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Children of Morta is very OG Diablo, Book of Demons is literally OG Diablo but cards? Hades manages to be a roguelike with compelling writing, which is quite impressive. Usually I didn't give a gently caress about characters or lore in these games but I actually enjoyed talking to the Gods and bosses and all. Supergiant is amazing at writing characters.
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# ¿ Jan 10, 2020 21:05 |
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# ¿ Apr 27, 2024 21:56 |
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I'm playing DQ Builders 2 and gently caress me, I think I might enjoy Minecraft. To be fair this game actually has objectives and stuff to work towards and looks cute and all. I think it falls right on my sweet spot of "no pressure but here's some poo poo that needs to be done" instead of being a complete sandbox or having some time pressure even when there's "no pressure". look im not done with my farming yet don't knock me the gently caress out stardew valley i'm trying to make this poo poo ~pretty~
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# ¿ Jan 17, 2020 04:38 |
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I got a 580 just now and it runs Jedi Fallen Order maxed, I don't ask for much, really. Most of the time you can, like, kill some weird feature and get enough frames to hit 60/1080 on most midrange cards anyway.
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# ¿ Jan 17, 2020 22:04 |
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Gaming above 1080p is bougie, follow LowSpecGamer.
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# ¿ Jan 18, 2020 20:15 |
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Grim Dawn is cool but I feel it's way too slow in terms of leveling.
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# ¿ Jan 18, 2020 22:38 |
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The Vita still doesn't have an emulator either. Neither do the Xboxes. The PS2 is such a weird console that although you can emulate it, it's probably never gonna be near-perfect and the best emulator available is very wonky.
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# ¿ Jan 21, 2020 03:03 |
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Hindsight's 20/20, guys.
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# ¿ Jan 30, 2020 22:50 |
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I think it's fine for games to be hard, but I also think you could scale the Souls Experience and not lose anything. SMB it ain't.
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# ¿ Feb 23, 2020 17:39 |
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Volte posted:Yeah...that's the good part. I see the boss, I learn the boss, I use my skills to beat the boss, and I feel good about beating the boss. Sekiro doesn't have that for me. There's no catharsis when I succeed. The catharsis in a game, for me, comes from overcoming my personal obstacles, not the ones in the game. I didn't used to be able to predict this boss's movements, and now I can, so he's a chump. I did it. In Sekiro, there were a lot of long-fought battles, but when I finally won, it felt like I just got lucky and that if I had to do it 20 more times, I'd still fail 15 of them. I'm not saying there's no path to perfection, but since I'm not practicing for a career in Sekiro-playing or whatever, and there's no real way to practice (particularly the later phases of multi-phase fights) it just ends up feeling like my time is being wasted. The actual meat of the gameplay is the learning, the feeling confident - that's what I'm in it for. The dying and running back because I failed to get good is not a motivator. The feeling of being able to do it is the motivator. I think you just don't like the core gameplay loop in Sekiro. Repetition is a lot more tolerable when you're actually enjoying that activity. And I don't say this to judge you, because I'm not much for Souls either. However, I love roguelites, which when you think about it, are very similar in terms of trial-and-error and winning by the skin of your teeth. I think it's just that Souls games are kinda fatiguing in a way a roguelite isn't. Dias fucked around with this message at 18:15 on Feb 23, 2020 |
# ¿ Feb 23, 2020 18:13 |
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Volte posted:Well I think you're right, that's kind of a tautology since the whole thrust of this conversation is why I don't like the core gameplay loop in Sekiro. I really wanted to because I love the other From games. It's just that I really do enjoy the meat of the game, including the harsh difficulty of the combat, and I would love to be able to partake in it without also having to subject myself to the aspects of the game that wear me down. It's not so much me saying "From needs to be respectful and implement this stuff so that they aren't disrespecting me as a gamer!!" and more like "Sekiro isn't for me, but it's like 5% away from being for me, so it'd be cool if people who don't want that 5% could just not have to play it, then it would be for everyone!" I mean, what exactly bothers you and is it just a "5%"? Because repetition and trial-and-error is a Souls thing and you seem to enjoy it just fine there, so it's not that that's wearing on you. My best guess based on what you've said so far is that you dislike the precision necessary to win the tough fights. Souls lets you take different approaches, maybe switch weapons or try and cheese a boss, while Sekiro is very much a "this is how you do it, now do it" type of game. I'd argue that's a MASSIVE part of the game though, and why many Souls fans weren't that into Sekiro.
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# ¿ Feb 23, 2020 18:34 |
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Bayonetta literally has a mode where you can play it with one hand.
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# ¿ Feb 23, 2020 19:14 |
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I like Grim Dawn but oh boy is that game painfully slow. You hit that "oh there are no new toys" point way before being done with the main campaign.
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# ¿ Feb 25, 2020 17:14 |
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I remember that terrible trailer for Dead Island, and worst of all, I remember people thinking it was emotional. I guess revulsion is an emotion.
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# ¿ Mar 2, 2020 20:15 |
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sebmojo posted:Lol those stupid sheeple amirite experiencing feelings at the death of a child. It was RIDICULOUSLY exploitative, my dude. It just got even worse after the game was released.
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# ¿ Mar 2, 2020 20:53 |
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Goddammit, you all have bad taste. Although I guess my reaction was also based on knowing for sure it was a bullshit "games are art" trailer even at the time, so the phoniness of it all just made it unbearable.
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# ¿ Mar 2, 2020 21:07 |
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Cowcaster posted:remember that time gears of war had an artsy trailer set to mad world The "sad version of pop song" trailer era will reign eternal.
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# ¿ Mar 2, 2020 21:14 |
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Darkrenown posted:Goat simulator's trailer was a spoof of Dead Island's, which was certainly something. Man, Goat Simulator was such a beautiful moment we all lived together. Talking about game trailers, what happened to that game that did the bait-and-switch from "writers of Edith Finch" into "developers of Painkiller"?
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# ¿ Mar 2, 2020 21:59 |
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Orv posted:WITCHFIRE. Ah, it was Vanishing of Ethan Carter, not Edith Finch. I wanna give that game a look just because of that joke, really. Seems like it's still cooking, also it's kinda RPGish?
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# ¿ Mar 2, 2020 22:09 |
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Doom Eternal is very Bethesda-y wrt how many different stupid systems and upgrade mechanics they added to the game, BUT it's fun as hell to play
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# ¿ Mar 22, 2020 05:16 |
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RDR2 and TW3 are the Tarantino movies of gaming. I understand why they made Alyx a VR game and it looks like a good VR game, but I don't think it's gonna sell systems if only because those headsets require a lot of...everything. poo poo's probably gonna be the future but we're not there yet.
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# ¿ Mar 24, 2020 20:58 |
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I watched a QL for One Step From Eden and it looks like hard as balls. I think you could straight up rip off MMBN's combat + Slay the Spire deck building and make an amazing deckbuilder, I'unno if that game isn't overtuned. Anyone tried it out?
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# ¿ Mar 27, 2020 05:30 |
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but you can literally go straight into the final dungeon in botw
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# ¿ Mar 30, 2020 08:40 |
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Capitalism 2 has joined Chess 2 in my personal list of funniest videogame names.
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# ¿ Apr 3, 2020 18:12 |
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Lt. Lizard posted:If you see a question mark on the edge of map, far from any quests or routes and you don't go explore it on the off chance you find something amazing there, you are not human. I think that's part of why exploration gets tiresome in what I like to call Ubisoft-style open world games. You see a bunch of markers and you get curious, so you spend your first few hours exploring...and there's nothing really interesting going on. Even the act of exploring itself isn't all that interesting, usually it's just a long trek where you might fight a random mob or two. So unless you're a completionist you just kinda either get bored and ignore everything (while being annoyed you can't unlock a certain cool thing because you don't have skill points) or FOMO hits and you burn out.
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# ¿ Apr 5, 2020 22:24 |
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Hollow Knight has good movement...after you get the dash. You should have started with the dash, really. Also it's not a Metroidvania if you're not mashing dash everywhere.
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# ¿ Apr 8, 2020 21:15 |
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Trials of Mana looks kinda ugly but it feels pretty good. SD3 is one of my favorite games so I'm looking forward to that one.
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# ¿ Apr 9, 2020 16:57 |
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Judging by the sleeves peeking out of the coat it's not a skirt, it's probably a dress.
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# ¿ May 14, 2020 16:46 |
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Hey, I wouldn't have heard of the game if it wasn't for the weirdo so I'm glad a bigass yellow overcoat caused strong feelings on someone, it looks cool
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# ¿ May 14, 2020 18:58 |
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My internet is poo poo right now so I just played a lot of One Step From Eden and you know what's a pretty good game? One Step From Eden.
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# ¿ Jul 11, 2020 19:25 |
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Cardiovorax posted:What I hear about it makes it sound like it's basically a Battle Network game as designed by the kind people who create Kaizo Mario romhacks. How accurate is that, in terms of how unforgiving the difficulty is? Because I was never really any good at those games. I think it looks harder than it actually plays, but I haven't made it past stage 5 of 8 yet - it's a roguelike so that's to be expected IMHO. I love the MMBN series but I was never amazing at it, so I don't think I'm ahead of the skill curve in any way or shape. Like, it's HARD but I don't think it's especially unfair or anything, it's just overwhelming between dodging the enemy patterns and getting in position to use your own spells. You can mitigate it by drafting fire-and-forget skills tho.
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# ¿ Jul 11, 2020 19:51 |
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I did another run of One Step From Eden and I made it to the final boss, but got absolutely wrecked. You can put together some pretty crazy bullshit with ice lady and her normal attack triggering Frost all the time. Game is fun, never stop moving.
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# ¿ Jul 11, 2020 21:27 |
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It's effectively what it's been for a while now, it's just official now.
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# ¿ Aug 21, 2020 22:19 |
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It is very fitting that some people are kinda upset about having to deal with other storefronts in their thread title instead of just Steam. Rename the thread to The GOG Galaxy Megathread to solve this issue IMHO.
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# ¿ Aug 21, 2020 23:52 |
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Ah, boo, my idea was better.
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# ¿ Aug 22, 2020 00:00 |
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exquisite tea posted:Hardware manufacturers delight in watching people struggle for hours to put in tiny little screws and plug in all the little motherboard connectors. It gives them great pleasure. Building my new PC while sporting long nails was a massive mistake.
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# ¿ Sep 1, 2020 20:19 |
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Tropico is a clever critique of American perceptions regarding Latin American leftist governors. Or so I've been told, I never actually played the drat games. Re: Hades, it's pretty hard to get a win early on if you're not already pretty good at the game, unlocking Privileged Status helps massively.
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# ¿ Oct 5, 2020 15:44 |
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luxury handset posted:really it's just poorly balanced. also while you can emphasize the whole dictator thing in marketing, making gameplay mechanics that encourage you to do secret police assassinations and voter fraud is more difficult. most of these mechanics only exist to help you keep power if you've hosed up somehow, where the game is otherwise so easy that you can just run a benevolent socialist state and never be at risk See, it's easier to run a benevolent socialist state with some populist propaganda to stay in power than being a secret oppressive pinko threat! The interpretation still works! (I'm joking, mostly)
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# ¿ Oct 5, 2020 21:33 |
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goddamnit cdpr
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# ¿ Oct 28, 2020 22:52 |
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# ¿ Apr 27, 2024 21:56 |
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kirbysuperstar posted:If you're playing kusoge like Oneechanbara you probably deserve technical issues, to be fair I thought slowdowns were a benefit if you're into those games for longer pantyshots and what not!
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# ¿ Nov 14, 2020 10:08 |