Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Imagined
Feb 2, 2007


I'm starting to suspect that no one actually plays the Tropico series. It just exists to be on sale for pennies, given away, or bulk out bundles.

Adbot
ADBOT LOVES YOU

Imagined
Feb 2, 2007


GreatGreen posted:

Is it possible to use mods to completely change out the music of Dragon Quest XI with music from something like an Elder Scrolls game?

I'd like to play it but I sincerely cannot stand how unbelievably terrible DQ11's music is. However playing it with no music at all doesn't seem right either. I suppose I could always just turn on spotify and set it to a jeremy soule playlist or something but then you don't get any combat music.

I honestly can't believe I just read this. I don't think it's possible for me to disagree with an opinion on videogames more than this. To me, playing Dragon Quest without its music would be like watching Star Wars without John Williams. But then, I have several ringtones and notification sounds on my phone right now set to Dragon Quest music. My contact ringtone for my wife is set to "Peaceful Village" from DQ1, and my notification sound is the chest-opening fanfare.

It is possible to replace the MIDI music with the original orchestral score, and they may have patched that in for everyone now? But not everyone likes the orchestral version better. I think it varies from track to track, personally.

Imagined fucked around with this message at 05:35 on Dec 25, 2020

Imagined
Feb 2, 2007


Max Wilco posted:

Has anyone here used IndieGala, GameBillet or GamersGate? I'm cross-referencing games I'm thinking about buying on IsThereAnyDeal to see if I can get some games for cheaper and without having to pay sales tax.

GamersGate I've heard of before, but GameBillet is new to me. GameBillet has a high rating on TrustPilot, but I wanted to ask if anybody had issues with purchasing anything from it before. Recently, I've had trouble making purchases from GOG and Fanatical since (at least with the former) the transaction is outside of the US.

I think I've bought something from IndieGala before, but I can't remember for sure.

Yes to all three, and they're legit. Any site you see linked on IsThereAnyDeal is going to be legit, AFAIK. If your bank or credit card company is touchy about foreign transactions just use the PayPal option.

Imagined fucked around with this message at 11:54 on Dec 31, 2020

Imagined
Feb 2, 2007


Max Wilco posted:

I've actually have been using PayPal as a buffer of sorts for purchases for a long time now, but just recently, my bank flags and blocks foreign transactions, even through PayPal. Maybe something's changed on PayPal's end? The purchases still went through eventually, but it made me worry that it was going to cause issues.


My plan was to try and make purchases from those sites and any others (GOG, Fanatical, GMG) through my other card (credit), with the assumption that the purchases (hopefully) will go through without any hitches.

Can you use your debit card to just add funds straight to your PayPal wallet, and then just use that balance for purchases?

As far as I've ever heard, as long as you have the discipline to pay off your balance quickly, it's always better to use a credit card for online purchases versus a debit card, because getting a refund/chargeback for fraud/bullshit is easy and instantaneous on the former versus a God drat month-long kafkaesque nightmare on the latter.

Imagined fucked around with this message at 12:27 on Dec 31, 2020

Imagined
Feb 2, 2007


What should I spend my Epic coupon on? The only indie in the right price range ($14.99+) that tempts me is Rogue Legacy 2, but I don't know if it's "early access" or early access at this point. Other than that, I kinda want Immortals: Fenix Rising despite the terrible name (which I know isn't their fault) but I suspect at the rate its price is dropping that if I wait a month it will be less than $20 outright. Any $14.99+ gems in their store I should know about?

Imagined
Feb 2, 2007


Suburban Dad posted:

This was not obvious to me either but I ended up buying 3 or so games separately a couple days back. Better than the steam sale in most cases. Wish it was made more clear but maybe I'm just daft.

I read about that but I'm having trouble finding even one game I want to spend $5+ on so having multiple coupons isn't going to be a problem for me.

Imagined
Feb 2, 2007


Does anyone else have a really hard time buying even a game you know is great at a deep discount if you also know it's not on sale for as deep as it has been before? Like, 'Hmm, it's only $3, but it was $2 six months ago and I didn't buy it then... might as well hold off..."?

Momodora in this case.

Imagined
Feb 2, 2007


Phantom Doctrine is more like Frozen Synapse than X-Com IIRC FWIW. I know the distinction may not mean much to some but it bugs me. I would 100% rather have the traditional grid movement, turn-based strategy than the pause-and-execute mechanic. There's a mech game in early access (by the Phantom Doctrine people I think) that turns me off for the same reason. I don't like having to guess how and when my AI squad are going to react. I'd rather know the exact odds of something happening.

Imagined fucked around with this message at 21:51 on Jan 2, 2021

Imagined
Feb 2, 2007


I have 200 hours in Age of Wonders 3 and still play it to this day. Possibly my favorite game of all time. I was hyped for Planetfall because I thought it would be that but sci-fi, but various things make it not click for me. For one, the UI feels really clunky, like a weird jumble of different ideas that don't fit well together and it's really hard at a glance to know what's going on. Secondly, since it is sci-fi with original races instead of relying on the old D&D fantasy tropes, you don't have the engrained knowledge of "oh, I'm fighting undead, bet they're vulnerable to holy magic", etc, ideas. I don't know what cybernetic amazonians are vulnerable too, so it requires relearning all that stuff from the ground up. I'd have rather they kept the AOW fantasy races and just given them laser guns.

Imagined
Feb 2, 2007


CharlieFoxtrot posted:

oh it makes sense that Phantom Doctrine and Phantom Brigade are from the same people, I kept on getting those titles confused

Edit: oh wait it's not...

Phantom Doctrine is from Polish developer Creative Forge
Phantom Brigade is from Canadian developer Brace Yourself

And I looked it up, and looks like I was wrong on the pause-and-execute thing with Phantom Doctrine. I was thinking of a different game there that I can't remember the name of for the life of me now.

Imagined
Feb 2, 2007


Dragon Quest 11 has Sylvando, the greatest character of all time.

Also possibly the first and only JRPG in history of which you could argue that Japan got objectively the worst version, because of the incredible English dub. Which is a wild concept if you know the history of the Dragon Quest series and just how popular it is in Japan. It would be like saying the US got the worst version of, I dunno, a Grand Theft Auto game or something.

Imagined fucked around with this message at 15:47 on Jan 3, 2021

Imagined
Feb 2, 2007


If you want old school jank and excellent squad based tactics with a bonus of "so-bad-it's-good voice acting of badly translated Russian dialog", buy Silent Storm. It's less than $2 when it's on sale.

Imagined
Feb 2, 2007


Trickyblackjack posted:

lol at people still mad about The Last Jedi

Honestly I thought it was 50% the worst Star Wars movie I'd ever seen and 50% the best outside the original trilogy. All the stuff with Luke that made the nerds mad I loved. I loved the message of "all these scriptures don't matter, who your parents are doesn't matter, midichlorians don't matter, light side/dark side don't matter, the Jedi laws don't matter". Very "if you meet Buddha on the road, kill him" crib notes from Zen philosophy, but that's fitting with the best bits of Empire. It felt like they had a very strong idea of what they wanted to do with the Rey/Luke/Kylo parts, but then also had a Disney committee telling them they had to find something to do with Carrie Fisher, Poe, Finn, Rose, etc, and so they made up some bullshit filler with the worst car chase ever, the casino planet, the dumbass space bomber, etc. And then the next movie spent half its runtime specifically apologizing for and undoing the parts of TLJ that I liked.

To bring it back to vidjagames, Amazon Prime is giving away some more actually decent ones if you haven't checked that in a while. The other Yooka-Laylie game, Overcooked, and Sword Legacy: Omens.

Also, talking about games being delisted, I was just feeling nostalgic for Transformers: Devastation and went to see if it's on sale. It isn't. Anywhere. Apparently Hasbro lost the rights and pulled every Transformers game anywhere. So now Steam keys for Devastation are $80. It's a great game if you ever get the chance to play it -- made by Platinum in the style of G1 Transformers with cell-shading, a lot of the original voice actors, etc. Not worth $80 though. I feel like it gets overlooked because it's a licensed game and not particularly exceptional in any particular way, but it's like Warhammer 40,000: Space Marine in that it's the kind of game that looks like a lovely licensed game but turns out to actually be a totally solid 80/100 action game made with real love for the thing it's based on.

Imagined fucked around with this message at 13:37 on Jan 4, 2021

Imagined
Feb 2, 2007


Have a good war!

Imagined
Feb 2, 2007


Saoshyant posted:

Here's five (5) hidden gems for you:

Record of Lodoss War-Deedlit in Wonder Labyrinth-, super good metroidvania thingy that isn't finished yet, but there is enough meat there that will take you a while to get through

THANK YOU for mentioning this! I've just played 15 minutes or so and really enjoy it, and I'd never even heard of it until your post.

Imagined
Feb 2, 2007


The PC ports of the 'Tales of' (Symphonia, Eternia, etc) games are pretty decent too.

And another vote for Dragon Quest XI, which is modern AAA production and QOL with old school as gently caress mechanics, and a story and characters I cared a lot about (after the slow prologue).

Imagined fucked around with this message at 13:21 on Jan 5, 2021

Imagined
Feb 2, 2007


I wish Eternal Sonata had ever gotten a PC release.

Imagined
Feb 2, 2007


Imagined
Feb 2, 2007


Orv posted:

I play all those games on KB+M but haven't really had any problems. Granted I've been playing that style of game on KM+B since... AC1? I dunno if there's anything really older that predates that with the same sort of control system so I might not be the best benchmark for Is It hosed?

Just tell me you're not That Guy who buys games on Steam like, I dunno, Bayonetta, and then leaves a huge negative review raging about how the KB+M controls suck.


Don't get me wrong, I'm sure they do suck. I'm sure flipping pancakes with a single chopstick also sucks. There just seems to still be a few of That Guy around who cannot accept that just because a game is on PC, does not mean it MUST be played with mouse+keyboard, and all else is an insult and/or heresy. Fortunately those guys have been a dying breed ever since things like Big Picture Mode and the Steamlink were introduced.

This is not to say that there's anything wrong with playing every game with KB+M if you can and that's what you prefer. You know what I mean.

I did some press for Dungeon Siege 3 back in the day and still have a bit of a chip on my shoulder about how those guys couldn't get past the name (it really shouldn't have been called Dungeon Siege 3) and control scheme and look at the game for what it was instead of what they thought it should have been. I liked it.

Imagined fucked around with this message at 12:41 on Jan 6, 2021

Imagined
Feb 2, 2007


Mordja posted:

I'm the guy who plays Bayonetta on KB+M and has a lovely time because it plays perfectly well.

The funny thing is I struggled to think of an example because I knew no matter what game I picked someone would say this.

Imagined
Feb 2, 2007


The two things that made me bounce off wrt to Dark Souls are:

- I can't stand being lost in games when there IS a definite way you should go, e.g. it's not 'Breath of the Wild' or 'Skyrim' where it's a totally open world. If there's boss 1 and boss 2 and then boss 3 and I'm always going to hit them in that order then don't make me feel lost in between. I just couldn't stand the claustrophobic, deja vu feeling of the first Dark Souls game where you don't know where to go, and you're almost certain you've already gone through this bit before, or did you? I both understand why they made that deliberate design decision to evoke that feeling and that it's probably not as complicated as I felt, but I didn't enjoy that aspect personally. Sekiro looked much more my speed in its obvious linearity.

- Just another personal preference: I'm probably not describing this correctly, but I don't enjoy action games where you can't just spam buttons but have to actually carefully pay attention to the animation and timing. I also bounced off of Dragon's Dogma for the same reason. Monster Hunter World is about the most of that style I could take, and even there I only enjoy one weapon set (lance) that feels like requires the least of that. I'd much rather have the Platinum Games or Devil May Cry or old-school God of War style where you could just faceroll on the controller and still feel like a badass, even if being more considerate is more effective. I know that considered, careful weightiness of your movements is precisely what a lot of people find so satisfying about the Soulsborne games, but I haven't found a game where it felt good for me yet.

Imagined fucked around with this message at 15:19 on Jan 6, 2021

Imagined
Feb 2, 2007


Fruits of the sea posted:

Yeah, the Souls games don't cater at all to button mashing and while you can get away with it to some extent in Monster Hunter, the late game will punish you for it.

Regarding being lost, its intended to give the player options. Hit a brick wall in one place? Go explore somewhere else and come back later with some levels and an upgraded weapon. There isn't a necessary order for bosses and its possible to straight up skip quite a few of them.
DS1 is really punishing for this though - a lot of players fall into a trap at the start where there are three possible directions to explore, two of which are death for a newbie and the third is easy and opens up the rest of the game for exploration. I think a lot of folks end up with a bad impression thinking that they are somehow supposed to kill infinite skeletons.

For some reason lance clicked with me and I'm pretty good with it, but I get stomped endlessly if I try any of the others. It's not that lance is faceroll easymode, it's just that its rhythm and animations was the one that clicked with me.

Imagined
Feb 2, 2007


nordichammer posted:

Sekiro does a lot of what people complain about with DS2. Overrated game.

I never played it. I just said it looked more my speed because of its seemingly more linear, conventional story based nature.

Imagined
Feb 2, 2007


I needed a second controller for local multiplayer and also wanted to replace my non-bluetooth Xbone controller with bluetooth versions but the Elites were too dearly priced so I waited until I could pick up a pair of the new Xbox Series controllers. They're nice! Obviously a very subtle upgrade from the Xbone (why reinvent the wheel) but I like the mappable share button (I've been trying to use something like ReWASD to map it to Alt+F4 for emulators), the d-pad feels slightly better, the triggers feel nice, and the texture is pleasing. They feel like they took some of the nice features of the Elites and applied them at the normal price point.

Edit: obviously ymmv ^

Imagined fucked around with this message at 14:53 on Jan 7, 2021

Imagined
Feb 2, 2007


Yeah I want some more Switch controllers for emulators because even though I have a Switch the process of switching from using them on the Switch to on the PC is tedious, and it's good for emulators that they stick with the classic Nintendo positioning of YXBA. If anyone ever feels like Nintendo is being contrarian by having a different layout, remember that they invented it and it was SEGA (with the Dreamcast) and Microsoft (who basically patterned the OG Xbox on the Dreamcast) who deliberately started doing it XYAB instead. The Dreamcast even had the A button as red. Still my favorite underdog console though.

lovely thing about the Switch Pro is the $69.99 MSRP that only comes down to $59.99 "on sale". But it's built like a tank and the battery lasts for weeks. I think you could brain somebody with a Switch Pro.

Has anyone used a PS5 controller on PC yet? I've heard Sony made actual drivers this time.

Imagined fucked around with this message at 15:49 on Jan 7, 2021

Imagined
Feb 2, 2007


Worse than lazy controller-focused ports of games better played with M+KB are lazy touchscreen-focused ports of games better played with a mouse, e.g. so many of the board games on Steam.

Imagined
Feb 2, 2007


Volte posted:

I think controllers lend themselves to good game UX better than keyboards do honestly. A bad/lazy controller-based UI is probably worse than a bad keyboard-based one (i.e. everything is behind a lovely menu like in Skyrim), but it's equally bad in my eyes to just have a million shortcuts assigned to every key on the keyboard. Radial menus and chorded inputs (i.e. hold L1 and push something) are far superior to ever having to touch the 9 key.

I think a lot of the UI elements blamed on controller-focused design could more accurately be ascribed to ten-foot design. What annoys me often isn't specifically how the menu works but how much space is wasted or underutilized compared to something designed for a person sitting 3 feet in front of the screen because it was meant for someone to be able to parse from across a room. The controller/keyboard element is just another part of the same consideration.

Imagined
Feb 2, 2007


40 Proof Listerine posted:

FFXIV shows you can have a 32-button hotbar MMO play just fine with a controller

FFXIV is a fine game but I definitely wouldn't hold it up as a paragon of menu design. It's barely better in that regard than Phantasy Star Online 2.

Imagined
Feb 2, 2007


Xaris posted:

How do you tell it to swap between devices without it getting stuck to 1 device? I hate repairing my DS4 so much and my Switch Pro was a pain to reset. I just got a RPi4B so I'm looking to setup a Moonlight+RetroArch couch gaming setup.

I didn't have the Pro+ but the regular 8bitDo you just pressed Start+B for one device when you turned it up or Start+Y for another, or whatever.

Imagined
Feb 2, 2007


Anybody else get this yesterday?

Imagined
Feb 2, 2007


I can't even say how many times I see a game that appears to be on a deep sale -- let's say, Vermintide 2 at $7.49 -- click on it, see that if you actually want the entire game the price is actually $35.33, and just close it and move on. I know that publishers have figured out to use things like the Epic "free" game and things like the Xbox Game Pass, EA Play, and Steam sales to use dirt cheap/free base games as a trojan horse to sell you the actual product -- assloads of expensive DLC -- but I really wish "Game of the Year" editions weren't becoming a thing of the past, and also that said GOTY editions would go on sale like the old days. I feel like $7.49 for the complete version of a 2.5 year-old game would not have been unreasonable to expect a few years ago. Yes, I am a cheap bastard, but I felt like the price I used to pay for that was always being a couple of years behind. I was fine with that deal. Now it seems it doesn't matter how old it is, they're not giving you that DLC for cheap.

Imagined
Feb 2, 2007


Every five years I buy whatever the upper mid-range new graphics card is just so I can play all the games that are already five years old by then but now on ultra at like 200 fps.

Imagined
Feb 2, 2007


Only EA could manage to gently caress up Popcap Games.

They had a goose that laid golden eggs and decided they'd rather have foie gras.

Imagined
Feb 2, 2007


This isn't directly Steam related but since this thread unofficially doubles as the general PC gaming chat I thought I'd ask here.

I want new dedicated headphones to leave at my PC that must:

- Have a mic
- Work easily with streaming software (so, not Bluetooth)
- Either have a transparent mode or are open back, so I can still hear my family around me fairly well

Would also be nice if:

- Wireless (but not Bluetooth) or
- USB instead of 3.5mm
- Had a cradle

Amazon search is being supremely useless, showing me a bunch of either Bluetooth earbuds, or regular closed back options.

These Sennheisers are the only ones I've found so far that are even close, but I'm still hoping to find either USB or some proprietary wireless solution.

Imagined
Feb 2, 2007


OgNar posted:

This isnt a problem with an adaptor, I needed the same and just bought one off amazon and it worked fine.


I bought this one
https://www.amazon.com/Adapter-Headset-Separate-DuKabel-ProSeries/dp/B07RV6VBNR/

Hey thanks, I ended up just getting these + the Sennheisers.

Imagined
Feb 2, 2007


Apologies if this exact analogy has been drawn before or is just too obvious to bear repeating, but it occurred to me today that the current (and increasing) trend toward subscription services and walled gardens which offer "free (but almost never complete) games" is not a new idea at all even in the realm of PC gaming but merely a revival (but worse) of the old idea of shareware. I say "worse" because old-school shareware didn't usually charge you for the demo (and if it did at least gave you a physical product e.g. a box/disk or magazine), and was upfront about being essentially 'the first hit is free' adware for the real game, whereas Microsoft, EA, et al charge you a subscription for the privilege of access to glorified demos for their actual product: expensive DLC.

Imagined fucked around with this message at 19:17 on Mar 24, 2021

Imagined
Feb 2, 2007


Orv posted:

I don't think that plays, honestly. I've subbed to all of the major publisher subscriptions at one point or another and played the entire amount of every game I wanted to play on them without paying anything else, barring the sub rolling over. Pretty much all of the publisher subscriptions give you either the deluxe or the ultrafancy everything digital editions which gives you the various DLC etc.

Ironically the one that does not, Game Pass, is still ridiculously good value because it frequently lets me play games that I was iffy on buying myself that I've enjoyed and gone on to buy the base game and DLCs of later on.

Really? I have noticed the opposite with the Xbox (e.g. Flight Simulator) and EA subscriptions (look at Sims 4, or how many games limit you unless you subscribe to the super duper subscription), and with the games that Epic gives away.

Imagined
Feb 2, 2007


My son really enjoys playing the old Command & Conquer style RTS games with me because his favorite part is telling me not to attack until he can build up a huge base and army and max out the tech tree, and it's honestly really sad how almost every game in that category is either 20 years old or a remaster of a game that's 20+ years old. Starcraft 2 is the most chronologically recent game in the genre as far as I can tell, and that's 11 years old. All modern attempts mix up that formula somehow, either by forcing you to be aggressive (Company of Heroes/Dawn of War 2) or keep constant time / environmental pressure on you (e.g. Northgard) or do something else entirely (e.g. Tooth and Tail). I realize that what I want is essentially Warcraft 2 with modern graphics, but it's weird how seemingly no one has done that. I guess they just figure 'Warcraft 2 already exists, why make it again'. Here lately we've been keeping it fresh by playing some of the more modern Company of Heroes-style RTSs but as allies against the computer, where I keep the CPU off his back while he gets his basebuilding fix until he's ready to attack.

But it is fun to play games like Homeworld, Star Wars Galactic Battlegrounds, Starcraft 2, Dawn of War 1, Stronghold Crusader, etc, with my kid.

Imagined fucked around with this message at 14:34 on Jun 9, 2021

Imagined
Feb 2, 2007


Team Minsc & Boo forever.

Adbot
ADBOT LOVES YOU

Imagined
Feb 2, 2007


J posted:

I'm gonna second someone else's recommendation and say give supreme commander:forged alliance a try if you have not already. It's by far my favorite RTS for that type of "build a huge base" gameplay. And it also drives me nuts that all the games in that style seem to be really old. I'd love a new one with a half decent budget that doesn't get distracted by competitive multiplayer and just has a half decent campaign and co-op functionality.

Yeah we did Supreme Commander too. For some reason he doesn't care for that one. Maybe because you build SO MUCH stuff and it's so tiny that it's unsatisfying somehow, I dunno. Also the unit's pathfinding is pants-on-head even by old-school RTS standards. We're playing Empire at War Remake right now.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply