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Look Sir Droids posted:How well does Star Wars Squadrons run on 5 yr old hardware? My GPU is below recommended. I'm also starting to get to the point where my hardware is just one tick below the recommended specs for either the CPU, GPU, or both (1070 and i4770) for the shiny new AAA games. I had a nice run of not having to worry about this kind of thing, you hate to see it e: this is an incredibly dull snype, I'm sorry, please enjoy this cool bird
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# ? Oct 20, 2020 23:10 |
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# ? Apr 25, 2024 13:18 |
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Ainsley McTree posted:I'm also starting to get to the point where my hardware is just one tick below the recommended specs for either the CPU, GPU, or both (1070 and i4770) for the shiny new AAA games. I had a nice run of not having to worry about this kind of thing, you hate to see it I was already planning to upgrade my GPU for Cyberpunk, but I’m kind of in a bind. I’d like to wait for a 3060 to come out, but it’s likely that will push my power usage up enough for me to need a new PSU. At which point I’m over halfway to a new build. Or I can hope to snag a 2060 Super or 2070 on a good deal and that might spare my PSU. My CPU is a 4790k. Anything less and I’d be fine starting from scratch. But that’s still a good processor. I don’t OC it so maybe I could resell it. e: It's okay, I didn't even realize I was being dunked on. That is a very cool bird. Look Sir Droids fucked around with this message at 23:23 on Oct 20, 2020 |
# ? Oct 20, 2020 23:15 |
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Ainsley McTree posted:e: this is an incredibly dull snype, I'm sorry, please enjoy this cool bird That IS a pretty cool looking bird!
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# ? Oct 20, 2020 23:19 |
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Look Sir Droids posted:My CPU is a 4790k. Anything less and I’d be fine starting from scratch. But that’s still a good processor. I don’t OC it so maybe I could resell it.
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# ? Oct 20, 2020 23:21 |
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pentyne posted:The Fractured But Whole Wasn't made by Obsidian, which is the topic at hand. And is also considered the worse game of the two modern South Park ones.
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# ? Oct 20, 2020 23:30 |
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The Joe Man posted:4670K here and yeah these processors will likely last another few years. Kinda insane how future-proofed this line was since it came out in 2013. yeah it's mad, I keep thinking I should upgrade but I have a sneaky suspicion it won't make a noticeable difference and changing mobo can be a pain in the rear end (though possibly not, win10 is pretty good about things like that).
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# ? Oct 20, 2020 23:36 |
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Ainsley McTree posted:e: this is an incredibly dull snype, I'm sorry, please enjoy this cool bird Enjoyed.
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# ? Oct 20, 2020 23:45 |
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Ainsley McTree posted:I'm also starting to get to the point where my hardware is just one tick below the recommended specs for either the CPU, GPU, or both (1070 and i4770) for the shiny new AAA games. I had a nice run of not having to worry about this kind of thing, you hate to see it That’s a pretty cool bird.
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# ? Oct 20, 2020 23:45 |
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It really depends if you have a high-refresh monitor and a GPU capable of driving it at its resolution. There are a handful a games where a 4579k would have a noticeable impact at 60 FPS, but not many and they’d still be perfectly playable.
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# ? Oct 20, 2020 23:48 |
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Kennel posted:Has any of the Obsidian games actually been a "technical disaster" since AP/New Vegas? (10 years ago) Not really. The Pillars games have bad loading on non SSD drives but their bugs weren't technical instability so much as bugged abilities/quests and both Pillars games did get comprehensive post launch support that fixed pretty much all of them. And by CRPG standards both were pretty stable even on that front to begin with.
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# ? Oct 20, 2020 23:52 |
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Saoshyant posted:Wasn't made by Obsidian, which is the topic at hand. And is also considered the worse game of the two modern South Park ones. The combat and character building was better but everything else was weaker. I still liked FBW but Stick of Truth is absolutely the better game.
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# ? Oct 20, 2020 23:55 |
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So I ended up buying Amazing Cultivation Simulator now that the English beta is out. My body cultivator just had her first tribulation and oh my God, they deal with Heaven being angry at them by literally punching it until it stops. They're basically the Dragonball Z character class. This game really is Amazing alright.
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# ? Oct 21, 2020 00:14 |
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Cardiovorax posted:So I ended up buying Amazing Cultivation Simulator now that the English beta is out. My body cultivator just had her first tribulation and oh my God, they deal with Heaven being angry at them by literally punching it until it stops. They're basically the Dragonball Z character class. Oh poo poo, I've been waiting for this. Is the translation alright?
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# ? Oct 21, 2020 00:20 |
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sebmojo posted:yeah it's mad, I keep thinking I should upgrade but I have a sneaky suspicion it won't make a noticeable difference and changing mobo can be a pain in the rear end (though possibly not, win10 is pretty good about things like that). A friend of mine just upgraded his i7-870. Q3 '09 processor. Absolute insanity. We played Ark and Payday 2 and Killing Floor 2 together for years and I had no idea. I have a feeling the RAM upgrade had a bigger impact than the CPU did (he went with a i7-10700K).
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# ? Oct 21, 2020 00:30 |
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explosivo posted:Oh poo poo, I've been waiting for this. Is the translation alright? The beta patch is accessible through the beta code 'gsqenglishtest,' go buy it now while it's still cheap.
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# ? Oct 21, 2020 00:30 |
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RBA Starblade posted:
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# ? Oct 21, 2020 00:53 |
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Cardiovorax posted:It's excellent. There are a few phrasings that are a bit off, but otherwise, it's complete and everything makes logical sense and fits together thematically in the wordings they chose. It's quality work. Done and done. Thank you for the heads up about the code!
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# ? Oct 21, 2020 00:53 |
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explosivo posted:Done and done. Thank you for the heads up about the code!
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# ? Oct 21, 2020 01:02 |
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Cardiovorax posted:No problem. I hope you'll enjoy it as much as I do. This game is everything I was hoping Rimworld would be and more. This is another one that's more about managing your crew/cult/colony of insane creatures, than about building machines & environmental stuff a la ONI, right?
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# ? Oct 21, 2020 01:17 |
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Ciaphas posted:This is another one that's more about managing your crew/cult/colony of insane creatures, than about building machines & environmental stuff a la ONI, right? In the most basic gameplay sense, it has everything Rimworld also does, but there's just way more game to it overall. Not a lot of those mechanics interlock into creating a greater Rube Goldberg-device of moving parts the way Oxygen Not Included does, though. Your sect won't suddenly collapse on itself because your wheat field gave up the ghost and that means half your food-creation tech tree collapses or things like that, but there is a lot of complexity to how things like the feng shui of a room interacts with the over a dozen different elementally-aspected "cultivation laws" a given character can follow.
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# ? Oct 21, 2020 01:24 |
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re Amazing Cultivation Simulator - the translation is very good (aside from a few bits that are still untranslated, but it's a beta) but IMO a lot of the mechanics are obscure and poorly explained, and honestly some of the systems are just poo poo (the rep system, the dialog system, the auctions, the traders - most of the non-core stuff, honestly). That's not even getting into the deliberately obscure systems for levelling up your peeps. It also doesnt help that all the mods are chinese so it's much harder to take the rough edges off. there's also little stuff that just shows a lack of polish - eg, medicines in general need refrigeration so they dont spoil. demon blood is classed as medicine, but it doesnt need refrigeration. demon blood is very hot - so it warms up the room it's in. there's no (good, non-gimmick/problem-causing) way that I've seen to create a medicine stash for just demon blood, so it ends up making all your other medicine spoil.
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# ? Oct 21, 2020 01:44 |
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awesmoe posted:there's also little stuff that just shows a lack of polish - eg, medicines in general need refrigeration so they dont spoil. demon blood is classed as medicine, but it doesnt need refrigeration. demon blood is very hot - so it warms up the room it's in. there's no (good, non-gimmick/problem-causing) way that I've seen to create a medicine stash for just demon blood, so it ends up making all your other medicine spoil. Also, not all medicines spoil. The special stuff like red ginseng tends to last forever even without refrigeration and once you build the mini-universe that kind of stuff mostly stops mattering altogether anyway.
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# ? Oct 21, 2020 01:50 |
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Cardiovorax posted:Set up a storage for only fire-elemental medicines of tier 6. There's basically nothing other than beast blood which fits into that category. Being able to just pick a specific item time to store would be more convenient, I guess, but it's easy enough to do with just the tools the game provides to you. yeah, thats fair, when I was trying to do it i was thinking about item types rather than cross filtering on all those things. But the bigger point stands - it's a great translation of a fairly janky and not very smoothly-designed game e: just to be clear, it is great fun turning your peeps into superpowered kung fu gods, but dont go in looking for polish.
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# ? Oct 21, 2020 01:53 |
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There's definitely a lot of jank to this game and some stuff is poorly explained, so that's not altogether wrong. Amazing Cultivation Simulator is a game for people who can tolerate jank and just love crazy content-rich labours of love like this game definitely is.
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# ? Oct 21, 2020 01:58 |
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There's also a LP going on for Amazing Cult Sim which got me hella on board with the game for those who want to take a look at it first. https://forums.somethingawful.com/showthread.php?threadid=3915034 It's using an older translation of the game (presumably to prevent save file issues), the actual english patch in the game is much better except for certain untranslated bits. Definitely playable and it has a tutorial that's pretty good as far as I can tell.
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# ? Oct 21, 2020 05:45 |
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It is my opinion that Fallout New Vegas is an astronomically better game than Fallout 3 and especially 4. I admit that Outer Worlds was not i expected, especially considering that Monarch overstayed it's welcome, but I enjoyed the game which is more than i can say for FO4
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# ? Oct 21, 2020 06:20 |
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Fargin Icehole posted:It is my opinion that Fallout New Vegas is an astronomically better game than Fallout 3 and especially 4. If someone reads this and is like "yeah NV was fine but Fallout 3 is better because it had Megaton" or whatever then you immediately know they're some kind of idiot or maybe a child
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# ? Oct 21, 2020 07:01 |
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Currently playing AI: Somnium. I completely understand the little girl having issues and being irritable, but she's being way too much of a butt.
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# ? Oct 21, 2020 08:05 |
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Outer Worlds is serviceable. A perfectly mediocre "one of these". Meh Vegas, if you will.
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# ? Oct 21, 2020 08:21 |
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I think I played the first Ghost Recon way back when and I was under the impression that the series was all really slow and painfully realistic tactical shooters, but I'm playing Breakpoint (with the gun level/rarity turned off because that sounded dumb) and this game is literally just Far Cry 3/4/5 with more gadgets, somewhat better stealth, and fewer attempts at humor or personality (not necessarily a negative given how those attempts tend to turn out).
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# ? Oct 21, 2020 08:23 |
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Triarii posted:I think I played the first Ghost Recon way back when and I was under the impression that the series was all really slow and painfully realistic tactical shooters, but I'm playing Breakpoint (with the gun level/rarity turned off because that sounded dumb) and this game is literally just Far Cry 3/4/5 with more gadgets, somewhat better stealth, and fewer attempts at humor or personality (not necessarily a negative given how those attempts tend to turn out). The old Tom Clancy style died with Rainbow Six 3. None of them have been slow tactical shooters since then.
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# ? Oct 21, 2020 12:44 |
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The only way that Outer Worlds is similar to New Vegas is that the dialogue gives you the up-close talking head view which is probably the least-loved aspect of that generation of Bethesda games. My favourite part of a New Vegas playthrough (any Fallout game really) is deciding which kind of weapons and armour I'm going to use and what kind of perks I'm going to use to build my character, and Outer Worlds doesn't have any of that. It has generic tiered weapons with shared ammo types, like two kinds of armour, the perks are completely useless incremental upgrades instead of having build-defining effects, and the combat is incredibly easy (unless you play on Hard in which case it alternates between being sort of easy and getting one-shotted by the boss-type enemies). I understand that they could not have done something with the scope of New Vegas, but they could have at least looked to Fallout 1 for inspiration. At least that's a game that both Cain and Boyarsky worked on. It's nothing like New Vegas but has a very similar structure to Outer Worlds with a limited number of small zones that you can travel between, and still managed to have a large number of perks and skills that actually mattered and challenging combat. My massive disappointment in Outer Worlds is not because it's a travesty of a game, but because it's one relatively small mechanics overhaul away from being a really fun game with a lot of replay value (and super lame writing, but you can't win them all).
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# ? Oct 21, 2020 14:36 |
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Volte posted:The only way that Outer Worlds is similar to New Vegas is that the dialogue gives you the up-close talking head view which is probably the least-loved aspect of that generation of Bethesda games. My favourite part of a New Vegas playthrough (any Fallout game really) is deciding which kind of weapons and armour I'm going to use and what kind of perks I'm going to use to build my character, and Outer Worlds doesn't have any of that. It has generic tiered weapons with shared ammo types, like two kinds of armour, the perks are completely useless incremental upgrades instead of having build-defining effects, and the combat is incredibly easy (unless you play on Hard in which case it alternates between being sort of easy and getting one-shotted by the boss-type enemies). Are there any mods for OW? Regardless of the actual quality of the game, there's always a massive scene that blows around Bethesdalikes but I've heard of nos such thing happening here.
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# ? Oct 21, 2020 14:49 |
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OW was the first time I’ve ever done a “dumb play through” in a rpg and there were plenty of funny moments. However the combat and weapon progression were very bland so I lost interest roughly half way through.
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# ? Oct 21, 2020 14:53 |
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Outer Worlds is an Unreal Engine game which has no mod support out of the box unlike Bethesda's janky old engine. As much as people wish Bethesda would move on from their Gamebryo Frankenstein engine that they've been tacking onto since the Morrowind days, they'd liking be wishing away the mod scene there as well.
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# ? Oct 21, 2020 14:55 |
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A large amount of Outer Worlds players also played it through Microsoft Store (Game Pass specifically) because the publisher's Epic deal prevented a Steam release. Microsoft Store allows no mods of any kind because its game files go into a super protected folder that cannot be accessed even by administrators. Even if there was a mod scene, lots of players would be entirely locked out of it. Superanos fucked around with this message at 15:08 on Oct 21, 2020 |
# ? Oct 21, 2020 15:05 |
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Moddability on the Microsoft Store is possible on a per-game basis according to whether the publisher wants to allow it. I'm hoping that once the Microsoft/Zenimax thing is finalized and all those games go on the Microsoft Store / Game Pass, MS realizes that modding is a big part of what makes those games popular and enables it for them (preferably all their first party titles).
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# ? Oct 21, 2020 15:16 |
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Volte posted:Outer Worlds is an Unreal Engine game which has no mod support out of the box unlike Bethesda's janky old engine. As much as people wish Bethesda would move on from their Gamebryo Frankenstein engine that they've been tacking onto since the Morrowind days, they'd liking be wishing away the mod scene there as well. I am honestly surprised to learn current Unreal Engines are hard to mod given the awesome mod scene around UT99 and 2k4. I guess everything decays.
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# ? Oct 21, 2020 15:23 |
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ZearothK posted:I am honestly surprised to learn current Unreal Engines are hard to mod given the awesome mod scene around UT99 and 2k4. I guess everything decays. It's more that due to the way UE4 is made devs have to specifically set up ways to do modding for a game, it doesn't come out of the box and doing things without that setup, while possible, are a lot harder for random people to get into. That's why Bethesda sticks with Gamebryo and its continual forks, the modkit they've maintained since Morrowind, while not easy necessarily can be pretty well intuited and tutorialized so anyone can make a mod. Of course, that leads to plenty of dreck but it also leads to some really good stuff that talented but otherwise modding uninterested people never would have made.
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# ? Oct 21, 2020 15:36 |
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# ? Apr 25, 2024 13:18 |
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I'm constantly surprised by people saying they want to play The Outer Worlds
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# ? Oct 21, 2020 15:43 |