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C.M. Kruger
Oct 28, 2013

pseudorandom name posted:

discordgoons.com in the OP is some domain squatter.

It appears to have moved here:
https://goondiscordnetwork.com/

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C.M. Kruger
Oct 28, 2013

Bloodplay it again posted:

Nintendo, the company who invented the d-pad, sells a controller for $70 with a broken d-pad. Screw these expensive pieces of junk. Madcatz quality, first-party price.

Best thing about it is that apparently the special edition ones have a better d-pad. Nintendo has made some odd decisions with stuff like that and the joycon d-buttons and whatever is causing the stick drift issues.

Edmond Dantes posted:

So, what's the go-to controller for pc then? I'm legit asking, I love the bone controller but I already broke the left thumb in one and I'm starting to suspect the A button in the one I got to replace that one is eating inputs from time to time.

I used a ps4 controller for a while between those two, but I never could get it to play 100% nice with everything. I mean, I never had it outright not work, but it would always take a bit of fiddling depending if the game had native support for DS4, if I was playing through Steam, and if DS4Windows was running. Bluetooth was also sketchy but that's probably on me, I also usually play with the controller plugged, so.

It's a really good controller, it loses out to the bone in sheer "just plug it in" value.

The Logitech F310 is perfectly fine if you just need a basic controller but is cheap, wired, doesn't have rumble, and has a awful d-pad to rival the 360. After they bought out MadCatz I kinda expected them to do a "F310 Pro" refresh of the design but I guess not.

For other third party controllers that are affordable I've heard that Hori controllers are good, and that the 8Bitdo Sn30 Pro+ is also good.

The Steam controller is well... the Linux of game controllers, as powerful as your time is worthless. Potentially it has great utility but IME you need to spend some time tweaking things even after getting a community profile. Build quality is sub-Logitech, feels a bit cheap and rattley and I'd have been annoyed if I paid full price. It feels a little odd to use due to the concave nature of the trackpads. However it's been discontinued and despite patents for a revision Valve hasn't announced anything new, maybe after the Index has been out for a while.

C.M. Kruger
Oct 28, 2013

C.M. Kruger
Oct 28, 2013
love to GAME with a giant pile of firewood in my living room.

C.M. Kruger
Oct 28, 2013

Xander77 posted:

I'm Israeli. Not a lot of tankies here. Quite a few people liberated from the camps by the Red Army after it defeated Nazi Germany though.

And a fair number more from after they "stopped" the Doctor's Plot.

Xander77 posted:

Yeah... that's a lie.

I mean, you could go with "Stalin killed a lot of people" and that would work, but "The Red Army built new ones" is just an outright lie.

https://en.wikipedia.org/wiki/Population_transfer_in_the_Soviet_Union
https://en.wikipedia.org/wiki/Forced_settlements_in_the_Soviet_Union
https://en.wikipedia.org/wiki/Soviet_deportations_from_Estonia
https://en.wikipedia.org/wiki/Soviet_deportations_from_Lithuania
https://en.wikipedia.org/wiki/Soviet_deportations_from_Bessarabia_and_Northern_Bukovina
https://en.wikipedia.org/wiki/Deportation_of_the_Crimean_Tatars
https://en.wikipedia.org/wiki/Operation_Priboi

The Soviet Union was a colonialist empire, HTH.

C.M. Kruger
Oct 28, 2013

Zetsubou-san posted:

more games should adopt the cartography system from miasmata, imo

Call of Duty but you're a second lieutenant.

C.M. Kruger
Oct 28, 2013
So I go to try and find some game I wishlisted ages back and apparently tag searching on the wishlist has been broken for months?

C.M. Kruger
Oct 28, 2013

There is also Unconventional Warfare which is more of a Valkyria Chronicles take on the same concept.
https://store.steampowered.com/app/831110/Unconventional_Warfare/
https://www.kickstarter.com/projects/1611326065/unconventional-warfare-a-waifu-real-time-strategy-war-game

https://i.imgur.com/b0IQDvI.mp4

C.M. Kruger fucked around with this message at 22:57 on Mar 27, 2020

C.M. Kruger
Oct 28, 2013
What's the current state of all the various Transport Tycoon/Railroads style games? I've been looking at Mashinky and Railway Empire recently and considering maybe picking one up later.

I tried LOGistICAL a while back and just didn't really find it engrossing, felt more like a idle clicker.

C.M. Kruger
Oct 28, 2013

Alamoduh posted:

I really liked railway empires. I think it’s fairly simple compared to what I’ve read about Transport Tycoon (haven’t played it) but you can go hog wild tediously building switches and signals and all that if you want to, or there is an option to turn that off, which I did. It is a supply chain/ research game with scenarios, but I like the maps, and on higher difficulties the AI can put up a challenge, though it’s pretty passive on lower difficulties.

I also liked rise of industry, which is a similar logistics/supply chain game that is not as pretty and generally not as good, but still worth a play.

Cool, thanks, being able to turn off all the signal stuff actually sounds really appealing for more casual play.

C.M. Kruger
Oct 28, 2013

haldolium posted:

looks nice but why is the board computer german

Intelligence agencies during the cold war (and today) use shortwave radio broadcasts to transmit orders to spies, the station reads off a series of numbers that correspond to a one-time cipher the spy already has. Fairly unsettling to encounter "in the wild" while tuning around late at night, so it's a popular thing to use to set the tone for espionage media.

https://www.youtube.com/watch?v=Bx0dJ2Sl7DY

C.M. Kruger
Oct 28, 2013

ShootaBoy posted:

The reason they shitcanned the obvious modern day AC is because they had no idea how to adapt the AC formula to a time when cars and guns existed. Like their dumb, by committee, "this is how X is done, Y works like this, climb the towers yo reveal the map etc etc." Iirc, that much has even been said in interviews before. They just don't know how to do an AC game where you're not stabbing everyone while running around on foot.

Ripping off Mirror's Edge and having the Templars "win" and create a utopian surveillance state would be the obvious choice.

C.M. Kruger
Oct 28, 2013

Det_no posted:

I'm trying out Eador Imperium and the first few minutes of the tutorial are suddenly interrupted by a lengthy, text-based narration of the appearance of a "beetle-like demon made out of letters and numbers" that breaks the 4th wall and tells you that's quite enough, you should stop playing for your own good. Then a blue box crashes onto the floor and from it emerges a knight, a developer, who vanquishes the demon and warns you that his appearance is really common, he is called "Access Violation" and you should totally refund the game if it bothers you because the game really can crash from "everything from the smallest movement of the mouse to playing after five hours" and you only need to read the reviews to confirm. No hard feelings! But if you do want to risk it, then go right ahead and we'll play!

I couldn't even pay attention to the rest of the tutorial after that. That has to be the single most bizarre meta thing I've seen in a game in maybe years.

Hearts of Iron 3 had a tutorial narrated by Adolf Hitler. Fittingly, the tutorial was near useless.

C.M. Kruger
Oct 28, 2013

The Joe Man posted:

He's right to a degree though. Look at the original Gothics or Stalker or Silent Storm. Tons of manually coded detail, schedules or destruction/state permanence on shoestring budgets and it made those games really special.

You don't see that kind of effort anymore.

You can still see it in indie/small team projects like Starsector or the Terse Brothers games and so on, where the devs aren't working under slave labor conditions like at EA/Ubi/CDPR/wherever.

C.M. Kruger
Oct 28, 2013

ZearothK posted:

This is a great game that has chosen the literal worst time to come out of Early Access, strongly recommended for anyone who likes the tactical layer of XCOM and can stomach the anime presentation. Despite the full on Engrish on the store page, the Engrish in the game itself is under control.

Yeah it's really bad luck for them, they were planning to release it on the 12th but had to delay due to the quarantine affecting things in Korea, and then a new budget XCOM gets announced a week before they release.

C.M. Kruger
Oct 28, 2013
Chimera Squad has van art.

C.M. Kruger
Oct 28, 2013

sassassin posted:

I tried the free play of XCOM 2 and have been put off the whole thing when two of my starter squad started wailing that they wanted to go home and then died horribly.

Have I become soft in my old age, or has "realism" gone a bit fetishy/torture porn these days (see modern Tomb Raider games)?

Both the XCOM tutorial missions are scripted and kill all but one of the starter squad because XCOM don't gently caress around. :xcom:

C.M. Kruger
Oct 28, 2013

singateco posted:

Tomb Raider

Not totally, half way through the game the enemies start reacting to you with "LOOK OUT IT'S HER!" barks.

https://www.youtube.com/watch?v=ywyu1ZYyLBc
"She's got a grenade launcher! Run!"

C.M. Kruger
Oct 28, 2013

Corin Tucker's Stalker posted:

Since this is the de-facto PC gaming thread I'm crossposting this from the deals forum: Several EA games are popping up super cheap on Amazon, specifically the Instant Access versions. You need to have an Origin account and link it to Amazon (you'll get a popup to do so while adding the game to your cart).

Titanfall 2 - $2.99
Battlefield 1 - $2.99
Dragon Age Inquisition - $2.99
Mass Effect Trilogy - $8.99
Mass Effect Andromeda (LOL) - $3.99
Burnout Paradise Remastered [Online Game Code] - $2.99

I don't know how populated the MP is right now (I only just reinstalled it a few days ago and haven't gotten around to playing it again) but $3 for Titanfall 2 is a great deal even if you just play the campaign.

C.M. Kruger
Oct 28, 2013
Disinterested with the recent crop of MP shooters, I reinstalled Battlefield 4 the other day and it's still fun and populated, ended up playing a bunch of Hardcore and regular Rush last night and today.

BC2 and BF3 were perfect and BF4 was pretty rough at first but I think ultimately it ended up being the last really stellar game in the series before it really went whole-hog on all the COD live service user exploitation and cornball "gun painted gold" poo poo in BF1 and BF5. The only real attempts to recapture that era of gameplay which I've seen pop up are WW3 (dead playerbase, game has apparently been sold to the Russian MMO company Mail.RU/My.Games which is a Korean-MMO tier company so RIP!) by Farm51, and '83 by the Rising Storm 2 devs (which admittedly will likely be more on the Red Orchestra/BF Hardcore mode side of things), so it's good to know you can at least go play the original instead.

e: I wasn't totally destroyed by an army of terminators instantly headshotting everything that moves with FLIR-scoped sniper rifles so either some of my skills remain after like 3 years of not playing it or it's still got a reasonable spread of players.

C.M. Kruger fucked around with this message at 03:02 on May 5, 2020

C.M. Kruger
Oct 28, 2013

Xaris posted:

The MP shooter scene is definitely really kind of bad at the moment, that is, if you don't like milsim tacticool stuff like Arma/Squad/RO/etc which requires very slowly constantly leaning around corners and getting one shot, and while everything takes forever to do or get anywhere. If you do like that stuff, there are a ton of games out there at the moment like Hell Let Loose, Insurgency, Post Scriptum, Squad, ArmA, etc. Unfortunately, I do not . Outside of MILSIM-y stuff, there's Nu CoD, Overwatch, Team Fortress 2, CS:GO, R6 Siege, and uh, that's mostly about it.

BC2 was imo the last good MP shooter and was absolutely perfect with just glorious amounts of destruction and actual colors to the map instead of ugly blue/brown color-gradings because it's ~cinematic war~. BF1 is pretty ok though if you want to give that a shot, most people from BF5 have migrated back to BF1 after 5 is flopping hard.

I'm still kind of interested to see how '83 turns out.

It really feels like a golden age for milsims, used to be your choices were ARMA, Red Orchestra, America's Army 2.0 (bet nobody's thought of that in a while!), or mod Insurgency. Now there's a ton of them out to the point I'd start being concerned that games will die not due to a lack of interest but due to community fracturing. (and I've got Squad, I just haven't played it because after installing it I found out one of the cats bit through the cable on the clip-on mic I had been using before then, and I haven't felt like buying a headset to replace it. :v: )

On the other hand the more arcadey shooters have sort of homogenized into a CoD/OW/R6S/CSGO arena "deathmatch with objectives and esports" mold.

I thought BF1 played fine and put plenty of time into it back at launch but I just didn't feel super interested in it after a few months. If everyone is running around with machine guns and automatic rifles I'd rather just play a modern game instead.

'83 I think will likely be very similar to Red Orchestra/Rising Storm 2 just due to it's lineage, but with more FALs and AKs.

Orv posted:

Titanfall 2 still has a solid player base on both PC and console.

Oh yeah TF2 is still great, I've played a little of that as well but haven't really gotten back into it yet.

C.M. Kruger fucked around with this message at 03:39 on May 5, 2020

C.M. Kruger
Oct 28, 2013

END ME SCOOB posted:

Yeah, it basically nuked every Japanese game from the lineup because none of them have good enough netcode. This is how the numbers-filed-off MLP fighting game is now on the stage.

I will never stop laughing at the fact that ponies are going to Evo and Smash isn't.

C.M. Kruger
Oct 28, 2013
What I've tried out so far:

HROT: Extremely Soviet, Extremely Quake 1 techbase. Plays fine but the sound design could really use some work since all the guns sound like staplers/airsoft guns,

Iron Harvest: Not impressed, this felt like a mediocre Company of Heroes knockoff.

EarthBreakers: More of a playable tech demo of a C&C Renegade style game, very rough. Sadly I expect this will probably be one of those "dead within a month of launch" indie MP games.

Desperados 3: Never played the originals but this is pretty great and about what I expected from the Shadow Tactics devs.

Partisans 1941: Rough but promising, if they can clean up the translation and smooth out some of the gameplay stuff it'll make for a great modern Commandos style game. Hopefully the "manage your partisan band" will be more than a perfunctory base management/NPC mission thing.

Mr. Prepper: One of those janky Playway S.A. life/job simulators except you're building a bunker under your house after Trump bans you from leaving town. One of the things I kinda like about these weird simulator games is the sort of "outsider's view of weird American cultural things" feeling since they're probably being made by some Polish or Ukrainian guy working off TV shows or whatever. (see also that Barn Finders game and so on)


Ostranauts: The NEO Scavenger dev is making a space scavenger type of game, I am excited.

Project Haven: Didn't finish the first mission. AP based XCOM style game, felt slow and clunky, got really tired of one character quipping "YOU GONNA BLAME IT ON LADY CRAMPS?" every time the other missed a shot.

West of Dead: A twin stick shooter about a skeleton cowboy with a Dead Cells style gameplay loop applied to randomized dungeons. Stylish and fun but the controls were a bit stiff feeling.

Nordic Warriors: This is literally a Myth: The Fallen Lords RTT game but with a Viking theme instead of Celtic, needs some polishing but I'll probably pick it up. Hopefully it won't die like the last one (Deadhold) but it seems they're focusing on the campaign instead of MP first.

RiseEterna: Seems to be a fairly bland Fire Emblem clone.

C.M. Kruger
Oct 28, 2013
Is there a PC save editor for Persona 4G yet? I hosed up the formatting on the character name and it's really annoying me.

C.M. Kruger
Oct 28, 2013
Anybody try out Cepheus Protocol? I ran across it today and it looks fairly promising/interesting, a open world RTS where you're trying to stop a alien virus that's turning San Francisco's population into gigazombies, reminds me of Strain Tactics a fair amount. Seems like development is fairly active too.
https://store.steampowered.com/app/979640/Cepheus_Protocol/

C.M. Kruger
Oct 28, 2013

Grand Theft Autobot posted:

ATOM RPG or Wasteland 2?

Underrail.

C.M. Kruger
Oct 28, 2013

https://www.youtube.com/watch?v=Oj7a-p4psRA

C.M. Kruger
Oct 28, 2013

SolidSnakesBandana posted:

So is "based on Twin Peaks" just mean "slightly quirky, involving a small town with a hint of supernatural?" cause I remember that show being basically a soap opera

The "Dark Souls" of urban fantasy.

C.M. Kruger
Oct 28, 2013

Kibayasu posted:

Flamethrowers in video games usually suck because they act like a gun and the only special thing they do is make it harder for you to see what you’re trying to hit. It’s also not fun at all to die or lose control of your avatar the instant you touch fire so it would just be frustrating to play against.

It's also a lot easier to make a weapon that deals damage in a cone and has a fire effect, than it is to model a weapon that shoots a stream of burning liquid which spreads and flows after hitting something.
https://www.youtube.com/watch?v=FV2ykd2p8g0
https://www.youtube.com/watch?v=8pRihxvk4YY

C.M. Kruger
Oct 28, 2013

Xaris posted:

I admit I haven't tried that one, but from the few videos I've seen make it seem to lean very far on the ArmA side of things which I was never a fan of. I've preferred gameplay more in line with Day of Defeat/BF.

I might try it on a free weekend or something.

but yeah I think Helicopters is the only air that ever makes sense because it requires teamwork to utilize and provides team-wide utility in both air-droppoing around stalemates and flanking whereas planes are always just "bomb/trench dart poo poo over and over by 1 dude". BC2 stuck the perfect combined arms balance, and also the player-count and map design went a long way there too.

From what I've played of it I would say Squad is somewhere between Red Orchestra and Arma. "realistic" but not full milsim level, and somewhat more involved than RO with stuff like map control (there's also a mode that randomly selects objectives) and there's player built FOBs and weapons and so on that will eventually need to be resupplied by somebody driving a supply truck back to base to get ammo and material. You will want to have a mic, and you will get frustrated because you feel like you can't spot other players and are dying out of nowhere and have no idea what you're doing. (though the same happens on BF 64 player or metro servers...)

It grew out of the old Project Reality mod for BF2 if you ever played that.

C.M. Kruger
Oct 28, 2013

Det_no posted:

The eternal saga of Skullgirls being sabotaged by its own creator will never stop being funny.

To be fair at the start they also got sabotaged by their publisher being bankrupted by a lawsuit over Def Jam Rapstar!

C.M. Kruger
Oct 28, 2013

DatonKallandor posted:

Starsector, Endless Sky and Transcendence are the current top 3 EV:Nova-esque games as far as I know. Starsector is the least like, the others are more or less direct clones.

Transcendence is a roguelike so not really the same gameplay loop.

There's also Not Another Escape Velocity.
https://store.steampowered.com/app/598530/Naev/

The remaster of EV: Override (now Cosmic Override) got funded on Kickstarter and is chugging along, sounds like they're mostly working on engine stuff right now.

C.M. Kruger
Oct 28, 2013

ZearothK posted:

Dude, Kingpin got a remaster.

My only explanation for this is that there are suits who are really fond of those bad games and they are using their influence to get those made.

Part of it is I think publishers have realized it's a high return on interest, the game is already done and paid for so anything from a rerelease/remaster is mostly going to be profit. at a bare minimum you can get away with just putting out a compatibility patch for modern systems, while "fan favorites" like System Shock, Baldur's Gate, Turok, Command and Conquer, Age of Empires and so on, can warrant a more comprehensive patching of bugs, asset reworks, QoL improvements, etc.

C.M. Kruger
Oct 28, 2013

Cardiovorax posted:

I agree with that ADL page that the majority of uses is just people who aren't in touch with the worse part of the internet and who have just kept using it as they always have because, well, funny frog. Feels good, man. Unless it's being used in a racist context, I wouldn't assume it actually tells you anything.

The Hong Kong democracy protesters were using the frog, which lead to the tankie/CCP-stan crowd going "aha clearly this proves they are neo-nazis!!!"

C.M. Kruger
Oct 28, 2013
I bought Sleeping Dogs in the previous sale on Fanatical and finally got around to playing it and it's great and an amazing deal for what it usually goes on sale for.

Through pure chance of physics this happened with one of the security camera missions:
https://i.imgur.com/04FMf0h.mp4

C.M. Kruger
Oct 28, 2013
There's a Escape Velocity: Override remaster in the works by the original scenario writer and some other former EV people, though they had to change the name to Cosmic Frontier: Override. I backed the kickstarter and they're trucking along, currently working on updating art assets and converting everything over to a modern programming language, and developing new content to take advantage of whatever new features/QOL updates they're adding to the new engine.

I also ran across this top-down space game a while back but haven't had a chance to check it out yet:
https://store.steampowered.com/app/846030/V_Rings_of_Saturn/

C.M. Kruger
Oct 28, 2013

Delsaber posted:

In some alternate universe, Ambrosia Software suddenly dying and taking years of work down with them would've been bigger news. Like did they even tell anyone they were shutting down, or did they just vanish one day? Hell, their website was still up until fairly recently despite all the license key stuff going nowhere.

Back when the kickstarter was going I tried to trace what had happened, but apparently it sounds like the owner (Andrew Welch) just lost interest in the company combined with Apple moving to the Intel architecture, the last handful of employees were laid off in 2013 and basically the only people left until 2018 were the company accountant and Welch (a couple updates were apparently pushed to some of their productivity software in this period) and maybe a secretary. Final quarter that year they announced they were shuttering things entirely via a statement sent out to people who were still getting royalties. From what I can find Welch is apparently doing programming stuff for some advertising/SEO/database company in New York State now.

C.M. Kruger
Oct 28, 2013

Look Sir Droids posted:

What’s a good shoot mans game that is cheap/ on sale frequently that isn’t also dead?

No thanks on Destiny 2.

Battlefield 4 is still well populated (24 hour peak of just under 3000 on Steam alone, probably about that much on Origin) and is arguably the last really good Battlefield game.

Titanfall 2 has a great singleplayer campaign and multiplayer that includes the Frontier Defense coop mode, it was dying off somewhat but Apex and then the Steam re-release breathed new life into it, and the player count again got a decent bump since Titanfall 3 was leaked at the end of September and players have come back to it.

C.M. Kruger
Oct 28, 2013

Cardiovorax posted:

I came into contact with the genre after first hearing about Amazing Cultivation Simulator and after trying to read a few of the freely available novels over on Wuxiaworld I... personally can't really recommend it. It's basically the worst parts of the "power trip" aspect of Sword & Sorcery novels elevated into a genre.

If you're interested in trying, though, "I shall seal the heavens" is available in full on Wuxiaworld and often recommended as an intro to the genre.

The series of "Cradle" novels by Will Wight are okay. Little more on the traditional fantasy novel side of things and written by a native English speaker so they're probably more accessible/readable while maintaining the stuff about kung-fu wizards creating magical crack cocaine so that they can meditate more powerfully.

The famous Legend of the Condor Heroes wuxia novels have also recently gotten official English translations.

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C.M. Kruger
Oct 28, 2013

twistedmentat posted:

And they correctly guessed that cops would come in blasting.

Though its kind of suggested that the cops are just blinding following the algorithm rather than any real malice on their part.

IIRC One of the missions specifically has the cops manipulating the algorithm to excuse using heavier force in minority neighborhoods.

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