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haldolium posted:I'd recommend it if you are still OK with certain outdated/not so convenient mechanics (questlog, finding people etc.) and just want to enjoy Outcast with modern visuals. https://www.youtube.com/watch?v=ITCNok_HgYY Not to mention the dance party credits... https://www.youtube.com/watch?v=7tKBWvxWTKQ
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# ¿ Mar 11, 2020 21:15 |
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# ¿ Apr 16, 2024 08:15 |
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thicc_waluigi posted:There's a time limit in a CRPG????? But P:K is really trapped with some antiquated design decisions.
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# ¿ May 15, 2020 07:32 |
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Nevermind, I can't read.
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# ¿ May 23, 2020 03:12 |
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Jamfrost posted:I stumbled upon Quantic Dream's store page.
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# ¿ May 25, 2020 21:27 |
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StrixNebulosa posted:It made me laugh a little and I wanted to share that with the good people in this thread
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# ¿ May 28, 2020 19:05 |
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Hwurmp posted:Just imagine a Homeworld space game where you're exploring gigantic ancient shipwrecks on the scale of the HW2 Progenitor mothership. Fig Update posted:These megaliths are in the process of being blocked out and designed. We’ve always wanted players to be able to explore the beautiful backgrounds of Homeworld and this is a step towards that. These megaliths are massive in the space, and something that we’re excited about using to bring a greater sense of scale and awe to Homeworld 3. We are excited to see how players find themselves thinking strategically and stretching their imagination on how combat can take place in, around, and with the Megaliths and space debris.
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# ¿ Jun 1, 2020 22:10 |
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Mr. Fortitude posted:It boggles the mind because the idea was that Leah was going to take over from him in the future. Only for them to kill her off in the same game too later on.
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# ¿ Jun 13, 2020 22:59 |
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Cartoon Man posted:TODAY IS THE DAY TO GET WATCHDOGS 2 FOR FREE BETWEEN THE HOURS OF 2:30PM and 4:30PM EASTERN STANDARD TIME! https://twitter.com/UbisoftSupport/status/1282385749141331968 Edit: Looks like they managed to overload their log-in servers, so people just trying to play games can't even log into UPlay right now. Rebel Blob fucked around with this message at 20:00 on Jul 12, 2020 |
# ¿ Jul 12, 2020 19:56 |
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Now this is a great trailer. https://www.youtube.com/watch?v=jZENtOGdMkc
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# ¿ Jul 22, 2020 19:26 |
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twistedmentat posted:I didn't see a thread for it, but did anyone pick up Iron Harvest? I've been following development but missed the kickstarter, and I love Scythe and the world its set in. I look at reviews and most people seem to have issues with it not being as robust multiplayer (Jesus christ, is ranked MP that important?) as promised, but there's some mentions of janky movement and pathing not being great. As someone with like 500 hours combined in the Company of Heroes games i'm pretty used to units making the worth decisions when you tell them to move.
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# ¿ Sep 2, 2020 00:12 |
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On the topic of demos, I played over 20 demos from that Indie Arena Booth. Really reminds me why demos died out, they are far better at discouraging than encouraging. Though it gets difficult with indies, some of these demos are little more than early prototypes that are nowhere near ready for exposure. Hopefully, they can be built on, but really only one demo left me enthusiastic. Which is a longwinded way of explaining why I wrote this post about one specific demo. https://www.youtube.com/watch?v=uUVIepHmMJw Lucifer Within Us was the only demo from the Indie Arena Booth to really catch my attention and leave me wanting more. It is stylish, innovative, and has an intriguing setting. In terms of gameplay Lucifer Within Us is an investigative game focusing on building timelines of events out of the testimony of suspects, which means that each person's timeline of events may not be accurate. This timeline animates in the game world so you can scroll through it to watch the movements and actions of people through the scene. To uncover the truth you can contradict people based on physical or testimonial evidence, which forces them to amend their timelines. Helpfully the main character evaluates actions on the timeline (based on specificity for example) to give you hints on where to press suspects. As you uncover lies in a character's testimony you also get insight into their personalities which help you reconstruct the crime, as you have to put together means, motive, and opportunity to solve the case. The game also has a fascinating setting that really leaves me intrigued for the full game. The demo doesn't really explore details, but what is presented is a sci-fi Christian-inspired theocracy, where everyone has implants that connect them to a digital network. The assailants in the murders you investigate have been possessed by demons from this network, and apparently (this doesn't come up in the demo) identifying the specific demon that has driven a character to murder is part of solving the case. Your character is an Inquisitor charged with solving murders and exorcising the demons that drove people to murder. The demo doesn't get into the demonic stuff, so it is a matter for the full game how real these demons are. Do they actually exist or are figments from a human-created digital world? Part of why I'm eager for the full game.
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# ¿ Sep 2, 2020 02:35 |
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El_Elegante posted:Do you know if it's possible to wrongly "convict" someone? I really like this game's premise and aesthetic.
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# ¿ Sep 2, 2020 03:01 |
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MarcusSA posted:For some reason I have Bound By Flame on my wish list and its really cheap. Is the game worth a poo poo or a hard pass? I have no idea why I added it to my wish list.
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# ¿ Sep 13, 2020 09:12 |
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https://www.youtube.com/watch?v=1N9SJeNdSLA
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# ¿ Sep 28, 2020 20:50 |
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Cardiovorax posted:What a sad world we live in these days. https://twitter.com/MitchyD/status/1312022464709394439 Edit: Wow, what a lovely way to start a page. Here is an offering to balance the scales: https://www.youtube.com/watch?v=q07x1cPY5Q8 Rebel Blob fucked around with this message at 19:57 on Oct 3, 2020 |
# ¿ Oct 3, 2020 19:52 |
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HopperUK posted:All I want is for the voice-acting to sound like the guys at the start of Guys and Dolls. That ridiculous Hollywood gangster thing. https://www.youtube.com/watch?v=Qxf9PdLlo9I Rebel Blob fucked around with this message at 20:53 on Oct 6, 2020 |
# ¿ Oct 6, 2020 20:51 |
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Antigravitas posted:It has an absolutely amazing soundtrack and great sound design. It absolutely nails the atmosphere. Listen: https://www.youtube.com/watch?v=ZksH2sIQdJ8 https://www.youtube.com/watch?v=WGmmXd8r4YQ
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# ¿ Oct 18, 2020 00:41 |
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Just finished Astrologaster and I'm surprised I didn't hear people talking about the music. The character madrigals are great, though I suppose it is very niche. My favorite, about a hypochondriac: https://www.youtube.com/watch?v=9twMee6kx_k On the protagonist and the game's main quest of gaining a medical license: https://www.youtube.com/watch?v=qUT6mw_9Dcw
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# ¿ Oct 28, 2020 05:55 |
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Walked posted:What is a non-action game (I have pretty bad FPS style reflexes) that I can pick up and sink substantial time into, but sometimes in smaller (30-45min) chunks and really have a long-term rewarding experience? In terms of RPGs, the Pillar of Eternity (about 60h apiece at a normal pace) series or the Divinity: Original Sin (~80h-90h each) series stand out. If you prefer the classics the enhanced editions of the Baldur's Gate (~50 for the first, ~70h for the second) series and Planescape: Torment (~40h) make those games easy to play these days. If you don't mind a spartan presentation, you could also look at Spiderweb Software's offerings, the Avernum (~60h each) series alone can keep you occupied for quite a while. And hell, there is a whole world of JPRGs out there that I'm sure someone else can talk knowledgeable about. For strategy, I'd second the modern X-COM (~40h each) and Total War (a single campaign is ~30h) series. I'd highly recommend the Anno (no end state) series as well, as a gorgeous city-builder you can approach at your own pace. Perhaps tactical stealth would be up your alley, like Mimimi's Shadow Tactics (~30h) or Desperados III (~30h).
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# ¿ Nov 2, 2020 04:14 |
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Well, I played through G String hoping it would be another E.Y.E. And well, it isn't. It is the product of a singular developer, which allows her vision to singularly come forth for both good and ill. It boasts 10 years of development and unfortunately that shows in how overbaked it is. You can see it in the progress of the game itself, the game lasts 10 hours, the first 6 of which take place in the same repetitive urban ruins and canal systems. The game has a lore book and you can see how proud the developer is in her world-building. So there are elaborate explanations for how the futuristic city the game takes place in is literally built on the ruins of the older city, and how there are vast drainage canal systems to handle the intense toxic rainstorms of the polluted future. Yet spending the majority of the game's playtime in ruins and canals gets monotonous, especially when on several occasions you literally fight your way to the higher levels of the city only to fall back again to the lower levels. The game gets more inventive with its locations in the latter third, but the levels get shorter and shorter and you are unceremoniously moved from one to another. The game seriously pulls the "trapped by the villains and moved to another level" cliche twice in the last 90 minutes of the game. It is still obviously a Half-Life 2 mod, nearly all of the weapons and enemies are simply reskinned versions of vanilla HL2. Even though the developer says all assets are original, it also looks an awful lot like HL2 with the entire game taking place either in decayed urban ruins or angular, metallic sci-fi environments. Unfortunately the gameplay really isn't that great either, you will spend much of your time traversing ledges or looking for vents to move from one room to the next. The game is really centered on traversal using Source engine mechanics, I don't think someone unfamiliar could beat the game. The developer, Eyaura, is obviously more skilled at some parts of Source engine than others. You are treated to multiple great panoramas during the game, but she is weak on combat design. You only ever fight people in tight corridors, there is never an opportunity to engage in open spaces with real tactical possibilities. It also suffers from a voiceless protagonist even more than Half-Life does, there is literally no motivation ever given for the main character. The game seems weirdly meaningless, with an aimless protagonist and especially given the disappointing ending. The protagonist dies in a battle she accidentally finds herself in. Then there is a bunch of imagery stolen from Lynch and 2001 to try to give it some unearned weight. There are bits I like about the game, the comically bleak atmosphere that really sticks out. The game starts and ends with battles in space by rebelling colonies lead by Mars against the tyrannical Earth government, debris from falling down on the city in the early parts of the game. Meanwhile, there is a rebellion from the lower classes on the ground in the city, alongside another uprising by robots (either nannybots or sexbots, naturally) who have been highjacked by a rogue AI. So three rebellions going on at once! There are bits like the cheerful advertising about the lowering of no-questions-asked euthanasia to 37 years old, or selling your body to medical research in exchange for having your brain uploaded into a digital pleasure realm. Or one fun sequence where you are being flung around by the airflow in a gigantic air refinery (the atmosphere is too polluted to breathe, so clean air is now a commodity), setting off constant alarms as a contaminant. I regret that there is more bad than good here, I'd sum it up this way. The game sells itself using screenshots like these, representing only a few moments in-game. But for most of the game you will be looking at endless scenes like these, and trying to figure out how to progress:
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# ¿ Nov 4, 2020 01:27 |
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https://store.steampowered.com/sale/autumn2020_adventure Sale page is up, Edit: Now the main Steam page has the sale up, so this is pretty redundant. Rebel Blob fucked around with this message at 19:04 on Nov 25, 2020 |
# ¿ Nov 25, 2020 19:01 |
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Big news for the Game of the Decade, too big for the Disco Elysium thread alone: https://www.youtube.com/watch?v=P-LqSMeOOJY
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# ¿ Dec 11, 2020 02:18 |
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CharlieFoxtrot posted:Any thoughts on Per Aspera? The end-game is also pretty lacking as the terraforming doesn't change things. You can turn the surface of Mars green, but the change is mostly cosmetic, with some effects on the atmosphere. Even when you introduce plants and animals on the surface (which you can't see), you still are forced to rely on chemical and water mines that feed into food factories for you colonists. The last hours of a playthrough are just putting the game on maximum speed as you finish out the research tree and build the last major projects needed to win. Finally, there is a rather extraneous combat system, which can completely derail your playthrough when you are first attacked if you don't prepare for it. It is both simplistic and poorly balanced, every fight is one-sided and comes down to throwing enough resources into combat drone construction until you can overwhelm the enemy. It isn't as bad as I've made it sound, as I've focused on the negatives. I also do hope that the developers can fix some of the problems. For a strategy game, it has an interesting introspective storyline as your character, an AI created to terraform Mars, figures out its existence. For example, what is the primary mission directive? What mission control back on Earth says? Protecting the human colonists? Or terraforming Mars? The gameplay itself isn't bad either, just poorly balanced and doesn't adapt as conditions on Mars radically change.
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# ¿ Dec 12, 2020 04:46 |
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I'm absolutely sure that I will really enjoy Cyberpunk 2077 in a year or so when it is all patched up. Godspeed early adopters, I don't understand you but gladly accept your sacrifice.
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# ¿ Dec 12, 2020 23:55 |
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Omi no Kami posted:What's the deal with Kingdom Come: Deliverance? It has that thing where all of the reviews are either excessively positive or exceedingly negative, without much wiggle room. Is it just one of those things where, like, if you're down for eurojank exploration it's rad, but if you go in expecting indie Skyrim you're setting yourself up to get disappointed? https://twitter.com/DanielVavra/status/525933062597931008 Vavra also tries to use KC: D's claimed historical accuracy as a shield. There is plenty to be said here, but I'll recommend this RPS article about KC: D vaunted "historical accuracy." Andreas Inderwildi posted:Right off the bat, it’s clear that KCD’s main interests are politics, war, and material culture (weapons, architecture, etc). Its claims of historical accuracy are measured almost solely against these interests. The more intangible aspects of life, such as social conduct, creativity, language, religious belief and mentality, aren’t given as much attention. KCD mostly assumes that people behaved, spoke, and reasoned just like we do today: throw in a “God be with you” as the opening line of every dialogue tree, and voila, medieval conversation!
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# ¿ Dec 17, 2020 06:48 |
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Sininu posted:Zwei: The Arges Adventure Edit: Double thank you! Something cute to play is nice in this age of darkness. Rebel Blob fucked around with this message at 17:36 on Dec 24, 2020 |
# ¿ Dec 24, 2020 16:33 |
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Heads up! https://twitter.com/slowbeef/status/1342513140953706496
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# ¿ Dec 25, 2020 19:45 |
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JollyBoyJohn posted:Hey man I have nothing but respect for anyone that wants to play certain games with a mouse and keyboard - the 2 that come to mind (i tried them last time both my batteries were dead) are rocket league and dark souls which were almost as unintuitive as speaking German. At least you own the drat controllers, its an option, these folk who just steadfastly refuse to own one, they are the real monsters. Seriously, the biggest gripe I have about controllers is their effect on UI by lackluster developers. Looking at you, Bethesda.
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# ¿ Jan 7, 2021 20:09 |
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Move over The Sinking City and Call of Cthulhu, I'a I'a Cofflhu Fhtagnyaa is on Steam.
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# ¿ Jan 8, 2021 02:42 |
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Speaking of the Yakuza series, is there any reason to put off playing 7 until after 6? I'm pretty much PC-only, Y6 is a few months away and I'm thinking of starting Y7 soon. If I ever get to the end of AC: Odyssey, which is obnoxiously long.
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# ¿ Jan 8, 2021 08:49 |
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Picayune posted:I think you'd be okay to do that. Y7 definitely comes after Y6, and there are some familiar faces doing familiar things in it, but I'm pretty sure there's only one plot beat that actually makes a difference - one character's current status and job class, as it were - and you'll probably end up just going 'huh okay I guess this is what you're doing now' when it hits. As long as you're generally familiar with the game world, you're good to go. Ugly In The Morning posted:And since they play totally different it’s not like there’s any QoL changes that’ll make going back difficult, unlike going from Dragon engine games to anything before 6. Begemot posted:Nah, 7 is another good entry point for the series, like 0 was. It has some references to the old games, of course, but they're not critical to understanding what's going on or anything. Gotcha. Thanks, that definitively answers my question.
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# ¿ Jan 8, 2021 21:38 |
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Hwurmp posted:what does Horny Twitter not run into the ground
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# ¿ Jan 16, 2021 01:40 |
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Mordja posted:That game is 100% the creator's gore fetish. Here is a link to the Youtube review of The Citadel that made the gore fetish accusation, if anyone else wants to take the same journey.
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# ¿ Jan 17, 2021 06:01 |
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Well, as long as the thread is talking about this... So its obvious which one I'm proud of. Then some from Seeds of Resilience, Warlock of Firetop Mountain, and Pathfinder: Kingmaker's Beneath The Stolen Lands DLC; all of which I guess people don't get far in.
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# ¿ Jan 20, 2021 22:17 |
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Morter posted:Get your orphan girl the stupid cat, idiots. That's the entire reason you're doing crimes
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# ¿ Jan 29, 2021 04:33 |
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Kennel posted:I answer to your rhetorical question: http://www.gregwray.com/
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# ¿ Jan 31, 2021 00:43 |
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Ainsley McTree posted:the rumor mill is confident that this is just a temporary exclusivity deal and it'll come to normal PC later on. I have no ironclad proof that this is true, but I choose to believe it as well because lol stadia? cmon The Judgement website has already has graphics in place for a Steam release.
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# ¿ Feb 5, 2021 01:23 |
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Steam has decided I'm a pervert all the sudden? I've just started getting a bunch of sex games right at the top, in Steam's big Featured & Recommended bar. Apparently because I've played games with the "Sexual Content" tag. Yet my library looks like this: And Steam has started to constantly recommend games like this: Edit: What a wonderful start to a new page. Rebel Blob fucked around with this message at 00:45 on Feb 13, 2021 |
# ¿ Feb 13, 2021 00:42 |
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Sinteres posted:The algorithm figured out you're a goon so now you get anime porn recs. Goondolences.
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# ¿ Feb 13, 2021 00:49 |
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# ¿ Apr 16, 2024 08:15 |
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Hollandia posted:You bought Bayonetta and Yakuza, you brought this on yourself. In other news: they are bringing the Disciples series back as a "strategy RPG." Disciples: Liberation has a page on Steam. Though the trailer doesn't leave me enthusiastic. The trailer skipped past the series trademark gothic tone right to BDSM.
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# ¿ Feb 13, 2021 03:09 |