|
SirSamVimes posted:I happily paid money for the Hollow Knight soundtrack. Transistor for me.
|
# ¿ Jan 9, 2020 01:38 |
|
|
# ¿ Apr 25, 2024 16:14 |
|
I have ~100 hours in TWoM and it's definitely a unique experience that's worth playing, but it's pretty deeply flawed and I'm hoping that either a sequel or spiritual successor comes along and develops its incredibly strong premise further. There's loads of content in there, like ~20 scenarios and somewhere around 30 scavenging levels to explore, so you do have to treat it as a game and not a wartime depression simulator if you want to experience all the content, and it just misses a lot of opportunities to reinforce the themes in many respects: There really aren't any moral grey zones: you meet NPCs you should help (or at least not bother) and NPCs you should kill. Events are always scripted (though several levels can have two different events but the levels will be described differently in the scavenging screen) and the morally good resolution almost always rewards you with the happy person showing you a secret cache of booze or food or something. So you end up with designated "stay away from people and just scavenge on your own" levels and also designated "every one you encounter here is a bad hombre so kill them all and you will have enough guns and ammo that you will never have to worry about looters ever" zones. Scavenging events always play out the first time you scavenge a level, and a few of the "early game" scenarios require you to go in with certain things to get the good outcome (eg. the supermarket: bring a weapon and you can stop the soldier from raping the other scavenger and now you have an AR that can trivialize all the other bad guys + loads of ammo, or don't bring a weapon and feel bad or one of the early bombed houses: there is a homeless person, if you bring food you can give it to them and they will show you where some items are, if not then you find out they starved the next time you go there. Either you've encountered the scenario before and you know how to resolve it and you are rewarded, or you haven't and you get to feel bad. The economy is really out of whack, with scavenging items that are basically not worth it at all (eg. sugar, teddy bears (the war child DLC has them as a crafting item for toys for the kids but a handful will last you the entire scenario)), while other items you will want to take regardless of whether you need them or not (eg. medicine and alcohol) because you can trade them to the door-to-door trader for the wood and nails you need for basically everything, and then you're evaluating scavenging material's value not on whether you need it or not, but whether there is a full "stack" available in the level and what the size of the stack is. The daylight cycle is interesting for the first few days but you rapidly run out of things to do so you just make sure some people go to bed and then wait until they're no longer tired so you can let someone else go to bed. There are lots of crafting things that take time, but they don't take a meaningful amount of time and all the random events take place in the morning so there's little meaningful engagement during the daytime cycle. Here, there's a glimmer of specialized crafting playstyles/strategies (becoming an alcohol trader or an herbalist or a gardener) but they take such a massive material investment that you can't really get to them until the game is over. Pretty much all of the game's tension comes from the risk of losing your scavenger (and the way the characters are built you end up with one dedicated scavenger because you're going to need six or so scavenging slots per run just for subsistence and running a character with less than ten slots is barely sustainable) and it can happen from one overconfident mistake. But the sense of desperation loses its edge well before you've seen all the content so it ends up being hours of plodding monotony and inventory-swapping puzzles punctuated by "oh gently caress, she died..." With 100 hours I definitely got a lot out of TWoM, but there is a lot of room to develop a better game from its concepts.
|
# ¿ Jan 22, 2020 19:07 |
|
Spoiler/question about What Remains: What does everyone think really happened to Molly? Did she die from eating too much toothpaste?
|
# ¿ Apr 7, 2020 14:30 |
|
Artelier posted:I keep going back and forth on Yoku's Island Express. Somehow, I feel like I want it, yet I never seem to want to spend money on it or it's not high enough on the priority list when I am spending money. Should I pull the trigger or wipe it from my wishlist aaaaaaa Add me on Steam https://steamcommunity.com/profiles/76561198035776980 (confirm who you are by posting itt). It was bundled several months ago so it was trivial for me to get a spare key.
|
# ¿ Apr 22, 2020 13:10 |
|
sent you a key code in chat. enjoy!
|
# ¿ Apr 22, 2020 14:06 |
|
GrandpaPants posted:I think Chimera Squad is an interesting way to test out a bunch of new mechanics for XCom 3 without devoting a whole bigger budget game to it. I also hope the uniqueness of the agents also means that all of my, e.g., snipers aren't just carbon copies of each other (I don't know if WOTC did anything to fix this with more interesting skill branching/options?) It's partly addressed in WotC: In addition to regular promotions, individual soldiers accrue experience (and you also have a shared pool that you can dump into one or many soldiers) that you can buy individual abilities with. You can use it to get both upgrades for a rank or to get abilities from a third branch that's randomised for each soldier So a sniper might randomly get pistol-synergistic abilities in the new tree that might make short-range upgrades more enticing. There are also passive missions (ie. soldiers are unavailable but you don't have to do anything unless they are ambushed) that can give specific permanent stat bonuses to specific soldiers on top of the mission prizes).
|
# ¿ Apr 22, 2020 20:43 |
|
Memnaelar posted:Word on it in these forums is pretty sparse - any takes on the final build of Iratus, releasing today? I messed around it for some 40 hours in EA, really wanted to like it but I just found that the core game idea doesn't work. It's darkest dungeon but all your dudes are faceless mooks that you can replace with what would normally be junk loot so it just feels like there's nothing at stake.
|
# ¿ Apr 23, 2020 20:40 |
|
StrixNebulosa posted:Wrong word gaffe aside, I agree with you - Disco Elysium is very very good, but I don't want to watch a tragic movie. I return to it now and then to play more and enjoy it, but especially lately I've been craving other things. I skipped the last month and am going to be really mad if the ~~~mystery game~!~ is something I've been waiting for, like Forager.
|
# ¿ May 1, 2020 15:59 |
|
1. Tifa 2. Kefka 3-xxx all the rest are derivative trash if we're being honest with ourselves.
|
# ¿ May 4, 2020 15:23 |
|
twee is good actually
|
# ¿ May 7, 2020 16:26 |
|
SolidSnakesBandana posted:Wanna bang that spider
|
# ¿ May 11, 2020 05:29 |
|
milk or silk?
|
# ¿ May 11, 2020 18:06 |
|
troubleshooter chatter is currently like 2% of what disco elysium had. it's fine imo.
|
# ¿ May 18, 2020 14:55 |
|
FastestGunAlive posted:Imagine being able to buy a pork bun for a dog "Who's a sexy boy?!"
|
# ¿ May 19, 2020 15:49 |
|
TMMadman posted:I've only played it for a little bit, but 'The Flame in the Flood' is pretty good so far and it's surely a deal since it's currently 80% off and only costs 2.99. Do yourself a favour and ensure the hardcore mode is off. The core mechanics and presentation are great but the content doesn't expand a whole lot from after your first hour or so. Call Your Grandma fucked around with this message at 17:06 on May 24, 2020 |
# ¿ May 24, 2020 16:55 |
|
i have "hunter vision" irl
|
# ¿ May 27, 2020 19:28 |
|
Am I the only one that bounced hard off of DOOM? I restarted a dozen times but it always ends with me surrounded by monsters that want to kill me before I can find any NPC that's willing to protect me in exchange for this stupid gun I'm lugging around.
|
# ¿ Jun 10, 2020 22:20 |
|
Ghostlight posted:Maybe you're just a dumb piece of poo poo who shouldn't play video games. idk. just trying to help. please take your ableist prejudices elsewhere, friend; videogames are for everyone
|
# ¿ Jun 11, 2020 16:53 |
|
EA star war game is gonna be bad. dream elsewhere imo. also, god drat Synthetik was sitting in my backlog for a year and I really regret not playing it earlier. It reminds me of an online multiplayer indie game I played a lot in late 90s/early 2000s but with loads more polish and a good single-player mode.
|
# ¿ Jun 13, 2020 00:27 |
|
more like persona non grata amirite?
|
# ¿ Jun 15, 2020 23:29 |
|
humble put out a BLM bundle. It's got Baba is You and a lot filler. I would have got it if it came out two weeks ago but the donations I've made so far were above my means already. Maybe someone else might like it though, it's still for a good cause.
|
# ¿ Jun 16, 2020 19:48 |
|
I've bookmarked this 5 year old post from a hockey blog because the issues keep popping up: https://www.pensionplanpuppets.com/2015/8/11/9126497/why-i-choose-to-believe-accusers quote:What happens while we're waiting for that evidence of clear wrongdoing that is very unlikely to ever come? People move on and forget. They assume that it was a fake report. No one apologizes to the accuser for the blame and insults that he or she had to go through. The image that athletes are good people because they're good at sports continues, as does the belief that alleged rape victims are usually hysterial liars with hidden agendas.
|
# ¿ Jun 20, 2020 18:12 |
|
tiger king was a documentary imo
|
# ¿ Jun 21, 2020 00:41 |
|
can you control the game by flexing your buttcheeks?
|
# ¿ Jul 1, 2020 04:36 |
|
a minute and a half of footage and not a single prod shameful
|
# ¿ Jul 1, 2020 22:09 |
|
OK, I have a bit of a weird request: any recent-ish (last 10 years) games where I can stumble onto/lockpick my way toward secret power spikes during the course of the game? I just want to capture that feeling of "lol i'm not supposed to have this item right now" while i mow down mooks. Not for the entirety of the game, but maybe being able to find one or two with enough exploring and no guides.
|
# ¿ Jul 2, 2020 20:10 |
|
mycot posted:Man games that abbreviate to BB are just cursed. please tell me the bloody boobs dev isn't cancelled too. gently caress
|
# ¿ Jul 11, 2020 15:57 |
|
The 7th Guest posted:
It's real psycho poo poo, yeah.
|
# ¿ Jul 13, 2020 15:26 |
|
Ragequit posted:Since a ton of people here liked this game: want 2 pet that dogma :3
|
# ¿ Jul 15, 2020 17:15 |
|
I adored the first act of heist but found it getting samey a few levels into the second. The ricochet aiming is an incredible gimmick but they chose all the progression mechanics I hate.
|
# ¿ Jul 20, 2020 02:35 |
|
I really liked what I played of Ori but got frustrated with a sequence where I have to redirect a projectile 5 times to open a door and never picked it back up again.
|
# ¿ Jul 21, 2020 15:14 |
|
Mierenneuker posted:If you still got Prey installed, today's patch apparently removes the DRM. I finished the game yesterday, so clearly the devs were waiting for me all this time. Sorry for the hold-up, folks! thank you 4 your service
|
# ¿ Jul 23, 2020 22:12 |
|
SardonicTyrant posted:Tekwar https://www.youtube.com/watch?v=W_p8XHCd5IU
|
# ¿ Jul 25, 2020 04:30 |
|
blank x x blank?
|
# ¿ Jul 26, 2020 06:24 |
|
the story characters are so amazingly bland and i hate them (bug-dude excepted)
|
# ¿ Aug 2, 2020 01:05 |
|
The 7th Guest posted:littlewood is out of early access: https://store.steampowered.com/app/894940/Littlewood/ https://steamcommunity.com/id/The_X_Button/recommended/894940/ Wishlisted
|
# ¿ Aug 4, 2020 15:41 |
|
Gamerofthegame posted:fallguys is having a rough launch I hope they can throw a lot of resources at this over the next month or two. If it doesn't reach a critical mass some big developer is going to push out a polished mtx version and make themselves a buttload of money.
|
# ¿ Aug 4, 2020 17:19 |
|
Are there any porn games that really lean into the game part and have, like, Tony Hawkesque combos and poo poo?
Call Your Grandma fucked around with this message at 18:54 on Aug 5, 2020 |
# ¿ Aug 5, 2020 18:49 |
|
HerpicleOmnicron5 posted:Themes of sexual assault can be good. Themes of sex can be good. It's very hard to do these things tastefully. All forms of media struggle with that. But maybe don't jump straight to rape, and drawing a false equivalency between sexual violence and physical violence? Video games also need you to be enjoying the content enough to stick with it through multiple hours while other media only need seconds or minutes to engage and provoke the audience.
|
# ¿ Aug 5, 2020 20:59 |
|
|
# ¿ Apr 25, 2024 16:14 |
|
For me it's Wargroove for + a handful of other games that look cool. The headliners aren't very good but a lot of people want them so they'll be easy to get rid of.
|
# ¿ Aug 7, 2020 23:06 |