hwurmp fucked around with this message at 15:37 on Aug 2, 2020 |
# ? Aug 2, 2020 15:30 |
|
Impermanent posted:factorio is an unfair metric because it is a passion project by a group of programmers who wanted to make a game, instead of game devs who begrudgingly learned to program. Imagine if the devs of every game cared as much as the Factorio devs care about theirs. Twould be a marvelous life. Also, there's no telling how much publishers have helped to gently caress this up, with their endless marketing deadlines and similar poo poo.
|
# ? Aug 2, 2020 16:00 |
|
ErrEff posted:Monster-Hunter: World - 93.05 GB This may be with the high-res texture pack, mine's ~49 gb (and I have the expac)
|
# ? Aug 2, 2020 16:19 |
|
Edmond Dantes posted:This may be with the high-res texture pack, mine's ~49 gb (and I have the expac) The high res texture pack adds 40something GB.
|
# ? Aug 2, 2020 16:23 |
|
ErrEff posted:
75gigs just baffles me, even if XCOM2 is worth every byte.
|
# ? Aug 2, 2020 16:34 |
|
Trickyblackjack posted:75gigs just baffles me, even if XCOM2 is worth every byte. From what I’ve heard, with the expansion it has to have everything installed twice. Otherwise if you boot up vanilla it may try to call a file that was modified in the expansion, have no idea wtf to do, then crash.
|
# ? Aug 2, 2020 16:37 |
|
According to the Steam page the install size for Horizon Zero Dawn on PC is 100GB but early reviewers are saying it's only 67GB or so, which is more in line with the file size on PS4.
|
# ? Aug 2, 2020 16:41 |
|
exquisite tea posted:According to the Steam page the install size for Horizon Zero Dawn on PC is 100GB but early reviewers are saying it's only 67GB or so, which is more in line with the file size on PS4. oh thank god I still have to go pruning and make room for it but that's more doable than 100 frickin' gigs
|
# ? Aug 2, 2020 16:42 |
|
|
# ? Apr 18, 2024 00:41 |
|
ErrEff posted:This made me have a look, since I rarely bother to uninstall anything. Top 10: Dirt Rally 2.0 and NBA 2K20 are in the 100 GB ballpark as well.
|
# ? Aug 2, 2020 16:47 |