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DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
The big difference is that Destiny asks you to pay big bucks every time anything resembling content comes out and you'll be left in the dust if you don't pay. Warframe is free, period.

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DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Most cosmetics yeah. The crafting timers are so expensive and so comparatively short, while also ticking down when the game isn't running, that nobody sane pays for them. I think the only important real money purchase is inventory slots for more Warframes and Guns? Although you pay for the slots with real money currency, which you can also get in the game, and they're cheaper than speeding up a single crafting timer (super cheap). I think it really is just FashionFrame that keeps the devs afloat.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

SolidSnakesBandana posted:

After watching some gameplay videos, Hades seems like the combat I've always wanted out of a Diablo-style RPG. Are there any other ARPGs that play like this?

Most ARPGs aren't as fast as Hades. But for direct control, Victor Vran is the obvious. The Incredible Adventures of Van Helsing can also be played with direct control. Pagan Online is a direct control based combat game. Console Diablo 3 is also really great.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Victor Vran's builds really get going when you start to get legendary stuff with unique mechanics. They also had the very good idea of making the legendaries level-less, so you never feel bad for getting one early. All items of that style should work like that in every ARPG.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
It actually re-intrudoces some of the old better setting to the new bland one. Like, Aliens and sci-fi get several mentions. I think they even namedrop Sheltem.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Chin Strap posted:

Yeah so does Nic Cage in Mandy. You going to say that is campy too?

You mean the movie where he snorts a giant pile of coke off a glass shard after killing a drugged out demon-biker? Yeah, Mandy is camp as gently caress.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
There's still tons of games current emulators have problems with. It's not just a matter of hardware power.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

The Joe Man posted:

A lot like how PS2 emulation went down (which I assume is finally up to snuff in regard to my Emotion Engine joke, I haven't tried it recently).

Last time I tried to replay a bunch of different PS2 stuff it ranged from barely playable and wonky (Ace Combat) to completely unplayable (Dark Alliance and spinoffs). So yeah, they can't even properly emulate of the PS2 catalog and that's loving old. I'm honestly most interested in the PS5 because of the rumored PS2 and PS3 compatability, not the PS4 one.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Mordja posted:

Has anyone played early-access ARPG Wolcen? Hits 1.0 in a few weeks and it sure is flashy.
https://www.youtube.com/watch?v=6FdEMGMxtco
The skill system sounds kinda like a more-approachable POE if I'm getting it right.

I played through the various pre-release versions a few times. It's really hard to tell how it'll end up when it comes out, because the devs make massive changes between versions. If they manage to actually finish what they've got, it'll be a really neat ARPG. But considering they've struggled with putting in stuff like loot filters over the course of several years, I'd except the UI and controls to be utter jank and that's kind of a problem, especially for this genre.

It does have some really great ideas when it comes to skills though, especially how they made regular left click auto-attacks an actual thing that you might want to do rather than something that you replace the first time you level and then ever use again for the rest of the game. And the boss fights are very good - enemy damage output for telegraphed attacks is very high, so it's got the kind of very active, dodge heavy playstyle that so many current ARPGs aim for, but because active dodge is built in by default it actually works. Not as well as it would if it was direct control rather than click to move, but certainly a lot better than stuff like PoE which is shoehorning that playstyle into a system that really isn't built around it.

DatonKallandor fucked around with this message at 17:36 on Jan 22, 2020

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Microsoft isn't bribing devs to make their games Windows Store exclusive. They're not even making their own games Windows Store exclusive anymore. That's why people don't hate them as much as Epic - they're just not as bad.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Honestly Children of Morta feels more like Diablo 1 than any other game in recent history.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
And also the main story is incredibly bad. Everything about Shadow Warrior 2 that isn't the core combat mechanics is complete trash, and even that's only good because it's basically the same thing it was in the first game.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Mordja posted:

Imo this gif demonstrates what I meant when I was talking about Wolcen's combat borrowing from CAGs.
https://twitter.com/WolcenGame/status/1223261498220347394

Finally a melee willpower generator that works with staves and catalysts. That was the missing piece for magic knight builds.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Cardiovorax posted:

The Surge 2 is to The Surge as Dark Souls is to Demons' Souls, if that helps any. Neither are bad games, but The Surge 2 is just bigger and better in every sense you could reasonably ask for.

Personally I think Surge 2 vs Surge 1 is about 50% as much of a catastrophe as Shadow Warrior 2 vs Shadow Warrior 1. Yeah the gameplay is better, in some ways, worse in others. But jesus did they gently caress up everything else. Surge 1 is atmospheric, has character and an actual story. Surge 2 is....a mess. It's still playable and even fun for just the gameplay, but there's just nothing there if you need something other than a decently competent dark souls-ish combat system to keep your attention.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Azran posted:

I really like short, replayable games like Into the Breach, Dungeon of the Endless, FTL or Invisible Inc where you unlock more characters/equipment as you go on, but I haven't had much fun with traditional roguelikes (mostly because most of them have kinda ugly UIs and that's a major bummer for me). Anyway, I'm looking for recommendations. Any ideas?

Card Quest.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Zereth posted:

Have they said how they're handling respeccing?

It costs a tiny amount of skill currency in the Beta and they've said it works the same in the release version. You can respec both your skill tree and your attributes. And the skill upgrades don't even have a cost, you just switch them whenever you want to experiment.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

StrixNebulosa posted:

I'm actually kinda excited about finding ECHOs and audiologs again!

Oh no, I have bad news for you. Division 2 is another one of those games where the gameplay is undeniably improved, but the story and care put into everything else just fell down a hole.

SelenicMartian posted:

Void Destroyer 2 has been out for a few days. Is anyone playing? It's a cel-shaded pocket-sized space sim.

https://store.steampowered.com/app/369530/Void_Destroyer_2/

VD2 is fantastic. It's basically a mixture of Freelancer and X, with some Homeworld thrown in. The dev really knows how to value players time, so the rewards for everything sensibly scale with the risk and time involved. And there's rewards for everything, without any lovely gotchas that exist just to screw you over in case you forgot something.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

anilEhilated posted:

How long is it? It looks pretty great but the pocket-sized thing seems to be a discouragement.

I don't know actually. Steam says I have 100 hours playtime and I've never even seen the 4X side of the game. Those are like 6 different new starts probably though. It's real hard to estimate playtime for sandbox games. Certainly not a <30 hour game in any way.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

StrixNebulosa posted:

I cannot describe how strange it is to play a space sim where it just hands you things and you're up and playing with fire within the first hour. I genuinely expected that I'd still be like, scrubbing floors for five hours before anything opened up.

It's why I always stress that Void Destroyer 2's biggest selling point and thing that sets it apart from other similar games is that it respects your time. It's a game that wants you to have fun and not start a second job so you can maybe have fun in short intervals a week later. Pirates? Always got a bounty. Dangerous mission that requires a fleet? Your ships get automatically insured and you're compensated for a large part of all losses. You're doing a thing? You get paid for it an amount that's relative to the danger and difficulty of the activity. This poo poo should be basic but it's apparently some kind of secret game design martial art.

VD2's second biggest selling point? The only game where pirates are actually pirates and not psychopathic killer monsters. They wanna make money! You give them money, they let you live. You give them cargo they let you live. The game even punishes the player for behaving like a psycho if they want to be a pirate: You kill the people that refuse your demands so the next will know not to. But if you kill people who complied, the next ones will know there's no reason to and they'll fight.

DatonKallandor fucked around with this message at 18:23 on Feb 14, 2020

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Serephina posted:

So, Priority Missions can, in fact, be safely ignored until your convenience?

Yes. When your skill/reputation/max mission rank with a faction gets high enough, you get a priority mission from them. When you do that mission you unlock the next tier of cool stuff from them and can start to rank up even higher till you get to the next priority mission. There's no time limit on them.

As for very important things to know: Armor Upgrades, Armor Upgrades, Armor Upgrades. Armor is an incredibly important stat, when you buy a new ship, look at the base armor and also get armor upgrades ASAP. It's a flat reduction by the indicated amount - and yes 1 or 1.5 doesn't seem like much. But when most fighter guns only do between 3 and 5 per shot, it is a massive defensive upgrade.

Other important thing: When hiring people through the commerce screen, remember you pay the listed amount every time you undock. So the longer you keep your wingmen. Their pay is deducted visually on hiring, but you can fire them to get all of it "back". So feel free to hire and fire wingmen as needed - generally they more than pay for themselves if they help you kill even a single ship of similar size during your mission. Extremely worth it.

DatonKallandor fucked around with this message at 14:22 on Feb 15, 2020

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Max Wilco posted:

Had there not been talk about Ace Combat on the previous page, it would have been a Jane's Combat Simulations joke.

I actually haven't played any of the Ace Combat games, but those AC7 gifs make it look pretty cool. Is it real difficult?

If you wanna know what Ace Combat is like, grab the free prototype demo of Project Wingman. It's literally Ace Combat but prettier. But without the "give the military industrial complex money to use their planes". That they probably don't even need to - if gun names and appearance falls under fair use, and it does, so do plane names and appearances.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Hwurmp posted:

Is it normal for Void Destroyer 2 auto-traders to move slow as balls compared to your main fleet?

It depends - big ships are fairly slow, but the game scales up the time dilation factor automatically for the player when moving. So the player fleet will never appear to be extremely slow while moving - but everything else around the player will be moving much faster the slower the slowest player fleet ship is. So when sitting still, auto-traders (which are mostly pretty big slow ships) will appear to creep along - but when you start moving they'll begin to zip along too.

Incidentally you also get higher time dilation when escorting a slower ship, because game design is good yo.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Zachack posted:

Sure, but a player can look up a solution, get past a level, and then possibly not have problems after that. I'm about halfway through Opus Magnum and am "stuck" , but I know I can A) build an oversized machine that will solve it (but won't because my brain won't let me) and B) look up solutions (which I have, and which gave me ideas on how to progress, I just haven't yet).

Stephen's Sausage Roll is also Very Hard but, again, sometimes a puzzle will just brainfuck you in a way that you're just not going to solve it, even though later, harder(?) puzzles you'll solve.

And if both games just get progressively harder and require constant cheating to beat then yeah, play something else. But I don't think either game really locks content behind things in the way that a Souls game does. I had fun with the bosses in Sekiro but what I really liked was master ninja-ing myself around levels, dropping onto enemies, stealth, etc. The bosses weren't really the draw for me, but I had to get through them to unlock more levels.

You can just use Cheat Engine if you get stuck in Sekiro, the same way you can look up the solution to a puzzle in a puzzle game. Both solutions are not built into the game by the developer. Both of them are real easy and there's nothing stopping you from doing it.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

John Murdoch posted:

3) There's an infinite number of things you could tweak to make a game as involved as those in From's catalog easier. As a point of comparison, Platinum Games, who also have a reputation for making hard games, manage to have a full compliment of difficulty modes that tweak all kinds of factors beyond basic health and damage values. To say a game like Dark Souls simply can't be any more accessible than it already is is a total failure of imagination.

Platinum Games doesn't make games where the story is intrinsically tied to the difficulty. They are fundamentally about challenging yourself to beat the game as stylishly as possible - success is the expected outcome and the "diffculty" is how cool you looked doing it. From Software games (the soulsy ones at least) are about beating the game, by the skin of your teeth. Dark Souls has a health bar - Platinum games have a style meter. They are going for completely different experiences.

As for your 5) point, the very same tools that let replace the You Died with Thanks Obama or reskin the game also let you cheat. And nobody stops you from doing it. Neither of them are inherently less or more "right" - they're both not intended by the developers. Artistic vision does matter - From Software is allowed to make a game as hard as they want if they think it'll make the story hit home harder. Demons Souls for example would have been a much worse game if it had been easy.

DatonKallandor fucked around with this message at 19:12 on Feb 23, 2020

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

The Joe Man posted:

Not really my favorite genre but I'd guess Sacred 2.

Sacred 2 really is insanely huge (and in one piece!). Maybe Titan Quest at this point, considering it was never small and it's now got 3 (?) expansions.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

ErrEff posted:

Some executive somewhere said "It'll cut into our bottom line and damage game sales for the long term if we're giving away a version of the game for free!"

Which is hilarious considering "give away a part of our game" was literally the business model of PC games. Imagine Id decided not to do Episode 1 of Doom shareware.

They replaced Demos, a proven concept, with "spend as much as the entire budget of the game again on marketing" and called it good.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Darkrenown posted:

I finally got around to playing Grim Dawn this week. I rolled a Necromancer and I can summon 8 skellytons and a plague monster, so I just stroll through areas and pick up the loot while my undead horde lays waste to all the monsters.

E: How does the D3 Necro compare? Can you also have a horde of pets? What I'd really like, if not focused on pets, is to play as a WoW Death Knight without having to play WoW.

D3 Necro can be played very pet focused yeah. It's one of the best necromancers honestly, second only to Diablo 2s.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Honestly, at least the way they're written in LotR, the non-Uruk orcs come across more like blue collar nine to five working class people with really bad bosses.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

StrixNebulosa posted:

Dead Island might be the least tasteful game I have ever played. Like, I'm having fun with it but also I feel like I need a shower. I'm exploring this wrecked zombie resort and just found a room that was clearly set up for recording pornos, complete with zombied lady in a bikini on the bed and trashy music playing

Then I look up the feminist whore skill and the torso preorder thing and I really, really need a shower

Gameplay-wise it's also clearly Dying Light but without parkour and with more melee. And stupid door opening mechanics.

That's actually the exact room when I decided to close the game and uninstall it. I don't give a poo poo about how good your "gameplay" is, if that's what you write and you put it in the game, gently caress you, good day sir.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Orv posted:

Yeah it sounds like it's getting pretty weird.

Yeah it's a shame they're disappearing up Destiny's rear end in a top hat. Especially when it comes to things that Bungie is absolutely awful at, like player movement and most of the gun feel.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Begemot posted:

Also, the sequel to the best musou game (One Piece Pirate Warriors 3) is finally coming out later this month!

That's a weird way of spelling Sengoku Basara 3. Seriously, anybody who likes musou games, grab yourself Sengoku Basara and then be sad the Dynasty Warriors devs have been phoning it in for a decade.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Fifteen of Many posted:

Thanks for the Borderlands tips goons!

If you're playing Borderlands 1 on PC, make sure you install a mod that makes the fonts smaller - the default font actually cuts off the weapon's stats so if they've got more than x bonuses some of them won't show up at all, even though they're there.

DatonKallandor fucked around with this message at 19:56 on Mar 9, 2020

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Someone asked if Avorion was good (especially for solo play) - I also am wondering about that. A big old capital ship game with rpg-ish progression sounds really good, but the part based building might also be really fiddly? Anybody played it?

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

GreyjoyBastard posted:

dungeons 3: good or bad

Do you like Warcraft 3? Because it's 50/50 split of decent Dungeon Keeper clone and okayish Warcraft 3 clone.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Cardiovorax posted:

I'd be willing to bet that the sheer "if I don't try it now, I'll never get to try it" effect of the whole thing is goint to make a lot of people play the demos of games they normally wouldn't think to touch, if they were just quietly released on Steam the usual way. That translates into sales down the line.

By the time these games actually come out, people will have long forgotten the demos. It's the festival-wank that's usually confined to those in-crowd events getting dumped on Steam for once.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
There's an indie game that apparently plays like Mega Man Battle Network? It's One Step from Eden. It's also a roguelike deckbuilder?

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Sylphosaurus posted:

So, I´m currently in a Warhammer kind of mood and was wondering what the general opinion is regarding Mordheim or Chaosbane?

Mordheim is a good at what it is, but if you don't like strange direct control turn based tactical combat games with unforgiving strategic layers you're not gonna have fun. Chaosbane is a mess.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Serephina posted:

I'm over a decade late to the party, but I finally started playing Crysis.

Entirely apart from some poor controls, I'm not sure I "get" it. Cloak can be used to reposition in fights (or just sneak in), armour is self-explanatory, speed I've not found a use for other than just walking faster, but the strength puzzles me. Am I supposed to be chucking physics objects at people, maybe after sneaking behind them? Its so clumsy and ineffective compared to just shooting them.

I finally got a "Yes, *this* will be the moment I do a cool thing" and jumped on the back of a tank with cloak/strength, and it turns out that there's no way to punch your way into the tank (or try to rip the tank in half, Ghost In The Shell style). So no cigar; turns out I'm just supposed to be boring and shoot it with the conveniently placed rocket launcher.

Am I missing something here? I think it just might be an older game from an era of bad shooters and I'm expecting too much from it.

You are absolutely missing something, cause Crysis is one of the best shooters of all time. It's got wide open massive levels (in the first two acts) that you can approach in ton of different ways. Your cloak lets you be the predator and gently caress with Koreans like a slasher movie villain. Speed lets you zip around like the Flash. Armor lets you not die to 2 hits (you are always squishy, it's inteded) and Strength lets you super-jump, mega-punch (including the ability to punch down buildings!), super-throw (the least useful of the strength powers) and makes all your guns perfectly accurate with 0 recoil at the cost of energy-per-shot.

Crysis Warhead is an even more refined version of the game, it even fixes the mediocre last act problem.

Don't bother with Crysis 2 or 3 unless you want a generic bland mid 2000-whatever console FPS.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Ghostlight posted:

in duke nukem when you drop the markers they didn't continue writing until they hit the bench.

So DNF was more realistic. Come on Valve!

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DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Rhianna Pratchett is famous for a writing a bunch of video game stories that are supposedly really good, but we'll never know because every single time she didn't have the clout to keep more than 1% of it in the released game.

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