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Black Griffon posted:I know we live in a society where you're not supposed to shame people and so on and so forth, but one inch? Unacceptable. I don't see the problem, you use inches so it's not like you have to worry about living in an actual society.
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# ¿ Jan 8, 2020 01:44 |
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# ¿ Apr 17, 2024 21:24 |
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Aside from the obvious reason of music = good, I like soundtracks much for the same reason I like taking screenshots, they're a great way to remember all the cool stuff I've played over the years. Does a lot to prevent it all from just turning into one big blur.
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# ¿ Jan 9, 2020 09:35 |
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My 970 still holds up well enough for my purposes so I can't imagine 1080 not being at the very least adequate for most people.
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# ¿ Jan 17, 2020 15:06 |
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Reminds me of how The Witcher 3 had more concurrent players a few weeks back than it did at release.
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# ¿ Jan 24, 2020 11:27 |
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Jagged Jim posted:Anyone check out Coffee Talk yet? It looks like Valhalla (whatever weird spelling they use for it) but with coffee and elves which sounds like my jam. From the sound of it the writing can be somewhat dry which I imagine would be an issue in a game all about dialogue, my impression is that it's basically VA-11 Hall-A lite so more in that similar style but not considered on par with it.
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# ¿ Jan 30, 2020 10:01 |
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kirbysuperstar posted:Being worse than Valhalla is pretty damning It's certainly one of those cases where goon opinion and general opinion have always been fairly at odds, end of the day though game was overall a smash hit and incredibly well-liked while by all accounts Coffee Talk falls short from being able to reach a similar classic status due to its unengaging writing. Kanfy fucked around with this message at 13:29 on Jan 30, 2020 |
# ¿ Jan 30, 2020 13:23 |
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Samuringa posted:It's unplayable without Auto Apply Oils and No Fall Damage, the gameplay will be a chore at around the 30h mark and that's not even half of the main story so you at least mitigate some of the pain. FWIW I disagree with pretty much all of this, the gameplay wasn't a chore even 100 hours in and I liked applying oils manually pre-combat against especially tough opponents since just having a flat damage boost at all times was boring. It's not "optimal" but appropriately Witcher-y. I liked the mod that showed all quest markers simultaneously on the map instead of just the one you had currently selected though. Not critical by any means, but convenient. There's also Immersion and Gameplay Tweaks which was actually made by one of the devs and that I liked, but it changes stuff a bit more so probably worth playing vanilla for a while first and then seeing if it sounds like something you want. Kanfy fucked around with this message at 17:37 on Feb 2, 2020 |
# ¿ Feb 2, 2020 17:35 |
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But really though, as a big fan of taking screenshots the only actually critical mod was the one for removing the dirty lens effect.
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# ¿ Feb 2, 2020 17:39 |
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Cardiovorax posted:It's a nuisance, is what it is. Auto-oiling is one of those things that should've been in the game to begin with. The only reason you'd ever intentionally not use one is because continually reapplying them is incredibly tedious, because goddamn does this game have a lot of combat. Well, that or because you forgot. It's not especially good design and in general I'm not a fan of balance via "holding yourself back", but I didn't find the combat tedious or anything so I just didn't apply oils in most fights instead of reapplying them continually and had a good time. Like I said I did it in preparation in especially big fights or if I knew I was going to face a certain type of enemy in a dungeon or whatever, not constantly or mid-fight. A bit of preparing ahead of time felt very appropriate for witchering and a good balance between just having static +50% damage against everything at all times and constant inventory shuffling whenever the charges ran out. If the combat takes too long then just dropping the difficulty requires no modding at all, more or less serves the same purpose as giving yourself a permanent damage boost.
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# ¿ Feb 2, 2020 23:08 |
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Doesn't say they were the literal lead designer at least in the description but yeah, I doubt even a senior designer can just push their personal tweaks they've fiddled around with on their own time into a game like that. Modding for personal use is surely all kinds of easier.
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# ¿ Feb 3, 2020 14:38 |
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In conclusion the world of The Oiler is that of various shades of gray and sometimes there simply are no obviously right or wrong answers.
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# ¿ Feb 3, 2020 14:48 |
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Noita might qualify, though you mostly "unlock" game knowledge in the traditional vein rather than anything concrete.
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# ¿ Feb 5, 2020 11:31 |
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Awesome! posted:"im saying, in 2009 B game tier, this is fine" The games magazine (!) I subscribe to described it as a game you should probably play if you're a real big Terminator fan and probably not if you're not. A lot of love towards the franchise in there and that's the main reason to play it since yeah, mechanically it's quite plain and somewhat dated.
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# ¿ Feb 9, 2020 00:47 |
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succ posted:Can anyone recommend visual novels with excellent narratives? New to the genre. That's a little broad since I imagine a lot depends on what kind of stories you like, but The House in Fata Morgana tends to come up a lot in the conversation of people's favorite VNs. The When They Cry series, namely Higurashi (which might actually see its final part on Steam sooner than later) and especially Umineko are staples too.
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# ¿ Feb 14, 2020 09:54 |
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I was also in the boat that I didn't mind the difficulty, or the lack of explanations or guidance per se, but I could not get over that control scheme. I don't even mind having to look up things in a wiki in games sometimes, but having to do that with the game's own controls and then spending time memorizing a variety of fiddly maneuvers just so that I could move around in a way that doesn't feel terrible never felt anything but bad. Like I'm someone who usually picks hard difficulties and enjoys struggling and banging my head against games even, but the controls are not the part I want to have that struggle against.
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# ¿ Feb 20, 2020 00:26 |
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lets hang out posted:??? i didn't know about any of the special moves when i first beat the game. i was also playing on ps4 and most of them don't work on a dpad anyway. you don't need them for anything other than speedrunning or sequence breaking More power to you, but that game had the least enjoyable movement of like... any game I remember playing in recent years to begin with, so the idea of being stuck with only the most basic maneuvers is even less appealing.
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# ¿ Feb 20, 2020 00:57 |
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Samuringa posted:That's what they're called in Japan. Yeah I haven't heard that specific term I don't think, but platformers like that are often referred to as just "action games" there so a metroidvania being a "search" action game makes sense. Kanfy fucked around with this message at 13:00 on Feb 21, 2020 |
# ¿ Feb 21, 2020 10:43 |
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Ugly In The Morning posted:It’s so much better than “search action” which sounds like someone was trying to make a worse genre name than “character action”. Yeah I don't get it, ekusupuroreesshon purattofoomaa really just rolls off the Japanese tongue compared to saachi akushon. Kanfy fucked around with this message at 17:13 on Feb 21, 2020 |
# ¿ Feb 21, 2020 17:11 |
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Look Sir Droids posted:
On the other hand well-implemented difficulty settings are optimal, but it's also okay for there to be some games that are just easy and some that are just difficult, plenty of options for everyone in the ol' gamingverse. Don't think it's really related to mockery over one's preferred difficulty levels which is always lame. Kanfy fucked around with this message at 18:25 on Feb 21, 2020 |
# ¿ Feb 21, 2020 18:21 |
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Store got some new search features.
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# ¿ Feb 26, 2020 20:40 |
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Been knocking down the postgame levels in Celeste and that's definitely a game that makes you feel amazing when you finally blaze through a tough part. The last section of the Summit C-side made me feel like a bona fide speedrunner because the only alternative was death. Or 200 deaths, as it were. E: linked since apparently imgur somehow made the file size larger Kanfy fucked around with this message at 21:23 on Feb 29, 2020 |
# ¿ Feb 29, 2020 21:10 |
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Andrast pops in to tell everyone how much they hate MMOs practically every time one comes up, just roll with it.
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# ¿ Mar 1, 2020 18:14 |
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Demonheart was a mod for the original Neverwinter Nights, it was surprising to seeing a standalone version on Steam this many years later.
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# ¿ Mar 4, 2020 10:21 |
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But what does really constitute a roguelike though
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# ¿ Mar 4, 2020 15:26 |
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Andrast posted:rogues Fool, if a game has rogues but only like one or two then the proper genre is obviously rogue-lite.
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# ¿ Mar 4, 2020 15:39 |
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By the time Tiberian Sun rolled around there'd been a serious oversaturation of those kinds of games much in part thanks to the popularity of the first ones and TS was just a competent one of those, as I remember it. C&C clones were Doom/Call of Duty clones of their day.
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# ¿ Mar 10, 2020 17:04 |
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Ugly In The Morning posted:I feel like “competent” isn’t really giving TS enough credit, it was a pretty huge improvement on the original. The unit design and map features were hella fun (I loved setting off a chain reaction in a blue Tiberium field), but I can see how a lot of it would blend into the background of the RTS glut. I avoided most of that for a while so it still stood out to me. Right but other games had also made improvements to the original by then and Tiberian Sun just could not match the expectations set for The Command & Conquer, the series that would once more come and show all those wannabes How It's Done, with just another solid but ultimately pretty risk-free entry. I feel like it's much as if Half-Life 3 came out now and was just another good Half-Life title, y'know. It could be an improvement over the previous games but at the same time it could not possibly meet the expectations and make the same kind of impact as its predecessors did without truly adding something fresh and original to the formula in a highly successful way. Kanfy fucked around with this message at 17:29 on Mar 10, 2020 |
# ¿ Mar 10, 2020 17:26 |
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Cowcaster posted:it's bite-sized and not as well written compared to what people were hoping for (fallout: new vegas 2.0) but at the end of the day it's not particularly awful, just mediocre If Outer Worlds were as good as HBS's (latter two) Shadowrun games it'd be a real good game though.
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# ¿ Mar 11, 2020 16:22 |
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Ori 2 might be the newest platforming hotness but back here in 2018 I can finally declare my mission to scale a mountain of corpses to reach a berry in the moon a complete success.
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# ¿ Mar 13, 2020 20:16 |
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Anno posted:Good Twitter thread this morning for fellow Celeste fans. Neat, you definitely notice some of those once the timing requirements and such get stupid tight towards the end. ultrafilter posted:There's a lot of other strawberrries, you know. Fortunately metal makes for poor pie topping and can thus safely be ignored.
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# ¿ Mar 13, 2020 20:40 |
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As someone with no interest in Half-Life or VR the game looks pretty cool from what I've seen, though I've never really gotten any kind of kicks from hoping for games to fail. E: And like, the idea that the game should top player charts seems a bit silly, a lot more people have PCs than VR sets no matter how popular Half-Life is (which in 2020 is likely not as popular as the Ancient Gamers would imagine). One of the main reasons cited against VR ever getting popular is the complete lack of any big-name releases to draw mainstream interest, so understandably stuff like this is aimed to change that. Kanfy fucked around with this message at 20:19 on Mar 23, 2020 |
# ¿ Mar 23, 2020 20:10 |
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One good sort of PC gaming -related result of this whole virus deal is that our own J.E. "rope kid" Sawyer's been streaming Hitman, 80 Days and Disco Elysium for the past week.
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# ¿ Mar 26, 2020 10:28 |
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NieR Replicant (the brother version, not the dad one) remake's gonna be on Steam, hopefully it'll get more attention than the Automata port. https://www.youtube.com/watch?v=_sdn1B0N4k0
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# ¿ Mar 29, 2020 09:36 |
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Kly posted:there are lotsa videos you can watch friend. they are reminiscent of wii and kinect videos you saw 6 years ago They're really not though?
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# ¿ Mar 31, 2020 07:53 |
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StrixNebulosa posted:Batman Arkham Asylum: oh! It's Shadow of Mordor combat, but earlier. I like that combat, so this is awesome. Asylum was literally the game that popularized "freeflow combat" as they called it, a lot of games from Shadow of Mordor to Sleeping Dogs to Spider-Man largely trace their combat back to Arkham Asylum. "Batman combat" was to action game combat systems a lot like what Dark Souls' bonfires have been to "soulslike" checkpoint progression systems. Kanfy fucked around with this message at 22:47 on Apr 9, 2020 |
# ¿ Apr 9, 2020 22:40 |
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I got Arkham Knight and The Witcher 3 for free with my 970 and I still haven't actually played Arkham Knight nor finished The Witcher 3. I did 100% Arkham Asylum though. And Arkham City too with all the Riddler stuff, all the DLC challenges, everything. Kanfy fucked around with this message at 08:51 on Apr 10, 2020 |
# ¿ Apr 10, 2020 08:45 |
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Orv posted:Punish the anime likers. You're just upset that the sequel to your personal 10/10 game HuniePop has been taking this long.
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# ¿ Apr 15, 2020 18:57 |
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Zehir's alright, it was just a bit overly ambitious for NWN2's systems and probably needed to be its own game. It does a bunch of cool things that never feel like they reached their full potential with the world map and trading caravan systems and so forth. I wrote a few tips in the BIP wiki for Zehir specifically when I played through it in case you want to do the same. I do love the weirdly grand live orchestra combat themes even for completely minor combat encounters in that expansion. Overall the soundtrack was really quite good. https://www.youtube.com/watch?v=jLJ3LfwTFoQ https://www.youtube.com/watch?v=gdYPstIiWMQ Kanfy fucked around with this message at 07:45 on Apr 23, 2020 |
# ¿ Apr 23, 2020 07:43 |
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It's like that quote from that one book, when you're on the internet you masturbate, or you imagine other people masturbating. There is no middle ground.
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# ¿ Apr 25, 2020 12:55 |
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# ¿ Apr 17, 2024 21:24 |
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MMF Freeway posted:Phoenix down cures KO, not death And yet you can use one to revive someone hit by a spell called Death which causes a status that's literally called "Instant Death", explain that atheists
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# ¿ Apr 26, 2020 16:40 |